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Achievements and Motifs learnt should be account-wide.

  • Artemiisia
    Artemiisia
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    heheh its funny to see the same old threads popping up from a year ago, with the stream of new people coming with the same things people wanted gone back then or changed.

    Now after a year many thats still here have seen the light and rather have many of the newcommers suggestions been a distances of the past :)

    I would cry myself if my alt cant get to do all the achievements again, since thats part of the progression of new chars

    if you dont wanna do them dont, they dont bring anything to the table other that titles, dyes are account wide
  • Emma_Overload
    Emma_Overload
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    I don't know why people who already have the motifs don't want their alts to have them, too. Do you really hate your fellow players so much, that you would rather gimp your own alts than make it easier for others to equip their alts with those same motifs?

    I was happy the day I finally had all 4 purple motifs, but I have no intention of going through that hell again for my alts. It took about 30 hours of continuous "re-log" farming to acquire the first 3 purple motifs. By the 4th one, I was so bored I was about to scratch my own eyes out, so I finally bit the bullet and bought one in a guild store. Never again!
    #CAREBEARMASTERRACE
  • Aimora
    Aimora
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    I would like this too - I have done it once on my main, but really don't want the slog of repeating it all on an alt!
    Aimora Gilidhren - 50 Hybrid Sorcerer
    Aimae Gilihdril - 50Templar Healer
    Aimsae Astasia - 50 Templar Tank
    Aimellie Halfpenny - 50 Nightblade spinning DPS
    Sofae Ethelbur - 50 Dragonknight Tank
    Sha'Mash 50 - Nightblade - Former Empress
    Saelenor Wilihfren 50 - Templar No. 3
    Seliene Harbingerin 50 - DK in training
    Aims For Equanimity 10 - Magicka DK


    Circle of the Phoenix - Guild Mistress
    Elysium - Guild 2nd in Command
    Auridon Trading Company - Joint GM


    Looking for a friendly, progress focused guild check us out at thecircleofthephoenix.gamerlaunch.com/


    Check me out at Anook anook.com/aimora
  • Tandor
    Tandor
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    I disagree with the OP. I want my characters to earn their achievements, not inherit them. Moreover, I want the fun of doing the content that brings those achievements. Each and every time, why else have alts? Otherwise it's only a step away from hitting the "Instant VR14" button on the character creation screen.
  • daemonios
    daemonios
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    I don't know why people who already have the motifs don't want their alts to have them, too. Do you really hate your fellow players so much, that you would rather gimp your own alts than make it easier for others to equip their alts with those same motifs?

    I was happy the day I finally had all 4 purple motifs, but I have no intention of going through that hell again for my alts. It took about 30 hours of continuous "re-log" farming to acquire the first 3 purple motifs. By the 4th one, I was so bored I was about to scratch my own eyes out, so I finally bit the bullet and bought one in a guild store. Never again!

    You can get the money for pretty much any motif in under 30 hours. Let others farm for you. That's what I did when I wanted to complete my motif collection. Just bought the last 2 from a guild store. That's what they're there for. One guy will find a purple motif on his first login, if he knows it, he'll put it in a store. That's RNG.

    And it's not about hating anyone. By your logic, not wanting new characters to have level 50 crafting skills would be "gimping" them as well - after all, if you've leveled them on one character, why go through the trouble again? And we might as well have all alts be the same level as your highest character - after all, you've leveled a character once, why level another one?
  • Obscure
    Obscure
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    In another game, at another time, I'd agree. But based on the design of ESO, it should be left as is.

    Here's an idea that might flip the script. What if achievements awarded the best source of XP in the game? What if there was a powerful "Grand Master" set that required every craft to be trained to maximum to acess the area to craft these items at its crafting tables, and each character could only craft one such set?

    My argument is bring more weight to them for each character rather than less.
  • Anvos
    Anvos
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    Achieves yes, motifs no.
  • newtinmpls
    newtinmpls
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    i very strongly do agree with this and hope we do see this implimented!
    not only the books learned but everything! should be shared account wide. after all we are the same person playing that character wether he / she is lv 1 or even level v14 still we are the same person! everything should be shared, cooking recipies, motif's horse riding knowledges, everything :)

    In chess, yes. Actually, in Paranoia, also yes (go clone family!).

    In an mmoRPG, no.

    You are not the Dalai Lama - your characters do not have access to their "oversoul" or previous incarnations or other lives or whatever you want to call it. These characters are characters - and they get achievements not by inheritance or nepotism or the fact that they are run by a lazy player, but by actual work and experience.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • AngryNord
    AngryNord
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    Hey, great idea, why not make EVERYTHING account wide? Hell, just let's start a New character at Level v14 With all skills maxed, emperor status and all achievements and motifs 'n stuff, right?
  • cote-bmsb16_ESO
    cote-bmsb16_ESO
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    Nooo... Then my level 44 will have Boethia's Scythe title, yet theres no way in hell that could happen. It kinda breaks the immersion. My alts didn't discover a rare motif stuffed in a jar in some dank dungeon, or didn't meet up with a shady dealer at some wayshrine in the middle of no where.
  • Arundo
    Arundo
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    Agreed on both, while achievements should have been account wide from the start. Motifs well yes it nice if they are but not too bothered with it.

    But the achievements yes please, the grind to VR14 + the achievements not being accountwide both make me not want to create an alt. Have tried but gave up on it as the mountain is too long to climb for my attention span. So please make the achievements accountwide so that alting is a fun thing instead of a chore.
  • jpp
    jpp
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    Achivments account wide - strongly yes. I do care for achivments and this makes me a bit forced to use one character - if I roll new character then I could more concentrate on pure leveling.
    Those who do not care for achivments - they simply do not have to vote here.
  • Kendaric
    Kendaric
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    No, the dyes being accountwide is nice, but achievements and motifs shouldn´t be.
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. PC EU/PC NA roleplayer and solo PvE quester
    • Exstazik
      Exstazik
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      Achievements/Motifs/pvp rank learnt should be account-wide if you got it without Crown Shop o:)
    • Calluna
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      I vote for leaving the motifs the way they are. They are a nice way to make money for those that care to farm them and having something a little rare in the game adds to the sense of accomplishment when you receive one.
    • TheShadowScout
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      Eh, another of those "gimme" threads?

      No, achievements should be per character, and not account wide. Want some title? Play to earn it! Dye unlocks are already account-wide anyhow.

      Motivs? And while we're at it, provisioning recipes? I see no reason for them to be account wide... use the bank to send all you find to your crafter alt(s), and don't worry about it on your non-crafting characters. And farm the motivs to complete your set, or browse all the guild stores to buy the last one, or if you get really desperate, they're selling them in the crown store now (quite overpriced, but that's good since then it really will only be for the most desperate... and anyone else can get theirs much cheaper by spending time in game)
    • jpp
      jpp
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      Eh, another of those "gimme" threads?

      No, achievements should be per character, and not account wide. Want some title? Play to earn it! Dye unlocks are already account-wide anyhow.

      So if the achivements are account wide then yes I played them to earn - this reason is to make achivments account wide. I know it is current way to check players by checking achivments, well it is somehow reasonable, but it is different story and the titles could be used and titles should not be account wide.
    • hamon
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      Iago wrote: »
      I wholeheartedly disagree. account wide achievements would make it next to impossible to know which character earned which achievements.

      as for the motifs crafter character should have to build their skill on their own and besides. the motifs are a great way to make money so keeping people buying and selling them is good for the economy.

      so what ? why would you care which toon got the achievment? its the same guy sat at their PC who got it so whats the problem?

    • hamon
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      Ganacampo wrote: »
      No, I disagree.

      I want to know what my character earned.

      What's next? Accountwide XP?

      Please not.

      isn't that exactly what champion points already are?

      so i guess you,d like to make champion points character based? then we can completely limit everyone to one character each... which means they would almost surely leave the game when bored with that one toon as opposed to playing another and going back to zero acheivments and zero CP..

      ye i can see you have the games best interests in mind

    • hamon
      hamon
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      Artemiisia wrote: »
      heheh its funny to see the same old threads popping up from a year ago, with the stream of new people coming with the same things people wanted gone back then or changed.

      Now after a year many thats still here have seen the light and rather have many of the newcommers suggestions been a distances of the past :)

      I would cry myself if my alt cant get to do all the achievements again, since thats part of the progression of new chars

      if you dont wanna do them dont, they dont bring anything to the table other that titles, dyes are account wide

      not true , you get elitism with runs to COA, DSA etc where they want you to link the achievment.

      you could have done it more times than the rest of the group on one toon , but cos your on an alt they wouldn't entertain you.

      dont even get me started on the alliance war grind being per character.

      these investments in time are being made by one person sat at his PC.. all per character achievments and re-grinds do is hurt the game. They reward the one character hero's at the expense of folk who like alt's. but for the health of MMO's alt's should be incentivised not dis-incentivised.

      more folk who role alts buy more stuff which keeps the economy stronger. they keep lower zones populated , with experienced players who can help new players.

      rather than everyone whos got one v14 toon just sits in craglorn or cyrodill feeling all uber min maxing that one toon and being elitist or a pvp try hard, while the rest of the game is ignored completely.

      most MMO's get this, they offer big incentives for folk to role alts. cos alts keep folk playing longer.

      even ZOS realised the CP system needs must be account wide .. they just need to apply this common sense to other large time investments as well.

    • AvalonSkye
      AvalonSkye
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      No, I do not want account-wide achievements.

      I want to be able to accomplish certain things on my alts including crafting, achievements, lore books etc.

      I just feel that each one is an individual. I get very attached to my characters ; ) I'm the sort that doesn't
      rush to endgame. I take my time with exploring and such and I enjoy just taking the long way around. I'm
      in no hurry. I want to feel that I can do the same with my alts. If my main has the achievement - why
      would I want my alt want to run to a certain area to accomplish the same thing. Nope. I believe that I'd skip
      content on alts if there were too many account-wide achievements, etc.

      I'm not even sure if I like the account-wide dyes.
    • newtinmpls
      newtinmpls
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      Nooo... Then my level 44 will have Boethia's Scythe title, yet theres no way in hell that could happen. It kinda breaks the immersion. My alts didn't discover a rare motif stuffed in a jar in some dank dungeon, or didn't meet up with a shady dealer at some wayshrine in the middle of no where.

      You have a good storyteller's style...!
      Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
      Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
      Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
      Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
      ***
      Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
      House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
      Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
    • Elijah_Crow
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      Again another account wide thread.

      NO!

      Enough said.
    • Sandmanninja
      Sandmanninja
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      No.

      If Toon "A" learns to whistle, why in the world would Toon "B" suddenly know how to whistle?
      It's an individually learned skill.

      There are more than enough skill points in the game for a completely playable toon to be your crafter.
      My crafter is a VR9 that's gone to the trouble of clearing each zone, getting all shards in each zone, and doing the quests that award skill points. There are also group public dungeon bosses that award a skill point.
      My crafter is lvl 50 in bs/ww/cloth/enc/alchemy/provisioning, with skill points spent in the passives and actives.

      I do feel that achievements (not just dyes) should be account wide, and the titles that come with them.
      But I don't feel so strongly as to threaten to leave the game or write paragraphs about it.
      Edited by Sandmanninja on April 16, 2015 10:27PM
      [Hard Mode Dungeoneers] is recruiting all players of all levels for this new Guild.
      THIS IS A NEW-BUT-GROWING GUILD. We are focused on doing vet pledges, vet dungeons, getting achieves, & doing hard mode bosses.
      Most active GMT+10 (Australia time zone) in the afternoon Mon-Fri and all day Sat/Sun.
      Pst/email for info/invites.
    • pugyourself
      pugyourself
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      So much no.
    • hamon
      hamon
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      Again another account wide thread.

      NO!

      Enough said.

      funny how all the folk who are so much in the NO camp make such reasoned and coherent arguements for their point of view.... speaks volumes to me..

      when the fact is the one toon hero's love to feel like special snowflakes with all the stuff done on one guy to the point it would be so hideous for them to think of playing another toon where they can't spam achievments and wear nice titles..

      so if folk who had done the achievment on another toon could wear it on alts it would somehow diminish their special achievement.

      its a kind of insecurity and need for self validation projected into the game imo. they can't accept that if one guy sits at his desk playing one char and clears DSA or wherever., he suddenly doesnt forget how to do it cos he switches chars

      or if i earn 7 million AP divided among 3 chars i'm less deserving of having AW10 than the guy who does it on one.

      one person pays and plays the game HE is the one earning the achievment not the pixels on screen he happens to be using at the time.

    • TheShadowScout
      TheShadowScout
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      hamon wrote: »
      one person pays and plays the game HE is the one earning the achievment not the pixels on screen he happens to be using at the time.
      Okay then, let the things the player for the player earns be account wide, and the things the character earns for the character be per character...
      ...
      Oh, wait... the achievements, alliance rank, crafting motivs and all that are things The Character Earned/Learned!

      If one character finds a skyshard, that gets noted on this characters achievements, and not any others. If one character maxes provisioning, that allows this one character to cook neat stuff, and not all the others. If one character learns how to craft primal style, that is something this character now knows, not their cousin from the next village over the hill. If one character beats all the dolmen throughout nirn, that'd be something this character will be known for, and not the one who just got to coldharbour from another alliance. If one character racks up a nice list of victories in cyrodil, that's something this character ought to be promoted to higher rank in their alliances military for, and not the other one who just got to the starter island.

      The only thing the player earns is experience at playing the game, and that's already account wide. Heck, that is even game-wide. When one character finds a skyshard, the player remembers, and grabs it with the next at that point in the map. If one character gets through a dungeon, the player remembers and can then choose to repeat the feat, or not, as they like.

      No other game I know of even has something like account-wide champoin points, each other I played always have all such advancement per character. And instead of giving the PTB a nod of thanks for this one nifty feature, people whine for more...
    • Elijah_Crow
      Elijah_Crow
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      hamon wrote: »
      Again another account wide thread.

      NO!

      Enough said.

      funny how all the folk who are so much in the NO camp make such reasoned and coherent arguements for their point of view.... speaks volumes to me..

      when the fact is the one toon hero's love to feel like special snowflakes with all the stuff done on one guy to the point it would be so hideous for them to think of playing another toon where they can't spam achievments and wear nice titles..

      so if folk who had done the achievment on another toon could wear it on alts it would somehow diminish their special achievement.

      its a kind of insecurity and need for self validation projected into the game imo. they can't accept that if one guy sits at his desk playing one char and clears DSA or wherever., he suddenly doesnt forget how to do it cos he switches chars

      or if i earn 7 million AP divided among 3 chars i'm less deserving of having AW10 than the guy who does it on one.

      one person pays and plays the game HE is the one earning the achievment not the pixels on screen he happens to be using at the time.

      The argument has been made repeatedly. Over, and over, so feel free to look back at previous threads or my previous posts.
    • Sylveria_Relden
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      I disagree that motifs should be account-wide.

      A lot of people will also argue that they don't want to have to "sink" the time into levelling alts, crafting, etc.

      OK, that's your choice- don't level an alternate character, or don't invest in crafting and deal with the consequences for your choice. (like being stuck with the same character and class and limited to that, being bored, having to pay others for crafted items, etc.)

      Oh and ZOS please DON'T add P2W "Buy a max-level character for "X" dollars!" either.

      *tosses in 2 septims*
      TL;DR - If you got this far without reading the entire post you're either too lazy or suck at reading comprehension and probably don't belong in a public forum anyway. Just move along, you wouldn't understand.
    • Raash
      Raash
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      I disagree. Nothing should be account-wide.
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