The easy solution is to make the CP gain rate quicker over time. Say in half a year from now, you will need to earn only 200k exp for a point or 50k enlighted. A year from now you half it again, and so on. If this is too step, shorten the periods.
Yes, the established players will then also gain CP quicker, but the new players will much quicker close in to the decisive early on milestones. The difference will not be perceived as badly as it would be with the rates right now.
If I were the designer of this system, this would be what I'd plan.
BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
I know right....those pesky productive members of society should never have a chance to keep up with the people who can play more then 8 hours a day.
TheShadowScout wrote: »
But I am having fun regardless, so... why should I care? Its pretty muhc the same in every other game I played as well, so why should I expect ESO be different?
ahstin2001nub18_ESO wrote: »BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
I know right....those pesky productive members of society should never have a chance to keep up with the people who can play more then 8 hours a day.
if their time is better served outside of a game, shouldn't they stick to what they are good at? that's assuming they are "productive members of society" which is a relative term. kinda like saying dedicated gamers are a "productive member of society" within the game.... you do realize it is a social game right?
Garry spent years at the university + various courses and now after huge time investment he is earning a good money. As a result he can afford better things or/and more thing.
Tony did not feel like going to Uni, he wanted to earn money early to have spend them on whatever he desired. Now Tony is working as Security warden and his salary allows him cover all his basic needs. However, Tony complains all days that he should be entitles to the same money as Garry and be able to buy the same luxury goods?
Do we all agree that Tony i correct? Shall we reward all people equally and independently on their efforts?
BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
I know right....those pesky productive members of society should never have a chance to keep up with the people who can play more then 8 hours a day.
ahstin2001nub18_ESO wrote: »BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
I know right....those pesky productive members of society should never have a chance to keep up with the people who can play more then 8 hours a day.
if their time is better served outside of a game, shouldn't they stick to what they are good at? that's assuming they are "productive members of society" which is a relative term. kinda like saying dedicated gamers are a "productive member of society" within the game.... you do realize it is a social game right?
Is that why there is so much text scrolling by the lower left side of my screen? I had no clue....Thank you for clearing it up. I certainly wish I could sit around all day playing video games but at some point I had to move out on my own and pay my own bills.
I have nothing against anyone who plays the game but I don't think players should hold other players back simply because they may have more or less time to play.
ahstin2001nub18_ESO wrote: »
the bold highlights your sarcasm, which leads to the understanding that you have something against individuals who play 8 hours a day. get back on topic, your a more "productive member of society" when you aren't being a crusader fighting good versus evil in a video game forum, using oxymoronic arguments and terms based on relativity.
no, there should be no cap to CPs.
yes, i am selfish because i expect just rewards for time and effort invested
no, i don't care if you hate my "selfish nature"
yes, i do think its ironic that you say your selfishness trumps anothers selfishness
please, feel free to block me, ignore me, and discontinue any involvement with my life- you will be doing us both a great service.
bloodenragedb14_ESO wrote: »so, the argument here is that, over time, people who play the game more have a leg up on others...........i sometimes ask if people think things out, then i remember society is mostly filled with sheep
It won't last. Regardless of what principles apply, if new players (not even new players but any players who don't eat, sleep, and drink ESO) are struggling to keep up with the "all-day-every-day" players and are in turn leaving the game as a result, ZOS will change the system. It has nothing to do with what's right or wrong. It has to do with numbers.
I personally think you should be rewarded for your efforts, but I can easily see why it's a bad system in a video game.
Why does "balanced" have to mean every effort must be worth the same effect? Why do "better games" have to mean everyone ends up at the same level, no matter how much effort they put into it? Why must games stop rewarding any effort past reaching the max level?Eliteseraph wrote: »I take issue with this.
You should care exactly BECAUSE it's the same in every other game. We won't start to have better game systems until people start giving a damn instead of rolling over and letting game companies continue to roll out garbage that isn't balanced.
If we want better games, we as consumers and gamers MUST start caring about things like this.
I am saying, I do not care that people who put more effort into something then me end up being better at it then me, both for the extra skill of the player, and for the extra advancement earned by the character. That's how the world works after all, or should work at any rate - even the game world. If I play chess against someone who practiced for many years, I as a casual player will likely end up loosing (though I might improve experiencing a better level of gameplay). If I were to race a bicycle against my sporty brother, I'd loose very badly, simply because he does sports while I read books and play computer games. If I play a level 10 against a level 50, I likely will loose even if we both get boosted to the same effect, simply because they would have more skills and passives unlocked at their stage.
Um... isn't this how these games work though? The more you play, the more powerful you become, whether it's through leveling, skill points, champion points, armor/weapon upgrades, and whatever other accomplishments. That's why hardcore players usually have very robust, powerful characters. While it would be great if everyone has the ability to achieve the same goals with enough time and effort, the idea that everyone should automagically be granted the same level of awesomeness just for playing the game any amount of time doesn't even make sense to me. Yeah, the folks who accrue more champ points SHOULD become more powerful than others.BugCollector wrote: »Players who play more than others will become more powerful
bloodenragedb14_ESO wrote: »so, the argument here is that, over time, people who play the game more have a leg up on others...........i sometimes ask if people think things out, then i remember society is mostly filled with sheep
BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
Eliteseraph wrote: »ahstin2001nub18_ESO wrote: »
the bold highlights your sarcasm, which leads to the understanding that you have something against individuals who play 8 hours a day. get back on topic, your a more "productive member of society" when you aren't being a crusader fighting good versus evil in a video game forum, using oxymoronic arguments and terms based on relativity.
no, there should be no cap to CPs.
yes, i am selfish because i expect just rewards for time and effort invested
no, i don't care if you hate my "selfish nature"
yes, i do think its ironic that you say your selfishness trumps anothers selfishness
please, feel free to block me, ignore me, and discontinue any involvement with my life- you will be doing us both a great service.
I think the problem lies in the fact that the game rewards hours spent in the game rather than hours spent getting BETTER at the game.
There's a distinction between rewarding mindless grinding and rewarding the player for getting better at the game itself, especially when it comes to PVP. This is why any competitive gameplay inevitably is forced to provide players with equal footing.
ESO's cp system rewards mindless grinding. That's why it isn't a good system in terms of PVP or leaderboards. The person who's willing or able to spend more time grinding has a distinct advantage. Granted, a person with that kind of time would have a marginal advantage in terms of time spent training, but it wouldn't be a guarantee like the current system provides.
ahstin2001nub18_ESO wrote: »BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
I know right....those pesky productive members of society should never have a chance to keep up with the people who can play more then 8 hours a day.
followed by:ahstin2001nub18_ESO wrote: »BugCollector wrote: »Players who play more than others will become more powerful
Isn't that normal? You put your time and effort to it and you will be more powerful.
Seems people want everyone to be equal no matter have they put 2 days or 2 years of their life into it.
I know right....those pesky productive members of society should never have a chance to keep up with the people who can play more then 8 hours a day.
if their time is better served outside of a game, shouldn't they stick to what they are good at? that's assuming they are "productive members of society" which is a relative term. kinda like saying dedicated gamers are a "productive member of society" within the game.... you do realize it is a social game right?
Is that why there is so much text scrolling by the lower left side of my screen? I had no clue....Thank you for clearing it up. I certainly wish I could sit around all day playing video games but at some point I had to move out on my own and pay my own bills.
I have nothing against anyone who plays the game but I don't think players should hold other players back simply because they may have more or less time to play.
the bold highlights your sarcasm, which leads to the understanding that you have something against individuals who play 8 hours a day. get back on topic, your a more "productive member of society" when you aren't being a crusader fighting good versus evil in a video game forum, using oxymoronic arguments and terms based on relativity.
no, there should be no cap to CPs.
yes, i am selfish because i expect just rewards for time and effort invested
no, i don't care if you hate my "selfish nature"
yes, i do think its ironic that you say your selfishness trumps anothers selfishness
please, feel free to block me, ignore me, and discontinue any involvement with my life- you will be doing us both a great service.