I get about +1.5k health and +1k stamina as an imperial. Being a breton would give me about +2.5k magicka. I know which one I would pick with the current stat-stacking meta. (It's not Imperial)
timidobserver wrote: »In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.
@Ezareth - thanks for posting those numbers, it's a splash of cold water in the face for me, with 3 VR14 Breton characters. I liked to try out healing with all classes, so their cost reduction racial, albeit minor even before 1.6, was seen as an advantage for resource sustain, which is critical for a healer.
I always knew that Altmer would make the better DPS sorc, but I figured Breton would be able to have a smoother transition between roles, yet still be a viable magicka DPS.
However, in light of that stealth nerf, would you say that the Altmer combat recovery bonus > Breton cost reduction for a healer as well?
Level NEW Sorc: Imperial or High Elf?
@Ezareth - thanks for posting those numbers, it's a splash of cold water in the face for me, with 3 VR14 Breton characters. I liked to try out healing with all classes, so their cost reduction racial, albeit minor even before 1.6, was seen as an advantage for resource sustain, which is critical for a healer.
I always knew that Altmer would make the better DPS sorc, but I figured Breton would be able to have a smoother transition between roles, yet still be a viable magicka DPS.
However, in light of that stealth nerf, would you say that the Altmer combat recovery bonus > Breton cost reduction for a healer as well?
It depends on your existing Regen. In my case it works out to 211 magicka regen and will eventually be worth 224 Magicka regen.
Since the global cooldown on spells is exactly 1 second based upon my existing regen of 211 it works out to exactly 105.5 Cost reduction in the absolute best possible situation for cost reduction. Even in the best case scenario that I outlined above the Breton Racial saves you 81 magicka a cast.
The reality is practically no one is playing under that best case scenario and you're almost never casting spells continuously every 1 second for long. This means that the 9% Magicka regen is actually far better than the Breton racial any way you look at it, I'd say by a factor of 2-3 or more if I had to estimate use-case scenarios.
ThatHappyCat wrote: »@Ezareth - thanks for posting those numbers, it's a splash of cold water in the face for me, with 3 VR14 Breton characters. I liked to try out healing with all classes, so their cost reduction racial, albeit minor even before 1.6, was seen as an advantage for resource sustain, which is critical for a healer.
I always knew that Altmer would make the better DPS sorc, but I figured Breton would be able to have a smoother transition between roles, yet still be a viable magicka DPS.
However, in light of that stealth nerf, would you say that the Altmer combat recovery bonus > Breton cost reduction for a healer as well?
It depends on your existing Regen. In my case it works out to 211 magicka regen and will eventually be worth 224 Magicka regen.
Since the global cooldown on spells is exactly 1 second based upon my existing regen of 211 it works out to exactly 105.5 Cost reduction in the absolute best possible situation for cost reduction. Even in the best case scenario that I outlined above the Breton Racial saves you 81 magicka a cast.
The reality is practically no one is playing under that best case scenario and you're almost never casting spells continuously every 1 second for long. This means that the 9% Magicka regen is actually far better than the Breton racial any way you look at it, I'd say by a factor of 2-3 or more if I had to estimate use-case scenarios.
Cost reduction has the advantage of making each point of your resource "worth more", which means you in turn get more out of magicka regeneration and restoration effects.
This would be nice.timidobserver wrote: »In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.
Yeah, this have a point, but:MyNegation wrote: »[2 majors +fluff]
Imperial: fluff(10% chance to restore ~6% HP on melee attack), major (10% stamina), major (12% health)
[1 major + 2 minors]
Altmer: minor(4% damage increase to frost + fire +lightning), major(10% magica), minor(9% magica recovery)
[1 major, 1 minor, 1 fluff]
Breton: fluff (3% spell cost), minor (spell resistance*) major (10% magica)
Make a petition. Breton passive 20% reduced skill reduction. I wouldnt mind ^^
Septimus_Magna wrote: »Khivas_Carrick wrote: »Also, cost reduction is super powerful now and you are sorely underestimating it, especially since skill costs got jacked up immensely.
I suggest you stop complaining now as everybody in this thread has proven you wrong in your idea that Breton equates to being bad.
I agree, cost reduction can be seen as dubble regen. You save magicka when you cast it and its also saved because you dont need to regenerate it. Regeneration only gives magicka back so if you cast a lot of spells in a short time the actual benefit is very little (only a couple regen ticks). Cost reduction is always active and because its percentage based you save a lot of magicka for spells that cost a lot which further increases the value.
Septimus Mezar - VR14 Altmer Sorcerer
Okaaaaaay
And Bretons only have ruined role after "No caps" patch.
Before it there wasn't too big difference between Altmer, Bretons and Dunmers to be a mage.
But now I would never take Bretons to be a Sorc. NEVER.
Septimus_Magna wrote: »Altmer is probably the best race for magicka builds but Breton isnt as terrible as the OP suggest.
The cost reduction of 3% is a bit low,
MyNegation wrote: »
And Bretons only have ruined role after "No caps" patch.
Before it there wasn't too big difference between Altmer, Bretons and Dunmers to be a mage.
But now I would never take Bretons to be a Sorc. NEVER.
from the DC faction Bretons are better sorcs comparing to Orcs and Redguards.
so if you want to play DC because of lore/friends etc, you will take Breton.
you also have to keep in mind that Bretons are better than Argonians... ( which is not hard though...)
I agree that the racials are unbalanced , what i tried to say is that Bretons are not that bad comparing to other races,
Breton sorc is worse only to Altmer sorc, on part with dark elf, and better than any other race sorc.
ThatHappyCat wrote: »@Ezareth - thanks for posting those numbers, it's a splash of cold water in the face for me, with 3 VR14 Breton characters. I liked to try out healing with all classes, so their cost reduction racial, albeit minor even before 1.6, was seen as an advantage for resource sustain, which is critical for a healer.
I always knew that Altmer would make the better DPS sorc, but I figured Breton would be able to have a smoother transition between roles, yet still be a viable magicka DPS.
However, in light of that stealth nerf, would you say that the Altmer combat recovery bonus > Breton cost reduction for a healer as well?
It depends on your existing Regen. In my case it works out to 211 magicka regen and will eventually be worth 224 Magicka regen.
Since the global cooldown on spells is exactly 1 second based upon my existing regen of 211 it works out to exactly 105.5 Cost reduction in the absolute best possible situation for cost reduction. Even in the best case scenario that I outlined above the Breton Racial saves you 81 magicka a cast.
The reality is practically no one is playing under that best case scenario and you're almost never casting spells continuously every 1 second for long. This means that the 9% Magicka regen is actually far better than the Breton racial any way you look at it, I'd say by a factor of 2-3 or more if I had to estimate use-case scenarios.
Cost reduction has the advantage of making each point of your resource "worth more", which means you in turn get more out of magicka regeneration and restoration effects.
With a macro view that is true, however this is a simple comparison between two possibilities.
You could be reducing your spells from 181 to 100 magicka and it wouldn't matter. 211 extra Magicka regen is still better in any possible scenario. Math doesn't lie.
timidobserver wrote: »In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.
bloodenragedb14_ESO wrote: »timidobserver wrote: »In the last ESO live they said that they will be balancing races before they add in race changes. That probably means they are going to nerf them into the ground and make them pretty much generic and "fair" like GW2 races in order to make people like the OP happy.
ZOS is really listining to the wrong crowd, their lifeblood is the TES fanbase, their current business practices are a gaping wound bleeding out.
Im a TES fan, ill wager a guess that there are more TES fans playing the game than there are pvp leet's,