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Vet levels are ridiculous

  • Ley
    Ley
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    @Zheg You finally got a response from zos! I get the feeling it fell short of your expectations. You're welcome btw for the list of threads. :D
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • Sharee
    Sharee
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    Some things to keep in mind:

    During your leveling, you will play through three alliances that are equal as far as the amount of content goes. During the first alliance, you gain 50 levels. During the other two, you gain 10 veteran ranks. That means one veteran rank(the amount of content you go through to get it) is about equal to 10 normal levels. That is why they seem to take so long to get.

    The good news(and something that is not immediately obvious) is that unlike the usual MMO way of every successive level taking longer and longer, the veteran ranks are easier and easier to get as you move up. This is because like normal levels, the higher the rank, the higher the XP you get per kill, but each veteran rank requires the same XP as the previous one, so the higher your rank, the faster it is to gain the next one.
    Edited by Sharee on April 16, 2015 5:46AM
  • asteldian
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    Funny thing is, there is a very easy solution to avoid the complex redesign of vet level removal.
    With champ points being gained, there is always incentive to do stuff, so, unlock silver and gold when you finish the 1-50 content, slash VR level gains in half, heck, make it 250k a lvl. Adjust the VR levels of silver/gold content - mobs being higher VR faster.
    Result is you get to max VR much faster and then carry on questing through for champ points assuming questing is what you want to do.
    No major gear rebalancing is required, no significant changes to what everyone is used to. The lvling content is easy anyway but if a fresh VR1 and their friend decide to skip silver and go straight to gold for a bigger challenge, they can do.
  • Dre4dwolfb14_ESO
    Quests are for idiots, you sit there in one spot and aoe 10 mobs at a time and hope no one else is in the zone to slow you down.

    Thats the only way to level.

    If I couldnt do that to level I would quit.

    We need more mob density and more xp.

    Or just get rid of Vet levels they are stupid anyway and dont do anything useful.
  • tist
    tist
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    Veteran leveling was pretty fast but I was aoe grinding mobs. Questing was just terribly slow, run here do this.. oh yeah don't forget this. Here is 3k xp out of the million you need. The quest XP is just completely jacked up.
  • Cuyler
    Cuyler
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    dietlime wrote: »
    There is no practical or reasonable justification in .5% progress towards a level in any RPG of any kind for a quest that takes 5-10 minutes to do.

    Sure there is! This keeps you busy while they work on the consoles....can't have us asking for more content now :trollface:

    Edit: Oh yea and buy XP potions from the crown store!
    Edited by Cuyler on April 16, 2015 12:24PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • hamon
    hamon
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    UrQuan wrote: »
    If you do everything in each zone (which includes killing the mobs you come across as you're questing and exploring), you should go up about 1 vet level per zone. I've got an AD Templar who I've played through the Silver zones up to about 2/3 of the way through Shadowfen, and he's VR5, without grinding. I've got a DC Dragonknight who I've played through the Silver zones up to about 1/2 of the way through Malabal Tor, and he's VR6, without grinding.

    yes ok , but even that you,ll have about 2-4 levels to do in craglorn, and its horrible trying to get a group and when you do the xp is pityfull.

    and even at that once youve done cadwells gold 2 or 3 times it,s sooooooo boring doing those mundane run and fetch quests over and over..

    they need to make it quicker , at the very least some way to make it much quicker if you have already one character who's completed it all.

  • Zheg
    Zheg
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    @Ley, yes, thank you for the list. I had started putting something together for our guild feedback session and then poof, done for me. I've removed 2 or 3 that didn't seem to have activity since 1.6, and added in a few more.

    I'm glad there's finally acknowledgement, but yes, fell short of expectations because it sounded like they aren't even aware that there are problems with the XP itself. Seems like some of those threads may have been skimmed/glossed over out of assumption they were all about vet rank removal, and not about how there's zero reason to have them be more painful than they were at launch while we wait months for them to actually be removed.
  • AlnilamE
    AlnilamE
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    Zheg wrote: »
    Ley wrote: »
    So making 100 threads about this is an acceptable way to "obligate/shame" a reply from zos? I wish they'd keep vet levels, and despite them taking a long time to complete, I'm ok with them, you don't see me making 100 threads about it.

    They said they're going to remove vet ranks, once they've worked out the details and finished with console release. I really don't see the point in beating this topic to death and I don't see what else zos could say about it. If they came out and said, "Yes we are aware it is a long and slow process, they will be gone when we get around to it." Would that satisfy you?

    "Yes we are aware it is a long and slow process, they will be gone when we get around to it. In the mean time, since this will take many months, we're making it a high priority to fix the XP rewards for things that aren't scaled correctly to give the XP they should be. We are also going to fix dolmens so they give completion XP. If we cannot accomplish this quickly enough, we will be lowering the XP requirement for each veteran rank so it will be in line with what it was for the first 9 months of the game's life." THIS would satisfy me.

    This is the best example of "be careful what you wish for" that I've seen in a while.

    Can someone remind me of the original amount of VP required to go from V13 to V14? I was only V6 when they changed the requirement to 1 million XP per level, but I remember V6 to V7 was something like 4 million VP?
    The Moot Councillor
  • Zheg
    Zheg
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    AlnilamE wrote: »

    This is the best example of "be careful what you wish for" that I've seen in a while.

    Can someone remind me of the original amount of VP required to go from V13 to V14? I was only V6 when they changed the requirement to 1 million XP per level, but I remember V6 to V7 was something like 4 million VP?

    I've tried to find those old numbers but didn't have any luck. Let's say you're right and it was 4 million, and now it's 1 million. That's a factor of about 1/4th.

    I remember that things like world bosses (and the craglorn bosses) used to give around 30k XP - while this varied slightly depending on vet level, it was usually close to this mark. Now they give 5k XP; that's a factor of about 1/6th.
  • Ley
    Ley
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    Zheg wrote: »
    @Ley, yes, thank you for the list. I had started putting something together for our guild feedback session and then poof, done for me. I've removed 2 or 3 that didn't seem to have activity since 1.6, and added in a few more.

    I'm glad there's finally acknowledgement, but yes, fell short of expectations because it sounded like they aren't even aware that there are problems with the XP itself. Seems like some of those threads may have been skimmed/glossed over out of assumption they were all about vet rank removal, and not about how there's zero reason to have them be more painful than they were at launch while we wait months for them to actually be removed.
    I am genuinely curious to see what her "dig into this a little more" reveals.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • titanofdoom
    titanofdoom
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    I sincerely hope they revert to the experience needed from 49-50, then VR1 to VR2, that would be perfect!
    Templar VR2
    DK VR1
    Sorc 20
  • I_killed_Vivec
    I_killed_Vivec
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    hamon wrote: »
    UrQuan wrote: »
    If you do everything in each zone (which includes killing the mobs you come across as you're questing and exploring), you should go up about 1 vet level per zone. I've got an AD Templar who I've played through the Silver zones up to about 2/3 of the way through Shadowfen, and he's VR5, without grinding. I've got a DC Dragonknight who I've played through the Silver zones up to about 1/2 of the way through Malabal Tor, and he's VR6, without grinding.

    yes ok , but even that you,ll have about 2-4 levels to do in craglorn, and its horrible trying to get a group and when you do the xp is pityfull.

    and even at that once youve done cadwells gold 2 or 3 times it,s sooooooo boring doing those mundane run and fetch quests over and over..

    they need to make it quicker , at the very least some way to make it much quicker if you have already one character who's completed it all.

    Yes, finish Cadwell's and you will have 2 to 4 VR left to level up, but what's the problem? You'll have over 3000 CP to gain...

    And you won't gain CP in Craglorn, you'll be better off in your VR10 zone (which is why you see all the VR14s there now).

    It doesn't matter if you're grinding XP for CP or grinding XP for VR, you advance in both at the same time.
  • UrQuan
    UrQuan
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    bg22 wrote: »
    I'm not sure exactly which quests you're doing, but every vet quest I have done has given at least 5k xp, and most give around 15k... maybe a bug?

    You're seeing the CP gain, not the XP gain. Monitor your next quest turn in via your character's actual xp number.
    The quests that complete an objective (the ones that turn something on the map a solid colour when the quest is completed) are around 12-15K XP.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
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    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • UrQuan
    UrQuan
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    hamon wrote: »
    yes ok , but even that you,ll have about 2-4 levels to do in craglorn, and its horrible trying to get a group and when you do the xp is pityfull.
    There does seem to be a lack of good ways to gain XP and CP progression past the Gold zones, it's true.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Jaxsun
    Jaxsun
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    Rhajin wrote: »
    I turned v1 and I'm doing the quests in stonefell and 3/10 quests give 4-8k xp at max and all the rest give 499 xp... How am I supposed to level off of this? This is getting ridiculous, I don't even know if I should continue to play this game. Idk why anyone would want to play this only getting 499 xp per quest..Why is this game so bad with xp? this is the slowest leveling MMO I've ever played. 1million xp to level at v1 and I'm getting 499 xp per quest how does anyone even get to v14 and why would anyone continue to try and level up at 499 xp per quest? This game has been nothing but *** XP since lvl 12 (dungeons only gave me 40 xp per mob kill since I started doing them.) Fix your game zenimax Every single quest at v1 should give atleast 10k XP no matter what. This game is broken at vet level..

    Amen
  • Sallington
    Sallington
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    Dukegaming wrote: »
    Zheg wrote: »
    Given that ZOS hasn't said anything yet on this in the 5+ weeks people have been bringing it up, one would assume that there aren't enough threads yet. I hoped that after the 5th one or so ZOS would feel obligated/shamed to reply, but alas, they think it's better to just ignore the problem and hope we stay quiet long enough for console to be released and vet levels to finish being removed in the (?) fall.

    They could just be ignoring it for the moment because there's more important topics to reply to, if they are going to be removing vet levels eventually, I wouldn't see the point in replying to topics like these. Just let the community do the work for them in the mean time.

    Vet levels aren't going anywhere. And they are most likely worrying more about getting the XP boost potions ready for sale rather than worrying about how the community feels about the cumbersome leveling process.
    Daggerfall Covenant
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    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • lihentian
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    which is why i like them to make vet level account wide.. this way you only need to grind once.. and if you are tired you can continue grinding on another character...
  • Rhajin
    Rhajin
    tist wrote: »
    Veteran leveling was pretty fast but I was aoe grinding mobs. Questing was just terribly slow, run here do this.. oh yeah don't forget this. Here is 3k xp out of the million you need. The quest XP is just completely jacked up.

    That seems to be what everyone at vet lvl is doing. They just grind AoE mobs all day which is boring, quests should be giving the most xp, not grinding all day killing mobs. They should keep the mob xp the same, but buff quest XP dramatically.
    Edited by Rhajin on April 16, 2015 11:27PM
  • Dukegaming
    Sallington wrote: »
    Vet levels aren't going anywhere. And they are most likely worrying more about getting the XP boost potions ready for sale rather than worrying about how the community feels about the cumbersome leveling process.
    Maybe you're right, I thought the whole plan with the release of the Champion System was to throw away Veteran Ranks, but I guess something changed. We'll just have to see what happens in the next few months.
  • Mettaricana
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    And ya know that in the past Vet levels were way more xp, like 5-8 million each level at the higher levels (VR10-14), of course we had places we could actually grind and Craglorn gave pretty good xp back then.

    Welcome to the New grind..

    There are still places you can level a Veteran character pretty fast but we can't tell you here or it will get Nerfed just like the rest of them have been..

    i would kill to know the secret im so sick of vet level and the site of exp...
  • Dixa
    Dixa
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    The little side quests are not worth the effort. most give about the same amount of xp on completion a just killing a single mob. You want to just do the quest line required for each PoI, pick up all shards and lorebooks.

    This is true even in the 1-50 game.
  • Garwulf
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    Stop complaining. The game is totally pointless after the Molag Bal incident which is about VR1. No working in game economy.. no enjoyable reason to do Cadwell's Silver and Gold, PVP becoming a total waste of time. The only decent reason to PVP is if you have good friends in a guild. This is especially as 'Boring' elf and it's mates have turned PVP into a 'cheat' fest. Might as well make it pay to win ZoS...you know you want to do it. It must be very tempting to put Champion points in the Crown store. No different IMO from selling XP gain potions which are coming soon or XP bonus if you currently pay on a monthly basis.
  • Rhajin
    Rhajin
    Garwulf wrote: »
    Stop complaining. The game is totally pointless after the Molag Bal incident which is about VR1. No working in game economy.. no enjoyable reason to do Cadwell's Silver and Gold, PVP becoming a total waste of time. The only decent reason to PVP is if you have good friends in a guild. This is especially as 'Boring' elf and it's mates have turned PVP into a 'cheat' fest. Might as well make it pay to win ZoS...you know you want to do it. It must be very tempting to put Champion points in the Crown store. No different IMO from selling XP gain potions which are coming soon or XP bonus if you currently pay on a monthly basis.

    Lol you're telling me to stop complaining? Did you not even read what you just typed?

    Back on topic. The PvP can be fun if you go in as a small gank squad or roam around and try to find solo fights (which everyone seems to just zerg in every MMO now) I usually enjoy raids and dungeons in mmos endgame if I'm still looking for gear, but I mostly play for PvP which this game is alright with the sieges and stuff.
  • TheElementalPlatypus
    Step one: Do cadwells silver
    Step two: use a brain and find a grind spot. I found one with 800 xp PER KILL.

    500 xp is when you go from one quest TO ANOTHER. it is NOT from completing one.
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