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ZoS,I am dissapointed (Text chat on consoles)

  • Obscure
    Obscure
    ✭✭✭✭✭
    Thesiren wrote: »
    I'd really like to know why Zenimax/Bethesda, who has more money than God, can't get a chat window implemented but DCUO (run by Daybreak games, who was apparently near bankruptcy when they were recently bought out and then just went through additional massive layoffs from their new overlords, Russian investment firm Columbus Nova) can.
    Perspective:
    We've been texting on phones and even pagers for over a decade, but Imagine the new iPhone comes out, without text support, and uses the argument "Well you can voice chat".

    On a personal note, I'm not interested in the console port at all, but holy crap is that a huge step backwards in online gaming. I'm sure ZOS had their reasons, though I think even they were surprised they couldn't do it. Chalk it up to another "below last gen standards" right next to the PC UI, content drought, unresolved lag, disproportionate hit boxes, inconsistent controls, and buffet of game crashing bugs (sure every MMO launches with them, but a year later they're gone or client side errors). Think ZOS bit off more than they could chew and every time they even try to breathe they just end up choking.

    Gotta be a hard knock life for a dev working on ESO: "The beatings will continue until morale improves!" >:)
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    A counter point:

    ZOS adds a text window. Text has to be scaleable, and the window large enough, to be read by players other than the few who are using their TV as a computer monitor. Already, from 10 ft away on a 48" TV, some of the text was barely legible (others were way too large).

    In order to keep the feeling of 'skyrim with friends', they have to make it so that the window isn't up on the screen at all times. Fair, right? So it docks to the side. Start typing on your wireless keyboard or using your keypad, or an assigned key on your controller, the window pops up. Use it, and after a second or two of no typing, it falls away.

    So far so good.

    Now we must remember what *MOST* players seem to feel the chat box is most necessary for. Trade, recruitment, and grouping. Sure, there's the helpful veteran angle, as well as the roleplayers perspective. But these don't make it NECESSARY.

    But because this is different than PC, and the chat box is not on the screen at all times, and players must intend to look at it to see it (instead of seeing it at all times), the actual usefullness of chat for the purpose of trade, recruitment and grouping becomes far less effective.

    Worse, it splits the playerbase. Some players will focus on using voice to get groups, others will rely on the old method of using text, and still others (like myself) will use friends list or third party sites. And in the end, the usefullness of all three suffer.

    Still, is this an argument against it? Not necessarily. Just another perspective to the dilema. Some say 'I want', or 'I need', and that's enough for them. Some say 'I don't want', and that's enough for them. But the truth is, the problem is far more complex than that, and the solution is far simpler. Do, or do not. There is no try.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Mirra_Halfelven
    Mirra_Halfelven
    ✭✭✭
    A counter point:

    ZOS adds a text window. Text has to be scaleable, and the window large enough, to be read by players other than the few who are using their TV as a computer monitor. Already, from 10 ft away on a 48" TV, some of the text was barely legible (others were way too large).

    In order to keep the feeling of 'skyrim with friends', they have to make it so that the window isn't up on the screen at all times. Fair, right? So it docks to the side. Start typing on your wireless keyboard or using your keypad, or an assigned key on your controller, the window pops up. Use it, and after a second or two of no typing, it falls away.

    So far so good.

    Now we must remember what *MOST* players seem to feel the chat box is most necessary for. Trade, recruitment, and grouping. Sure, there's the helpful veteran angle, as well as the roleplayers perspective. But these don't make it NECESSARY.

    But because this is different than PC, and the chat box is not on the screen at all times, and players must intend to look at it to see it (instead of seeing it at all times), the actual usefullness of chat for the purpose of trade, recruitment and grouping becomes far less effective.

    Worse, it splits the playerbase. Some players will focus on using voice to get groups, others will rely on the old method of using text, and still others (like myself) will use friends list or third party sites. And in the end, the usefullness of all three suffer.

    Still, is this an argument against it? Not necessarily. Just another perspective to the dilema. Some say 'I want', or 'I need', and that's enough for them. Some say 'I don't want', and that's enough for them. But the truth is, the problem is far more complex than that, and the solution is far simpler. Do, or do not. There is no try.

    The chat window doesn't have to be all that big to work on the console & remember it can fade out during inactivity.

    for example DCUO PS4

    maxresdefault.jpg


    and FF14 PS4

    0310_03.jpg


    Mirra Halfelven, Templar Troublemaker
    Daggerfall Covenant - PS4 NA
    PSN: Scooby_609
  • Darkonflare15
    Darkonflare15
    ✭✭✭✭✭
    A counter point:

    ZOS adds a text window. Text has to be scaleable, and the window large enough, to be read by players other than the few who are using their TV as a computer monitor. Already, from 10 ft away on a 48" TV, some of the text was barely legible (others were way too large).

    In order to keep the feeling of 'skyrim with friends', they have to make it so that the window isn't up on the screen at all times. Fair, right? So it docks to the side. Start typing on your wireless keyboard or using your keypad, or an assigned key on your controller, the window pops up. Use it, and after a second or two of no typing, it falls away.

    So far so good.

    Now we must remember what *MOST* players seem to feel the chat box is most necessary for. Trade, recruitment, and grouping. Sure, there's the helpful veteran angle, as well as the roleplayers perspective. But these don't make it NECESSARY.

    But because this is different than PC, and the chat box is not on the screen at all times, and players must intend to look at it to see it (instead of seeing it at all times), the actual usefullness of chat for the purpose of trade, recruitment and grouping becomes far less effective.

    Worse, it splits the playerbase. Some players will focus on using voice to get groups, others will rely on the old method of using text, and still others (like myself) will use friends list or third party sites. And in the end, the usefullness of all three suffer.

    Still, is this an argument against it? Not necessarily. Just another perspective to the dilema. Some say 'I want', or 'I need', and that's enough for them. Some say 'I don't want', and that's enough for them. But the truth is, the problem is far more complex than that, and the solution is far simpler. Do, or do not. There is no try.

    How is it that you are the only one who seems to understand that text chat in a mmo that is on a console is not really as bad as people making it out to be.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Obscure wrote: »
    Endurance wrote: »
    ZoS,Please listen to this,I have been supporting you since the beta,Been giving feedback to the game and overall enjoyed the game,Loving the game. Been excited for the console release,But as soon as i heard there werent any text chat in the console versions i felt so let down,Why? why in oblivion would you do this? This is an MMO for vehks sake,Dont give console players a dumbed down version,The arguments that text chat doesnt work on console is just silly,Why wouldnt it work? everyone have a keyboard and they can use textchat on other MMOs on console,I feel like ESO community wont be the same as the pc ones if it doesnt have text chat,The voice chat seems cool,Yeah.

    But text chat is a must for every MMO out there,I just cant believe it.. Please listen to us ZoS,Its not just me who is upset over this, Dont remove a social aspect from a game that is already lacking social aspects. Removing text chat removes so much from the game...

    Final fantasy does an excellent job on Ps4,it even has crossplay which i hoped ESO would have (but i understand it isnt that easy when tis realeased both on ps4 and Xb1 so its not a huge problem,would just be something amazing to have ) And it supports text chat,so does every other console mmo.
    Console players is not against text chat,i hope you realise that.

    Everything else looks fine with the console version,i am still looking forward it but i hope you realie that it was a huge mistake to remove text chat.

    what? do you expect to type with the A B X Y buttons? cmon dont make me laugh

    People can type with those buttons,And by the way most people would use a keyboard. Thats what i am talking about ,text chat with a KEYBOARD

    You'd think people don't know these exist:
    51rCqHzK64L._AC_.jpg
    81dJUz2WVNL._AC_SY600_.jpg

    Using this on PC. The Xbox one...functional but fugly. Lol
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    A counter point:

    ZOS adds a text window. Text has to be scaleable, and the window large enough, to be read by players other than the few who are using their TV as a computer monitor. Already, from 10 ft away on a 48" TV, some of the text was barely legible (others were way too large).

    In order to keep the feeling of 'skyrim with friends', they have to make it so that the window isn't up on the screen at all times. Fair, right? So it docks to the side. Start typing on your wireless keyboard or using your keypad, or an assigned key on your controller, the window pops up. Use it, and after a second or two of no typing, it falls away.

    So far so good.

    Now we must remember what *MOST* players seem to feel the chat box is most necessary for. Trade, recruitment, and grouping. Sure, there's the helpful veteran angle, as well as the roleplayers perspective. But these don't make it NECESSARY.

    But because this is different than PC, and the chat box is not on the screen at all times, and players must intend to look at it to see it (instead of seeing it at all times), the actual usefullness of chat for the purpose of trade, recruitment and grouping becomes far less effective.

    Worse, it splits the playerbase. Some players will focus on using voice to get groups, others will rely on the old method of using text, and still others (like myself) will use friends list or third party sites. And in the end, the usefullness of all three suffer.

    Still, is this an argument against it? Not necessarily. Just another perspective to the dilema. Some say 'I want', or 'I need', and that's enough for them. Some say 'I don't want', and that's enough for them. But the truth is, the problem is far more complex than that, and the solution is far simpler. Do, or do not. There is no try.

    The chat window doesn't have to be all that big to work on the console & remember it can fade out during inactivity.

    for example DCUO PS4

    maxresdefault.jpg


    and FF14 PS4

    0310_03.jpg


    Both may be nice. Neverwinter has it, too. Rarely used, ugly as sin, and the developers forgot to give us a way to turn it off.

    Can you turn it off in those games? Because me, and many others, don't want to see more looking for group, trade or gold spam.

    Hahaha ... funny, you can see that all caps chatter in the first screenshot. That's what ruins the text box for me nowadays.

    And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?
    Edited by Ser Lobo on April 28, 2015 2:15AM
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Obscure wrote: »
    Endurance wrote: »
    ZoS,Please listen to this,I have been supporting you since the beta,Been giving feedback to the game and overall enjoyed the game,Loving the game. Been excited for the console release,But as soon as i heard there werent any text chat in the console versions i felt so let down,Why? why in oblivion would you do this? This is an MMO for vehks sake,Dont give console players a dumbed down version,The arguments that text chat doesnt work on console is just silly,Why wouldnt it work? everyone have a keyboard and they can use textchat on other MMOs on console,I feel like ESO community wont be the same as the pc ones if it doesnt have text chat,The voice chat seems cool,Yeah.

    But text chat is a must for every MMO out there,I just cant believe it.. Please listen to us ZoS,Its not just me who is upset over this, Dont remove a social aspect from a game that is already lacking social aspects. Removing text chat removes so much from the game...

    Final fantasy does an excellent job on Ps4,it even has crossplay which i hoped ESO would have (but i understand it isnt that easy when tis realeased both on ps4 and Xb1 so its not a huge problem,would just be something amazing to have ) And it supports text chat,so does every other console mmo.
    Console players is not against text chat,i hope you realise that.

    Everything else looks fine with the console version,i am still looking forward it but i hope you realie that it was a huge mistake to remove text chat.

    what? do you expect to type with the A B X Y buttons? cmon dont make me laugh

    People can type with those buttons,And by the way most people would use a keyboard. Thats what i am talking about ,text chat with a KEYBOARD

    You'd think people don't know these exist:
    51rCqHzK64L._AC_.jpg
    81dJUz2WVNL._AC_SY600_.jpg

    Using this on PC. The Xbox one...functional but fugly. Lol

    I was going to get one till I realized you had to have a wireless adapter plugged in to use it, taking up a valuable USB slot. Meh.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Mirra_Halfelven
    Mirra_Halfelven
    ✭✭✭

    Both may be nice. Neverwinter has it, too. Rarely used, ugly as sin, and the developers forgot to give us a way to turn it off.

    Can you turn it off in those games? Because me, and many others, don't want to see more looking for group, trade or gold spam.

    Can't remember if they could be turned off .. because honestly I used both, but both where resizable so in effect you could minimize them to the point that they where closed. Also you could set the channels in them so if for example you only want to see guild chat etc ... thats all it showed.

    Edited by Mirra_Halfelven on April 28, 2015 2:23AM
    Mirra Halfelven, Templar Troublemaker
    Daggerfall Covenant - PS4 NA
    PSN: Scooby_609
  • Mirra_Halfelven
    Mirra_Halfelven
    ✭✭✭

    And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?

    not many just type /ignore playername
    Mirra Halfelven, Templar Troublemaker
    Daggerfall Covenant - PS4 NA
    PSN: Scooby_609
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Obscure wrote: »
    Endurance wrote: »
    ZoS,Please listen to this,I have been supporting you since the beta,Been giving feedback to the game and overall enjoyed the game,Loving the game. Been excited for the console release,But as soon as i heard there werent any text chat in the console versions i felt so let down,Why? why in oblivion would you do this? This is an MMO for vehks sake,Dont give console players a dumbed down version,The arguments that text chat doesnt work on console is just silly,Why wouldnt it work? everyone have a keyboard and they can use textchat on other MMOs on console,I feel like ESO community wont be the same as the pc ones if it doesnt have text chat,The voice chat seems cool,Yeah.

    But text chat is a must for every MMO out there,I just cant believe it.. Please listen to us ZoS,Its not just me who is upset over this, Dont remove a social aspect from a game that is already lacking social aspects. Removing text chat removes so much from the game...

    Final fantasy does an excellent job on Ps4,it even has crossplay which i hoped ESO would have (but i understand it isnt that easy when tis realeased both on ps4 and Xb1 so its not a huge problem,would just be something amazing to have ) And it supports text chat,so does every other console mmo.
    Console players is not against text chat,i hope you realise that.

    Everything else looks fine with the console version,i am still looking forward it but i hope you realie that it was a huge mistake to remove text chat.

    what? do you expect to type with the A B X Y buttons? cmon dont make me laugh

    People can type with those buttons,And by the way most people would use a keyboard. Thats what i am talking about ,text chat with a KEYBOARD

    You'd think people don't know these exist:
    51rCqHzK64L._AC_.jpg
    81dJUz2WVNL._AC_SY600_.jpg

    Using this on PC. The Xbox one...functional but fugly. Lol

    I was going to get one till I realized you had to have a wireless adapter plugged in to use it, taking up a valuable USB slot. Meh.


    And it's really not for Xbox cause when used, you can't voice chat so it's pretty much a PC keypad
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Obscure wrote: »
    Endurance wrote: »
    ZoS,Please listen to this,I have been supporting you since the beta,Been giving feedback to the game and overall enjoyed the game,Loving the game. Been excited for the console release,But as soon as i heard there werent any text chat in the console versions i felt so let down,Why? why in oblivion would you do this? This is an MMO for vehks sake,Dont give console players a dumbed down version,The arguments that text chat doesnt work on console is just silly,Why wouldnt it work? everyone have a keyboard and they can use textchat on other MMOs on console,I feel like ESO community wont be the same as the pc ones if it doesnt have text chat,The voice chat seems cool,Yeah.

    But text chat is a must for every MMO out there,I just cant believe it.. Please listen to us ZoS,Its not just me who is upset over this, Dont remove a social aspect from a game that is already lacking social aspects. Removing text chat removes so much from the game...

    Final fantasy does an excellent job on Ps4,it even has crossplay which i hoped ESO would have (but i understand it isnt that easy when tis realeased both on ps4 and Xb1 so its not a huge problem,would just be something amazing to have ) And it supports text chat,so does every other console mmo.
    Console players is not against text chat,i hope you realise that.

    Everything else looks fine with the console version,i am still looking forward it but i hope you realie that it was a huge mistake to remove text chat.

    what? do you expect to type with the A B X Y buttons? cmon dont make me laugh

    People can type with those buttons,And by the way most people would use a keyboard. Thats what i am talking about ,text chat with a KEYBOARD

    You'd think people don't know these exist:
    51rCqHzK64L._AC_.jpg
    81dJUz2WVNL._AC_SY600_.jpg

    Using this on PC. The Xbox one...functional but fugly. Lol

    I was going to get one till I realized you had to have a wireless adapter plugged in to use it, taking up a valuable USB slot. Meh.


    And it's really not for Xbox cause when used, you can't voice chat so it's pretty much a PC keypad

    Ugh. Even more useless. Bleh.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭

    And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?

    not many just type /ignore playername

    So many people must be ignored. What a pain. If I can turn off the chat box and everyone is by default in area chat, I think I'd be mostly happy.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • krim
    krim
    ✭✭✭✭✭
    Some people let the most insignificant things like someone acting a fool in a online chat bother them. Its amazing. I wonder how many people your going have to mute and ignore for trolling your voice chat. What happens when someone has a lot going on in their house and every time they have to talk you also hear all the ruckus going on in the background. Good time to have a text chat wouldn't you say.
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    krim wrote: »
    Some people let the most insignificant things like someone acting a fool in a online chat bother them. Its amazing. I wonder how many people your going have to mute and ignore for trolling your voice chat. What happens when someone has a lot going on in their house and every time they have to talk you also hear all the ruckus going on in the background. Good time to have a text chat wouldn't you say.

    Nah, just kick them from group. It happens.

    Befreind those who are cool and fun, and ignore those you find out aren't.


    The fact that I don't want to see the chat channel, at all, for any reason, bothers some players. I get why other players don't want to hear voice, I do. But in 20- years, the one truth I've found out is that there's nothing said in that text channel that I really want, or need to see. 90% of it is comlpetely useless and unrelated to anyone else except the one spamming the channel.

    I've had good times and great experiences, but they were always with people I knew and met on guild websites, etc. Limited interactions in group-chat encounters, same as with voice.

    And of course, the first time you run a high-end dungeon or arena or trial and some idiots trying to talk on text cause his wife don't let him talk or she's scared of how her voice sounds (probably cause she's a guy in real life), it is definitely frustrating.



    In the end, I believe ESO could easily add a text box for players who are comfortable with that to type in. Just dock it. It's up if you want it, and COMPLETELY gone when you don't, if you don't, and by default. Then players could use all the keyboards, on-screen software boards, and keypads they wish, it keeps a streamlined UI for your standard Console player (without giving that feeling of 'omg this is a nerdy mumorpeger'), and it lets all of us enjoy the game as we so wish.

    That I'm completely fine with.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • krim
    krim
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    Every online game i have ever played on the PC has used text. Granted every game going back to 1998 playing diablo and starcraft i always used ventrilo/ts. I just dont see how another form of communication is something that is even thought of being excluded from the game. Especially one that claims to be an MMO even though it barely hits that mark. What i want to know is what the RP community thinks about this and their immersion.
    Edited by krim on April 28, 2015 3:10AM
  • MisterBigglesworth
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    Why not use that fancy phasing technology to put the people who want text chat into their own phase together? Doesn't that basically solve the problem for everyone, regardless of which side of the issue you're on?
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • PKMN12
    PKMN12
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    Why not use that fancy phasing technology to put the people who want text chat into their own phase together? Doesn't that basically solve the problem for everyone, regardless of which side of the issue you're on?

    trolls, people who want both, etc.
  • Ser Lobo
    Ser Lobo
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    Why not use that fancy phasing technology to put the people who want text chat into their own phase together? Doesn't that basically solve the problem for everyone, regardless of which side of the issue you're on?

    Honest reply, it *would* be nice if they put social preferences in place so that you could be automatically be grouped with 'talkative' players, group oriented players, etc. Even roleplayers.

    Thus, when someone gets reported too much for trade spam or otherwise equally disruptive behavior, like loud mic, quitting, etc ... they can all be grouped together. Thus they get the poetic justice of being on the recieving end of their own activities.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • aConsoleCouple
    I'd have to say that Voice chat and Text chat both have their pros and cons, but people should at least have a choice in which they prefer to use. Yes Zenimax have worked to bring voice chat to the consoles and I don't mean to sound ungrateful but we should have both.

    As someone earlier stated just leave voice as the default and have Text chat as an option you can also enable.

    That way people can choose to communicate whichever way they wish.

    Yes, guild spamming etc can be annoying in text chat but so can people screaming, babies crying, music playing etc down the mic. So please Zenimax, just give us the option to choose.

    There'll be times I'll want to use the voice chat, other times I'll want to use Text Chat but at least I have the choice.

    ( I'd be more inclined to use the Text Chat personally, as whenever I speak there's always people that get abusive or creepy because I'm a girl, text chat is an easy way to communicate and avoid that for me )
  •  Jules
    Jules
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    Bad design idea. Isn't it that most console players don't own a headset for it? There are also mute players. There's no way for these ppl to communicate.

    There have to be a text chat. Even if its just a basic one.

    I seriously doubt most Console players do not have a mic. At the very worst most of us have... bare minimum.... the mic that came with our console. Which having both ps4 and xbox one i can attest to both having really cheap mics in the box that while not great do absolutely work.

    That said i know of no one that plays multiplayer games as multiplayer games that does not actively use their mics. They may not always use them but they do have them

    Fair enough then. Never owned any consoles and prolly never going to.

    But I agree that you need a text chat. For like zone, guildchat etc. LFG gonna be non existent or a pure struggle without. Also as I said. There are also mute people playing the game.

    Agreed. I think it would be best to have both. Pretty unfair to people who are deaf and/or do not own a mic to be basically silenced entirely through the use of no text chat.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Uberkull
    Uberkull
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    uberkull wrote: »
    Let's just imagine...recruiting for a trading guild without text chat....to get 50 people to just be able to bid on a guild store trader...yea..goodbye economy, no way it's going to work without text chat.

    How are you going to communicate in a guild of 500? Voice? Yea...right. Good luck with that.

    Or how about Cryodiil without text chat....how you gonna know where the attacks are? How you gonna get a group invite when in Cryodiil?

    This is going to be a solo game, with multiplayer elements like group finder dungeons and proximity co-op. Far from a MMO where you can buy and sell goods by interacting with the community in game.

    Understand, I'm expressing my honest belief in how this is going to work, as a veteran of not just MMO's, but consoles in the last three generations.

    - Trading Guild Recruiting. Old way, spam zone chats, or word of mouth from current members inviting a few good crafters. New way, posts on ESO forums, or word of mouth from current members inviting a few good crafters. Outcome? Less annoying to players in-game, more likely to get players looking specifically for trading guilds, also probably do more recruiting from word of mouth than either spam or forums.

    - Guilds of 500? Guild voice chat for those online, as most people will never see more than a third of that online at any one time. Larger guilds will have dedicated forums to send messages or transfer policy information. Guild MOTD will become more important.

    - Cyrodiil? Attacks and scrolls are highlighted on the map, even on PC. Looking for Group tool works. PvP guilds will communicate via guild voice to those interested, and we may notice group commanders hanging out to switch between group voice and local voice, coordinating bigger attacks. Zerging may be penalized a little, as players on console may seek out smaller fights instead of there only being one fight on the whole map.


    I agree that this will be a single-player focused game (already is with the method of story and phasing) with pick-up elements in the open world (dolmens, public dungeons) and limited small-group interaction (regular dungeons, epic dungeons, trials, arena, etc).

    But I think this is already the case, and exactly what ZOS designed, and that players have tried to make it a more traditional MMO, with a lot of failure.

    It will almost entirely revolve around players of like playstyles putting each other on their friends list. This usually works when you do a pick-up group and someone is chatty or friendly and a decent player. The silent, uncommunicative one's usually don't get friended in my experience.

    There will still be trading guilds. There will be first-person sales, but more likely players will have a 'sales forum' somewhere that sees the most 'I need this crafted' content. There will still be PvP guilds. But the Friends List will be a cornerstone of activity, as is standard on Consoles.



    I don't think Consoles will have any issue at all enjoying the full breadth of this game without ever needing a keyboard. But I already play Console games that are just as complex and task-intensive as any MMO, so I know how those things are accomplished.

    Playstation players have DCOU and FF to give them their experience of MMO's on Consoles, but Xbox ... well, we have a lot of great multiplayer games, and never a need otherwise.

    Ridiculous. You just described Destiny and everything that's wrong with that MMO-like game. Go ask that console fan base how it's going. You lose immersion by havimg to leave the game and go on some forum or website to meet other players, to,learn about the game story, to find groups. That's just poor game design.
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  • Naivefanboi
    Naivefanboi
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    PKMN12 wrote: »
    Gidorick wrote: »
    Bad design idea. Isn't it that most console players don't own a headset for it? There are also mute players. There's no way for these ppl to communicate.

    There have to be a text chat. Even if its just a basic one.

    I'm pretty sure all PS4 owners receive an earpiece with their PS4. But even so, no text chat all ALL is kind of a strange design decision.

    you do, kind of. It is actually completely worthless though and near unusable.

    gotta disagree with ya, might not be the most comfortable mic but it worked great considering it was free with the console. i bought a head set later on but the ps4 ear bud worked fine was reliable and i kept it as a back up incase headset bites the dust.seemed way more reliable then the ps3 blue tooth thing lol
  • xeoneexb14_ESO
    xeoneexb14_ESO
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    I can see it already, there is going to be SOO much ignore being flung around, I TRULY TRULY hope there is no hard limit on the ignore/mutes we can do because I can pretty much garauntee this turning into a convoluted nightmare. This shouldn't have been put on console, I don't care about it, this was a PC game period. This didn't need to be put on consoles for many reasons. I am one to be extremely shy over voice comms. I abhor using them for that reason. I cant' stand listening to whiney children over voice comms and if you think for one second this isn't going to be an issue you are just lying to yourself.

    The bottom line is while they won't stop the release on consoles unfortunately, they had BEST find a solution to this that doesn't involve me muting everyone that isn't a pc player because I'm sick of hearing the annoying voices of other people. Oh and the trolling dear god... the trolling. No ZOS fix this or this is gonna be a disasterous NIGHTMARE.
    John 3:16 = For God so loved the world that He gave His one and only Son, that whoever believes in Him shall not perish but have eternal life.
  • aConsoleCouple
    One other thing, I tend to stay in a xbox live party with the same group of people everyday even if we are playing different games and I'm sure a lot of other people do this. Forcing Voice Chat upon us with no alternative it going to force us to choose between talking to our friends or taking part in the game, with Text Chat we can do both.
  • EQBallzz
    EQBallzz
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    I'm playing the beta. Grouping. Chatting. PvP.

    Not a single problem, whatsoever. It plays just like every other multiplayer game I have on the Xbox One, and every game I have seems to be multiplayer. I'm even joining guilds and yesterday a guildie organized an event.

    Sometimes MMO players forget that the world of multiplayer is no longer defined by them.

    Even caught two cats in a tavern roleplaying.

    Is anyone arguing that communication is impossible without text chat? I don't think so. The argument is that certain situations and scenarios in an MMO do not work well in a voice chat only system. Trading being one of the main concerns. How do people advertise things to sell without chat? If you say that people should just join a trading guild instead of using chat channels that leads to another problem. Communicating in these large 500 person guilds. PvP is another example. How do multiple PvP groups organize in real time across Cyrodiil? In chat it's fairly simple but with multiple separate voice chat it presents a problem. Also, if you are limited to listening to two voice chat sessions at a time then what happens if you are in a group, in a guild and want to hear zone chat? I guess you are SOL? Seems fairly limiting whereas if you had text chat you could at least have one or more of those visible while talking in the voice channel of your preference.

    If you view all of ESO through the lens of small group encounters I can see how voice chat would seem fine but not everyone sees it that way.
  • Snowstrider
    Snowstrider
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    One other thing, I tend to stay in a xbox live party with the same group of people everyday even if we are playing different games and I'm sure a lot of other people do this. Forcing Voice Chat upon us with no alternative it going to force us to choose between talking to our friends or taking part in the game, with Text Chat we can do both.

    Thank you! :) i am glad people are realising this. People seem to think that both cant be added but only one of them. There is no harm in adding text chat,people can turn it off,but it has to be default on by start,otherwise it would be pretty empty and alot of people would not know its there

    (i wish chat bubbles were on by default too both on console and pc) Adds much to the social aspect
    Edited by Snowstrider on April 28, 2015 9:15PM
  • NewBlacksmurf
    NewBlacksmurf
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    And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?

    not many just type /ignore playername

    So many people must be ignored. What a pain. If I can turn off the chat box and everyone is by default in area chat, I think I'd be mostly happy.


    I'm kinda thinking a mute option instead of the entire voice chat being off would be another useful setting
    We have On/Off
    But what about Mute me, mute them and mute all so that you don't hear and they can't hear you BuT the notifications still pop on the screen so that you see ppl trying to talk.

    When it's off I didn't see any notifications at all
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Snowstrider
    Snowstrider
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    Copied from the beta forums



    For all anti text chat people out there,Why cant we have both? You act like if text chat gets in the game you are forced to use it,You couldnt be more wrong,WE The pro-text chat people are being forced to use voice chat,I like the voice chat but i would never remove text chat if it was my choice. We could have both,It enchances the experience and give us more options,People dont want a dumbed down version of ESO. I hope we get alot of the options that the PC has,There are people who have been looking forward to this game for a long time now and they dont want to have a inferiour versions with not enough options like the pc one.

    People who payed for the game should get what they deserve,The versions shouldnt be much different from eachother,it will just create massive rage and it seems like it already has..
    It splits the community even more,More then not having everyone being able to play on the same server (even if you are on different platforms like final fantasy)

    I really hope ZoS listens to our feedback and realise that they just cant ignore people who maybe cant speak,cant hear good and so on,And some people may be easier talking to using text,maybe they have a accent you dont understand well,maybe they can read and write english better then they can speak ( i am one of them ) maybe some people are a little bit shy,And it will cause problems with the guild,trading and pvp chats. It will be harder to find people to group up with,Voice chat is awesome once people are in a group (if they even have headset plugged in and feel like speaking ) Oh also i forget about the RPers,It will be harder without text chat and i bet more people would just ruin their experience if they indeed try to rp with voice chat.

    So ZoS Please listen to us,We just want the game to be as good as possible :) A good game should have plenty of options to suit peoples needs
    Edited by Snowstrider on April 28, 2015 10:38PM
  • Ser Lobo
    Ser Lobo
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    And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?

    not many just type /ignore playername

    So many people must be ignored. What a pain. If I can turn off the chat box and everyone is by default in area chat, I think I'd be mostly happy.


    I'm kinda thinking a mute option instead of the entire voice chat being off would be another useful setting
    We have On/Off
    But what about Mute me, mute them and mute all so that you don't hear and they can't hear you BuT the notifications still pop on the screen so that you see ppl trying to talk.

    When it's off I didn't see any notifications at all

    Agreed. On/Off is simple, but not always the best event.

    I would love to see voice technology elevated a little to start weeding out background noise. Would be a nice improvement.

    Course, I would love a text chat that automatically blocks posts with all caps or that are repeated more than once a minute.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • NewBlacksmurf
    NewBlacksmurf
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    ✭✭✭✭✭

    And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?

    not many just type /ignore playername

    So many people must be ignored. What a pain. If I can turn off the chat box and everyone is by default in area chat, I think I'd be mostly happy.


    I'm kinda thinking a mute option instead of the entire voice chat being off would be another useful setting
    We have On/Off
    But what about Mute me, mute them and mute all so that you don't hear and they can't hear you BuT the notifications still pop on the screen so that you see ppl trying to talk.

    When it's off I didn't see any notifications at all

    Agreed. On/Off is simple, but not always the best event.

    I would love to see voice technology elevated a little to start weeding out background noise. Would be a nice improvement.

    Course, I would love a text chat that automatically blocks posts with all caps or that are repeated more than once a minute.

    +2
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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