Well, you can make it impossible to attack guards through an option in the Game menu.
Well, you can make it impossible to attack guards through an option in the Game menu.
Yes but that wasn't really the point I'm trying to make. It's not that I'm worried about accidentally attacking guards or whatever. (Indeed with this ridiculous system, who cares if I do?)
I'm just saying there should be dire consequences if I do... perhaps even prison time, confiscation of my weapon (THAT would be interesting and would make me think twice about getting caught), a much greater fine... some sort of infamy system?
I dunno, they could come up with something. But some crappy insignificant fine just feels totally lazy and boring.
However I just (accidentally) killed a Pact Soldier... right in front of another Pact Soldier. The other guy did nothing. But when a guard walked by, he runs up to me and demands I pay my "bounty". I give him exactly 126 gold. Then he just turns around and leaves...
I was really stoked when I heard that they would be adding theft and murder with the new justice system. I think the thieving is generally well-done, and the fences in the cities do what they are supposed to.
However I just (accidentally) killed a Pact Soldier... right in front of another Pact Soldier. The other guy did nothing. But when a guard walked by, he runs up to me and demands I pay my "bounty". I give him exactly 126 gold. Then he just turns around and leaves...
So the punishment in Tamriel for cold blooded murder of a faction's soldiers is a slap on the wrist and a pathetic sum of money? 126g is literally nothing. It' s like I'd go to New York, shoot a cop dead in the streets, then pay a fine of fifty dollars cash to the first cop that catches me, then they just walk away and I have a clean slate.
This is just stupid, and I actually preferred it before when it was simply impossible to attack NPCs. This new "feature" feels even less immersive than the old way. I know that for gameplay purposes they can't make the entire world come crashing down on me, but come on. Slaughtering citizens, let alone guards or soldiers, should have DIRE consequences for the player, not just a pathetic amount of pocket change and a scolding.
Well, you can make it impossible to attack guards through an option in the Game menu.
Yes but that wasn't really the point I'm trying to make. It's not that I'm worried about accidentally attacking guards or whatever. (Indeed with this ridiculous system, who cares if I do?)
I'm just saying there should be dire consequences if I do... perhaps even prison time, confiscation of my weapon (THAT would be interesting and would make me think twice about getting caught), a much greater fine... some sort of infamy system?
I dunno, they could come up with something. But some crappy insignificant fine just feels totally lazy and boring.
Ehm...... killing somebody results in a 1000-gold penalty...
The penalty for ASSAULT is 120-something, and if you kill the only witness there's nobody to report that murder.
I'd strongly suggest the OP to test something more than once and making sure he has a valid claim before becoming all uppety about it and complain on the forums.
Murder= 1000+ bounty
liammozzb16_ESO wrote: »Want to make the punishment better? Take a leaf from GTA any crime no matter how small the guards kill first ask questions later.
liammozzb16_ESO wrote: »I have never tried attacking guards in cities they lol like they would one shot me, I didn't know they instantly spawned back.
Would have been good if you could go in with a few friends and kill the guards and go on a robbing spree.