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Save the Templars!

Rhakon
Rhakon
✭✭✭
My ideas for the templar, some will make sense some not maybe mistakes are in there but something has to happen,
templars are cruel to play, the other calsses seems so smooth and direct.
In any comparison they lose to other classes, beside healing.
There is no utility to play with, no variations. templar are very predictable. Almost all skills are slow reflectable and channelled.
Zos have to rework the whole class.
About Passives have to be spoken too in future.
I could nor recomend any new player to go for a templar at the current state.
I play PvP most of the time. On the duelplace im normaly the only templar because of the weakness of this class.

Just a few ideas and thoughts to templar skills.

GLOBAL COOLDOWNS and hooky Animations? Remove them completely from templar skills please.

Radial Sweep. not worth to call it Ultimate! 6 seconds are to long to get the full potential , it should make the same amount of dmg in 3 seconds to make it worth to use.

Puncturing Strikes, gives free cc to enemy and is channelled. Remove the CC,replace it with a snare or root or nothing.

Piercing Javelin is a lowdmg knockback what can be reflected, make this like petrify from dk and let templars pin the target to the ground or make this unreflectable and unblockable.

Focused Charge, the unresponsiveness is still there, why ZoS does not copy and paste shieldcharge for magica!?

Spear Shards its fine i think, no idea for that.

Sun Shield the shield have one usles morph, the blazing shield is to weak and based of hp.
I would make both morphs to blazing shield one baseof mana the other from stamina.

Nova once this ultimate is set on ground it just get ignored, no buffs for the templar inside, dmg is to low and its so easy to avoid. Give the templar some buff while inside the nova. my idea, cast and channel 30% faster while inside.

sun fire is so slow, templars outpace this at the way to target in sneak and it can be reflected. make this a direct cast on target!

Solar flare has casttime is very slow goes the longest way possible to target and does medium dmg.. make this faster, direct on target like shards from sorc, maybe the procchance could be copied also. sorcs would have knockdown templars the debuff.

Backlash its useless, the damage increase is to low, there should be no option to clean it from target, or add that the marked target cand use invisibility or stealth until cleansed or purged.

Eclipse is the worst and only CC breakable reflect ingame...do not fix it change it! cast it on templar 4x magica attack reflect.

Radiant Destruction. Noob beam, bad attempt to give templars stong and unique ability. it should be totaly redone. into some blockable and dodgeable veryfast traveling hardhitting singletarget projectile at 30% hp of target.

Rite of passage good lifesaver ultimate, usefull in groups.

Rushed ceremony good heal but morphes should be changed to always be cast on the templar.

Healing Ritual nearly useless with this castime and radius. all targets are out when heal ends. reduce casttime to 0.5sec may it woud be good then.

Restoring aura, 10% + reg for all is fine, but the major buffes from activation are usless since pots give the same. Repentence need dead bodies. my idea for that skill would be one stamina version and one magica morph, what should steal magica (staminasteal) or stamina (magicasteal) from targets in range. more targets more benefit, on single targets it should not be to strong.

Cleansing ritual, very good templar skill!

Runefocus is usefull in some builds !

regards
  • Avezack
    Avezack
    ✭✭
    I love My templar, you want a templar un your side or in your zerg, but in 1vs1.... Sucks
  • Avezack
    Avezack
    ✭✭
    doble post
    Edited by Avezack on April 27, 2015 3:31PM
  • AlnilamE
    AlnilamE
    ✭✭✭✭✭
    ✭✭✭✭✭
    Other than the actual bugged skills, Templars are fine.

    And why wouldn't Sun Shield have a morph that scales off health? Tanks tend to have a lot of health.
    The Moot Councillor
  • jnjdun_ESO
    jnjdun_ESO
    ✭✭✭
    AlnilamE wrote: »
    Other than the actual bugged skills, Templars are fine.

    And why wouldn't Sun Shield have a morph that scales off health? Tanks tend to have a lot of health.

    Templars may be "fine" in PvE healing and tanking, but the OP specifically said he mainly PvPs with his Templar and I can assure you that unless you want to zerg surf Templars are not fine in PvP.

    I'm not trying to be a debbie downer, but seriously they are not in a good place at all in PvP unless, as I already mentioned, you plan on running with a large group. (something I do not generally enjoy) So, for me and many others Templars are not even close to being fine.
    Giggle Purrz'Pantz Khajiit Templar
    Fuzzy Jenna'Tullz Khajiit DK
    Eileen U'Lickette Bosmer Sorc
    Ginny Fleasly Khajiit NB
    Jenny Tull'Whortz Bosmer baby NB
  • Rhakon
    Rhakon
    ✭✭✭
    AlnilamE wrote: »
    Other than the actual bugged skills, Templars are fine..

    From a V14 Nightblade....you have fear(bestcc) cloak(goodescape) port to shadow, usefull dmgskills and good ultimates!

    What in your opinion makes Templars strong beside jesusbeam?

    should we stand still as tank and heal until death?

    Edited by Rhakon on April 27, 2015 4:08PM
  • Vaerth
    Vaerth
    ✭✭✭✭
    Rhakon wrote: »
    My ideas for the templar, some will make sense some not maybe mistakes are in there but something has to happen,
    templars are cruel to play, the other calsses seems so smooth and direct.
    In any comparison they lose to other classes, beside healing.
    There is no utility to play with, no variations. templar are very predictable. Almost all skills are slow reflectable and channelled.
    Zos have to rework the whole class.
    About Passives have to be spoken too in future.
    I could nor recomend any new player to go for a templar at the current state.
    I play PvP most of the time. On the duelplace im normaly the only templar because of the weakness of this class.

    Just a few ideas and thoughts to templar skills.

    GLOBAL COOLDOWNS and hooky Animations? Remove them completely from templar skills please.

    Radial Sweep. not worth to call it Ultimate! 6 seconds are to long to get the full potential , it should make the same amount of dmg in 3 seconds to make it worth to use.

    Puncturing Strikes, gives free cc to enemy and is channelled. Remove the CC,replace it with a snare or root or nothing.

    Piercing Javelin is a lowdmg knockback what can be reflected, make this like petrify from dk and let templars pin the target to the ground or make this unreflectable and unblockable.

    Focused Charge, the unresponsiveness is still there, why ZoS does not copy and paste shieldcharge for magica!?

    Spear Shards its fine i think, no idea for that.

    Sun Shield the shield have one usles morph, the blazing shield is to weak and based of hp.
    I would make both morphs to blazing shield one baseof mana the other from stamina.

    Nova once this ultimate is set on ground it just get ignored, no buffs for the templar inside, dmg is to low and its so easy to avoid. Give the templar some buff while inside the nova. my idea, cast and channel 30% faster while inside.

    sun fire is so slow, templars outpace this at the way to target in sneak and it can be reflected. make this a direct cast on target!

    Solar flare has casttime is very slow goes the longest way possible to target and does medium dmg.. make this faster, direct on target like shards from sorc, maybe the procchance could be copied also. sorcs would have knockdown templars the debuff.

    Backlash its useless, the damage increase is to low, there should be no option to clean it from target, or add that the marked target cand use invisibility or stealth until cleansed or purged.

    Eclipse is the worst and only CC breakable reflect ingame...do not fix it change it! cast it on templar 4x magica attack reflect.

    Radiant Destruction. Noob beam, bad attempt to give templars stong and unique ability. it should be totaly redone. into some blockable and dodgeable veryfast traveling hardhitting singletarget projectile at 30% hp of target.

    Rite of passage good lifesaver ultimate, usefull in groups.

    Rushed ceremony good heal but morphes should be changed to always be cast on the templar.

    Healing Ritual nearly useless with this castime and radius. all targets are out when heal ends. reduce casttime to 0.5sec may it woud be good then.

    Restoring aura, 10% + reg for all is fine, but the major buffes from activation are usless since pots give the same. Repentence need dead bodies. my idea for that skill would be one stamina version and one magica morph, what should steal magica (staminasteal) or stamina (magicasteal) from targets in range. more targets more benefit, on single targets it should not be to strong.

    Cleansing ritual, very good templar skill!

    Runefocus is usefull in some builds !

    regards

    Try a NightBlade then we will talk about what is broken and weakest...
    Pact Bloodwraith
  • Rhakon
    Rhakon
    ✭✭✭
    Vaerth wrote: »

    Try a NightBlade then we will talk about what is broken and weakest...

    when you are weak on NB L2P !

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