The reward structure of the whole game is bananas, imo.
EXP? Just look at all the topics in the forums. Grinding, questing, dungeons, trials, pvp - there's something to complain about everything.
Gold? Too little from many sources, not enough valuable gold sinks.
AP? I'm no PvP pro but the current reward structure seems to reward zerging quite hard.
Gear? All over the place. Low level crafted gear is more valuable than high level, the maximum level of dropped gear is inconsistent across the board, the focus on weapon/spell damage and crit before that makes some sets the clearly best choice without a lot of variation, etc pp.
I like the dye system, though.
Dearest ZOS,
I don't want to just be a negative nancy, so first, some nice things. I'm happy with a lot of the changes you've made in recent months. Thank you for champion system. Thank you for undaunted sets. Thank you for my tiger mount. It's super cool.
That aside, I feel compelled to let you know that there is currently ZERO INCENTIVE to do end game PVE. ZERO. I'm not sure if this is how you intended it, or whether you just aren't aware, but the end game community is dying and there are multiple reasons as to why.
1) USELESS GEAR. ENTIRELY USELESS. it should be the best in the game. If not the best, it should be on par. It's not even a blip in the radar of cyrodiil's light, martial knowledge, morag tong, shadow walker ect ect ect. Maybe I'm naive, but as a PVE'er, I would think that the fact that I spend 85% of my gameplay in trials, I might wear some trials gear. However, I don't. And neither does the majority of the server. One trial gear set is used and rarely, vicious ophidian. Only one member of my end-game raiding team wears end-game trial gear. ONE. Please please please give us some spell/weapon dmg sets. This crit stuff has got to go. Please give us interesting, great sets like ravager and valkyns. Give us sets that can proc and things that we can test and assess.
2) EXPENSIVE ON POTS & REPAIR. Gear is deteriorating rapidly. Who knows if it's intended, who cares right? It's not that much gold but it's just another cost for repair kits. Tri pots 12-15k a stack and I go through about a stack or more a night. And potion bug makes it so they don't even always go off. Awesomesauce.
3) NO WAY TO MAKE GOLD Majority of the sets are not BIS. Dreugh king sells, sure. Skirmisher? Maybe. Doesn't even come close to outweighing the costs of actually running trials. Give us back warlock rings or desirable sets for others that we can sell to offset costs. The PVP'ers have sets we want. Give us sets they want. Help the economy flourish and keep the gold flow circular.
4) LEADERBOARDS Wiped multiple times due to exploited scores, okay. Let's do it again, whatever. But honestly, there's no point of being on leaderboards except bragging rights. After 7,8,9 months, that gets stale. Put guild names on LB's next to the score and give us some guild recognition and unity. Give better incentives for higher scores. Take away our incredibly high point scores from 1.5 that disqualifies us from getting new personal bests. My current scores are all 500,000+ from before leaderboard wipes meaning I never give notifications.
5) NO NEW CONTENT SINCE SEPTEMBER, 7 MONTHS AGO Probably the most important. We absolutely need more content. We have been challenged and overcome everything you've thrown at us. The lack of content might have been offset by the worthwhileness for gear or items to sell, however both aspects are completely lacking.
All of these things need to be said. Yes they've been said elsewhere and by others but Zos NEEDS to know that this is not one person with one dispute. These are the concerns and desperation of an entire community. Just look at the hundreds of people who have gone inactive in PVE. Look at the rise and subsequent deterioration of several high level raiding guilds due to inactivity and ultimately boredom.
I love this game, but this part of it is dying and you need to know that. If you don't care, then fine. Just let us know because we're hanging on by a thread here.
Moderator Note: Edited thread title to promote a more constructive discussion.
AssaultLemming wrote: »Jules I totally agree, I haven't done trials in more than a month now because what's the point...they need to introduce something like the undaunted gear for trials imo, and something to keep crafters happy like rare materials required for bis sets, or even new motifs.
Clicky items are another great thing they could add, I spent literal weeks of game time camping in eq for clicky items. Illusions, buffs, summons, ports, pets, mounts etc. I love clicky items. I would do trials all day for a flame atronach illusion clicky.
As for people saying well we have said this before, so what, I say keep saying it and say it loud until they reply.
That's the nice thing about having fun. It is it's own reward.
i dont know how u play...but i can tell u that i recently got to v1 lvl, and am overwhelmed by the amount of content..
starting entirely new factions 5 new zones, add to that coldharbour that i didnt even finish after main quest , even craglon opened up..
u know i just managed to finish my original faction ALL quests and that took me about 5 months.so for me this game deliver for sure!
i dont know how u play...but i can tell u that i recently got to v1 lvl, and am overwhelmed by the amount of content..
starting entirely new factions 5 new zones, add to that coldharbour that i didnt even finish after main quest , even craglon opened up..
u know i just managed to finish my original faction ALL quests and that took me about 5 months.so for me this game deliver for sure!
Yes this game definitely delivers value over its cost. However it's not Skyrim or another single player game. This is a MMO, it's not meant to "end" after 1, 2 or 5 months, it's meant to get new stuff and go ahead for 5+ years.
As of now it's like Blizzard delivered Vanilla WoW, added Molten Core + Onyxia (they used a post-release deployment like Craglorn) and then... that's it. The success would certainly not last so much!
i dont know how u play...but i can tell u that i recently got to v1 lvl, and am overwhelmed by the amount of content..
starting entirely new factions 5 new zones, add to that coldharbour that i didnt even finish after main quest , even craglon opened up..
u know i just managed to finish my original faction ALL quests and that took me about 5 months.so for me this game deliver for sure!
Yes this game definitely delivers value over its cost. However it's not Skyrim or another single player game. This is a MMO, it's not meant to "end" after 1, 2 or 5 months, it's meant to get new stuff and go ahead for 5+ years.
As of now it's like Blizzard delivered Vanilla WoW, added Molten Core + Onyxia (they used a post-release deployment like Craglorn) and then... that's it. The success would certainly not last so much!
Exactly.
Sure, I solo'd for almost 5 months to get to Craglorn. THEN, HAD to 4 man that area. OK, I digress. Finish AA/Helra withing first few attempts, two weeks later had them done in under 10mins each. Then comes ONE vet dungeon and SO. SO: 1 hard beginning boss that acts like a steel door to most, trash bosses, and then Serpent....good fight, kudos on this one. BUT THATS IT, FOR THE PAST 7-8 MONTHS. Champion System made the content slightly more challenging at first, but it was STILL the same content. 1.6 Changed the meta, the CP gain in Trials is a joke, and now people who created guilds for such content type are dying and/or struggling (save a handful of beasts).
Dearest ZOS,
I don't want to just be a negative nancy, so first, some nice things. I'm happy with a lot of the changes you've made in recent months. Thank you for champion system. Thank you for undaunted sets. Thank you for my tiger mount. It's super cool.
That aside, I feel compelled to let you know that there is currently ZERO INCENTIVE to do end game PVE. ZERO. I'm not sure if this is how you intended it, or whether you just aren't aware, but the end game community is dying and there are multiple reasons as to why.
1) USELESS GEAR. ENTIRELY USELESS. it should be the best in the game. If not the best, it should be on par. It's not even a blip in the radar of cyrodiil's light, martial knowledge, morag tong, shadow walker ect ect ect. Maybe I'm naive, but as a PVE'er, I would think that the fact that I spend 85% of my gameplay in trials, I might wear some trials gear. However, I don't. And neither does the majority of the server. One trial gear set is used and rarely, vicious ophidian. Only one member of my end-game raiding team wears end-game trial gear. ONE. Please please please give us some spell/weapon dmg sets. This crit stuff has got to go. Please give us interesting, great sets like ravager and valkyns. Give us sets that can proc and things that we can test and assess.
2) EXPENSIVE ON POTS & REPAIR. Gear is deteriorating rapidly. Who knows if it's intended, who cares right? It's not that much gold but it's just another cost for repair kits. Tri pots 12-15k a stack and I go through about a stack or more a night. And potion bug makes it so they don't even always go off. Awesomesauce.
3) NO WAY TO MAKE GOLD Majority of the sets are not BIS. Dreugh king sells, sure. Skirmisher? Maybe. Doesn't even come close to outweighing the costs of actually running trials. Give us back warlock rings or desirable sets for others that we can sell to offset costs. The PVP'ers have sets we want. Give us sets they want. Help the economy flourish and keep the gold flow circular.
4) LEADERBOARDS Wiped multiple times due to exploited scores, okay. Let's do it again, whatever. But honestly, there's no point of being on leaderboards except bragging rights. After 7,8,9 months, that gets stale. Put guild names on LB's next to the score and give us some guild recognition and unity. Give better incentives for higher scores. Take away our incredibly high point scores from 1.5 that disqualifies us from getting new personal bests. My current scores are all 500,000+ from before leaderboard wipes meaning I never give notifications.
5) NO NEW CONTENT SINCE SEPTEMBER, 7 MONTHS AGO Probably the most important. We absolutely need more content. We have been challenged and overcome everything you've thrown at us. The lack of content might have been offset by the worthwhileness for gear or items to sell, however both aspects are completely lacking.
All of these things need to be said. Yes they've been said elsewhere and by others but Zos NEEDS to know that this is not one person with one dispute. These are the concerns and desperation of an entire community. Just look at the hundreds of people who have gone inactive in PVE. Look at the rise and subsequent deterioration of several high level raiding guilds due to inactivity and ultimately boredom.
I love this game, but this part of it is dying and you need to know that. If you don't care, then fine. Just let us know because we're hanging on by a thread here.
Moderator Note: Edited thread title to promote a more constructive discussion.
xMovingTarget wrote: »Dearest ZOS,
I don't want to just be a negative nancy, so first, some nice things. I'm happy with a lot of the changes you've made in recent months. Thank you for champion system. Thank you for undaunted sets. Thank you for my tiger mount. It's super cool.
That aside, I feel compelled to let you know that there is currently ZERO INCENTIVE to do end game PVE. ZERO. I'm not sure if this is how you intended it, or whether you just aren't aware, but the end game community is dying and there are multiple reasons as to why.
1) USELESS GEAR. ENTIRELY USELESS. it should be the best in the game. If not the best, it should be on par. It's not even a blip in the radar of cyrodiil's light, martial knowledge, morag tong, shadow walker ect ect ect. Maybe I'm naive, but as a PVE'er, I would think that the fact that I spend 85% of my gameplay in trials, I might wear some trials gear. However, I don't. And neither does the majority of the server. One trial gear set is used and rarely, vicious ophidian. Only one member of my end-game raiding team wears end-game trial gear. ONE. Please please please give us some spell/weapon dmg sets. This crit stuff has got to go. Please give us interesting, great sets like ravager and valkyns. Give us sets that can proc and things that we can test and assess.
2) EXPENSIVE ON POTS & REPAIR. Gear is deteriorating rapidly. Who knows if it's intended, who cares right? It's not that much gold but it's just another cost for repair kits. Tri pots 12-15k a stack and I go through about a stack or more a night. And potion bug makes it so they don't even always go off. Awesomesauce.
3) NO WAY TO MAKE GOLD Majority of the sets are not BIS. Dreugh king sells, sure. Skirmisher? Maybe. Doesn't even come close to outweighing the costs of actually running trials. Give us back warlock rings or desirable sets for others that we can sell to offset costs. The PVP'ers have sets we want. Give us sets they want. Help the economy flourish and keep the gold flow circular.
4) LEADERBOARDS Wiped multiple times due to exploited scores, okay. Let's do it again, whatever. But honestly, there's no point of being on leaderboards except bragging rights. After 7,8,9 months, that gets stale. Put guild names on LB's next to the score and give us some guild recognition and unity. Give better incentives for higher scores. Take away our incredibly high point scores from 1.5 that disqualifies us from getting new personal bests. My current scores are all 500,000+ from before leaderboard wipes meaning I never give notifications.
5) NO NEW CONTENT SINCE SEPTEMBER, 7 MONTHS AGO Probably the most important. We absolutely need more content. We have been challenged and overcome everything you've thrown at us. The lack of content might have been offset by the worthwhileness for gear or items to sell, however both aspects are completely lacking.
All of these things need to be said. Yes they've been said elsewhere and by others but Zos NEEDS to know that this is not one person with one dispute. These are the concerns and desperation of an entire community. Just look at the hundreds of people who have gone inactive in PVE. Look at the rise and subsequent deterioration of several high level raiding guilds due to inactivity and ultimately boredom.
I love this game, but this part of it is dying and you need to know that. If you don't care, then fine. Just let us know because we're hanging on by a thread here.
Moderator Note: Edited thread title to promote a more constructive discussion.
Totally agree dude(I had to, forgive me)
This game gets very old lately. To a point I dont even have an incentive to log in.. Sadly
xMovingTarget wrote: »Dearest ZOS,
I don't want to just be a negative nancy, so first, some nice things. I'm happy with a lot of the changes you've made in recent months. Thank you for champion system. Thank you for undaunted sets. Thank you for my tiger mount. It's super cool.
That aside, I feel compelled to let you know that there is currently ZERO INCENTIVE to do end game PVE. ZERO. I'm not sure if this is how you intended it, or whether you just aren't aware, but the end game community is dying and there are multiple reasons as to why.
1) USELESS GEAR. ENTIRELY USELESS. it should be the best in the game. If not the best, it should be on par. It's not even a blip in the radar of cyrodiil's light, martial knowledge, morag tong, shadow walker ect ect ect. Maybe I'm naive, but as a PVE'er, I would think that the fact that I spend 85% of my gameplay in trials, I might wear some trials gear. However, I don't. And neither does the majority of the server. One trial gear set is used and rarely, vicious ophidian. Only one member of my end-game raiding team wears end-game trial gear. ONE. Please please please give us some spell/weapon dmg sets. This crit stuff has got to go. Please give us interesting, great sets like ravager and valkyns. Give us sets that can proc and things that we can test and assess.
2) EXPENSIVE ON POTS & REPAIR. Gear is deteriorating rapidly. Who knows if it's intended, who cares right? It's not that much gold but it's just another cost for repair kits. Tri pots 12-15k a stack and I go through about a stack or more a night. And potion bug makes it so they don't even always go off. Awesomesauce.
3) NO WAY TO MAKE GOLD Majority of the sets are not BIS. Dreugh king sells, sure. Skirmisher? Maybe. Doesn't even come close to outweighing the costs of actually running trials. Give us back warlock rings or desirable sets for others that we can sell to offset costs. The PVP'ers have sets we want. Give us sets they want. Help the economy flourish and keep the gold flow circular.
4) LEADERBOARDS Wiped multiple times due to exploited scores, okay. Let's do it again, whatever. But honestly, there's no point of being on leaderboards except bragging rights. After 7,8,9 months, that gets stale. Put guild names on LB's next to the score and give us some guild recognition and unity. Give better incentives for higher scores. Take away our incredibly high point scores from 1.5 that disqualifies us from getting new personal bests. My current scores are all 500,000+ from before leaderboard wipes meaning I never give notifications.
5) NO NEW CONTENT SINCE SEPTEMBER, 7 MONTHS AGO Probably the most important. We absolutely need more content. We have been challenged and overcome everything you've thrown at us. The lack of content might have been offset by the worthwhileness for gear or items to sell, however both aspects are completely lacking.
All of these things need to be said. Yes they've been said elsewhere and by others but Zos NEEDS to know that this is not one person with one dispute. These are the concerns and desperation of an entire community. Just look at the hundreds of people who have gone inactive in PVE. Look at the rise and subsequent deterioration of several high level raiding guilds due to inactivity and ultimately boredom.
I love this game, but this part of it is dying and you need to know that. If you don't care, then fine. Just let us know because we're hanging on by a thread here.
Moderator Note: Edited thread title to promote a more constructive discussion.
Totally agree dude(I had to, forgive me)
This game gets very old lately. To a point I dont even have an incentive to log in.. Sadly
Lol. This kid...
& yeah you're right. I've been getting into PVP and leveling w lowbie in the interim. But my favorite part of this game was always progression raiding. Just sucks cause we've put so much time and effort into characters in a game that feels stale.
Anyway, you should level a sorc moving! Name it xBlinkingTarget
ViciousWayz wrote: »These are some very valid points. While I don't feel PVE is that endangered (I play both PVE & PVP), these special sets being bind on pickup are a bit silly. It's most silly when you get the same one 2-3x in a row and have nothing else to do but try to find use for it on an alt that's a totally different build instead of trading it.
My gear is a mix of a lot of the very expensive sets as well as BOP sets & some crafted between my characters.
In all honesty, crafted sets should have the ability to be as good as any other set in the game. While Seducer, Hunding's Rage, etc.. are excellent sets for specific purposes, there are plenty that are not. Also yes, crit doesn't seem anywhere near as important anymore as pure damage. It used to be, but it's been rendered almost obsolete with how weapon/spell damage work now. Of course it has some specific-build purposes, but in most situations damage is better.
I do also notice sometimes a piece of gear will go to 0% or close to it even without death while the rest are at 90%. This has happened to a few guild members and I when running trials and dungeons. I am not about to do Q&A to replicate it at my expense & time, so hopefully they figure that one out.
Also the load screens & random crashes are out of control at times. Keep in mind I am on a pure fiber optic network and my comp is extremely powerful. I run GTA V with everything maxed out, all extras turned on, and never dip under 60fps or encounter a stutter. I also have TESO installed onto an SSD, there is no reason why sometimes when our trial groups will enter a door 1-2 people will get this lucky load screen of doom. Or the random crashes where one person crashes and 2 others crash with them. It's not game-breaking, but it's annoying.
I've submitted bug reports on many things and still do, however I feel nowadays that it is pointless to keep reporting these same things that have been talked about on the forums nonstop.
I really like the direction ESO is heading OVERALL, however they do need to address a lot of the things listed in this thread.. and fast. Console gamers don't put up with headaches like PC gamers. They will expect it to work well, work immediately, make sense, or expect a ****storm on Facebook and metacritic. I know, I game in both "worlds".. PC and Console and they definitely have high expectations for this game. I however, do think ZOS is still making changes and trying to find the right balance of gear drops/sets/crafted, etc.. as there have also been a lot of positive changes.
As far as new content goes, we all want that! I know they are pushing out the console releases soon while still updating PC, but hopefully soon after we get new content and there is less of a time gap between content unless it's extremely substantial.
xMovingTarget wrote: »xMovingTarget wrote: »Dearest ZOS,
I don't want to just be a negative nancy, so first, some nice things. I'm happy with a lot of the changes you've made in recent months. Thank you for champion system. Thank you for undaunted sets. Thank you for my tiger mount. It's super cool.
That aside, I feel compelled to let you know that there is currently ZERO INCENTIVE to do end game PVE. ZERO. I'm not sure if this is how you intended it, or whether you just aren't aware, but the end game community is dying and there are multiple reasons as to why.
1) USELESS GEAR. ENTIRELY USELESS. it should be the best in the game. If not the best, it should be on par. It's not even a blip in the radar of cyrodiil's light, martial knowledge, morag tong, shadow walker ect ect ect. Maybe I'm naive, but as a PVE'er, I would think that the fact that I spend 85% of my gameplay in trials, I might wear some trials gear. However, I don't. And neither does the majority of the server. One trial gear set is used and rarely, vicious ophidian. Only one member of my end-game raiding team wears end-game trial gear. ONE. Please please please give us some spell/weapon dmg sets. This crit stuff has got to go. Please give us interesting, great sets like ravager and valkyns. Give us sets that can proc and things that we can test and assess.
2) EXPENSIVE ON POTS & REPAIR. Gear is deteriorating rapidly. Who knows if it's intended, who cares right? It's not that much gold but it's just another cost for repair kits. Tri pots 12-15k a stack and I go through about a stack or more a night. And potion bug makes it so they don't even always go off. Awesomesauce.
3) NO WAY TO MAKE GOLD Majority of the sets are not BIS. Dreugh king sells, sure. Skirmisher? Maybe. Doesn't even come close to outweighing the costs of actually running trials. Give us back warlock rings or desirable sets for others that we can sell to offset costs. The PVP'ers have sets we want. Give us sets they want. Help the economy flourish and keep the gold flow circular.
4) LEADERBOARDS Wiped multiple times due to exploited scores, okay. Let's do it again, whatever. But honestly, there's no point of being on leaderboards except bragging rights. After 7,8,9 months, that gets stale. Put guild names on LB's next to the score and give us some guild recognition and unity. Give better incentives for higher scores. Take away our incredibly high point scores from 1.5 that disqualifies us from getting new personal bests. My current scores are all 500,000+ from before leaderboard wipes meaning I never give notifications.
5) NO NEW CONTENT SINCE SEPTEMBER, 7 MONTHS AGO Probably the most important. We absolutely need more content. We have been challenged and overcome everything you've thrown at us. The lack of content might have been offset by the worthwhileness for gear or items to sell, however both aspects are completely lacking.
All of these things need to be said. Yes they've been said elsewhere and by others but Zos NEEDS to know that this is not one person with one dispute. These are the concerns and desperation of an entire community. Just look at the hundreds of people who have gone inactive in PVE. Look at the rise and subsequent deterioration of several high level raiding guilds due to inactivity and ultimately boredom.
I love this game, but this part of it is dying and you need to know that. If you don't care, then fine. Just let us know because we're hanging on by a thread here.
Moderator Note: Edited thread title to promote a more constructive discussion.
Totally agree dude(I had to, forgive me)
This game gets very old lately. To a point I dont even have an incentive to log in.. Sadly
Lol. This kid...
& yeah you're right. I've been getting into PVP and leveling w lowbie in the interim. But my favorite part of this game was always progression raiding. Just sucks cause we've put so much time and effort into characters in a game that feels stale.
Anyway, you should level a sorc moving! Name it xBlinkingTarget
I have that lvl 30 sorc called Nooby McBoon
I can see it now... they improve group pve incentives and all the players who prefer solo play or pvp come to cry that they now feel forced into group pve just to be on par with end game gear.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
The game is in a decaying state one year out from launch. There is a 100 % focus on making the release for platform. the PC became a revenue stream to make the loan payment to equity holdings. At this point the game needs a complete expansion. a zone or a trial is not going to work. Many people want more traditional Raids as well as trials. the content we have is actually the content they promised would be in at launch then 60 days form launch said it was not ready. the two additional guilds were supposed to be in at 1.3 . The only thing i really consider post launch content is the champion system.Dearest ZOS,
I don't want to just be a negative nancy, so first, some nice things. I'm happy with a lot of the changes you've made in recent months. Thank you for champion system. Thank you for undaunted sets. Thank you for my tiger mount. It's super cool.
That aside, I feel compelled to let you know that there is currently ZERO INCENTIVE to do end game PVE. ZERO. I'm not sure if this is how you intended it, or whether you just aren't aware, but the end game community is dying and there are multiple reasons as to why.
1) USELESS GEAR. ENTIRELY USELESS. it should be the best in the game. If not the best, it should be on par. It's not even a blip in the radar of cyrodiil's light, martial knowledge, morag tong, shadow walker ect ect ect. Maybe I'm naive, but as a PVE'er, I would think that the fact that I spend 85% of my gameplay in trials, I might wear some trials gear. However, I don't. And neither does the majority of the server. One trial gear set is used and rarely, vicious ophidian. Only one member of my end-game raiding team wears end-game trial gear. ONE. Please please please give us some spell/weapon dmg sets. This crit stuff has got to go. Please give us interesting, great sets like ravager and valkyns. Give us sets that can proc and things that we can test and assess.
2) EXPENSIVE ON POTS & REPAIR. Gear is deteriorating rapidly. Who knows if it's intended, who cares right? It's not that much gold but it's just another cost for repair kits. Tri pots 12-15k a stack and I go through about a stack or more a night. And potion bug makes it so they don't even always go off. Awesomesauce.
3) NO WAY TO MAKE GOLD Majority of the sets are not BIS. Dreugh king sells, sure. Skirmisher? Maybe. Doesn't even come close to outweighing the costs of actually running trials. Give us back warlock rings or desirable sets for others that we can sell to offset costs. The PVP'ers have sets we want. Give us sets they want. Help the economy flourish and keep the gold flow circular.
4) LEADERBOARDS Wiped multiple times due to exploited scores, okay. Let's do it again, whatever. But honestly, there's no point of being on leaderboards except bragging rights. After 7,8,9 months, that gets stale. Put guild names on LB's next to the score and give us some guild recognition and unity. Give better incentives for higher scores. Take away our incredibly high point scores from 1.5 that disqualifies us from getting new personal bests. My current scores are all 500,000+ from before leaderboard wipes meaning I never give notifications.
5) NO NEW CONTENT SINCE SEPTEMBER, 7 MONTHS AGO Probably the most important. We absolutely need more content. We have been challenged and overcome everything you've thrown at us. The lack of content might have been offset by the worthwhileness for gear or items to sell, however both aspects are completely lacking.
All of these things need to be said. Yes they've been said elsewhere and by others but Zos NEEDS to know that this is not one person with one dispute. These are the concerns and desperation of an entire community. Just look at the hundreds of people who have gone inactive in PVE. Look at the rise and subsequent deterioration of several high level raiding guilds due to inactivity and ultimately boredom.
I love this game, but this part of it is dying and you need to know that. If you don't care, then fine. Just let us know because we're hanging on by a thread here.
Moderator Note: Edited thread title to promote a more constructive discussion.
ruze84b14_ESO wrote: »I can see it now... they improve group pve incentives and all the players who prefer solo play or pvp come to cry that they now feel forced into group pve just to be on par with end game gear.
Fair point, and a circular argument. 'Encouraging' and 'rewarding' becomes 'forcing' when it comes to things like this. Hell, even if it's a vanity item that has no actual power effect, I've seen players complain about being forced to do something to get it.
I've always felt that if I don't enjoy doing something, it's not worth doing. I work all day every day. Working again to aquire something in a game is not part of my 'relax and rest' agenda. Which is why I'll do a raid or heist or epic dungeon once or twice for the challenge and achievement, and then completely ignore it afterwards. I am NOT going to grind for most gear.
One of the things ESO is so awesome about. For me to maintain a competitive edge, I don't have to clock in and work at a raid grind farm. I can craft it.
I'm all about rewards and incentives, but I feel a distinct difference between rewarding players for defeating difficult content, and rewarding them for grinding content. And of course, encouraging players to grind is exactly how most games maintain some semblance of continued participation and play.
ruze84b14_ESO wrote: »I can see it now... they improve group pve incentives and all the players who prefer solo play or pvp come to cry that they now feel forced into group pve just to be on par with end game gear.
Fair point, and a circular argument. 'Encouraging' and 'rewarding' becomes 'forcing' when it comes to things like this. Hell, even if it's a vanity item that has no actual power effect, I've seen players complain about being forced to do something to get it.
I've always felt that if I don't enjoy doing something, it's not worth doing. I work all day every day. Working again to aquire something in a game is not part of my 'relax and rest' agenda. Which is why I'll do a raid or heist or epic dungeon once or twice for the challenge and achievement, and then completely ignore it afterwards. I am NOT going to grind for most gear.
One of the things ESO is so awesome about. For me to maintain a competitive edge, I don't have to clock in and work at a raid grind farm. I can craft it.
I'm all about rewards and incentives, but I feel a distinct difference between rewarding players for defeating difficult content, and rewarding them for grinding content. And of course, encouraging players to grind is exactly how most games maintain some semblance of continued participation and play.
I agree on some of this, but I find it rude that you pretend to speak for other people that do not share your opinions. I personally enjoy doing trials and vdsa, I find the leaderboard competition interesting and the gear dropped from Sanctum Ophidia and Veteran Dragonstar Arena is stuff that I use. Sure the loot table needs a boost and sure it is completely idiotic that all the majority of Endgame gear comes from PvP containers. However to me, the biggest problem is the fact that Deaths are no longer punished in the scoring system at all. This promotes speed over carefulness and skill, which leads to people who are fast beating people who are skilled.
I have a post about vDSA scoring if it fancies your eyes - http://forums.elderscrollsonline.com/en-GB/discussion/164950/veteran-dragonstar-arena-scoring-is-worse-than-before-update-6#latest
I believe ZOS are working their asses off to make the next new content, these things do not happen as quickly as we'd like them to do, but it is a long process if you want quality. For now I think the bigger issues are those already in the game, particularily the scoring, it definitely poses the greatest treat to the PvE community as it no longer rewards the skillful players.