Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Motifs and Ring of Mara are in the Crown Shop!!!

  • P3ZZL3
    P3ZZL3
    ✭✭✭✭✭
    Time to drive up the prices of Dwemer frame me thinks and the Traits required for each of the Rare sets :)
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • EQBallzz
    EQBallzz
    ✭✭✭✭✭
    Heishi wrote: »
    People keep using the excuse that "it's cosmetic so it's not p2w". However it is not just cosmetic. The Crown Store version removes the rank requirement of the rare motifs. Rather than having to almost max a crafting skill in order to use the motif, you can just buy it and completely sidestep all the work you used to have to do in order to use the skin. It would be functionally equivalent to putting Dark Seducer or Mannimarco costume in the Crown Store.

    I don't have the numbers to calculate the amount of money, time, and material this is sidestepping, but it is significant. Even if this isn't considered pay to win by some, you have to at least admit it is a huge leap in that direction. It is very concerning. TBH with the amount of work and money this allows you to skip, I consider it way more p2w than the upcoming XP boost potions.

    Others may or may not feel this way, but I've played since beta and never dropped my sub no matter what bugs, glitches, or lag. Even now with it b2p I still hold my sub because despite all the issues, they have shown a lot of effort towards making ESO a better gaming experience. This though is definitely strike one for me. Short of abolishing the motifs from the store, it is an irrevocable push towards the door.

    Not just the level to use it but the level to find it. Daedric and AE don't even drop *at all* until you get into the V5+ zones and motifs like barbaric don't drop until the V1+ zones so now a level 1 person can just buy them immediately without even playing the game.

    I have said this in other threads but we need to stop using P2W as the end all be all qualifier of what should/shouldn't be allowed in the store. The real qualifier should be whether the item is disruptive to the game somehow. It could be P2W items or items that disrupt the crafting system or economy or mounts/pets that don't fit with the theme/lore of the game. I think people would be just as pissed if they introduced motorcycles as mounts or sparkling rainbow ponies even if they weren't P2W. None of that crap should be in the store.
  • wraith808
    wraith808
    ✭✭✭✭
    EQBallzz wrote: »
    Not just the level to use it but the level to find it. Daedric and AE don't even drop *at all* until you get into the V5+ zones and motifs like barbaric don't drop until the V1+ zones so now a level 1 person can just buy them immediately without even playing the game.

    Are you sure about that? I'm more than sure I found my barbaric and imperial in Vulkhael Guard AD of all places.
    Quasim ibn-Muhammad - VR 12 Redguard Dragon Knight
    Taladriel Vanima - VR 5 Altmer Nightblade
    Ambalyo iyo Bogaadin - VR 1 Redguard Sorceror
  • Sylvyr
    Sylvyr
    ✭✭✭✭✭
    From Matt Firor:

    “I want to take a moment and talk about the philosophy we use to determine the types of items we put in the store—you’ve heard us refer to them as “customization and convenience” items before. Simply put, this means that an item in the Crown Store serves one of two purposes: it either provides a visual upgrade or distinction for your character, or it provides a way to save time at the expense of spending crowns. When it comes to this second category of items, we generally will make in-game variants of similar items available either as drops or as player-craftable items, as well.”

    Uhhh, there it is. Surprised? I don't see why. This opens up the door to pretty much EVERYTHING.

    From Road Ahead - Feb
    Edited by Sylvyr on April 15, 2015 4:55PM
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Islyn
    Islyn
    ✭✭✭✭✭
    wraith808 wrote: »
    EQBallzz wrote: »
    Not just the level to use it but the level to find it. Daedric and AE don't even drop *at all* until you get into the V5+ zones and motifs like barbaric don't drop until the V1+ zones so now a level 1 person can just buy them immediately without even playing the game.

    Are you sure about that? I'm more than sure I found my barbaric and imperial in Vulkhael Guard AD of all places.

    Imperial yes the rest 100%. No. imperial can drop anywhere - the rest not till vr areas. Except in zone chat and guild kiosks.
    Member of the Old Guard - Closed Betas 2013
  • Adeona
    Adeona
    wraith808 wrote: »
    EQBallzz wrote: »
    Not just the level to use it but the level to find it. Daedric and AE don't even drop *at all* until you get into the V5+ zones and motifs like barbaric don't drop until the V1+ zones so now a level 1 person can just buy them immediately without even playing the game.

    Are you sure about that? I'm more than sure I found my barbaric and imperial in Vulkhael Guard AD of all places.

    Unless they changed something recently, you could only get certain motifs and their crafting materials in the vet zones after doing Cadwell's Silver and Gold quests. The Imperial motif is the exception, it can be found anywhere but I think the drop % is less than the others (I found mine in a level 45 dungeon and it took me almost a year to find it).

    This is how it used to be: Coppers and Argentum/Barbaric and Primal motifs were found in the Vet 1-5 zones. Daedra Hearts and Palladium/Daedric and Ancient Elf motifs were in the Vet 6-10 zones. You also needed to have added several skill points in either tailoring, woodworking or blacksmithing to be able to learn those rare crafting styles (Primal - 6 or more points/Barbaric - 7 or more points/Ancient Elves – 8 or more points/Daedric – 9 points). Taking all this into consideration, it was very rewarding to finally find, then learn and craft the styles the rare motifs offered.

    The motifs and recipes are found mostly in houses and inns, in desks, nightstands, backpacks, and wardrobes. You can find them in dungeons too. The Dwemer motif (pages) are located in any level Dwemer ruin, the materials to make them are there too, Dwemer scraps (10x scraps = a frame).

    The biggest change is that with the new Justice System, if you are in a home or inn, you have to steal the motif and then fence it (don't sell!) at the Outlaws Refuge.

    *Edited for spelling errors. *shakes fist at Daedra*
    Edited by Adeona on April 16, 2015 3:39AM
  • Heishi
    Heishi
    ✭✭✭✭✭
    Sylvyr wrote: »
    From Matt Firor:

    “...“customization and convenience” items before. Simply put, this means that an item in the Crown Store serves one of two purposes: it either provides a visual upgrade or distinction for your character, or it provides a way to save time at the expense of spending crowns...”

    Uhhh, there it is. Surprised? I don't see why. This opens up the door to pretty much EVERYTHING.

    From Road Ahead - Feb

    Back when they first made this particular announcement I posted a complaint to this effect. The term convenience is extremely vague and encompasses everything which falls under the p2w category. P2W by its very definition and implementation is a convenience. Paying gold farmers is a convenience are they going to allow them back too? The clarification Matt made in that statement did nothing to clarify the issue people were complaining about. Trying to pull a thing veil of words around a turd to try to trick people into being comforted more or less just confirmed this was the direction they were taking.
    EQBallzz wrote: »
    Heishi wrote: »
    People keep using the excuse that "it's cosmetic so it's not p2w". However it is not just cosmetic. The Crown Store version removes the rank requirement of the rare motifs. Rather than having to almost max a crafting skill in order to use the motif, you can just buy it and completely sidestep all the work you used to have to do in order to use the skin. It would be functionally equivalent to putting Dark Seducer or Mannimarco costume in the Crown Store.

    I don't have the numbers to calculate the amount of money, time, and material this is sidestepping, but it is significant. Even if this isn't considered pay to win by some, you have to at least admit it is a huge leap in that direction. It is very concerning. TBH with the amount of work and money this allows you to skip, I consider it way more p2w than the upcoming XP boost potions.

    Others may or may not feel this way, but I've played since beta and never dropped my sub no matter what bugs, glitches, or lag. Even now with it b2p I still hold my sub because despite all the issues, they have shown a lot of effort towards making ESO a better gaming experience. This though is definitely strike one for me. Short of abolishing the motifs from the store, it is an irrevocable push towards the door.

    Not just the level to use it but the level to find it. Daedric and AE don't even drop *at all* until you get into the V5+ zones and motifs like barbaric don't drop until the V1+ zones so now a level 1 person can just buy them immediately without even playing the game.

    I have said this in other threads but we need to stop using P2W as the end all be all qualifier of what should/shouldn't be allowed in the store. The real qualifier should be whether the item is disruptive to the game somehow. It could be P2W items or items that disrupt the crafting system or economy or mounts/pets that don't fit with the theme/lore of the game. I think people would be just as pissed if they introduced motorcycles as mounts or sparkling rainbow ponies even if they weren't P2W. None of that crap should be in the store.

    I agree with you that P2W shouldn't be the ultimate qualifier, I used it because it is simply the easiest term to describe items of inequality. Disruptive items in general should not be in there. I just wanted to focus on the one aspect because I knew my complaint was already going to be lengthy.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • EQBallzz
    EQBallzz
    ✭✭✭✭✭
    Heishi wrote: »
    Sylvyr wrote: »
    From Matt Firor:

    “...“customization and convenience” items before. Simply put, this means that an item in the Crown Store serves one of two purposes: it either provides a visual upgrade or distinction for your character, or it provides a way to save time at the expense of spending crowns...”

    Uhhh, there it is. Surprised? I don't see why. This opens up the door to pretty much EVERYTHING.

    From Road Ahead - Feb

    Back when they first made this particular announcement I posted a complaint to this effect. The term convenience is extremely vague and encompasses everything which falls under the p2w category. P2W by its very definition and implementation is a convenience. Paying gold farmers is a convenience are they going to allow them back too? The clarification Matt made in that statement did nothing to clarify the issue people were complaining about. Trying to pull a thing veil of words around a turd to try to trick people into being comforted more or less just confirmed this was the direction they were taking.
    EQBallzz wrote: »
    Heishi wrote: »
    People keep using the excuse that "it's cosmetic so it's not p2w". However it is not just cosmetic. The Crown Store version removes the rank requirement of the rare motifs. Rather than having to almost max a crafting skill in order to use the motif, you can just buy it and completely sidestep all the work you used to have to do in order to use the skin. It would be functionally equivalent to putting Dark Seducer or Mannimarco costume in the Crown Store.

    I don't have the numbers to calculate the amount of money, time, and material this is sidestepping, but it is significant. Even if this isn't considered pay to win by some, you have to at least admit it is a huge leap in that direction. It is very concerning. TBH with the amount of work and money this allows you to skip, I consider it way more p2w than the upcoming XP boost potions.

    Others may or may not feel this way, but I've played since beta and never dropped my sub no matter what bugs, glitches, or lag. Even now with it b2p I still hold my sub because despite all the issues, they have shown a lot of effort towards making ESO a better gaming experience. This though is definitely strike one for me. Short of abolishing the motifs from the store, it is an irrevocable push towards the door.

    Not just the level to use it but the level to find it. Daedric and AE don't even drop *at all* until you get into the V5+ zones and motifs like barbaric don't drop until the V1+ zones so now a level 1 person can just buy them immediately without even playing the game.

    I have said this in other threads but we need to stop using P2W as the end all be all qualifier of what should/shouldn't be allowed in the store. The real qualifier should be whether the item is disruptive to the game somehow. It could be P2W items or items that disrupt the crafting system or economy or mounts/pets that don't fit with the theme/lore of the game. I think people would be just as pissed if they introduced motorcycles as mounts or sparkling rainbow ponies even if they weren't P2W. None of that crap should be in the store.

    I agree with you that P2W shouldn't be the ultimate qualifier, I used it because it is simply the easiest term to describe items of inequality. Disruptive items in general should not be in there. I just wanted to focus on the one aspect because I knew my complaint was already going to be lengthy.

    Yeah, I wasn't even directing my comment to you per se. I just keep seeing that term being used and then the discussion devolves into an argument about what is or isn't P2W but I think that is missing the bigger problems brought on by the cash shop.
  • Heishi
    Heishi
    ✭✭✭✭✭
    EQBallzz wrote: »
    Heishi wrote: »
    Sylvyr wrote: »
    From Matt Firor:

    “...“customization and convenience” items before. Simply put, this means that an item in the Crown Store serves one of two purposes: it either provides a visual upgrade or distinction for your character, or it provides a way to save time at the expense of spending crowns...”

    Uhhh, there it is. Surprised? I don't see why. This opens up the door to pretty much EVERYTHING.

    From Road Ahead - Feb

    Back when they first made this particular announcement I posted a complaint to this effect. The term convenience is extremely vague and encompasses everything which falls under the p2w category. P2W by its very definition and implementation is a convenience. Paying gold farmers is a convenience are they going to allow them back too? The clarification Matt made in that statement did nothing to clarify the issue people were complaining about. Trying to pull a thing veil of words around a turd to try to trick people into being comforted more or less just confirmed this was the direction they were taking.
    EQBallzz wrote: »
    Heishi wrote: »
    People keep using the excuse that "it's cosmetic so it's not p2w". However it is not just cosmetic. The Crown Store version removes the rank requirement of the rare motifs. Rather than having to almost max a crafting skill in order to use the motif, you can just buy it and completely sidestep all the work you used to have to do in order to use the skin. It would be functionally equivalent to putting Dark Seducer or Mannimarco costume in the Crown Store.

    I don't have the numbers to calculate the amount of money, time, and material this is sidestepping, but it is significant. Even if this isn't considered pay to win by some, you have to at least admit it is a huge leap in that direction. It is very concerning. TBH with the amount of work and money this allows you to skip, I consider it way more p2w than the upcoming XP boost potions.

    Others may or may not feel this way, but I've played since beta and never dropped my sub no matter what bugs, glitches, or lag. Even now with it b2p I still hold my sub because despite all the issues, they have shown a lot of effort towards making ESO a better gaming experience. This though is definitely strike one for me. Short of abolishing the motifs from the store, it is an irrevocable push towards the door.

    Not just the level to use it but the level to find it. Daedric and AE don't even drop *at all* until you get into the V5+ zones and motifs like barbaric don't drop until the V1+ zones so now a level 1 person can just buy them immediately without even playing the game.

    I have said this in other threads but we need to stop using P2W as the end all be all qualifier of what should/shouldn't be allowed in the store. The real qualifier should be whether the item is disruptive to the game somehow. It could be P2W items or items that disrupt the crafting system or economy or mounts/pets that don't fit with the theme/lore of the game. I think people would be just as pissed if they introduced motorcycles as mounts or sparkling rainbow ponies even if they weren't P2W. None of that crap should be in the store.

    I agree with you that P2W shouldn't be the ultimate qualifier, I used it because it is simply the easiest term to describe items of inequality. Disruptive items in general should not be in there. I just wanted to focus on the one aspect because I knew my complaint was already going to be lengthy.

    Yeah, I wasn't even directing my comment to you per se. I just keep seeing that term being used and then the discussion devolves into an argument about what is or isn't P2W but I think that is missing the bigger problems brought on by the cash shop.

    I said it long ago before the crown store was ever announced, probably back closer to launch tbh, I have only ever seen one company pull off b2p with a successful cash shop that didn't devolve into a terrible mess and that is NCSoft with GW and GW2. That was the whole reason I was initially against a cash shop, they just never work out. At some point, the company always gets greedy and tries to get people to buy more and more and then the "convenience items" start to become things that it is almost unreasonable not to buy (classes, skills, equip, ect that are OP compared to the standard).

    GW2 almost goes this way with bank space and such, but since you can trade in game gold for cash currency it mitigates it a little. It is expensive to do, but not unreasonable. It would probably be like if ESO were to allow you to trade 100k for 1500 crown. It's hard to do but not unreasonable.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • LameoveR
    LameoveR
    ✭✭✭✭
    Hello!
    Well, i've read last posts about "you need either put some time and skill points to create daedric-style items, or put some $ to save your time and skill points".
    Initially, when all this point flow through my mind i'm really was frustrated a little.(don't really sure that i'm spelling right)

    But then...
    Well, let's say i bought this rare motifs pack at my 1st(10-50?) lvl. Now i'm going to make my fancy-looking barbaric underpants as example.
    OMG, no copper in my inventory. And now i must level up to vr1-5 zones to find this, hm, copper, to craft my very-fancy-looking barbaric underpants?
    Yes, i can just buy this required copper in guild store. But then what?
    I'm level 30 for example. To craft 30lvl gear i NEED to spent some skillpoints in tailoring/blacksmithing/whatever.
    But everyone can buy motif and specific craftitem for ingame gold, hm?

    So, finally, all difference is that i can craft my fancy-looking barbaric underpants for 1-15lvl at very start!
    Then, if i want to, i need to spent some SP in crafting skills to craft something usable, not just fancy-looking.
    Because "All Crafting Motifs are usable by one character on your account, and do not have a crafting level prerequisite" to just click "USE" on them.

    Now everyone crafters can spent some crowns to get rare motifs for their crafter alts. I don't see the big problem.

    Sorry for my bad english.
    Edited by LameoveR on April 15, 2015 6:54PM
  • LameoveR
    LameoveR
    ✭✭✭✭
    In EVE Online you can buy 30day subscription for ingame money.
    And noone cryes it's W2P.
    Or you can buy ingame money for an item, that cost's a little bit more than 30day subscription.
    And noone cryes it's P2W.

    But of course, it's another game with another rules etc.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Rydik wrote: »
    This is not about buy or not, this is about true value of items. 1 motif ( i dont care rare it or not) just must NOT cost like full new game!

    This I agree with. The cost of motifs on the crown store is too high.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Dukegaming wrote: »
    Aneima wrote: »
    This sucks.

    Rare items belong in the game and you should have to play the game to get them.

    There is now absolutely nothing special about motifs. I remember at launch what a huge deal it was to find one. Putting things like this on the store seems innocent at the start but ultimately detract from the overall fun of the game.

    People said the drop rate of finding these were nerfed. I didn't beleieve them. Low and behold it makes sense why they were nerfed back then.

    The drop rate of hirelings were nerfed recently. Makes me wonder if legendary materials are what's coming next.

    The bad thing about motifs being available in the cash shop is that it will snowball into more and more in game items along with the high possibility of certain items drop rate being reduced to the point that people will just give in and go to the shop for what ever they want. This isn't my first,second,third,fourth merry~go~round with RPGs. I'm just basing my opinion from past experiences with cash shops in game.

    Legendary mats in cash shops in 6 months to a year, watch.

    No wonder, I thought something changed about hirelings. Its been about a month now since I've gotten a legendary mat. It does sound like a coincidence, nerf the drops so the demand ramps up, then introduce improvement materials into the Crownshop. I do hope this doesn't happen though.

    They wanted to force people to use their writ system so they made it very difficult to get mats any other way.
  • Heishi
    Heishi
    ✭✭✭✭✭
    LameoveR wrote: »
    In EVE Online you can buy 30day subscription for ingame money.
    And noone cryes it's W2P.
    Or you can buy ingame money for an item, that cost's a little bit more than 30day subscription.
    And noone cryes it's P2W.

    But of course, it's another game with another rules etc.

    If you google "Eve Online Pay to Win" There are pages upon pages of people discussing this, obviously someone is complaining about it. One particular forum post they were arguing about P2W back in 2013.

    P2W has nothing to do with subscription anyways. P2W has to do with selling items behind a paygate that offer significant advantages over those who don't spend the money or can't progress in the game without paying. You CAN have a subscription based game which is still P2W, it's silly to do but but possible.
    Edited by Heishi on April 15, 2015 7:28PM
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Aneima
    Aneima
    ✭✭✭
    Does anyone know if you have to have your crafting to lvled to use the daedric motif bought from the crown shop?
    In game you have to LVL crafting pretty high in order to use it, so I was just wondering if the crown store motifs are the same or no.


    Also, ZOS why didn't you just add new motifs to the crown store instead of the ingame existing ones? New cosmetics are what attracts many players in RPGs anyway.


    Edit: ok nevermind I just found out the answer....dang that's messed up. Players had to level crafting first to use them and the ones from the store you just click to use. So it doesn't matter if your a new crafter you can use daedric. So much for nobody buying them from the shop, that's incentive enough right there.

    Between this and the recent legendary mats hirelings nerf I'd say previous crafters kinda got the shaft.
    Edited by Aneima on April 15, 2015 7:38PM
  • LameoveR
    LameoveR
    ✭✭✭✭
    Heishi wrote: »
    If you google "Eve Online Pay to Win" There are pages upon pages of people discussing this, obviously someone is complaining about it. One particular forum post they were arguing about P2W back in 2013.
    Dunno. Playing since 2009 and don't see it's...hm, P2W.
    You can buy stuff, gear, etc.. But you never will buy Character's Skills.
    You can buy whole character with good skills for ingame money and do a transfer to your account with a PLEX(this P2W thing).
    But.
    It works as intended
    Because all in EVE is, hm.... lootable and killable. And there is full loot system. When you lose - you lose all except character.
  • LameoveR
    LameoveR
    ✭✭✭✭
    Aneima wrote: »
    Does anyone know if you have to have your crafting to lvled to use the daedric motif bought from the crown shop?
    In game you have to LVL crafting pretty high in order to use it, so I was just wondering if the crown store motifs are the same or no.
    d01b.png
    That means you can click "USE" on it without any skills.
    Edited by LameoveR on April 15, 2015 7:39PM
  • Ragged_Claw
    Ragged_Claw
    ✭✭✭✭✭
    Heishi wrote: »
    People keep using the excuse that "it's cosmetic so it's not p2w". However it is not just cosmetic. The Crown Store version removes the rank requirement of the rare motifs. Rather than having to almost max a crafting skill in order to use the motif, you can just buy it and completely sidestep all the work you used to have to do in order to use the skin. It would be functionally equivalent to putting Dark Seducer or Mannimarco costume in the Crown Store.

    I don't have the numbers to calculate the amount of money, time, and material this is sidestepping, but it is significant. Even if this isn't considered pay to win by some, you have to at least admit it is a huge leap in that direction. It is very concerning. TBH with the amount of work and money this allows you to skip, I consider it way more p2w than the upcoming XP boost potions.

    Others may or may not feel this way, but I've played since beta and never dropped my sub no matter what bugs, glitches, or lag. Even now with it b2p I still hold my sub because despite all the issues, they have shown a lot of effort towards making ESO a better gaming experience. This though is definitely strike one for me. Short of abolishing the motifs from the store, it is an irrevocable push towards the door.

    Couldn't agree more. Also why should some 'Johnny come lately' be able to wear my beautiful Daedric robe that it took me literally months to get, after levelling my crafting, getting to vet levels and hunting everywhere for the motif and materials. I know a lot of people think it's not a big deal, that it's nothing special, but it was to me :( I'm also considering whether to keep subbing or not, given that I play on both servers and now have to pay twice for anything I want from the crown shop anyway.
    PC EU & NA
  • Heishi
    Heishi
    ✭✭✭✭✭
    LameoveR wrote: »
    Heishi wrote: »
    If you google "Eve Online Pay to Win" There are pages upon pages of people discussing this, obviously someone is complaining about it. One particular forum post they were arguing about P2W back in 2013.
    Dunno. Playing since 2009 and don't see it's...hm, P2W.
    You can buy stuff, gear, etc.. But you never will buy Character's Skills.
    You can buy whole character with good skills for ingame money and do a transfer to your account with a PLEX(this P2W thing).
    But.
    It works as intended
    Because all in EVE is, hm.... lootable and killable. And there is full loot system. When you lose - you lose all except character.

    I haven't actually played Eve Online, so I really don't know if it is or not. I just googled to see if it was something people were complaining about, which they were.
    Heishi wrote: »
    People keep using the excuse that "it's cosmetic so it's not p2w". However it is not just cosmetic. The Crown Store version removes the rank requirement of the rare motifs. Rather than having to almost max a crafting skill in order to use the motif, you can just buy it and completely sidestep all the work you used to have to do in order to use the skin. It would be functionally equivalent to putting Dark Seducer or Mannimarco costume in the Crown Store.

    I don't have the numbers to calculate the amount of money, time, and material this is sidestepping, but it is significant. Even if this isn't considered pay to win by some, you have to at least admit it is a huge leap in that direction. It is very concerning. TBH with the amount of work and money this allows you to skip, I consider it way more p2w than the upcoming XP boost potions.

    Others may or may not feel this way, but I've played since beta and never dropped my sub no matter what bugs, glitches, or lag. Even now with it b2p I still hold my sub because despite all the issues, they have shown a lot of effort towards making ESO a better gaming experience. This though is definitely strike one for me. Short of abolishing the motifs from the store, it is an irrevocable push towards the door.

    Couldn't agree more. Also why should some 'Johnny come lately' be able to wear my beautiful Daedric robe that it took me literally months to get, after levelling my crafting, getting to vet levels and hunting everywhere for the motif and materials. I know a lot of people think it's not a big deal, that it's nothing special, but it was to me :( I'm also considering whether to keep subbing or not, given that I play on both servers and now have to pay twice for anything I want from the crown shop anyway.

    I agree. I mentioned it earlier, but it would be like putting the Dark Seducer or Mannimarco costume in the crown store. It removes all significance of achievement and allow people with money to get a big shortcut to something which used to be a challenge. Again, I really don't mind as much that they are in the crown store, just that the standard in game version you still have to do a significant amount of work to get the rank in order to use it. Either make both easy to use like common motifs or make both challenging like the in game rare motifs, but don't make the pay version easy while the in game version still takes incredible amounts of work.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    So Mara pledge. Is it in game without the imperial edition or buying from the crown shop? I don't think so.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Again its only pay to win if the stuff you pay for is better and not available any other way besides the store.
  • LameoveR
    LameoveR
    ✭✭✭✭
    Well, it's going to be a demagogy.
    What's the point? You can not forbid ZOS to set any items in Crown Store, hm?
    You can only show dissatisfaction/satisfaction about whatever is going on in Crown Store.
    But. There is maybe(!) some chance to change store's items if a big crowd will say "WE DO NOT WANT!".
    Maybe.
    "Maybe"
    http://www.youtube.com/watch?v=BdTygoJ3Gb0
    Edited by LameoveR on April 15, 2015 8:07PM
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Thing is the big crowd doesnt matter. The small percentage of people who will spend $1000s a year in cash shops are the ones they want to cater to. The big crowd just plays the game for free.
  • Ragged_Claw
    Ragged_Claw
    ✭✭✭✭✭
    Well I've had a moan, so I'll say no more, but look how upset this Dremora is about it, she's inconsolable!

    CCqZlFaWgAAoP2o.jpg
    PC EU & NA
  • farrier_ESO
    farrier_ESO
    ✭✭✭
    So are traits next? :(
    Yet another indie games programmer.
    Upvote the change you want to see.
  • farrier_ESO
    farrier_ESO
    ✭✭✭
    Thing is the big crowd doesnt matter. The small percentage of people who will spend $1000s a year in cash shops are the ones they want to cater to. The big crowd just plays the game for free.

    Yes - in the industry we call these "Whales".
    It's the old 80-20 rule, but it's far more heavily slanted than that: more like the 99-1 rule.
    The vast majority of income comes from the tiny minority of players.
    But the other 99% of players are vital to keep happy, because without them, there IS no game!
    So, is a balancing act.
    Yet another indie games programmer.
    Upvote the change you want to see.
  • MisterBigglesworth
    MisterBigglesworth
    ✭✭✭✭✭
    You know what they should put on the Crown Store? Private Cyrodiil server rentals.

    No XP/AP gain. No looting.

    Just pure PvP for you and your guilds/friends.
    Edited by MisterBigglesworth on April 16, 2015 1:12AM
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Heishi
    Heishi
    ✭✭✭✭✭
    Again its only pay to win if the stuff you pay for is better and not available any other way besides the store.

    That's the problem. The crown rare motifs are better because you can learn them straight out of tutorial rather than having to almost max out your crafting to learn it. They are still available in the game, but take a significant amount of time to get. It also means you can buy the achievement and dye without putting in the effort to actually achieve it. Granted the dye is a brown iirc and not that significant. It would be like buying alliance ranks.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • P3ZZL3
    P3ZZL3
    ✭✭✭✭✭
    I've not heard from ZoS about this particular question, which I have asked for clarification but if someone out there has bought them and implemented them, could they clarify?

    When I bought Imperial from the crown store, for 1500 crowns, if "unlocked" it for me. This gave me the horse and Ring of Mara. However, it DID NOT allow me to craft Imperial items. I can, however, right click on an item I'm wearing and "convert it" to imperial. Once this is done however, it's bound to me. I did not receive the Imperial Motif book with the purchase.

    Where as I have learnt the Barbarian skill line and can create items and sell them on, etc, as it was from a Motif Book in game, not bought.

    Does the Imperial process apply to all the motifs bought in the CS? OR can you craft the items and sell them on to others?

    Cheers.
    CP561 Redguard | Jabsy Templar | Stamina Build
    CP561 Breton | Jesus Beam Templar | Magicka Build Forever!
    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • Faulgor
    Faulgor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Heishi wrote: »
    Again its only pay to win if the stuff you pay for is better and not available any other way besides the store.

    That's the problem. The crown rare motifs are better because you can learn them straight out of tutorial rather than having to almost max out your crafting to learn it. They are still available in the game, but take a significant amount of time to get. It also means you can buy the achievement and dye without putting in the effort to actually achieve it. Granted the dye is a brown iirc and not that significant. It would be like buying alliance ranks.

    That dye is one of the best I have.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
Sign In or Register to comment.