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Breton's passives now are so unfair...

  • SilverWF
    SilverWF
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    Valencer wrote: »
    I get about +1.5k health and +1k stamina as an imperial. Being a breton would give me about +2.5k magicka. I know which one I would pick with the current stat-stacking meta. (It's not Imperial)

    Did you read this thread? O.o
    Sure, it will be Altmer.
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  • timidobserver
    timidobserver
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    In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.
    Edited by timidobserver on April 25, 2015 6:38PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
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  • ThatHappyCat
    ThatHappyCat
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    In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.

    They said they would be balancing races at the same time as race changes. Which means they intend to make drastic changes that could ruin builds.
  • MyNegation
    MyNegation
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    since this is a hot topic, lets try to sort out the racials,

    just for the sake of the thread,
    lets decide that there are three levels of bonuses, major, minor and fluff.
    lets decide that a flat increase of a single stat by 10% or more, or two stats by 6% or more, or regeneration by 20% or more is defined as major bonus.
    lets decide that a flat increase of a stat by 3% or lower is defined as fluff**.
    everything between fluff and major bonus is minor bonus.
    lets decide that if the bonus is not permanent but requires some condition in order to proc is one rank below its stat increase.

    with these rules lets sort the racials top to bottom.

    [2 majors +fluff]
    Imperial: fluff(10% chance to restore ~6% HP on melee attack), major (10% stamina), major (12% health)
    Orc: fluff (6% damage but only on charge attacks), major (30% hp regen), major ( 6% max health AND 6% max stamina)

    [1 major + 2 minors]
    Altmer: minor(4% damage increase to frost + fire +lightning), major(10% magica), minor(9% magica recovery)
    Khajiit: minor (6% to crit), minor (10% damage, but condition on stealth), major (30% HP regen)

    [1 major, 1 minor, 1 fluff]
    Bosmer: minor (10% damage, but condition on stealth), fluff (3% stamina) , major (21% stamina regen)
    Breton: fluff (3% spell cost), minor (spell resistance*) major (10% magica)
    Redguard: fluff (around 5% stamina regen on melee attack, with 3sec CD), major( 10% stamina), minor (9% stamina regen)
    Dunmer: minor (7% fire damage), fluff (3% magica) , major (6% max magica AND stamina)
    Nord: minor (6% damage resistance), fluff (3% health), major (30% hp regen)

    [1 minor + 2 fluffs]
    Argonian: minor (6% healing received), fluff (3% health) , fluff (6% all stat regen on pots )


    we can see that although Breton racials are not the best ones, they are not the worst but on the same level as at least half of the races

    *3000 spell resistance is slightly under 10% of the cap of 32500.
    ** single resistances like poison resistance or cold resistance are fluff, swimming speed+ running speed = also fluff
    Nine worlds of lore, Such was the world in dark days of yore
    Safekeeper of the world then was Thor, Such was what they believed in before
    Nine were the worlds of lore
  • ThatHappyCat
    ThatHappyCat
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    30% health regen isn't major, it's almost fluff. No one stacks health regen, and if you do there's a whole host of problems.

    Also, it's important to look at racials as a whole, and not dissecting individual passives. Y'ffre's Endurance is much stronger than Exhilaration but it isn't overpowered when looking at Bosmer racials as a whole vs Redguard racials.
  • Ezareth
    Ezareth
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    djyrb wrote: »
    @Ezareth - thanks for posting those numbers, it's a splash of cold water in the face for me, with 3 VR14 Breton characters. I liked to try out healing with all classes, so their cost reduction racial, albeit minor even before 1.6, was seen as an advantage for resource sustain, which is critical for a healer.

    I always knew that Altmer would make the better DPS sorc, but I figured Breton would be able to have a smoother transition between roles, yet still be a viable magicka DPS.

    However, in light of that stealth nerf, would you say that the Altmer combat recovery bonus > Breton cost reduction for a healer as well?

    It depends on your existing Regen. In my case it works out to 211 magicka regen and will eventually be worth 224 Magicka regen.

    Since the global cooldown on spells is exactly 1 second based upon my existing regen of 211 it works out to exactly 105.5 Cost reduction in the absolute best possible situation for cost reduction. Even in the best case scenario that I outlined above the Breton Racial saves you 81 magicka a cast.

    The reality is practically no one is playing under that best case scenario and you're almost never casting spells continuously every 1 second for long. This means that the 9% Magicka regen is actually far better than the Breton racial any way you look at it, I'd say by a factor of 2-3 or more if I had to estimate use-case scenarios.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
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    Ezareth PvP on Youtube
  • Valencer
    Valencer
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    SilverWF wrote: »
    Valencer wrote: »
    I get about +1.5k health and +1k stamina as an imperial. Being a breton would give me about +2.5k magicka. I know which one I would pick with the current stat-stacking meta. (It's not Imperial)

    Did you read this thread? O.o
    Sure, it will be Altmer.

    Alright.. well, in the OP and other posts you kind of implied you were considering Imperial for the health and stamina bonus, so I was curious about your thoughts. :smile:
    Level NEW Sorc: Imperial or High Elf?

    Back on topic, then. I don't think the breton passives are that bad. The spell resistance is probably a bit useless for a magicka sorcerer with the current shield-stacking meta, but it's still a nice passive to help stamina builds or tanks. Makes the race quite versatile.
    Edited by Valencer on April 25, 2015 8:38PM
  • ThatHappyCat
    ThatHappyCat
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    Ezareth wrote: »
    djyrb wrote: »
    @Ezareth - thanks for posting those numbers, it's a splash of cold water in the face for me, with 3 VR14 Breton characters. I liked to try out healing with all classes, so their cost reduction racial, albeit minor even before 1.6, was seen as an advantage for resource sustain, which is critical for a healer.

    I always knew that Altmer would make the better DPS sorc, but I figured Breton would be able to have a smoother transition between roles, yet still be a viable magicka DPS.

    However, in light of that stealth nerf, would you say that the Altmer combat recovery bonus > Breton cost reduction for a healer as well?

    It depends on your existing Regen. In my case it works out to 211 magicka regen and will eventually be worth 224 Magicka regen.

    Since the global cooldown on spells is exactly 1 second based upon my existing regen of 211 it works out to exactly 105.5 Cost reduction in the absolute best possible situation for cost reduction. Even in the best case scenario that I outlined above the Breton Racial saves you 81 magicka a cast.

    The reality is practically no one is playing under that best case scenario and you're almost never casting spells continuously every 1 second for long. This means that the 9% Magicka regen is actually far better than the Breton racial any way you look at it, I'd say by a factor of 2-3 or more if I had to estimate use-case scenarios.

    Cost reduction has the advantage of making each point of your resource "worth more", which means you in turn get more out of magicka regeneration and restoration effects.
  • Hadria
    Hadria
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    Mommy it's unfair make that boy give me his lollie NOW!!
  • Ezareth
    Ezareth
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    Ezareth wrote: »
    djyrb wrote: »
    @Ezareth - thanks for posting those numbers, it's a splash of cold water in the face for me, with 3 VR14 Breton characters. I liked to try out healing with all classes, so their cost reduction racial, albeit minor even before 1.6, was seen as an advantage for resource sustain, which is critical for a healer.

    I always knew that Altmer would make the better DPS sorc, but I figured Breton would be able to have a smoother transition between roles, yet still be a viable magicka DPS.

    However, in light of that stealth nerf, would you say that the Altmer combat recovery bonus > Breton cost reduction for a healer as well?

    It depends on your existing Regen. In my case it works out to 211 magicka regen and will eventually be worth 224 Magicka regen.

    Since the global cooldown on spells is exactly 1 second based upon my existing regen of 211 it works out to exactly 105.5 Cost reduction in the absolute best possible situation for cost reduction. Even in the best case scenario that I outlined above the Breton Racial saves you 81 magicka a cast.

    The reality is practically no one is playing under that best case scenario and you're almost never casting spells continuously every 1 second for long. This means that the 9% Magicka regen is actually far better than the Breton racial any way you look at it, I'd say by a factor of 2-3 or more if I had to estimate use-case scenarios.

    Cost reduction has the advantage of making each point of your resource "worth more", which means you in turn get more out of magicka regeneration and restoration effects.

    With a macro view that is true, however this is a simple comparison between two possibilities.

    You could be reducing your spells from 181 to 100 magicka and it wouldn't matter. 211 extra Magicka regen is still better in any possible scenario. Math doesn't lie.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • SilverWF
    SilverWF
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    In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.
    This would be nice.
    MyNegation wrote: »
    [2 majors +fluff]
    Imperial: fluff(10% chance to restore ~6% HP on melee attack), major (10% stamina), major (12% health)

    [1 major + 2 minors]
    Altmer: minor(4% damage increase to frost + fire +lightning), major(10% magica), minor(9% magica recovery)

    [1 major, 1 minor, 1 fluff]
    Breton: fluff (3% spell cost), minor (spell resistance*) major (10% magica)
    Yeah, this have a point, but:
    1. I'm not talking about race balance here
    2. I'm talking about Bretons in the mage role.

    And Bretons only have ruined role after "No caps" patch.
    Before it there wasn't too big difference between Altmer, Bretons and Dunmers to be a mage.
    But now I would never take Bretons to be a Sorc. NEVER.

    That's a problem, not useless major/minor/fluff calculations.
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    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
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  • Septimus_Magna
    Septimus_Magna
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    Dragnelus wrote: »
    Make a petition. Breton passive 20% reduced skill reduction. I wouldnt mind ^^

    Yes, this in on par with other racial passive, sigh...
    SilverWF wrote: »
    Also, cost reduction is super powerful now and you are sorely underestimating it, especially since skill costs got jacked up immensely.

    I suggest you stop complaining now as everybody in this thread has proven you wrong in your idea that Breton equates to being bad.

    I agree, cost reduction can be seen as dubble regen. You save magicka when you cast it and its also saved because you dont need to regenerate it. Regeneration only gives magicka back so if you cast a lot of spells in a short time the actual benefit is very little (only a couple regen ticks). Cost reduction is always active and because its percentage based you save a lot of magicka for spells that cost a lot which further increases the value.

    Septimus Mezar - VR14 Altmer Sorcerer

    Okaaaaaay

    Altmer is probably the best race for magicka builds but Breton isnt as terrible as the OP suggest.
    The cost reduction of 3% is a bit low, bringing it to 5% would make it on par with other passives like the 10% magicka regen from Altmer (I have stated this before). But cost reduction itself is very useful, even spell resist is good if you use a couple nirnhoned pieces.

    Crying about passives useful passives isnt going to change them, its probably wiser to use your time to grind some CP and restore the balance to your benefit.

    p.s. Ive played my Altmer sorc since early access and I use a lot of cost reduction (+-38% on my pvp set), but yeah cost reduction is worthless..
    PC - EU (AD)
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  • MyNegation
    MyNegation
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    SilverWF wrote: »

    And Bretons only have ruined role after "No caps" patch.
    Before it there wasn't too big difference between Altmer, Bretons and Dunmers to be a mage.
    But now I would never take Bretons to be a Sorc. NEVER.


    from the DC faction Bretons are better sorcs comparing to Orcs and Redguards.
    so if you want to play DC because of lore/friends etc, you will take Breton.
    you also have to keep in mind that Bretons are better than Argonians... ( which is not hard though...)

    I agree that the racials are unbalanced , what i tried to say is that Bretons are not that bad comparing to other races,
    Breton sorc is worse only to Altmer sorc, on part with dark elf, and better than any other race sorc.
    Nine worlds of lore, Such was the world in dark days of yore
    Safekeeper of the world then was Thor, Such was what they believed in before
    Nine were the worlds of lore
  • Arcanasx
    Arcanasx
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    They should have just made it where races get a bonus to exp when lvling certain skill lines. So you have it where races have a more natural affinity with certain skills, but with enough practice eventually all races could master those aspects they choose to specialize in.

    Like think about it, Shalidor was one of the most powerful mages of his time, but who would pick a nord wanting to be a mage-like character.
    Edited by Arcanasx on April 26, 2015 9:06AM
  • zeitzbachrwb17_ESO
    I play an Argonian masterrace and I don't even care about the cap uncap.

    Because MMO cannot be balanced around single char min-maxing anyway unless a certain class is really bs to the point it's so versatile it can outsupport outheal outdamage outtank every other classes. Same concept to race. Do you really outcast oudamage outheal everyone that much just because you picked a certain race that even a slight 1% bonus is unacceptable?

    You go into Pledge with team so even if you can cast 1 more spell every 30 cast or so cause of that bonus regen, it won't mean that much.

    You go into Cyrodiil as a group anyway where number and coordination is a lot stronger than "My char has better race than that group with 30 people more than our!"

    While everyone is worrying about racial unbalance, I'm just going to go figure out how to gain 200-300 CP in a month so I can out CP the other side for outracing my cute lizzy.
  • SilverWF
    SilverWF
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    Altmer is probably the best race for magicka builds but Breton isnt as terrible as the OP suggest.
    The cost reduction of 3% is a bit low,

    And I'm said about it already in my 1st post - did you read it?
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
  • Dixa
    Dixa
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    MyNegation wrote: »
    SilverWF wrote: »

    And Bretons only have ruined role after "No caps" patch.
    Before it there wasn't too big difference between Altmer, Bretons and Dunmers to be a mage.
    But now I would never take Bretons to be a Sorc. NEVER.


    from the DC faction Bretons are better sorcs comparing to Orcs and Redguards.
    so if you want to play DC because of lore/friends etc, you will take Breton.
    you also have to keep in mind that Bretons are better than Argonians... ( which is not hard though...)

    I agree that the racials are unbalanced , what i tried to say is that Bretons are not that bad comparing to other races,
    Breton sorc is worse only to Altmer sorc, on part with dark elf, and better than any other race sorc.

    heh the only people who play DC for the lore are those who were old enough to play daggerfall when it first released 20 years ago.

    everyone else goes to 'that skyrim faction', which has both skyrim and morrowind in one giant smorgasbord
  • ThatHappyCat
    ThatHappyCat
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    Ezareth wrote: »
    Ezareth wrote: »
    djyrb wrote: »
    @Ezareth - thanks for posting those numbers, it's a splash of cold water in the face for me, with 3 VR14 Breton characters. I liked to try out healing with all classes, so their cost reduction racial, albeit minor even before 1.6, was seen as an advantage for resource sustain, which is critical for a healer.

    I always knew that Altmer would make the better DPS sorc, but I figured Breton would be able to have a smoother transition between roles, yet still be a viable magicka DPS.

    However, in light of that stealth nerf, would you say that the Altmer combat recovery bonus > Breton cost reduction for a healer as well?

    It depends on your existing Regen. In my case it works out to 211 magicka regen and will eventually be worth 224 Magicka regen.

    Since the global cooldown on spells is exactly 1 second based upon my existing regen of 211 it works out to exactly 105.5 Cost reduction in the absolute best possible situation for cost reduction. Even in the best case scenario that I outlined above the Breton Racial saves you 81 magicka a cast.

    The reality is practically no one is playing under that best case scenario and you're almost never casting spells continuously every 1 second for long. This means that the 9% Magicka regen is actually far better than the Breton racial any way you look at it, I'd say by a factor of 2-3 or more if I had to estimate use-case scenarios.

    Cost reduction has the advantage of making each point of your resource "worth more", which means you in turn get more out of magicka regeneration and restoration effects.

    With a macro view that is true, however this is a simple comparison between two possibilities.

    You could be reducing your spells from 181 to 100 magicka and it wouldn't matter. 211 extra Magicka regen is still better in any possible scenario. Math doesn't lie.

    In your example, a 45% cost reduction (181 > 100) means all your resource restore (including regeneration) is 45% more effective compared to not having it. That's huge and will definitely overtake 211 extra resource every 2 seconds very quickly.

    Regen is better for short fights while cost reduction is more beneficial in longer fights and/or if you are capable of restoring a lot of resources (Warlock, Engine Guardian, potion CD glyphs, Repentance, etc.).

    Edited by ThatHappyCat on April 26, 2015 1:18PM
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.

    ZOS is really listining to the wrong crowd, their lifeblood is the TES fanbase, their current business practices are a gaping wound bleeding out.

    Im a TES fan, ill wager a guess that there are more TES fans playing the game than there are pvp leet's, Who are the seemingly the only ones crying OP OP OP OP OP. You have both fans and pve'ers telling you your wrong, telling you clear and obvious, easy to use counters, yet still they ignore and cry until mommy changes the laws of physics.


    Honestly, the balancing and nerf crying is getting dull and irritating, what i want is content, new zones, a dev team that doesnt ignore well over half their consumer base for console.

    What i want, above all else, is what ive paid for

    Edit: another note on the balancing issue, Classes, by mmo history, are never equal, each class is supposed to be great at something, and horrible at something, no matter how you build them, they always have these glaring strengths and weaknesses, it is the failure of the gamer to continue to wish for all classes to be equal, and in equal parts the failure of the company to pandering to these individuals
    Edited by bloodenragedb14_ESO on April 26, 2015 1:51PM
  • Snit
    Snit
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    To judge Cost Reduction vs Magicka Regen, you might take an approach similar to "Time To Live" calculations, normally used to value damage mitigation vs health stacking.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • SilverWF
    SilverWF
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    In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.

    ZOS is really listining to the wrong crowd, their lifeblood is the TES fanbase, their current business practices are a gaping wound bleeding out.

    Im a TES fan, ill wager a guess that there are more TES fans playing the game than there are pvp leet's,

    No prob man, I'm respect your feeling.
    So, let them give to all Bretons free race change. Problem solved.
    • PC EU. Ebonheart Pact. CP 1k+
    • YouTube: All ESO disguises (2014)
    • EU players are humans too! We want our maintenances in the least pop time (at deep night) and not lasted for several hours!
    • Animation canceR - is true PvP cancer! When you can't see which actions your opponent do - you can't react properly on them!
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