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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Regardless of morals I always tend to choose the most pragmatic option, if that means murdering an entire village to save an entire species, so be it.
Call me a cold ***. But pragmatism is a trait severely lacking in today's society....
I guess to make more sense, my Sith Inquisitor in SWTOR is a Sith, obviously, but he wouldn't go out of his way to torture people for no reason, and he wouldn't follow either codes, Jedi, or Sith, he'd simply do what he himself thinks is the best option under all circumstances... Kind of like a Vulcan. Without the *** attitude.
ThirtySevenCoins wrote: »Thanks for the replies, some interesting responses. I agree that some of the decisions in the game are irrelevant. Though these moral decisions can be meaningless in terms of gameplay it can be interesting in other ways. For the players that skip the text and have no interest in rp it's completely irrelevant as they play in a different style.
Even though there is no impact in the game you are still asked to make choices including: execution/imprisonment/release of prisoners, choosing between characters if one should live and the other is sacrificed, life and death etc. We all understand this is a game but there must be players that find these decisions difficult/enjoyable/attractive.
Can someone who usually plays a hero create a new dark character and change their instinctively good default choices to a colder harder response e.g. execute a prisoner? For those people who really get into rp would it actually be possible? or do they invest so much of themselves in their characters that they can't create this alter ego? Or are there people who have no moral difficulty in this regard and take the old actors view that the villains have the best parts and are more interesting to play.
Just to add I'm not limiting this to ESO as this applies to many games. Can games in general challenge you morally or are they just lightweight fluff? , time killing entertainment?
ThirtySevenCoins wrote: »TRegardless of morals I always tend to choose the most pragmatic option, if that means murdering an entire village to save an entire species, so be it.
Call me a cold ***. But pragmatism is a trait severely lacking in today's society....
I guess to make more sense, my Sith Inquisitor in SWTOR is a Sith, obviously, but he wouldn't go out of his way to torture people for no reason, and he wouldn't follow either codes, Jedi, or Sith, he'd simply do what he himself thinks is the best option under all circumstances... Kind of like a Vulcan. Without the *** attitude.
Simply the ruthless calculus of war.
Eliteseraph wrote: »Unless the story for a game is VERY immersive, I tend to get tired of the RP aspects very quickly and revert to warfare against the game: Kill everything, smash everything, and more or less accomplish objectives through brute force.
If a game actually has good story that makes me sympathize with a character, then I might play along. I tend to be a good guy, but sometimes it's nice to break out of the norm and be a ruthless character who does things that I would never do in real life.