monkeymystic wrote: »DKs really got a big nerf across the board for 1.6, too much in my opinion (they are useless healers, and lack range dps/utility as a class)
At the same time they buffed Templars even more (what? they were already strong).
Templars on PTS are:
The best healers.
The best DPS (and they are not limited to melee range, they can choose..)
The best tank.
The new execute ability is so unbalanced its a joke.
Balance 1.6 please, before everyone has rerolled templar..
monkeymystic wrote: »DKs really got a big nerf across the board for 1.6, too much in my opinion (they are useless healers, and lack range dps/utility as a class)
At the same time they buffed Templars even more (what? they were already strong).
Templars on PTS are:
The best healers.
The best DPS (and they are not limited to melee range, they can choose..)
The best tank.
The new execute ability is so unbalanced its a joke.
Balance 1.6 please, before everyone has rerolled templar..
Rune_Relic wrote: »Anyway, I like the way the balance has been shifted... far more than I did under the reign of the all powerful DK in 1.5.
I shed not one tear for DKs in 1.6
I spent too much time being spammed by talons, rooted, batswarmed and standarding my arse with no ability to CC break or dodgeroll....wings out if you attack from range.
Francescolg wrote: »Rune_Relic wrote: »Anyway, I like the way the balance has been shifted... far more than I did under the reign of the all powerful DK in 1.5.
I shed not one tear for DKs in 1.6
I spent too much time being spammed by talons, rooted, batswarmed and standarding my arse with no ability to CC break or dodgeroll....wings out if you attack from range.
TBH I think not much will change and people are too optimistic that the changes/nurfes were done accurately:
- Reflective Scales still works 4 times and WILL be SPAMMED, so they just hit the button 1x more time, but 4 reflects is still VERY decent and if spammed correctly (right skills in btw) it will still be a reflection fest that you can't imagine...
- Ultimates are beeing nurfed but you still can enter fights with ultimates at 100%, btw players will find new strategies to do so (pve-npc before fight)
- Burning Talons will still be spammed making the DK the KEY-figure in every larger PvP fight, giving them some kind of "warlord-role" in all larger (strategic) battles.
- The Removal of Caps + new CP-skills will further strenghten "mitigation / defense" builds which will perfectly synergize with the Burning Talons Spam, so nothing will change in the battlefield, just some skills will be switched
Princess_Asgari wrote: »Dk is balanced. Not nerfed. They got brought into line where they should be. Wish i could say the same for my sorc.
Rune_Relic wrote: »Thanks for the depressing synopsis
LOL.
monkeymystic wrote: »DKs really got a big nerf across the board for 1.6, too much in my opinion (they are useless healers, and lack range dps/utility as a class)
At the same time they buffed Templars even more (what? they were already strong).
Templars on PTS are:
The best healers.
The best DPS (and they are not limited to melee range, they can choose..)
The best tank.
The new execute ability is so unbalanced its a joke.
Balance 1.6 please, before everyone has rerolled templar..