Would kill Cyrodiil which would in turn fix the lag in Cyro because no one wants to deal with that. Won't admit their failure in the most promising part of the game. Arenas would bring back lots of people though, but I doubt they care about the more hardcore players.
Would there be less people in Cyro? Probably.
But would it kill Cyro? Pry not... Cyro still has it's place for larger scale battles.
But if they did release structured PvP, and everyone started doing that instead.. all that really shows is that's what people want. It's not like you'd be "forced" to do the structured PvP.
Personally... the Zerg balls and endless lag are getting annoying. I'm having more fun doing small fights in delves than running around in a Zerg farming AP.
People have wanted it since the game was in beta. However, Cyro done right is the best PvP you can get in any game imo. It's just been destroyed by game breaking bugs that somehow takes months to fix and ridiculous lag. Anything to allow constant pvp with no lag should be done.
and you think these devs making an arena will not be accompanied with even more bugs? yea ....vortexman11 wrote: »Darklord_Tiberius wrote: »LOL. They need to balance the classes and fix a ton of skills before introducing structured PVP. Just sayin.
Maybe in smaller Arena situations it would be easier to see which classes need reworking?
if you don't know right now what classes and skills and builds and scaling type need to be rebalanced RIGHT NOW then idk tafak you've been playing, you don't need an arena to know this ....kevlarto_ESO wrote: »Would kill Cyrodiil which would in turn fix the lag in Cyro because no one wants to deal with that. Won't admit their failure in the most promising part of the game. Arenas would bring back lots of people though, but I doubt they care about the more hardcore players.
It would not kill Cyrodiil. There are 4 major campaigns rolling right now with at least 2 factions into each of them going max pop at primetime. If they introduced other instances of PvP such as arenas, they could probably get ride of one or two campaign depending how it goes, and once arenas start getting more and more popular, bringing tons and tons of new players and old players back, then they can reconsider adding those campaigns back into Cyrodiil.
The most important factor is to make sure that at least one campaign stay competitive (all factions with equal population most possible) and that arenas are LAG FREE.
I agree some, all types pvp will have it's own problems, small scale matches will suffer from pre-mades, which can ruin players fun just as much as the current imbalance we have in cyrodiil, there really is no fix that will fix all, I am not really a big supporter of small scale pvp did it a lot in other games, but I am not totally against it either, if it gives players options and more things to do, I am all for that, I might not take part in it, but others might love it, and that is great, I think options are always good in games as there are some many different play styles coming together in an mmo. I just hope players do not think other types of pvp would be some flawless game fix, and end up disappointed again. I do not think it would kill cyrodiil, but is a fine line, on how you reward players that take part in both types of pvp.
even if they somehow find it reasonable to add arenas / battlegrounds AND give rewards for that alone you know everyone is going to farm it at one point, so why bother with "special reward caus i do arena huehue"^ constructive post right there.
I'd like to see arena, ESO combat seems perfect for that type of PvP, being reaction based
Rewards should be decent enough to make it worthwhile, but not exclusive or overpowered to prevent the decline of cyrodiil population.
3 way arena would be awesome to stream/watch, and would likely draw in a lot of new competitive players who wouldn't have otherwise been interested in the game.
And there is the biggest issue of all, how in the world are you going to balance this ? class restriction? will still bring cheese builds into it. No class restriction 3 DKS will Q up and petrify + WB spam you to death
rebalance everything? upset the pvers .....
competitive pvp, structered pvp in this game? Please .... stam builds need to be rebalanced, petrify needs a SERIOUS look at, and all other crap that is utterly broken right now. In case you deny stam is broken heres a stam build that kills everything:
bar1: WB, WB, WB, execute, rally
ur stam dps build is done.SafiyerAmitora wrote: »I'd really like this to be added.It's hard enough for those of us in Legend to get duels going when maps are either all one color or two are making massive pushes and making it hard for the third side to reach a dueling spot (riding halfway across the map only to get ganked when all you meant to do is get to the duels gets frustrating after awhile). And sometimes, when the map IS okay and we get duels going, then one or two sides pushes the other one or two sides back, it gets hard for those who came late to get to the spot, and once duels are going and a lot of players get there, it gets exceedingly difficult to move them. An Arena would help with this... A lot. Would probably make tourneys a lot easier, too.
#SignedInBloodForestd16b14_ESO wrote: »Well ZoS is reading so let's give ideas for them. As I said in my first post that was my idea for a arena and after some time of thinking and reading other thoughts maybe we can do with out special rewards (was talking about voidsteel swords and shadow spun armor.). Also for those who think a arena will kill Cyrodiil remember there be NO AP gain and WILL NOT effect the leaderboard. It will not effect pvp in any way at all. Just some players wanna do a 1v1 or group vs group. Also do keep in mind alot of other MMORPGs have a form of pvp arena and there pvp is still good.
I like pvp as much as the next guy but I love to really test my skills and build in a 1v1 with out having to worry about the enemy player either running away when there close to death or them getting zerg reinforcements mid way through battle. Plus there just something about being in a arena just seems so right. I don't know if it's the towering walls or the cheers of the spectators.
^This. +1
if they add arenas (and they probably wont) it wont have an option to Q up just for a 1v1 ....
Everyone screaming out right now for arenas and battlegrounds need to seriously think about how they would want it structered and balanced, caus with the current state the game is in, it's going to do more harm than good, since 1.6 allready turned pvp into a 1 button win type of gameplay
kevlarto_ESO wrote: »Would kill Cyrodiil which would in turn fix the lag in Cyro because no one wants to deal with that. Won't admit their failure in the most promising part of the game. Arenas would bring back lots of people though, but I doubt they care about the more hardcore players.
Would there be less people in Cyro? Probably.
But would it kill Cyro? Pry not... Cyro still has it's place for larger scale battles.
But if they did release structured PvP, and everyone started doing that instead.. all that really shows is that's what people want. It's not like you'd be "forced" to do the structured PvP.
Personally... the Zerg balls and endless lag are getting annoying. I'm having more fun doing small fights in delves than running around in a Zerg farming AP.
People have wanted it since the game was in beta. However, Cyro done right is the best PvP you can get in any game imo. It's just been destroyed by game breaking bugs that somehow takes months to fix and ridiculous lag. Anything to allow constant pvp with no lag should be done.
and you think these devs making an arena will not be accompanied with even more bugs? yea ....vortexman11 wrote: »Darklord_Tiberius wrote: »LOL. They need to balance the classes and fix a ton of skills before introducing structured PVP. Just sayin.
Maybe in smaller Arena situations it would be easier to see which classes need reworking?
if you don't know right now what classes and skills and builds and scaling type need to be rebalanced RIGHT NOW then idk tafak you've been playing, you don't need an arena to know this ....kevlarto_ESO wrote: »Would kill Cyrodiil which would in turn fix the lag in Cyro because no one wants to deal with that. Won't admit their failure in the most promising part of the game. Arenas would bring back lots of people though, but I doubt they care about the more hardcore players.
It would not kill Cyrodiil. There are 4 major campaigns rolling right now with at least 2 factions into each of them going max pop at primetime. If they introduced other instances of PvP such as arenas, they could probably get ride of one or two campaign depending how it goes, and once arenas start getting more and more popular, bringing tons and tons of new players and old players back, then they can reconsider adding those campaigns back into Cyrodiil.
The most important factor is to make sure that at least one campaign stay competitive (all factions with equal population most possible) and that arenas are LAG FREE.
I agree some, all types pvp will have it's own problems, small scale matches will suffer from pre-mades, which can ruin players fun just as much as the current imbalance we have in cyrodiil, there really is no fix that will fix all, I am not really a big supporter of small scale pvp did it a lot in other games, but I am not totally against it either, if it gives players options and more things to do, I am all for that, I might not take part in it, but others might love it, and that is great, I think options are always good in games as there are some many different play styles coming together in an mmo. I just hope players do not think other types of pvp would be some flawless game fix, and end up disappointed again. I do not think it would kill cyrodiil, but is a fine line, on how you reward players that take part in both types of pvp.
even if they somehow find it reasonable to add arenas / battlegrounds AND give rewards for that alone you know everyone is going to farm it at one point, so why bother with "special reward caus i do arena huehue"^ constructive post right there.
I'd like to see arena, ESO combat seems perfect for that type of PvP, being reaction based
Rewards should be decent enough to make it worthwhile, but not exclusive or overpowered to prevent the decline of cyrodiil population.
3 way arena would be awesome to stream/watch, and would likely draw in a lot of new competitive players who wouldn't have otherwise been interested in the game.
And there is the biggest issue of all, how in the world are you going to balance this ? class restriction? will still bring cheese builds into it. No class restriction 3 DKS will Q up and petrify + WB spam you to death
rebalance everything? upset the pvers .....
competitive pvp, structered pvp in this game? Please .... stam builds need to be rebalanced, petrify needs a SERIOUS look at, and all other crap that is utterly broken right now. In case you deny stam is broken heres a stam build that kills everything:
bar1: WB, WB, WB, execute, rally
ur stam dps build is done.SafiyerAmitora wrote: »I'd really like this to be added.It's hard enough for those of us in Legend to get duels going when maps are either all one color or two are making massive pushes and making it hard for the third side to reach a dueling spot (riding halfway across the map only to get ganked when all you meant to do is get to the duels gets frustrating after awhile). And sometimes, when the map IS okay and we get duels going, then one or two sides pushes the other one or two sides back, it gets hard for those who came late to get to the spot, and once duels are going and a lot of players get there, it gets exceedingly difficult to move them. An Arena would help with this... A lot. Would probably make tourneys a lot easier, too.
#SignedInBloodForestd16b14_ESO wrote: »Well ZoS is reading so let's give ideas for them. As I said in my first post that was my idea for a arena and after some time of thinking and reading other thoughts maybe we can do with out special rewards (was talking about voidsteel swords and shadow spun armor.). Also for those who think a arena will kill Cyrodiil remember there be NO AP gain and WILL NOT effect the leaderboard. It will not effect pvp in any way at all. Just some players wanna do a 1v1 or group vs group. Also do keep in mind alot of other MMORPGs have a form of pvp arena and there pvp is still good.
I like pvp as much as the next guy but I love to really test my skills and build in a 1v1 with out having to worry about the enemy player either running away when there close to death or them getting zerg reinforcements mid way through battle. Plus there just something about being in a arena just seems so right. I don't know if it's the towering walls or the cheers of the spectators.
^This. +1
if they add arenas (and they probably wont) it wont have an option to Q up just for a 1v1 ....
Everyone screaming out right now for arenas and battlegrounds need to seriously think about how they would want it structered and balanced, caus with the current state the game is in, it's going to do more harm than good, since 1.6 allready turned pvp into a 1 button win type of gameplay
I agree it would be farmed but no special rewards that was kind of what I was saying, in fact any kind of small scale pvp should have small scale rewards if any rewards at all.
People keep saying that Cyrodiil will die if an arena was released... my only question is this; would that be so bad? Perhaps Cyrodiil needs to die. Given that most people state that they would have more fun in small scale PvP I'm always a little surprised that people then kick up a fuss over the alliance war ending. Players go there to actually fight one another but end up lagging, shooting sticks at walls with no enemies, never getting a hit on another player (usually because of zergging) or playing a horse simulator. IMO an arena doesn't mean a tiny circular battle ground, perhaps something like capture the flag on a relatively large map that is big enough for anything from 1v1 to 12v12 with obstacles and terrain giving all classes the opportunity to use their skills properly. That to me sounds like a lot more fun than the current AvAvA set up of repetitious keep captures, AP farms and lag fests.
houimetub17_ESO wrote: »Man if they do it, It should be with leaderboards at least.
kevlarto_ESO wrote: »Would kill Cyrodiil which would in turn fix the lag in Cyro because no one wants to deal with that. Won't admit their failure in the most promising part of the game. Arenas would bring back lots of people though, but I doubt they care about the more hardcore players.
Would there be less people in Cyro? Probably.
But would it kill Cyro? Pry not... Cyro still has it's place for larger scale battles.
But if they did release structured PvP, and everyone started doing that instead.. all that really shows is that's what people want. It's not like you'd be "forced" to do the structured PvP.
Personally... the Zerg balls and endless lag are getting annoying. I'm having more fun doing small fights in delves than running around in a Zerg farming AP.
People have wanted it since the game was in beta. However, Cyro done right is the best PvP you can get in any game imo. It's just been destroyed by game breaking bugs that somehow takes months to fix and ridiculous lag. Anything to allow constant pvp with no lag should be done.
and you think these devs making an arena will not be accompanied with even more bugs? yea ....vortexman11 wrote: »Darklord_Tiberius wrote: »LOL. They need to balance the classes and fix a ton of skills before introducing structured PVP. Just sayin.
Maybe in smaller Arena situations it would be easier to see which classes need reworking?
if you don't know right now what classes and skills and builds and scaling type need to be rebalanced RIGHT NOW then idk tafak you've been playing, you don't need an arena to know this ....kevlarto_ESO wrote: »Would kill Cyrodiil which would in turn fix the lag in Cyro because no one wants to deal with that. Won't admit their failure in the most promising part of the game. Arenas would bring back lots of people though, but I doubt they care about the more hardcore players.
It would not kill Cyrodiil. There are 4 major campaigns rolling right now with at least 2 factions into each of them going max pop at primetime. If they introduced other instances of PvP such as arenas, they could probably get ride of one or two campaign depending how it goes, and once arenas start getting more and more popular, bringing tons and tons of new players and old players back, then they can reconsider adding those campaigns back into Cyrodiil.
The most important factor is to make sure that at least one campaign stay competitive (all factions with equal population most possible) and that arenas are LAG FREE.
I agree some, all types pvp will have it's own problems, small scale matches will suffer from pre-mades, which can ruin players fun just as much as the current imbalance we have in cyrodiil, there really is no fix that will fix all, I am not really a big supporter of small scale pvp did it a lot in other games, but I am not totally against it either, if it gives players options and more things to do, I am all for that, I might not take part in it, but others might love it, and that is great, I think options are always good in games as there are some many different play styles coming together in an mmo. I just hope players do not think other types of pvp would be some flawless game fix, and end up disappointed again. I do not think it would kill cyrodiil, but is a fine line, on how you reward players that take part in both types of pvp.
even if they somehow find it reasonable to add arenas / battlegrounds AND give rewards for that alone you know everyone is going to farm it at one point, so why bother with "special reward caus i do arena huehue"^ constructive post right there.
I'd like to see arena, ESO combat seems perfect for that type of PvP, being reaction based
Rewards should be decent enough to make it worthwhile, but not exclusive or overpowered to prevent the decline of cyrodiil population.
3 way arena would be awesome to stream/watch, and would likely draw in a lot of new competitive players who wouldn't have otherwise been interested in the game.
And there is the biggest issue of all, how in the world are you going to balance this ? class restriction? will still bring cheese builds into it. No class restriction 3 DKS will Q up and petrify + WB spam you to death
rebalance everything? upset the pvers .....
competitive pvp, structered pvp in this game? Please .... stam builds need to be rebalanced, petrify needs a SERIOUS look at, and all other crap that is utterly broken right now. In case you deny stam is broken heres a stam build that kills everything:
bar1: WB, WB, WB, execute, rally
ur stam dps build is done.SafiyerAmitora wrote: »I'd really like this to be added.It's hard enough for those of us in Legend to get duels going when maps are either all one color or two are making massive pushes and making it hard for the third side to reach a dueling spot (riding halfway across the map only to get ganked when all you meant to do is get to the duels gets frustrating after awhile). And sometimes, when the map IS okay and we get duels going, then one or two sides pushes the other one or two sides back, it gets hard for those who came late to get to the spot, and once duels are going and a lot of players get there, it gets exceedingly difficult to move them. An Arena would help with this... A lot. Would probably make tourneys a lot easier, too.
#SignedInBloodForestd16b14_ESO wrote: »Well ZoS is reading so let's give ideas for them. As I said in my first post that was my idea for a arena and after some time of thinking and reading other thoughts maybe we can do with out special rewards (was talking about voidsteel swords and shadow spun armor.). Also for those who think a arena will kill Cyrodiil remember there be NO AP gain and WILL NOT effect the leaderboard. It will not effect pvp in any way at all. Just some players wanna do a 1v1 or group vs group. Also do keep in mind alot of other MMORPGs have a form of pvp arena and there pvp is still good.
I like pvp as much as the next guy but I love to really test my skills and build in a 1v1 with out having to worry about the enemy player either running away when there close to death or them getting zerg reinforcements mid way through battle. Plus there just something about being in a arena just seems so right. I don't know if it's the towering walls or the cheers of the spectators.
^This. +1
if they add arenas (and they probably wont) it wont have an option to Q up just for a 1v1 ....
Everyone screaming out right now for arenas and battlegrounds need to seriously think about how they would want it structered and balanced, caus with the current state the game is in, it's going to do more harm than good, since 1.6 allready turned pvp into a 1 button win type of gameplay
I agree it would be farmed but no special rewards that was kind of what I was saying, in fact any kind of small scale pvp should have small scale rewards if any rewards at all.
I disagree, personally I really don't want to have to compete with AP farmers for good prizes, I want to actually play and pvp, not run up and down a hall in a big group spamming aoe. IMO people who actually do small scale pvp would be doing more actual pvp than most of the emperors in the game, therefor they deserve more of a reward. Having a leader board that lasts a few weeks or a month would be awesome for this and would really encourage people to do proper PvP.
cozmon3c_ESO wrote: »I do not wish to have arenas if its done like WoW did it, for me that ruined pvp.
The reasons why i dont like it.
-in wow i was a priest, a shadow priest to be exact. but when arenas came out it was the main way to get pvp gear and i was forced into being a discipline priest just to compete. i say compete but what i really mean is i was forced to run in circles and try not to die while 5 people tried to focus me down. this was every damn fight, it was dumb, annoying and not how i wanted to pvp if i wanted to get gear.
The way it would have to be for me to be ok with it.
-the only way i will be ok with an arena is if its only a betting game, like i bet you 100k gold that i win, go at it and the winner gets 100k from the other guy. No gear gained from it, No AP earned from it, just betting against others for money and winnings. 1v1's 2v2's 3v3's and 4v4's. that is the highest amount of group fights i would like to see in an arena. so you challenge someone for money they accept and you go to an arena and hash it out and whoever wins gets paid whatever the bet was for.
so basically, this will keep cyrodiil the main place for AP gains and PVP gear, and Arenas will be their own thing that people can do if they want to do arenas without one ruining the other, and make some money in the process.
Emma_Eunjung wrote: »If "arenas" mean Oblivion-style, 1v1 duelling arenas, then YES, I'm all for it! What I don't want are Zerg-versus-Zerg structured arenas for large groups of "premades" or whatever you call them.
Also, any arenas needs to have appropriate rewards attached: XP, AP, gold and gear. Players should not be punished for playing the game they want to play!
.
Emma_Eunjung wrote: »If "arenas" mean Oblivion-style, 1v1 duelling arenas, then YES, I'm all for it! What I don't want are Zerg-versus-Zerg structured arenas for large groups of "premades" or whatever you call them.
Also, any arenas needs to have appropriate rewards attached: XP, AP, gold and gear. Players should not be punished for playing the game they want to play!
.
AP has to do with alliance war. Where would that fit into arenas? And how is that punishing people if they didn't include it? You don't get AP for PvE content... is that punishing also?
Emma_Eunjung wrote: »If "arenas" mean Oblivion-style, 1v1 duelling arenas, then YES, I'm all for it! What I don't want are Zerg-versus-Zerg structured arenas for large groups of "premades" or whatever you call them.
Also, any arenas needs to have appropriate rewards attached: XP, AP, gold and gear. Players should not be punished for playing the game they want to play!
.
AP has to do with alliance war. Where would that fit into arenas? And how is that punishing people if they didn't include it? You don't get AP for PvE content... is that punishing also?
This "Arena" could be a smallscale operation in Cyrodil. A group of 4 people has the mission to do XXX begind the enemie's line. There is a way to have an arena mode that fits into the ESO lore. So this scenario would be part of the Alliance war - so why no AP?
Forestd16b14_ESO wrote: »Emma_Eunjung wrote: »If "arenas" mean Oblivion-style, 1v1 duelling arenas, then YES, I'm all for it! What I don't want are Zerg-versus-Zerg structured arenas for large groups of "premades" or whatever you call them.
Also, any arenas needs to have appropriate rewards attached: XP, AP, gold and gear. Players should not be punished for playing the game they want to play!
.
AP has to do with alliance war. Where would that fit into arenas? And how is that punishing people if they didn't include it? You don't get AP for PvE content... is that punishing also?
This "Arena" could be a smallscale operation in Cyrodil. A group of 4 people has the mission to do XXX begind the enemie's line. There is a way to have an arena mode that fits into the ESO lore. So this scenario would be part of the Alliance war - so why no AP?
Well some problems are if it does include AP means it will effect the leaderborads and emperorship.All any player has to do is get some friends and just kill each other and they be number 1 getting emperorship with out doing anything. Just like some players who just only fix walls and doors to get emperorship you know who you are and you didn't do a bloody thing to get the crown.
So yes would be a nice way to get AP but can't be put in due to players of course abusing the mechanic and getting emperor with even trying.
Forestd16b14_ESO wrote: »Emma_Eunjung wrote: »If "arenas" mean Oblivion-style, 1v1 duelling arenas, then YES, I'm all for it! What I don't want are Zerg-versus-Zerg structured arenas for large groups of "premades" or whatever you call them.
Also, any arenas needs to have appropriate rewards attached: XP, AP, gold and gear. Players should not be punished for playing the game they want to play!
.
AP has to do with alliance war. Where would that fit into arenas? And how is that punishing people if they didn't include it? You don't get AP for PvE content... is that punishing also?
This "Arena" could be a smallscale operation in Cyrodil. A group of 4 people has the mission to do XXX begind the enemie's line. There is a way to have an arena mode that fits into the ESO lore. So this scenario would be part of the Alliance war - so why no AP?
Well some problems are if it does include AP means it will effect the leaderborads and emperorship.All any player has to do is get some friends and just kill each other and they be number 1 getting emperorship with out doing anything. Just like some players who just only fix walls and doors to get emperorship you know who you are and you didn't do a bloody thing to get the crown.
So yes would be a nice way to get AP but can't be put in due to players of course abusing the mechanic and getting emperor with even trying.
PainfulFAFA wrote: »Maybe what ZOS can so is make arenas based on Cyrodiil environment.
For example, an Alessia/Sej corridor arena? Or a Chalman - Bleakers arena.
Instead of 12v12 maybe they can increase it to 24v24 or 30v30 with CTF elements or objectives.
PainfulFAFA wrote: »Maybe what ZOS can so is make arenas based on Cyrodiil environment.
For example, an Alessia/Sej corridor arena? Or a Chalman - Bleakers arena.
Instead of 12v12 maybe they can increase it to 24v24 or 30v30 with CTF elements or objectives.
EvaDaRKeNeD wrote: »Honestly, There SHOULD be an Arena and it should have 2 versions.. NPC version and PvP version. The PvP version should also have options so it's fighting with your own Alliance for fun or fighting against the other 2. So you could enter the bloodworks like you would in Oblivian and speak to some1 to trigger the options of how its going to work. and honestly because there would be so many people doing it, you know how every1 goes away during a solo quest, well, you can set it up as an Alliance version to where other people doing the same thing won't all be seen by everyone else except for your own group as well as the other (vs) Alliances group. Things like this are possible!!! idk how many would agree with my idea on it. but fighting against your own alliance wouldn't be to do damage, but for the heck of it, like practice for fun. Like Alliance fight wouldn't cause damage, only if you are going against a different Alliance member and a matching system so you are paired with others at your own lvl to keep it fair! We don't need high ranked people going against a lvl 10 character. Make this happen!!!!! PLEASE!!!! Just give access to the Arena in Imperial City with a set up like this and I honestly don't think it wold kill Cyrodiil, too many people would want to keep the areas they possess. I would still do Cyrodiil quests and help keep with with it. and an NPC version should just be a chance to earn other things like maybe extra gold, weapons, armor, and maybe even items based from Very Common to Very Rare. Just an idea anyways....
PainfulFAFA wrote: »What if instead of capping 6 keeps for EMP you FIGHT for EMP? Or maybe both?
PainfulFAFA wrote: »What if instead of capping 6 keeps for EMP you FIGHT for EMP? Or maybe both?