Maintenance for the week of March 30:
• [COMPLETE] NA megaservers for patch maintenance – March 30, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] EU megaservers for patch maintenance – March 30, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
Crafting skills passives not ballanced
If we check passives for Alchemy and Provisioning, there are neat passives, which give "global" bonuses:
Alchemy is OP at this:
Medicinal Use,
Snakeblood.
Provisioning have too, but maybe not so boosting like those from Alchemy:
Connoisseur,
Gourmand.
The other 4 should have something similar. Maybe increased durability for Blacksmithing/Clothing/Woodworking and increased charge for Enchanting.
What do you think about?
Thanks