geoffreyb14_ESO wrote: »I like the idea of slashing the xp to gain veteran ranks instead of removing VR's entirely. With this approach, ZoS doesn't need to worry about the itemization issue, which is probably the biggest obstacle to removing VR.
I bet this could even be done with a simple hotfix.
IMHO....Problem solved.
Not really, you're still questing through enemy territory, helping them out, with no clear coal or main story to carry you through.
They should do away with Vet entirely, making silver and gold optional questing areas at lvl 50.
Regarding items, they of course would also have to be levelled at 50, it would be a bigger job sure, but certainly possible to do.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Takes maybe a couple weeks of playing to hit max level. If thats too long then too bad.
Utter rubbish. A couple of weeks playing 100+ hours a week maybe. But some people clearly think that's acceptable. Newsflash, most people don't spend more time in games than they do in work or sleeping.
Go into the game and type /played. Then you will understand what I mean by couple weeks played time.
You most definitely did not say a couple of weeks played time. If you had that would be reasonable enough. 14 days played (336 hours) is pretty fair for your first run to VR14. Might even be a little quick.
You did also claim earlier that it could be done in 4 days played (you said level cap in 4 days played), so that's a large change in claim.
geoffreyb14_ESO wrote: »Why: Player Separation. Player separation is the number one reason why vet levels need to be removed/adjusted. I've had too many real life friends simply give up because the road is too long to get to max level. The reason why becoming max level is so important in an MMO is because that pool of max level characters is the largest pool of players in the game as compared to each other individual level prior to max level. I would be very surprised if there weren't more vr14 characters than any other single level in the game (other than level 1 , or perhaps VR1). Being max level means that when you are looking for a group you don't have to find a tiny sliver of the population that is the same level as you are, instead there is a large pool of people that have reached end-game content which also happens to be the best content in the game.
How: Simply reduce the XP required to gain each vet rank from 1,000,000 to the amount of xp needed to go from 49-50 (not sure what that is). This essentially just makes vr14 the equivalent of level 63. No other changes to the game would be required. No retroactive granting of vet levels for xp gained prior to the change.
Why not do it....next patch?
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Takes maybe a couple weeks of playing to hit max level. If thats too long then too bad.
Utter rubbish. A couple of weeks playing 100+ hours a week maybe. But some people clearly think that's acceptable. Newsflash, most people don't spend more time in games than they do in work or sleeping.
Go into the game and type /played. Then you will understand what I mean by couple weeks played time.
You most definitely did not say a couple of weeks played time. If you had that would be reasonable enough. 14 days played (336 hours) is pretty fair for your first run to VR14. Might even be a little quick.
You did also claim earlier that it could be done in 4 days played (you said level cap in 4 days played), so that's a large change in claim.
I said to level 50 in 4 days...
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »theweakminded wrote: »Ooooooooorrr..... people could stop complaining and just lvl. I spent 2hrs grinding mobs and gained a full vet rank. Its not as bad as people make it out to be. More than likely a bunch of people used to modern mmos that never learned what grinding was. Yes it takes effort to hit v14 but it isn't the end of the world. Biggest issue is questing is far slower than just aoe grinding mobs. 2h grinding vs 4hrs questing. Pick your poison and quit crying about it...
I have a v14 leveled before the original vet level nerf. I still want the xp needed to gain the next vet rank scaled the same as 1-49 so I don't have to waste my time leveling alts doing content I already did.
So what you are saying is that it should only take a day or so to hit max level? Because thats all it takes to hit lvl 50. So what you want is everyone to be able to have a max level character in less than 4 days of playing? Really? Because you dont want to be bothered leveling alts?
Maybe the solution is to offer you guys prebuilt characters for crowns instead? How bored will people get if you can max out a character in less than 5 days?
If there was a reason to spend that much time leveling then maybe. But as it stands all the content I want to do is end game so it makes no sense to me. Questing is ok but I get bored with it very quickly especially after having completed the content once already. Therefore leveling alts is very unappealing with the current vet. level system.
So you join a game where the main focus is questing and then do not want to quest. I never understood this.
geoffreyb14_ESO wrote: »Why: Player Separation. Player separation is the number one reason why vet levels need to be removed/adjusted. I've had too many real life friends simply give up because the road is too long to get to max level. The reason why becoming max level is so important in an MMO is because that pool of max level characters is the largest pool of players in the game as compared to each other individual level prior to max level. I would be very surprised if there weren't more vr14 characters than any other single level in the game (other than level 1 , or perhaps VR1). Being max level means that when you are looking for a group you don't have to find a tiny sliver of the population that is the same level as you are, instead there is a large pool of people that have reached end-game content which also happens to be the best content in the game.
How: Simply reduce the XP required to gain each vet rank from 1,000,000 to the amount of xp needed to go from 49-50 (not sure what that is). This essentially just makes vr14 the equivalent of level 63. No other changes to the game would be required. No retroactive granting of vet levels for xp gained prior to the change.
Why not do it....next patch?
Prepare for a massive uproar if you remove the solo player content in ESO. You might be someone who spends much time in Trials, but not everyone is. If you remove the VR content, then you will kick every Casual out of the game, as there simply put is nothing left to do for them.
The VR content is crucial and important for this game, removing it while not releasing new solo zones would be a fatal mistake, even bigger than adding the CS or forgetting the PVP aspects in the justice system.
Besides that, a lot you said is wrong.
With the CS we do have a much bigger player separation than with the VR system. There are 3600 points to gain and you can be sure that players will exclude everyone who doesn't has a lot of these points. As the game progresses, more and more new players, but also Casuals will throw the towel. Not because of VR´s, but because of CP´s that will soon decide if you are allowed to be a part of this game or not.
I feel as though I am being punished for reaching the end of the storyline now with veteran ranks.
Thats the biggest problem I have with the Veteran Content. It's extremely lonely.Earthwardzilvox_ESO wrote: »It's even worse with the *** vet zones. First off, it's stupid that we're fighting for the enemy faction. Second, those zones have like 10 people in them at a time. Player separation is god damned right. You're essentially alone for the longest portion of the levelling process. It *** sucks.
pecheckler wrote: »The best solution is to merge the PC and console players in a cross-platform game, at least for non-PvP, or even non-group finder based dungeon/trial, content. That would increase the player population a great deal, allowing the megaserver concept to actually make sense. Then we'd have several instances of each veteran zone and the world would feel more populated. Sure there are issues with cross platform (think FFXIV concerns), but they are not all that bad. Not as bad as having a barren game world.
theweakminded wrote: »Ooooooooorrr..... people could stop complaining and just lvl. I spent 2hrs grinding mobs and gained a full vet rank. Its not as bad as people make it out to be. More than likely a bunch of people used to modern mmos that never learned what grinding was. Yes it takes effort to hit v14 but it isn't the end of the world. Biggest issue is questing is far slower than just aoe grinding mobs. 2h grinding vs 4hrs questing. Pick your poison and quit crying about it...
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »Takes maybe a couple weeks of playing to hit max level. If thats too long then too bad.
Utter rubbish. A couple of weeks playing 100+ hours a week maybe. But some people clearly think that's acceptable. Newsflash, most people don't spend more time in games than they do in work or sleeping.
Go into the game and type /played. Then you will understand what I mean by couple weeks played time.
You most definitely did not say a couple of weeks played time. If you had that would be reasonable enough. 14 days played (336 hours) is pretty fair for your first run to VR14. Might even be a little quick.
You did also claim earlier that it could be done in 4 days played (you said level cap in 4 days played), so that's a large change in claim.
I said to level 50 in 4 days...
Nope you said level cap.
4 days to 50 is fair enough. Much more realistic than the 15 hours I have seen some people claim.
Maybe I just misunderstood you.
jamesharv2005ub17_ESO wrote: »jamesharv2005ub17_ESO wrote: »theweakminded wrote: »Ooooooooorrr..... people could stop complaining and just lvl. I spent 2hrs grinding mobs and gained a full vet rank. Its not as bad as people make it out to be. More than likely a bunch of people used to modern mmos that never learned what grinding was. Yes it takes effort to hit v14 but it isn't the end of the world. Biggest issue is questing is far slower than just aoe grinding mobs. 2h grinding vs 4hrs questing. Pick your poison and quit crying about it...
I have a v14 leveled before the original vet level nerf. I still want the xp needed to gain the next vet rank scaled the same as 1-49 so I don't have to waste my time leveling alts doing content I already did.
So what you are saying is that it should only take a day or so to hit max level? Because thats all it takes to hit lvl 50. So what you want is everyone to be able to have a max level character in less than 4 days of playing? Really? Because you dont want to be bothered leveling alts?
Maybe the solution is to offer you guys prebuilt characters for crowns instead? How bored will people get if you can max out a character in less than 5 days?
If there was a reason to spend that much time leveling then maybe. But as it stands all the content I want to do is end game so it makes no sense to me. Questing is ok but I get bored with it very quickly especially after having completed the content once already. Therefore leveling alts is very unappealing with the current vet. level system.
So you join a game where the main focus is questing and then do not want to quest. I never understood this.
I did the quests already. While leveling my main to v14. I do not want to do them again. That is the point. I would rather do dungeons/trials and pvp repeatedly. That is the challenge. Not a random quest in Greenshade.
theweakminded wrote: »Ooooooooorrr..... people could stop complaining and just lvl. I spent 2hrs grinding mobs and gained a full vet rank. Its not as bad as people make it out to be. More than likely a bunch of people used to modern mmos that never learned what grinding was. Yes it takes effort to hit v14 but it isn't the end of the world. Biggest issue is questing is far slower than just aoe grinding mobs. 2h grinding vs 4hrs questing. Pick your poison and quit crying about it...
Exactly. It really doesn't take too long.
Actually, I still hope Veteran Ranks will NOT be removed; people who want them removed should think about the consequences, f.e. this "yeah, only 5% more, then I hit the next rank" (looking forward to something) will be gone.
More and more often, in a game or RL, I see people (mostly the younger generations) who just want things handed out to them without putting any effort into it. Everything must be faster, better, and cheaper (if not for free). They don't appreciate things anymore, they can't look forward to anything because they have it already, they don't know what they have and want even more.
To say it with a Skyrim Guard: "These are dark times, my friend, dark times indeed."
If they want to do it right they can't half ass their way out of it. Levels need to be dropped; stats and gear need to be toned down. So with that mobs will need to be followed but the way it is now there isnt enough HP and damage is way to high in both PVE and PVP. stacking and spam healing leads to boring gameplay.
jamesharv2005ub17_ESO wrote: »If they want to do it right they can't half ass their way out of it. Levels need to be dropped; stats and gear need to be toned down. So with that mobs will need to be followed but the way it is now there isnt enough HP and damage is way to high in both PVE and PVP. stacking and spam healing leads to boring gameplay.
Ya a second major nerf and revamp of the entire system will go over really well I am sure.
djnapstyb14_ESO wrote: »idk why anyone thought making lvl 50 the max was a good idea. I think it would be cool to just raise the cap to lvl 70 and put the experience requirements on the same curve with 1 - 50 on the next content patch. Give everyone more to do. Its about time for a gear shakeup anyway.
Hypertionb14_ESO wrote: »Level 3 characters are the most common, with Vet 14 after.
the reason for this is that most people have several Level 3 bank mules and fewer Vet14s.
no one has a static level one in this game... you break past that before you leave the prison if you do it, and are automatically lvl 3 if you just skip it.