We.. Who's we? Don't speak in my behalf, and edit the title: "20 things I want for ESO"
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »I'll post these here so nobody else has to watch and thus give support to a youtube video they don't agree with.
20, Housing. I agree I want it, but most definitely not universally wanted.
19, Dying Weapons and Armor. We can dye armor. Weapons may be interesting, but only if they have limitations on the color of the blades, etc. Also not universally wanted.
18, More Classes. Really? REALLY? Most assuredly, definitely and without a doubt not universally wanted. I'd so much rather no classes and get more power options than to get more classes in a game with so little focus on classes.
17, Changing Character Appearance. Hey, I agree with this. But you can guess the point.
16, More Customizable Armor or Weapons. Sure, I agree. Love creating more.
15, More Impact. Yes, yes, and yes. Because it most definitely needs to feel more solid and heavier. But, alas, probably not universally wanted.
14, Swim Underwater. Yep, would like. Nope, not universally wanted.
13, Universal Auction House.. Nope. Hate the idea. Love the vendor concept. And application.
12, Group Finder. Works if more used it. Probably could benefit from some more options, but definitely works. Problem is players. Who obviously aren't universally wanting to use it.
11, Better End Game. Would agree, but my end game would be housing, so meh.
10, Companions. I like. Only thing SWTOR got right. Lots of people disagree.
9, Better Instancing. Delves are public, Dungeons are instanced. Don't instance the whole world, allow both to sit in the same world.
8, More RPG Dialogue and Consequences. Agreed.
7, Improve Combat. Adding slow motion finishers and more combat options would be nice, agreed. Not univesal.
6, Better Banking and Inventory. I agree here, as well. Still not universally wanted.
5, Cloaks. Oh, yeah, agreed here. Obviously not universally wanted.
4, Adding Weight to Armor. Right up there with More Impact.
3, No Race Constrictions. Disagree, but then again, not bothered by it at all.
2, First Person Horse Riding. Yep. Might, actually, be universally wanted.
1, Unique Weapons and Armor. To a degree, as long as they are creative enough but of same power with current crafted equipment.
Oh, and SW:TOR was pretty awful. Which may not be universally acceptable, but there was enough of us who didn't care for it.
ruze84b14_ESO wrote: »I'll post these here so nobody else has to watch and thus give support to a youtube video they don't agree with.
20, Housing. I agree I want it, but most definitely not universally wanted.
19, Dying Weapons and Armor. We can dye armor. Weapons may be interesting, but only if they have limitations on the color of the blades, etc. Also not universally wanted.
18, More Classes. Really? REALLY? Most assuredly, definitely and without a doubt not universally wanted. I'd so much rather no classes and get more power options than to get more classes in a game with so little focus on classes.
17, Changing Character Appearance. Hey, I agree with this. But you can guess the point.
16, More Customizable Armor or Weapons. Sure, I agree. Love creating more.
15, More Impact. Yes, yes, and yes. Because it most definitely needs to feel more solid and heavier. But, alas, probably not universally wanted.
14, Swim Underwater. Yep, would like. Nope, not universally wanted.
13, Universal Auction House.. Nope. Hate the idea. Love the vendor concept. And application.
12, Group Finder. Works if more used it. Probably could benefit from some more options, but definitely works. Problem is players. Who obviously aren't universally wanting to use it.
11, Better End Game. Would agree, but my end game would be housing, so meh.
10, Companions. I like. Only thing SWTOR got right. Lots of people disagree.
9, Better Instancing. Delves are public, Dungeons are instanced. Don't instance the whole world, allow both to sit in the same world.
8, More RPG Dialogue and Consequences. Agreed.
7, Improve Combat. Adding slow motion finishers and more combat options would be nice, agreed. Not univesal.
6, Better Banking and Inventory. I agree here, as well. Still not universally wanted.
5, Cloaks. Oh, yeah, agreed here. Obviously not universally wanted.
4, Adding Weight to Armor. Right up there with More Impact.
3, No Race Constrictions. Disagree, but then again, not bothered by it at all.
2, First Person Horse Riding. Yep. Might, actually, be universally wanted.
1, Unique Weapons and Armor. To a degree, as long as they are creative enough but of same power with current crafted equipment.
Oh, and SW:TOR was pretty awful. Which may not be universally acceptable, but there was enough of us who didn't care for it.
Wow... you actually made it through it all...
Seriously, when he said he has not made it to end game, but it seems like a lot of people aren't happy with it, that's when I hit the pinnacle of dubiousness and wasn't having anymore of it.
connor_worlineub17_ESO wrote: »The have armor dyes already, and an auction house isn't necessary with the guild stores which I like better than an auction house. I actually LOVE how they handle trade in this game, I feel like im shopping around a real market weighing the prices and options of each guild's store which adds immersion. They're planning on player housing by the way. Also the cloak thing, the swords not rebounding off objects, etc, putting those things in computer games, especially online games are faaaaaaar more complicated than you think and its not as easy as you put it. You complain about the endgame having never tried it. And god forbid that you have to socialize on an online game to find a group or guild to do something. By the way you can have any race in any alliance but only if you buy the adventure pack, which I like because this way I can still create a nord spy who works for the Daggerfall Covenant or whatever, but I still dont see 100+ high elves fighting in the ebonheart pact which would break immersion. Don't tell roleplayers to shut up, if you dont like to roleplay dont play a ROLEPLAYINGGAME. The last thing I'll say is that this game is only a year old, maybe a few of your complaints about the lack of armors and weapons would make sense if this were world of warcraft or something thats been around for a decade but this game is still in it's infancy, and needs time to develope. And the old republic thing..... You're really trying to compare ESO to that piece of garbage game? You should take this post and your video down
ruze84b14_ESO wrote: »I'll post these here so nobody else has to watch and thus give support to a youtube video they don't agree with.
20, Housing. I agree I want it, but most definitely not universally wanted.
19, Dying Weapons and Armor. We can dye armor. Weapons may be interesting, but only if they have limitations on the color of the blades, etc. Also not universally wanted.
18, More Classes. Really? REALLY? Most assuredly, definitely and without a doubt not universally wanted. I'd so much rather no classes and get more power options than to get more classes in a game with so little focus on classes.
17, Changing Character Appearance. Hey, I agree with this. But you can guess the point.
16, More Customizable Armor or Weapons. Sure, I agree. Love creating more.
15, More Impact. Yes, yes, and yes. Because it most definitely needs to feel more solid and heavier. But, alas, probably not universally wanted.
14, Swim Underwater. Yep, would like. Nope, not universally wanted.
13, Universal Auction House.. Nope. Hate the idea. Love the vendor concept. And application.
12, Group Finder. Works if more used it. Probably could benefit from some more options, but definitely works. Problem is players. Who obviously aren't universally wanting to use it.
11, Better End Game. Would agree, but my end game would be housing, so meh.
10, Companions. I like. Only thing SWTOR got right. Lots of people disagree.
9, Better Instancing. Delves are public, Dungeons are instanced. Don't instance the whole world, allow both to sit in the same world.
8, More RPG Dialogue and Consequences. Agreed.
7, Improve Combat. Adding slow motion finishers and more combat options would be nice, agreed. Not univesal.
6, Better Banking and Inventory. I agree here, as well. Still not universally wanted.
5, Cloaks. Oh, yeah, agreed here. Obviously not universally wanted.
4, Adding Weight to Armor. Right up there with More Impact.
3, No Race Constrictions. Disagree, but then again, not bothered by it at all.
2, First Person Horse Riding. Yep. Might, actually, be universally wanted.
1, Unique Weapons and Armor. To a degree, as long as they are creative enough but of same power with current crafted equipment.
Oh, and SW:TOR was pretty awful. Which may not be universally acceptable, but there was enough of us who didn't care for it.
mostly this^ with a few changes.
13, Universal Auction House.. Never! Hate the idea as well. join a trading guild, sell to there 500 members as well as to the players that use there guild vendor. However i do with the vendor bid was biweekly, not weekly.
10, Companions: Skyrim managed this ok, not sure how well it might work in ESO, but hey i wouldn't mind someone to fight or heal with me.
6, Better Banking and Inventory, there are tons of addons that help with selling, banking, and inventory. i do with these features would become standard in the game though.
5, Cloaks: no, it takes to much processing power to animate cloaks, they work fine in single player games but imagine someone running the minimum specs trying to stand in rawl'kah or another major city. This will just cause issues.
I can understand that, Roleplaying is very dear to me and this game does it best for an MMO. I will agree with you on the name change/race change/charcater appearence change. Its something every RPG should have and you do indeed have a right to your own opinion. Sorry if I came off too harshly, I edited my comment.connor_worlineub17_ESO wrote: »The have armor dyes already, and an auction house isn't necessary with the guild stores which I like better than an auction house. I actually LOVE how they handle trade in this game, I feel like im shopping around a real market weighing the prices and options of each guild's store which adds immersion. They're planning on player housing by the way. Also the cloak thing, the swords not rebounding off objects, etc, putting those things in computer games, especially online games are faaaaaaar more complicated than you think and its not as easy as you put it. You complain about the endgame having never tried it. And god forbid that you have to socialize on an online game to find a group or guild to do something. By the way you can have any race in any alliance but only if you buy the adventure pack, which I like because this way I can still create a nord spy who works for the Daggerfall Covenant or whatever, but I still dont see 100+ high elves fighting in the ebonheart pact which would break immersion. Don't tell roleplayers to shut up, if you dont like to roleplay dont play a ROLEPLAYINGGAME. The last thing I'll say is that this game is only a year old, maybe a few of your complaints about the lack of armors and weapons would make sense if this were world of warcraft or something thats been around for a decade but this game is still in it's infancy, and needs time to develope. And the old republic thing..... You're really trying to compare ESO to that piece of garbage game? You should take this post and your video down
Dont take a lot of what I say super seriously, I told roleplayers to shut up for comedy effect. And I have played swtor for a good 3 years, the game is very near and dear to my heart. I realize that some of the things that I want for the game may not allign with some of the things that you want for the game, and I say that at the beginning of the video, but constructive criticism instead of bashing the video would be preffered.

Psychobunni wrote: »I. want. this. It is universal! We all want this. And its real so can't be lore breaking like flames.... I took this picture this past weekend. Blue eyed horses for all! You forgot this in your list
Darkonflare15 wrote: »Yeah I had to stop watching after the number 11. end game. You have 3 raids and 4 player arena in this game. Plus 2 part adventure zone for groups. There are 16 Dungeons that can be played at any level and 8 Vet dungeons with a different story and different enemies. Of course we got Pvp as well.
My only problem is I wish the lfg did not lock out levels when it comes to searching for groups in the world. Also I cannot wait for the vet system to go away and we can finally be able to access end game content without having to level all the way to vet 14 to do the last raid. I think once the vet areas become just a additional end game instead of forced. They could do something special with them. They also finally start adding the seasonal gear that way we can looked forward to new gear for each season.
Psychobunni wrote: »
Darkonflare15 wrote: »Yeah I had to stop watching after the number 11. end game. You have 3 raids and 4 player arena in this game. Plus 2 part adventure zone for groups. There are 16 Dungeons that can be played at any level and 8 Vet dungeons with a different story and different enemies. Of course we got Pvp as well.
My only problem is I wish the lfg did not lock out levels when it comes to searching for groups in the world. Also I cannot wait for the vet system to go away and we can finally be able to access end game content without having to level all the way to vet 14 to do the last raid. I think once the vet areas become just a additional end game instead of forced. They could do something special with them. They also finally start adding the seasonal gear that way we can looked forward to new gear for each season.
If you watched the video, the problem is that most of that content requires you to be a higher VR level and several hours of grinding to be able to attempt. Game needs a raid that you can hop into right away when you hit 50, and a good group finder that will allow anybody to find a group fast and attempt it.
The majority of the things on this list aren't of very high interest to me. Really the only thing that bothers me with ESO at this point is the incredibly terrible PvP lag.
With that said, good video. At least you care enough to voice your, or others, opinions in a way Zenimax can see them without being clouded by tears of forum warriors. Passed a decent 10 minutes of my terribly boring work night, for that I thank you.