I agree 100% NERF SORCS AND SHIELDS.
Personally i feel as though they should roll back to 1.5 stats soft caps, gear, etc. etc and keep the skill changes. Things would be alot more balanced in my opinion... but that will never happen so... nerf sorcs
DK SCRUB OUT
I agree 100% NERF SORCS AND SHIELDS.
Personally i feel as though they should roll back to 1.5 stats soft caps, gear, etc. etc and keep the skill changes. Things would be alot more balanced in my opinion... but that will never happen so... nerf sorcs
DK SCRUB OUT
when you makin that shield thread you said you would?
just curious, as I was actually looking forward to reading it:/
Knootewoot wrote: »Lets talk about Radiant Destruction, meteor and the PvE armor sets which proc. Let's talk more about flappy wings, standards and other so called OP stuff. Sorc's en shields en that annoying blinky bill skill.
Yes, fall through world should be fixed.
Werewolves also have a fear skill though,.
jnjdun_ESO wrote: »I agree with OP that there are some bugs with fear. Sometimes when I am feared I cannot break it immediately. I guess it is a combination of skills. Probably another CC combined with fear.
I'm sure a lot of people know exactly what combination of skills bugs out and makes you unable to break free. They certainly aren't going to share this information or report it.
I've had it happen to me quite a few times lately from nbs.
This leads me to one of my biggest pet peeves in pvp right now...why the heck can't we see who is hitting us and with what skill? I've never played another game where you did not know what you are being hit with and by whom. Even old and busted DAoC told you exactly who was hitting you and with what skill.
If combat addons such as FTC or CLS were allowed to report that information I think so many bugs could be reproduced and fixed in a much more timely manner.
Yolokin_Swagonborn wrote: »jnjdun_ESO wrote: »I agree with OP that there are some bugs with fear. Sometimes when I am feared I cannot break it immediately. I guess it is a combination of skills. Probably another CC combined with fear.
I'm sure a lot of people know exactly what combination of skills bugs out and makes you unable to break free. They certainly aren't going to share this information or report it.
I've had it happen to me quite a few times lately from nbs.
This leads me to one of my biggest pet peeves in pvp right now...why the heck can't we see who is hitting us and with what skill? I've never played another game where you did not know what you are being hit with and by whom. Even old and busted DAoC told you exactly who was hitting you and with what skill.
If combat addons such as FTC or CLS were allowed to report that information I think so many bugs could be reproduced and fixed in a much more timely manner.
You are completely right. Right at the very end of beta before launch, a bunch of mainly PvE fainbois brigaded all the forums and cried that addons ruin their immersion. Nevermind that they didnt have to use them. Nevermind that they never were going to play PvP. They didn't want to be forced to use addons to be competative. They created this bogus threat narrative that people would make abusive addons and they convinced ZOS to severely nerf the API. The reason the API doesn't report short term buffs on self to this very day (addons like Srendar guess them with fake timers) is because of that selfish betrayal of the entire ESO community perpetrated by a few very vocal immersion fetishists.
The death log just gives me the last four or five DPS skills that killed me. It doesn't give me all the stuns and CC and crap that really killed me. We need a real death log with the names of abilities.
- You were hit for [XXXX damage] with [XXXX ability}
- You were stunned by XXXX ability.
Fear is basically a more annoying and unbalanced Pistolwhip from Galaxies.
Fear is basically a more annoying and unbalanced Pistolwhip from Galaxies.
Off the cuff - end of the line - pistol whip - shoot first
The most OP rotation in SWG. Sometimes a one-shot kill that couldnt be avoided or stopped because of the stun. Even if shoot first didnt kill you, the 3 seconds of follow up attacks usually did.
Fear is basically a more annoying and unbalanced Pistolwhip from Galaxies.
Off the cuff - end of the line - pistol whip - shoot first
The most OP rotation in SWG. Sometimes a one-shot kill that couldnt be avoided or stopped because of the stun. Even if shoot first didnt kill you, the 3 seconds of follow up attacks usually did.
And this kids. Is why Jedi suck!
@Cody to lazy to go back a page and quote your post about Tanks and fear.
My complete tank setup on Crassus, I don't use it, boring as hell, if I am using it I'll be wearing the Draugr costume and have a little over 32k Health. 21k Stamina.
I die.
All.
The.
Time.
With full stamina.
But that's because a single CC drops my block, and all that damage murders me in the .5s it takes to CC break and go back to blocking, Tanking in PvP is a pain in the ass now.
Fear is basically a more annoying and unbalanced Pistolwhip from Galaxies.
Off the cuff - end of the line - pistol whip - shoot first
The most OP rotation in SWG. Sometimes a one-shot kill that couldnt be avoided or stopped because of the stun. Even if shoot first didnt kill you, the 3 seconds of follow up attacks usually did.
And this kids. Is why Jedi suck!
@Cody to lazy to go back a page and quote your post about Tanks and fear.
My complete tank setup on Crassus, I don't use it, boring as hell, if I am using it I'll be wearing the Draugr costume and have a little over 32k Health. 21k Stamina.
I die.
All.
The.
Time.
With full stamina.
But that's because a single CC drops my block, and all that damage murders me in the .5s it takes to CC break and go back to blocking, Tanking in PvP is a pain in the ass now.
Nerf permblockbuilds.
Fear is basically a more annoying and unbalanced Pistolwhip from Galaxies.
Off the cuff - end of the line - pistol whip - shoot first
The most OP rotation in SWG. Sometimes a one-shot kill that couldnt be avoided or stopped because of the stun. Even if shoot first didnt kill you, the 3 seconds of follow up attacks usually did.
And this kids. Is why Jedi suck!
@Cody to lazy to go back a page and quote your post about Tanks and fear.
My complete tank setup on Crassus, I don't use it, boring as hell, if I am using it I'll be wearing the Draugr costume and have a little over 32k Health. 21k Stamina.
I die.
All.
The.
Time.
With full stamina.
But that's because a single CC drops my block, and all that damage murders me in the .5s it takes to CC break and go back to blocking, Tanking in PvP is a pain in the ass now.
Nerf permblockbuilds.
vortexman11 wrote: »Fear is basically a more annoying and unbalanced Pistolwhip from Galaxies.
Off the cuff - end of the line - pistol whip - shoot first
The most OP rotation in SWG. Sometimes a one-shot kill that couldnt be avoided or stopped because of the stun. Even if shoot first didnt kill you, the 3 seconds of follow up attacks usually did.
And this kids. Is why Jedi suck!
@Cody to lazy to go back a page and quote your post about Tanks and fear.
My complete tank setup on Crassus, I don't use it, boring as hell, if I am using it I'll be wearing the Draugr costume and have a little over 32k Health. 21k Stamina.
I die.
All.
The.
Time.
With full stamina.
But that's because a single CC drops my block, and all that damage murders me in the .5s it takes to CC break and go back to blocking, Tanking in PvP is a pain in the ass now.
Nerf permblockbuilds.
You mean you want to nerf the people who basically spec into doing no damage now? Yeah, thats a great idea. Im being repetitive now but still. If someone wants to spec into blocking, so they can tank, there should not be a skill which is a "break free or die" this is just silly and should not be in game. They sacrifice all their damage for survivability and theres a skill in game that destroys all of that, now I don't care about all you people that say you can break free in time, because Im sorry Cody, but you're a night blade yourself so you don't understand how it is. You've even got @Panda244 who mains on a nightblade saying how broken the skill is. And you've got me who's secondary toon is a nightblade saying how broken it is.
In 1.5 if you didn't have the DPS to kill someone who chose not to break free of fear when they can't heal, use pots, or any skills even if they were blocking, then thats your problem
Fix it or remove it.
vortexman11 wrote: »Fear is basically a more annoying and unbalanced Pistolwhip from Galaxies.
Off the cuff - end of the line - pistol whip - shoot first
The most OP rotation in SWG. Sometimes a one-shot kill that couldnt be avoided or stopped because of the stun. Even if shoot first didnt kill you, the 3 seconds of follow up attacks usually did.
And this kids. Is why Jedi suck!
@Cody to lazy to go back a page and quote your post about Tanks and fear.
My complete tank setup on Crassus, I don't use it, boring as hell, if I am using it I'll be wearing the Draugr costume and have a little over 32k Health. 21k Stamina.
I die.
All.
The.
Time.
With full stamina.
But that's because a single CC drops my block, and all that damage murders me in the .5s it takes to CC break and go back to blocking, Tanking in PvP is a pain in the ass now.
Nerf permblockbuilds.
You mean you want to nerf the people who basically spec into doing no damage now? Yeah, thats a great idea. Im being repetitive now but still. If someone wants to spec into blocking, so they can tank, there should not be a skill which is a "break free or die" this is just silly and should not be in game. They sacrifice all their damage for survivability and theres a skill in game that destroys all of that, now I don't care about all you people that say you can break free in time, because Im sorry Cody, but you're a night blade yourself so you don't understand how it is. You've even got @Panda244 who mains on a nightblade saying how broken the skill is. And you've got me who's secondary toon is a nightblade saying how broken it is.
In 1.5 if you didn't have the DPS to kill someone who chose not to break free of fear when they can't heal, use pots, or any skills even if they were blocking, then thats your problem
Fix it or remove it.
Well maybe you should not be tanking 15 people by yourself..... at that point if you die its YOUR problem. at that point you will die regardless of fear. Take some healers and some DPS peeps with you.
and why do i not understand simply because im a NB? NBs get feared to ya know. I too have to deal with the fact it seems to take up 1/3 of the bar when I CC break it. Fix that part, but keep the block breaking in. Stop trying to tank entire gruops by yourself and take some people to help you.
You criticize my 1.5 build?(which btw, i have no idea why you are doing, as I am not defending fear simply because i could not kill people and you know that, C'mon vortex:() Well maybe you should stop playin it like its 1.5 as well:/
alright im done, ill shut up now.
It is a combination of skills which prevent you from breaking fear CC.The "going through the ground" should be fixed, and while they're at it, they need to fix the "getting stuck in the ground" when I Crit Charge.
Mass Hysteria is fine as it is, aside from sending people through the ground. I face people everyday who have no issues breaking the CC.
It is a combination of skills which prevent you from breaking fear CC.The "going through the ground" should be fixed, and while they're at it, they need to fix the "getting stuck in the ground" when I Crit Charge.
Mass Hysteria is fine as it is, aside from sending people through the ground. I face people everyday who have no issues breaking the CC.
The problem is that if it is a bug it should be fixed, if it is not then ZoS should say that.It is a combination of skills which prevent you from breaking fear CC.The "going through the ground" should be fixed, and while they're at it, they need to fix the "getting stuck in the ground" when I Crit Charge.
Mass Hysteria is fine as it is, aside from sending people through the ground. I face people everyday who have no issues breaking the CC.
...and a combination of skills that prevent me from killing certain Sorcerers. What's the problem here?
johan.danielsson1994b16_ESO wrote: »Knootewoot wrote: »Lets talk about Radiant Destruction, meteor and the PvE armor sets which proc. Let's talk more about flappy wings, standards and other so called OP stuff. Sorc's en shields en that annoying blinky bill skill.
Yes, fall through world should be fixed.
Werewolves also have a fear skill though,.
Standard op? Scales op? Blink op? rofl, nightblade detected.