Please excuse me if this a repeat of any thread that has been on the same topic. I did a search and didn't find anything that really pertained to this in specific, but I may have missed something. That being said, I think dungeons should drop Dungeon Specific Set based gear. What I mean is that each tier (example: fungal grotto, banished cells, spindelclutch) should have a chance at dropping set pieces specific to each dungeon. As an example, maybe helm, chest and offhand weapons drop from Fungal, Chest, legs, shoulder and belt from Banished and main hand, gloves, boots drop from Spindel. Then maybe the jewlery if there is any drops from any mini bosses? Of course I'd say it should be all Bind on Equip since these would be varied in armor from light to heavy and all combinations of weapons. It would give people more incentive to run the dungeons/help others run them that need it. It would also be unique sets so there would be a feeling of accomplishment in getting them. Currently I just have a habit of deconstructing any blue or purple I get from a run because the sets made blue or purple are vastly superior to have. Thoughts??
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..OverTwerked & Underpaid. Rajaat04 in game @Athas24 on forums