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Content starved

 Jules
Jules
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Console release is in June.

And we are told we are waiting 1-2 months post console release to get new content. And I'm guessing that's a conservative estimate.

I just want to know what you're thinking Zos. Please, I just want to understand. You do realize Craglorn was released a year ago right? And you do release that with the estimate of getting new content in fall, sanctum will have been released a year ago from that, right? These trials take us anywhere from 10 minutes to 30 minutes to complete.

10-30 minutes.
1 year without new ones to do.



Like..... Wut?
Edited by Jules on April 21, 2015 8:08PM
JULES | PC NA | ADAMANT

IGN- @Juies || Youtube || Twitch
EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



Rest in Peace G & Yi
Viva La Aristocracy
  • Bfish22090
    Bfish22090
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    What's wrong with grinding CP's?

  •  Jules
    Jules
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    Bfish22090 wrote: »
    What's wrong with grinding CP's?

    That's a fine route to go. However, it's incredibly boring. Especially for months on end with no new content in any foreseeable future. I don't know how well most will take that.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • StaticWax
    StaticWax
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    I love it.
    I wish nothing but joy for everyone.
  • Bouvin
    Bouvin
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    Bfish22090 wrote: »
    What's wrong with grinding CP's?

    Which is the entire reason they put in the CP system.

    They figured that'd keep everyone busy for another year without content.

    Unfortunately when people get so bored they don't care about the CPs anymore, they start leaving.

    .
    Edited by Bouvin on April 21, 2015 9:29PM
  • Natjur
    Natjur
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    The company need to turn around the game and make money or the dev team will keep getting smaller.

    I too want new content but until they get more money and then get more dev's.... we are stuck were we are and nothing new for a few more months.

    They need to make more easy 'whale' items, like the $25 dollar mount so they can get an injection of cash and hire more devs.

    Small things like new PVP siege weapons and bug fixes is not new content (even if the dev's think it is)
    I want a new zone but understand they need to make money first cause the investors are trying to pull out.

    The problem is they are playing a balancing game. They need to fix the bugs and get the game stable for console release, but if they do not add anything for many months, other games will come alone and some will move on.
    Edited by Natjur on April 21, 2015 9:32PM
  • c.p.garrett1993_ESO
    Natjur wrote: »
    The company need to turn around the game and make money or the dev team will keep getting smaller.

    I too want new content but until they get more money and then get more dev's.... we are stuck were we are and nothing new for a few more months.

    They need to make more easy 'whale' items, like the $25 dollar mount so they can get an injection of cash and hire more devs.

    Small things like new PVP siege weapons and bug fixes is not new content (even if the dev's think it is)
    I want a new zone but understand they need to make money first cause the investors are trying to pull out.

    The problem is they are playing a balancing game. They need to fix the bugs and get the game stable for console release, but if they do not add anything for many months, other games will come alone and some will move on.

    More money? The game's price, previous required subscriptions, and current ongoing subscriptions isn't enough? Not including the crown shop and the upcoming console releases.
    And they are a massive company with the resources to stay afloat no matter how horribly this game sells.

    At this point it is not a matter of money but their current goals and priorities not including more content. I do, however, applaud your blind loyalty and willingness to throw money at a company without anything in return. You are by all means the ideal consumer. ZOS will be praying for more like you.

    I am completely okay with waiting for content but this heavy focus on the crown ship is ridiculous. I feel like anybody who buys crowns or pays for a subscription should be permitted to write it off on taxes under charity.
  • Natjur
    Natjur
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    Natjur wrote: »
    The company need to turn around the game and make money or the dev team will keep getting smaller.

    I too want new content but until they get more money and then get more dev's.... we are stuck were we are and nothing new for a few more months.

    They need to make more easy 'whale' items, like the $25 dollar mount so they can get an injection of cash and hire more devs.

    Small things like new PVP siege weapons and bug fixes is not new content (even if the dev's think it is)
    I want a new zone but understand they need to make money first cause the investors are trying to pull out.

    The problem is they are playing a balancing game. They need to fix the bugs and get the game stable for console release, but if they do not add anything for many months, other games will come alone and some will move on.

    More money? The game's price, previous required subscriptions, and current ongoing subscriptions isn't enough? Not including the crown shop and the upcoming console releases.
    And they are a massive company with the resources to stay afloat no matter how horribly this game sells.

    At this point it is not a matter of money but their current goals and priorities not including more content. I do, however, applaud your blind loyalty and willingness to throw money at a company without anything in return. You are by all means the ideal consumer. ZOS will be praying for more like you.

    I am completely okay with waiting for content but this heavy focus on the crown ship is ridiculous. I feel like anybody who buys crowns or pays for a subscription should be permitted to write it off on taxes under charity.
    (1) I never said I have spent anything on the crown store, I just said if they release more for the 'whales' they get easy cash
    (2) I am already playing a different game while I wait for ESO to release new stuff, I play only 1-2hrs a day on ESO
    (3) Sure the parent company is fine, but they have already halved the dev count on this game and will keep doing so if it does not return a profit. Just read the company's reports. No profit = no more investment, this game may have had a large amount of cash in but it had an even higher cash out in dev, its not turned a profit yet.
  • Bouvin
    Bouvin
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    Natjur wrote: »
    (3) Sure the parent company is fine, but they have already halved the dev count on this game and will keep doing so if it does not return a profit.

    That's not bad considering they've managed to cut the number of subscribers by like 80%.
  • c.p.garrett1993_ESO
    The game will continue to fail if they refuse to come up with anything worth purchasing. The game is completely stagnant as far as development is concerned.
    Cash shop items may bring some money in but the high focus on the cash shop and lack of new content is causing subscribers to cancel and I'm sure they were bringing in more money on subscriptions than they are from the cash shop (at this time).
  • Natjur
    Natjur
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    While I agree, I am playing other games now as ESO has nothing new added for a very long time, I would prefer the game to be stable, with bug fixes and class skills fixed first.

    But most gaming companys have multi teams, a team to fix bugs and a team to add new contents but at the moment, there appears to be NO dev team adding new contents. This game is on PAUSE at the moment and that will hurt the company a lot long term.
  •  Jules
    Jules
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    The game will continue to fail if they refuse to come up with anything worth purchasing. The game is completely stagnant as far as development is concerned.
    Cash shop items may bring some money in but the high focus on the cash shop and lack of new content is causing subscribers to cancel and I'm sure they were bringing in more money on subscriptions than they are from the cash shop (at this time).

    This x1000
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Sylveria_Relden
    Sylveria_Relden
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    Help..
    need...
    moar....
    content...

    ack!
    TL;DR - If you got this far without reading the entire post you're either too lazy or suck at reading comprehension and probably don't belong in a public forum anyway. Just move along, you wouldn't understand.
  • qsnoopyjr
    qsnoopyjr
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    Bouvin wrote: »
    Natjur wrote: »
    (3) Sure the parent company is fine, but they have already halved the dev count on this game and will keep doing so if it does not return a profit.

    That's not bad considering they've managed to cut the number of subscribers by like 80%.

    If they want to make money, they have to start getting innovative and get serious. Only few people actually buy stuff from the store, its not going to solve there problem.

    They need to relook this video here, https://www.youtube.com/watch?v=-nHT2j9CjB8 , 6:03 - 6:11, 6:27-6:42
    Also, https://www.youtube.com/watch?v=OnCIW7JwnVI 55-1:06, 1:35-1:41, 2:20-2:45 (THIS, I feel like this is a HUGE ISSUE), 2:49-3:04, 3:23-3:49 (SECOND BIGGEST ISSUE), 4:04-4:39.

    To me, I agree with Francis, this game does feel like just another MMO, but all these bugs, you got fix them before you release more stuff.

    As a recent customer too, I take great value in videos like those in whether or not to play/purchase a game, and truth be told, I was expecting a lot of bugs, but also for them to be fixed. This game in its current state is just a little too buggy for me, and I cant imagine how bad it was at launch.

    Being brutally honest with the game developers. I'm currently just playing until EQ Next goes live (its taking FOREVER 4 REAL). I quit GW2, but I still go back every now and then just to PvP, (that's how unmotivated at times I'm with this game.. go back to a game I quit for lil bit). The main reason why I keep playing this game is because it's an Elder Scrolls, that's it, the gameplay in this game doesn't impress me at all. So, basically my loyalty to this game is like on the fence, I'm just waiting for something else to happen, and if you want to get people to be committed to the game you got to start being innovative and fixing your bugs in the first place.

    I strongly dislike the WvW/AvA system in this game, it just doesn't feel competitive as compared to the GW2 WvW where they have tiers. This game should've had a small scale arena instead of wasting time on WvW/AvA. Just because another game (GW2) is successful with it doesn't mean you will be too. If you want to compare the 2 games, GW2 WvW has 4 instances per tier can be 70+ people to max it out, tier 1 and 2 get maxed out on resets, that's 8 different instances... You still have the other tiers to consider as well.. This game, there's only like 7 instances of AvA, all the same thing, just a different name, AND I hardly ever see them all maxed out.
    If anything, this game should have been OPEN world PvP because its set up like it SHOULD be OPEN WORLD PvP. Also, the GW2 tier system.... Has competitive leaderboard. People actually care about it, this game I could careless, its only who has the scrolls, and I kinda... careless about that too. The WvW/AvA in this game is just too big, so much riding on a horse... I feel like I'm just repeating myself in a different thread... But again, game needs to be innovative, not try to copy what another game has already done but 1 up it. Really should have had OPEN WORLD PvP, or an ARENA.
    Truth be told, a lot of people like arena style, look at movies like Spartacus and Gladiator and other arena type movies, highly successful. If they made a game that had that much hype as well, it would be highly successful. This game could've went that route rather than having a WvW/AvA.

    ####But again, they need to relook NEGATIVE review videos like those, and ASK THEMSELVES. Did they do everything they could to get rid of negative publicity.
    The #1 negative thing I see are the bugs....
    I didn't play during launch or beta... But this game still feels EXTREMELY buggy to me. Like I said in another thread, zoning in some zones and being in the ground for a few seconds, loading screen being delayed and awkward, objects not appearing (causing me to have to rezone), NPCs not appearing (causing me to have to rezone), and CRASHING OUTTA NOWHERE!!!####

    When game crashes, my odds of getting back into the game is like 40% chance, because mainly I'm not even in a group so theres no urgency to get back, and since crash happened in some situation where I wasn't really INTO DOING ANYTHING, futher increases my odds of not opening the game back up (getting back into the game) immediately after crash. Instead I go play some GW2 PvP and RAGE on some newbs. Than MAYBE I come back.
    Edited by qsnoopyjr on April 22, 2015 2:12AM
  • Cody
    Cody
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    PvP will remain broken due to lag, the nirnhoned problem(people dont want to call it a bug, so ill call it a problem) and numerous other issues, for the next 3-5 months.

    this sucks from a PvPers POV as well. ZOS needs to be fixing stuff for the PC version as well, this is unacceptable imo.
  • akredon_ESO
    akredon_ESO
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    muahah enjoy purgatory ! :trollface: ... As far as im concerned Consoles are gonna help Zos generate more revenue so we will just have to wait and see how it works out in June. I don't think we are gonna have to wait to much longer after that before we get a lot more information about what their plans are
  • Natjur
    Natjur
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    Francis rage video's..... sometimes I think the dev's put the crash bugs in just so they can laugh when Francis posts theses videos. They are soo funny to watch. Shame most of his comments are true, but still very funny.:trollface:
    Edited by Natjur on April 22, 2015 2:32AM
  • Attorneyatlawl
    Attorneyatlawl
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    Bouvin wrote: »
    Natjur wrote: »
    (3) Sure the parent company is fine, but they have already halved the dev count on this game and will keep doing so if it does not return a profit.

    That's not bad considering they've managed to cut the number of subscribers by like 80%.

    I don't think that's actually true. The best data I have seen along with some educated guessing would peg it at around 2.2 million box copies sold pre-conversion, and approximately another 1.7 million since then. These numbers are not based on literal, verifiable data but a few pieces of "very likely correct" ones combined with intuition as I mentioned :). ESO's sales curve has gone something along the lines of a large amount within the first month of the game launching (with a burst of course in the day 1 numbers factoring in paid pre-orders), dipping down to a much lower rate of sales for the several months afterwards. However, starting in the late fall/early winter, sales/new players + returning/continued subscriber counts, began to trend upwards at a steady rate. This increased in particular in the 4 week period prior to Tamriel Unlimited's soft re-launch of ESO, and it has been a very brisk seller since then all the way through the present.
    Edited by Attorneyatlawl on April 22, 2015 5:06AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Endurance
    Endurance
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    Jules wrote: »
    Bfish22090 wrote: »
    What's wrong with grinding CP's?

    That's a fine route to go. However, it's incredibly boring. Especially for months on end with no new content in any foreseeable future. I don't know how well most will take that.

    if everyone wasnt complaining about having removing VR and skipping cadwell silver & gold then they wouldnt be complaining about lack of content
    I'm outta here
  • Xjcon
    Xjcon
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    Jules wrote: »
    Console release is in June.

    And we are told we are waiting 1-2 months post console release to get new content. And I'm guessing that's a conservative estimate.

    I just want to know what you're thinking Zos. Please, I just want to understand. You do realize Craglorn was released a year ago right? And you do release that with the estimate of getting new content in fall, sanctum will have been released a year ago from that, right? These trials take us anywhere from 10 minutes to 30 minutes to complete.

    10-30 minutes.
    1 year without new ones to do.



    Like..... Wut?

    Don't forget that the gear from trials is next to worthless atm.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • Xjcon
    Xjcon
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    Bfish22090 wrote: »
    What's wrong with grinding CP's?

    I thought we were supposed to just gain those as we enjoyed doing things, not kill the same group of mobs every time we log in just to gain a couple points a night.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • Xjcon
    Xjcon
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    Natjur wrote: »
    The company need to turn around the game and make money or the dev team will keep getting smaller.

    I too want new content but until they get more money and then get more dev's.... we are stuck were we are and nothing new for a few more months.

    They need to make more easy 'whale' items, like the $25 dollar mount so they can get an injection of cash and hire more devs.

    Small things like new PVP siege weapons and bug fixes is not new content (even if the dev's think it is)
    I want a new zone but understand they need to make money first cause the investors are trying to pull out.

    The problem is they are playing a balancing game. They need to fix the bugs and get the game stable for console release, but if they do not add anything for many months, other games will come alone and some will move on.

    Dlc will bring in lots of cash, and if people are happily gaming they will see more reason to spend a few bucks here and there for those things, all I see now is the people who are pretty much at the end of content getting tired of the same thing and moving on. While some will return if the eventual content is good they will still have a sour outlook on stuff and be less likely to spend on the Crown store.

    Those of you who are still happily working through the game your first time if it's long enough with out something new you too will eventually feel this way.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  •  Jules
    Jules
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    Xjcon wrote: »
    Jules wrote: »
    Console release is in June.

    And we are told we are waiting 1-2 months post console release to get new content. And I'm guessing that's a conservative estimate.

    I just want to know what you're thinking Zos. Please, I just want to understand. You do realize Craglorn was released a year ago right? And you do release that with the estimate of getting new content in fall, sanctum will have been released a year ago from that, right? These trials take us anywhere from 10 minutes to 30 minutes to complete.

    10-30 minutes.
    1 year without new ones to do.



    Like..... Wut?

    Don't forget that the gear from trials is next to worthless atm.


    http://forums.elderscrollsonline.com/en/discussion/165801/no-incentive-to-do-end-game-pve/p1
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Apokh
    Apokh
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    qsnoopyjr wrote: »
    https://www.youtube.com/watch?v=OnCIW7JwnVI 55-1:06, 1:35-1:41, 2:20-2:45 (THIS, I feel like this is a HUGE ISSUE), 2:49-3:04, 3:23-3:49 (SECOND BIGGEST ISSUE), 4:04-4:39.

    "MOM! Toilet!"

    Legenden
    Play@Feierabend mit der legendärsten Feierabendgilde.
    Besuch uns.
    Es ist besser zu schweigen und alle glauben zu lassen, man sei dumm, als den Mund aufzumachen und alle Zweifel zu beseitigen.
  • Exstazik
    Exstazik
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    Bfish22090 wrote: »
    What's wrong with grinding CP's?
    Well first step:You will now receive a full Enlightenment pool (equal to 12 days of Enlightenment) when first unlocking the Champion System on your account. *Yeah yeah....all who hit vr1 before will not receive anything...as usually.

    Second step:You will now receive 35 CP when first unlocking the X_X achievement from DLC_1_2_3_etc. on your account.[/i]
    third step:You will now can purchase CP in Crown_Store

    Edited by Exstazik on April 22, 2015 5:44AM
  • kewl
    kewl
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    DLC will launch just in time for Christmas.
  • Razzak
    Razzak
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    Jules wrote: »
    Console release is in June.

    And we are told we are waiting 1-2 months post console release to get new content. And I'm guessing that's a conservative estimate.

    I just want to know what you're thinking Zos. Please, I just want to understand. You do realize Craglorn was released a year ago right? And you do release that with the estimate of getting new content in fall, sanctum will have been released a year ago from that, right? These trials take us anywhere from 10 minutes to 30 minutes to complete.

    10-30 minutes.
    1 year without new ones to do.



    Like..... Wut?

    I agree.

    But think about it. Like you said, it's been a year since last new content, so they must already something new developed. The problem is, they know if they release this new content before June, they will have to incorporate it in console launch. Meaning they would not earn millions by selling it separately to console players.
    Ever since last autumn, ESO has become all about console players, as they estimate there will be more of them than there will be PC players.
  • ItsGlaive
    ItsGlaive
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    There's still time for them to change their minds. They could release a day 1 DLC on console release. I mean it's not like the content isn't there, they're just sitting on a lot of it atm. The content drought is their own artificial construct which just makes it more frustrating.
    Razzak wrote: »

    But think about it. Like you said, it's been a year since last new content, so they must already something new developed. The problem is, they know if they release this new content before June, they will have to incorporate it in console launch. Meaning they would not earn millions by selling it separately to console players.
    Ever since last autumn, ESO has become all about console players, as they estimate there will be more of them than there will be PC players.

    As for console players being the saviours of the game. In the short term sure, but I predict a massive drop off on console players, larger than the original drop after release. I don't think console players will stick around for long at all.
    Edited by ItsGlaive on April 22, 2015 7:01AM
    Allow cross-platform transfers and merges
  • Razzak
    Razzak
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    Xabien wrote: »
    ...
    As for console players being the saviours of the game. In the short term sure, but I predict a massive drop off on console players, larger than the original drop after release. I don't think console players will stick around for long at all.

    I agree, but your and mine opinions are based upon our own experiences as players. ZOS's suits work mostly with spreadsheets and they put the most value on short and middle term profits. So, if they manage to sell more copies of ESO to consoles, consoles will retain the status as more important in their eyes. No matter how fast console players will drop the game.
  • Enaijo
    Enaijo
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    Xabien wrote: »
    As for console players being the saviours of the game. In the short term sure, but I predict a massive drop off on console players, larger than the original drop after release. I don't think console players will stick around for long at all.

    How comes? If you look at other MMOs that are available for consoles and PC, for example DCUO, they said a few months ago, that they make much more money on consoles. If you play FFXIV, at least in dungeons, you can see that a lot of players are using a gamepad (you can say that by how they move) and it's unlikely that the majority of PC players there are using a gamepad. So the playerbase for MMOs on consoles can't be that low. Combine that with the fact, that Elder Scrolls nowadays does more than 80% of the sales on consoles, and ... you know ...

    As player, it's sad that ZOS is holding back content for the time after the console launch, but it's understandable from a business standpoint (and it's understandable that they deny that).
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Bfish22090 wrote: »
    What's wrong with grinding CP's?
    Because spending days, weeks and even months running around killing the same mobs in the same places to get a few % increase in some stats is FUN?

    Edited by fromtesonlineb16_ESO on April 22, 2015 7:55AM
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