Perspective:I'd really like to know why Zenimax/Bethesda, who has more money than God, can't get a chat window implemented but DCUO (run by Daybreak games, who was apparently near bankruptcy when they were recently bought out and then just went through additional massive layoffs from their new overlords, Russian investment firm Columbus Nova) can.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »A counter point:
ZOS adds a text window. Text has to be scaleable, and the window large enough, to be read by players other than the few who are using their TV as a computer monitor. Already, from 10 ft away on a 48" TV, some of the text was barely legible (others were way too large).
In order to keep the feeling of 'skyrim with friends', they have to make it so that the window isn't up on the screen at all times. Fair, right? So it docks to the side. Start typing on your wireless keyboard or using your keypad, or an assigned key on your controller, the window pops up. Use it, and after a second or two of no typing, it falls away.
So far so good.
Now we must remember what *MOST* players seem to feel the chat box is most necessary for. Trade, recruitment, and grouping. Sure, there's the helpful veteran angle, as well as the roleplayers perspective. But these don't make it NECESSARY.
But because this is different than PC, and the chat box is not on the screen at all times, and players must intend to look at it to see it (instead of seeing it at all times), the actual usefullness of chat for the purpose of trade, recruitment and grouping becomes far less effective.
Worse, it splits the playerbase. Some players will focus on using voice to get groups, others will rely on the old method of using text, and still others (like myself) will use friends list or third party sites. And in the end, the usefullness of all three suffer.
Still, is this an argument against it? Not necessarily. Just another perspective to the dilema. Some say 'I want', or 'I need', and that's enough for them. Some say 'I don't want', and that's enough for them. But the truth is, the problem is far more complex than that, and the solution is far simpler. Do, or do not. There is no try.
ruze84b14_ESO wrote: »A counter point:
ZOS adds a text window. Text has to be scaleable, and the window large enough, to be read by players other than the few who are using their TV as a computer monitor. Already, from 10 ft away on a 48" TV, some of the text was barely legible (others were way too large).
In order to keep the feeling of 'skyrim with friends', they have to make it so that the window isn't up on the screen at all times. Fair, right? So it docks to the side. Start typing on your wireless keyboard or using your keypad, or an assigned key on your controller, the window pops up. Use it, and after a second or two of no typing, it falls away.
So far so good.
Now we must remember what *MOST* players seem to feel the chat box is most necessary for. Trade, recruitment, and grouping. Sure, there's the helpful veteran angle, as well as the roleplayers perspective. But these don't make it NECESSARY.
But because this is different than PC, and the chat box is not on the screen at all times, and players must intend to look at it to see it (instead of seeing it at all times), the actual usefullness of chat for the purpose of trade, recruitment and grouping becomes far less effective.
Worse, it splits the playerbase. Some players will focus on using voice to get groups, others will rely on the old method of using text, and still others (like myself) will use friends list or third party sites. And in the end, the usefullness of all three suffer.
Still, is this an argument against it? Not necessarily. Just another perspective to the dilema. Some say 'I want', or 'I need', and that's enough for them. Some say 'I don't want', and that's enough for them. But the truth is, the problem is far more complex than that, and the solution is far simpler. Do, or do not. There is no try.
Snowstrider wrote: »Snowstrider wrote: »ZoS,Please listen to this,I have been supporting you since the beta,Been giving feedback to the game and overall enjoyed the game,Loving the game. Been excited for the console release,But as soon as i heard there werent any text chat in the console versions i felt so let down,Why? why in oblivion would you do this? This is an MMO for vehks sake,Dont give console players a dumbed down version,The arguments that text chat doesnt work on console is just silly,Why wouldnt it work? everyone have a keyboard and they can use textchat on other MMOs on console,I feel like ESO community wont be the same as the pc ones if it doesnt have text chat,The voice chat seems cool,Yeah.
But text chat is a must for every MMO out there,I just cant believe it.. Please listen to us ZoS,Its not just me who is upset over this, Dont remove a social aspect from a game that is already lacking social aspects. Removing text chat removes so much from the game...
Final fantasy does an excellent job on Ps4,it even has crossplay which i hoped ESO would have (but i understand it isnt that easy when tis realeased both on ps4 and Xb1 so its not a huge problem,would just be something amazing to have ) And it supports text chat,so does every other console mmo.
Console players is not against text chat,i hope you realise that.
Everything else looks fine with the console version,i am still looking forward it but i hope you realie that it was a huge mistake to remove text chat.
what? do you expect to type with the A B X Y buttons? cmon dont make me laugh
People can type with those buttons,And by the way most people would use a keyboard. Thats what i am talking about ,text chat with a KEYBOARD
You'd think people don't know these exist:
fran369b14_ESO wrote: »ruze84b14_ESO wrote: »A counter point:
ZOS adds a text window. Text has to be scaleable, and the window large enough, to be read by players other than the few who are using their TV as a computer monitor. Already, from 10 ft away on a 48" TV, some of the text was barely legible (others were way too large).
In order to keep the feeling of 'skyrim with friends', they have to make it so that the window isn't up on the screen at all times. Fair, right? So it docks to the side. Start typing on your wireless keyboard or using your keypad, or an assigned key on your controller, the window pops up. Use it, and after a second or two of no typing, it falls away.
So far so good.
Now we must remember what *MOST* players seem to feel the chat box is most necessary for. Trade, recruitment, and grouping. Sure, there's the helpful veteran angle, as well as the roleplayers perspective. But these don't make it NECESSARY.
But because this is different than PC, and the chat box is not on the screen at all times, and players must intend to look at it to see it (instead of seeing it at all times), the actual usefullness of chat for the purpose of trade, recruitment and grouping becomes far less effective.
Worse, it splits the playerbase. Some players will focus on using voice to get groups, others will rely on the old method of using text, and still others (like myself) will use friends list or third party sites. And in the end, the usefullness of all three suffer.
Still, is this an argument against it? Not necessarily. Just another perspective to the dilema. Some say 'I want', or 'I need', and that's enough for them. Some say 'I don't want', and that's enough for them. But the truth is, the problem is far more complex than that, and the solution is far simpler. Do, or do not. There is no try.
The chat window doesn't have to be all that big to work on the console & remember it can fade out during inactivity.
for example DCUO PS4
and FF14 PS4
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
NewBlacksmurf wrote: »Snowstrider wrote: »Snowstrider wrote: »ZoS,Please listen to this,I have been supporting you since the beta,Been giving feedback to the game and overall enjoyed the game,Loving the game. Been excited for the console release,But as soon as i heard there werent any text chat in the console versions i felt so let down,Why? why in oblivion would you do this? This is an MMO for vehks sake,Dont give console players a dumbed down version,The arguments that text chat doesnt work on console is just silly,Why wouldnt it work? everyone have a keyboard and they can use textchat on other MMOs on console,I feel like ESO community wont be the same as the pc ones if it doesnt have text chat,The voice chat seems cool,Yeah.
But text chat is a must for every MMO out there,I just cant believe it.. Please listen to us ZoS,Its not just me who is upset over this, Dont remove a social aspect from a game that is already lacking social aspects. Removing text chat removes so much from the game...
Final fantasy does an excellent job on Ps4,it even has crossplay which i hoped ESO would have (but i understand it isnt that easy when tis realeased both on ps4 and Xb1 so its not a huge problem,would just be something amazing to have ) And it supports text chat,so does every other console mmo.
Console players is not against text chat,i hope you realise that.
Everything else looks fine with the console version,i am still looking forward it but i hope you realie that it was a huge mistake to remove text chat.
what? do you expect to type with the A B X Y buttons? cmon dont make me laugh
People can type with those buttons,And by the way most people would use a keyboard. Thats what i am talking about ,text chat with a KEYBOARD
You'd think people don't know these exist:
Using this on PC. The Xbox one...functional but fugly. Lol
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »
Both may be nice. Neverwinter has it, too. Rarely used, ugly as sin, and the developers forgot to give us a way to turn it off.
Can you turn it off in those games? Because me, and many others, don't want to see more looking for group, trade or gold spam.
ruze84b14_ESO wrote: »
And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?
ruze84b14_ESO wrote: »NewBlacksmurf wrote: »Snowstrider wrote: »Snowstrider wrote: »ZoS,Please listen to this,I have been supporting you since the beta,Been giving feedback to the game and overall enjoyed the game,Loving the game. Been excited for the console release,But as soon as i heard there werent any text chat in the console versions i felt so let down,Why? why in oblivion would you do this? This is an MMO for vehks sake,Dont give console players a dumbed down version,The arguments that text chat doesnt work on console is just silly,Why wouldnt it work? everyone have a keyboard and they can use textchat on other MMOs on console,I feel like ESO community wont be the same as the pc ones if it doesnt have text chat,The voice chat seems cool,Yeah.
But text chat is a must for every MMO out there,I just cant believe it.. Please listen to us ZoS,Its not just me who is upset over this, Dont remove a social aspect from a game that is already lacking social aspects. Removing text chat removes so much from the game...
Final fantasy does an excellent job on Ps4,it even has crossplay which i hoped ESO would have (but i understand it isnt that easy when tis realeased both on ps4 and Xb1 so its not a huge problem,would just be something amazing to have ) And it supports text chat,so does every other console mmo.
Console players is not against text chat,i hope you realise that.
Everything else looks fine with the console version,i am still looking forward it but i hope you realie that it was a huge mistake to remove text chat.
what? do you expect to type with the A B X Y buttons? cmon dont make me laugh
People can type with those buttons,And by the way most people would use a keyboard. Thats what i am talking about ,text chat with a KEYBOARD
You'd think people don't know these exist:
Using this on PC. The Xbox one...functional but fugly. Lol
I was going to get one till I realized you had to have a wireless adapter plugged in to use it, taking up a valuable USB slot. Meh.
NewBlacksmurf wrote: »ruze84b14_ESO wrote: »NewBlacksmurf wrote: »Snowstrider wrote: »Snowstrider wrote: »ZoS,Please listen to this,I have been supporting you since the beta,Been giving feedback to the game and overall enjoyed the game,Loving the game. Been excited for the console release,But as soon as i heard there werent any text chat in the console versions i felt so let down,Why? why in oblivion would you do this? This is an MMO for vehks sake,Dont give console players a dumbed down version,The arguments that text chat doesnt work on console is just silly,Why wouldnt it work? everyone have a keyboard and they can use textchat on other MMOs on console,I feel like ESO community wont be the same as the pc ones if it doesnt have text chat,The voice chat seems cool,Yeah.
But text chat is a must for every MMO out there,I just cant believe it.. Please listen to us ZoS,Its not just me who is upset over this, Dont remove a social aspect from a game that is already lacking social aspects. Removing text chat removes so much from the game...
Final fantasy does an excellent job on Ps4,it even has crossplay which i hoped ESO would have (but i understand it isnt that easy when tis realeased both on ps4 and Xb1 so its not a huge problem,would just be something amazing to have ) And it supports text chat,so does every other console mmo.
Console players is not against text chat,i hope you realise that.
Everything else looks fine with the console version,i am still looking forward it but i hope you realie that it was a huge mistake to remove text chat.
what? do you expect to type with the A B X Y buttons? cmon dont make me laugh
People can type with those buttons,And by the way most people would use a keyboard. Thats what i am talking about ,text chat with a KEYBOARD
You'd think people don't know these exist:
Using this on PC. The Xbox one...functional but fugly. Lol
I was going to get one till I realized you had to have a wireless adapter plugged in to use it, taking up a valuable USB slot. Meh.
And it's really not for Xbox cause when used, you can't voice chat so it's pretty much a PC keypad
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
fran369b14_ESO wrote: »ruze84b14_ESO wrote: »
And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?
not many just type /ignore playername
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Some people let the most insignificant things like someone acting a fool in a online chat bother them. Its amazing. I wonder how many people your going have to mute and ignore for trolling your voice chat. What happens when someone has a lot going on in their house and every time they have to talk you also hear all the ruckus going on in the background. Good time to have a text chat wouldn't you say.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
MisterBigglesworth wrote: »Why not use that fancy phasing technology to put the people who want text chat into their own phase together? Doesn't that basically solve the problem for everyone, regardless of which side of the issue you're on?
MisterBigglesworth wrote: »Why not use that fancy phasing technology to put the people who want text chat into their own phase together? Doesn't that basically solve the problem for everyone, regardless of which side of the issue you're on?
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
xMovingTarget wrote: »sk8ingeckoub17_ESO wrote: »xMovingTarget wrote: »Bad design idea. Isn't it that most console players don't own a headset for it? There are also mute players. There's no way for these ppl to communicate.
There have to be a text chat. Even if its just a basic one.
I seriously doubt most Console players do not have a mic. At the very worst most of us have... bare minimum.... the mic that came with our console. Which having both ps4 and xbox one i can attest to both having really cheap mics in the box that while not great do absolutely work.
That said i know of no one that plays multiplayer games as multiplayer games that does not actively use their mics. They may not always use them but they do have them
Fair enough then. Never owned any consoles and prolly never going to.
But I agree that you need a text chat. For like zone, guildchat etc. LFG gonna be non existent or a pure struggle without. Also as I said. There are also mute people playing the game.
ruze84b14_ESO wrote: »Let's just imagine...recruiting for a trading guild without text chat....to get 50 people to just be able to bid on a guild store trader...yea..goodbye economy, no way it's going to work without text chat.
How are you going to communicate in a guild of 500? Voice? Yea...right. Good luck with that.
Or how about Cryodiil without text chat....how you gonna know where the attacks are? How you gonna get a group invite when in Cryodiil?
This is going to be a solo game, with multiplayer elements like group finder dungeons and proximity co-op. Far from a MMO where you can buy and sell goods by interacting with the community in game.
Understand, I'm expressing my honest belief in how this is going to work, as a veteran of not just MMO's, but consoles in the last three generations.
- Trading Guild Recruiting. Old way, spam zone chats, or word of mouth from current members inviting a few good crafters. New way, posts on ESO forums, or word of mouth from current members inviting a few good crafters. Outcome? Less annoying to players in-game, more likely to get players looking specifically for trading guilds, also probably do more recruiting from word of mouth than either spam or forums.
- Guilds of 500? Guild voice chat for those online, as most people will never see more than a third of that online at any one time. Larger guilds will have dedicated forums to send messages or transfer policy information. Guild MOTD will become more important.
- Cyrodiil? Attacks and scrolls are highlighted on the map, even on PC. Looking for Group tool works. PvP guilds will communicate via guild voice to those interested, and we may notice group commanders hanging out to switch between group voice and local voice, coordinating bigger attacks. Zerging may be penalized a little, as players on console may seek out smaller fights instead of there only being one fight on the whole map.
I agree that this will be a single-player focused game (already is with the method of story and phasing) with pick-up elements in the open world (dolmens, public dungeons) and limited small-group interaction (regular dungeons, epic dungeons, trials, arena, etc).
But I think this is already the case, and exactly what ZOS designed, and that players have tried to make it a more traditional MMO, with a lot of failure.
It will almost entirely revolve around players of like playstyles putting each other on their friends list. This usually works when you do a pick-up group and someone is chatty or friendly and a decent player. The silent, uncommunicative one's usually don't get friended in my experience.
There will still be trading guilds. There will be first-person sales, but more likely players will have a 'sales forum' somewhere that sees the most 'I need this crafted' content. There will still be PvP guilds. But the Friends List will be a cornerstone of activity, as is standard on Consoles.
I don't think Consoles will have any issue at all enjoying the full breadth of this game without ever needing a keyboard. But I already play Console games that are just as complex and task-intensive as any MMO, so I know how those things are accomplished.
Playstation players have DCOU and FF to give them their experience of MMO's on Consoles, but Xbox ... well, we have a lot of great multiplayer games, and never a need otherwise.
xMovingTarget wrote: »Bad design idea. Isn't it that most console players don't own a headset for it? There are also mute players. There's no way for these ppl to communicate.
There have to be a text chat. Even if its just a basic one.
I'm pretty sure all PS4 owners receive an earpiece with their PS4. But even so, no text chat all ALL is kind of a strange design decision.
you do, kind of. It is actually completely worthless though and near unusable.
ruze84b14_ESO wrote: »I'm playing the beta. Grouping. Chatting. PvP.
Not a single problem, whatsoever. It plays just like every other multiplayer game I have on the Xbox One, and every game I have seems to be multiplayer. I'm even joining guilds and yesterday a guildie organized an event.
Sometimes MMO players forget that the world of multiplayer is no longer defined by them.
Even caught two cats in a tavern roleplaying.
aConsoleCouple wrote: »One other thing, I tend to stay in a xbox live party with the same group of people everyday even if we are playing different games and I'm sure a lot of other people do this. Forcing Voice Chat upon us with no alternative it going to force us to choose between talking to our friends or taking part in the game, with Text Chat we can do both.
ruze84b14_ESO wrote: »fran369b14_ESO wrote: »ruze84b14_ESO wrote: »
And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?
not many just type /ignore playername
So many people must be ignored. What a pain. If I can turn off the chat box and everyone is by default in area chat, I think I'd be mostly happy.
NewBlacksmurf wrote: »ruze84b14_ESO wrote: »fran369b14_ESO wrote: »ruze84b14_ESO wrote: »
And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?
not many just type /ignore playername
So many people must be ignored. What a pain. If I can turn off the chat box and everyone is by default in area chat, I think I'd be mostly happy.
I'm kinda thinking a mute option instead of the entire voice chat being off would be another useful setting
We have On/Off
But what about Mute me, mute them and mute all so that you don't hear and they can't hear you BuT the notifications still pop on the screen so that you see ppl trying to talk.
When it's off I didn't see any notifications at all
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »NewBlacksmurf wrote: »ruze84b14_ESO wrote: »fran369b14_ESO wrote: »ruze84b14_ESO wrote: »
And yes, I think the annoying 12 year old is better. Cause he got muted in half a second. How many functions do I have to hit to ignore that player in the chat window?
not many just type /ignore playername
So many people must be ignored. What a pain. If I can turn off the chat box and everyone is by default in area chat, I think I'd be mostly happy.
I'm kinda thinking a mute option instead of the entire voice chat being off would be another useful setting
We have On/Off
But what about Mute me, mute them and mute all so that you don't hear and they can't hear you BuT the notifications still pop on the screen so that you see ppl trying to talk.
When it's off I didn't see any notifications at all
Agreed. On/Off is simple, but not always the best event.
I would love to see voice technology elevated a little to start weeding out background noise. Would be a nice improvement.
Course, I would love a text chat that automatically blocks posts with all caps or that are repeated more than once a minute.