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Wrecking Blow.

  • IxSTALKERxI
    IxSTALKERxI
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    Wrecking Blow does more damage then killer's blade, a stamina based nightblade execute. Why even give us 5 ability slots? We only need 1.
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  • Tintinabula
    Tintinabula
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    the wind up for wrecking blow is incredibly long. Ive seen targets simply press D...or A...and my wind up stopped.Simple as that.
  • Galalin
    Galalin
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    Huntler wrote: »
    Half the population is running wrecking blow spam 2hander because its the skillful build right now :eyeroll:

    This is like saying... all sorcs do is spam shield... all templars do is spam jesus beam... all bow uses do is spam snipe.... wait a min... they do... you see where im going with this?

    ZoS has turned this game into a spamfest.. atleast in 1.5 if you spammed you were outplayed and killed because TTK was decent... now everyone. .. yes EVERYONE is forced to spam something to either survive or kill before being killed. WB is no exception to the rule but at the same time its no dam different then any other spammed skill

    DK SCRUB OUT
  • Maulkin
    Maulkin
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    For me as a Sorc it's not much of an issuecause I use Bolt Escape to reposition myself and kite.

    For the people like @Yuke who see a problem, what is it? Is it the CC or damage?
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  • Xsorus
    Xsorus
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    Unless you are a night blade.. If you are using two hander.. Wrecking blow will be your main attack. It's the same reason you see dks with destruction staff using crushing shock. Because it's the only option.

    So whining about spamming the skill is silly, same with crying two handed users are using it

    If you are going to whine, whine about its effectiveness.. It's a melee range crystal frag
  • frozywozy
    frozywozy
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    Unless you are a night blade.. If you are using two hander.. Wrecking blow will be your main attack. It's the same reason you see dks with destruction staff using crushing shock. Because it's the only option.

    So whining about spamming the skill is silly, same with crying two handed users are using it

    If you are going to whine, whine about its effectiveness.. It's a melee range crystal frag

    now I only wish Crushing Shock would deal 12k damage, or even 6k? ;)
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  • Xsorus
    Xsorus
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    frozywozy wrote: »
    Unless you are a night blade.. If you are using two hander.. Wrecking blow will be your main attack. It's the same reason you see dks with destruction staff using crushing shock. Because it's the only option.

    So whining about spamming the skill is silly, same with crying two handed users are using it

    If you are going to whine, whine about its effectiveness.. It's a melee range crystal frag

    now I only wish Crushing Shock would deal 12k damage, or even 6k? ;)

    Crushing shock can easily deal 6k when it crits, it's also ranged and instant cast so it can do fairly decent damage
  • hamon
    hamon
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    ye nerf wrecking blow , then no sorc will ever die again.. thats what we want eh/
  • Rust_in_Peace
    Rust_in_Peace
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    Unless you are a night blade.. If you are using two hander.. Wrecking blow will be your main attack. It's the same reason you see dks with destruction staff using crushing shock. Because it's the only option.

    So whining about spamming the skill is silly, same with crying two handed users are using it

    If you are going to whine, whine about its effectiveness.. It's a melee range crystal frag

    As a Nb I kinda prefer WB to Surprise Attack. SA with light attack weaves gets mitigated easily and doesn't CC. WB damage is all upfront and stuns.
  • TheBucket
    TheBucket
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    Cody wrote: »
    just move 5 feet to the left or right.

    Doesnt it have 8 meter range?
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  • TheBucket
    TheBucket
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    Unless you are a night blade.. If you are using two hander.. Wrecking blow will be your main attack. It's the same reason you see dks with destruction staff using crushing shock. Because it's the only option.

    So whining about spamming the skill is silly, same with crying two handed users are using it

    If you are going to whine, whine about its effectiveness.. It's a melee range crystal frag

    As a Nb I kinda prefer WB to Surprise Attack. SA with light attack weaves gets mitigated easily and doesn't CC. WB damage is all upfront and stuns.

    To each his own but SA is superior to WB with nightblades. You can cast two SA in before 1 WB for more damage and it goes through dodge roll.

    My stamina build had me hitting for 12k a pop on my SA
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  • Xsorus
    Xsorus
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    TheBucket wrote: »
    Unless you are a night blade.. If you are using two hander.. Wrecking blow will be your main attack. It's the same reason you see dks with destruction staff using crushing shock. Because it's the only option.

    So whining about spamming the skill is silly, same with crying two handed users are using it

    If you are going to whine, whine about its effectiveness.. It's a melee range crystal frag

    As a Nb I kinda prefer WB to Surprise Attack. SA with light attack weaves gets mitigated easily and doesn't CC. WB damage is all upfront and stuns.

    To each his own but SA is superior to WB with nightblades. You can cast two SA in before 1 WB for more damage and it goes through dodge roll.

    My stamina build had me hitting for 12k a pop on my SA

    Yea I wish my dk had a flame whip morph that was similar in damage and stam based, would use over wb in a heart beat
  • Rust_in_Peace
    Rust_in_Peace
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    TheBucket wrote: »
    Unless you are a night blade.. If you are using two hander.. Wrecking blow will be your main attack. It's the same reason you see dks with destruction staff using crushing shock. Because it's the only option.

    So whining about spamming the skill is silly, same with crying two handed users are using it

    If you are going to whine, whine about its effectiveness.. It's a melee range crystal frag

    As a Nb I kinda prefer WB to Surprise Attack. SA with light attack weaves gets mitigated easily and doesn't CC. WB damage is all upfront and stuns.

    To each his own but SA is superior to WB with nightblades. You can cast two SA in before 1 WB for more damage and it goes through dodge roll.

    My stamina build had me hitting for 12k a pop on my SA

    12k for a single Surprise Attack? Tell me your secrets...
  • bg22
    bg22
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    Yuke wrote: »
    people seriously wanna do a l2p issue out of the most cheesiest skill in teso history? i loled. like seriously.

    You must be a sorc that thinks sorcs aren't OP? lmao

  • bg22
    bg22
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    So yeah... The one good 2H ability is an issue? It requires melee distance and has to be aimed during the entire cast...

    But, things like frags are perfectly ok I suppose? Hits just as hard, but with an insane casting distance AND a instant proc.

    lol Go home...
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Wrecking Blow does more damage then killer's blade, a stamina based nightblade execute. Why even give us 5 ability slots? We only need 1.

    Killer's blade is not a good power it's completely dumb it's a stamina morph that scales off stamina pool AND weapon damage yet does MAGIC ASS DAMAGE

    so your champion point to boost Physical damage (ignore X percent of armor with physical attacks or increase damage with physical attacks) is unless cause it's magic damage still two hand execute it far better as it let you use your CP

    That is unless you have point in up Poison, disease and magic damage on your stamina build
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  • PeggymoeXD
    PeggymoeXD
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    Oh please. I laugh at wrecking blow spammers. First of all, it is too breakable. Yeah, you're gonna take the damage, but you break the cc just like any other cc ability if you have the stamina. Walking directly through the person using it causes the animation to cancel. Plus, any good 2h wielder uses more than the WB spam. Though it's effective and hits hard, it doesn't work against any decent players.
    Edited by PeggymoeXD on April 5, 2015 10:05PM
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Nightblade - don't know why you hate this, do what we all should Mark that ass and go Dark Cloak (pray to Sithis that it works) blur into whatever you use.

    Templars - Really you don't like this Blazing Shield not returning damage enough to kill with their own WB so Blazing Shield + any attack and topped with BoL don't help you in a Melee (in shield damage range attack) yea ok

    Dragon Knights - if you die from this you just suck at Dragon Knighting I have seen Dragon Knights hold block FOREVER 1 v 5-10 so yea you die you suck all Dragon Knights can tank with most builds

    Sorcerers - so up against WB is when you stop dropping your *** 15k damage into a blink Daedric mines cause it's Melee then Crystal fragments and overload light attack with powers like this it's hard to ever feel bad for Sorcs

    The number of counters to this are crazy Twohanded hits for *** crit Rush only good at range. Plus CC break mid air and beat some fave with 5 seconds of CC immunity I do this EVERYDAY I die to a lot of spammed power this it not one of them
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  • JaJaLuka
    JaJaLuka
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    Block. You're welcome.

    Would agree with this if the skill was interruptible.
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  • JaJaLuka
    JaJaLuka
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    the wind up for wrecking blow is incredibly long. Ive seen targets simply press D...or A...and my wind up stopped.Simple as that.

    For anyone who runs at 200+ ping (200 being a reasonable ping for international players) it's impossible to avoid simply by trying to step away. While you're still seeing the wind up on your screen the skill has already hit you in game time and you end up flying through the air no matter how far away you get.
    The problem isn't that the skill is broken (which it is), the problem is that they haven't considered some of the common scenarios. Before the skill was next to useless with it's immense wind up and terrible damage; now it's able to be spammed, is uninterruptable and hits way too hard for the cast time.
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  • synnerman
    synnerman
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    Rofl at people comparing sorc shield spam and bolt escape to abilities that do 10k damage gg
  • Tankqull
    Tankqull
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    Soris_ESO wrote: »
    Block. You're welcome.

    Blocking cost 1300 stamina with 50% block cost reduction. Plus you still eat some damage while blocking.

    Dodging cost around 3k(?) stamina with medium armor. Completely avoids the damage.

    Uppercut cost 1500 stamina with medium armor + CP. Highly spammable.

    How long will you dodge and block?

    Where is balance? This is not specific only to uppercut but in general. Offence vs defence.

    the biggest problem with WB is its bugged endu consumption consuming endu to block the dmg and the cc components seperatly up to 9k endu blockcost on non block optimized characters ...
    spelling and grammar errors are free to be abused

    Sallington wrote: »
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Maulkin
    Maulkin
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    bg22 wrote: »
    Yuke wrote: »
    people seriously wanna do a l2p issue out of the most cheesiest skill in teso history? i loled. like seriously.

    You must be a sorc that thinks sorcs aren't OP? lmao

    He's stamina DK using WB.

    Next...
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  • Yuke
    Yuke
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    For me as a Sorc it's not much of an issuecause I use Bolt Escape to reposition myself and kite.

    For the people like @Yuke who see a problem, what is it? Is it the CC or damage?

    I dont care about the Damage and the CC. But what makes me mad is the range of 7 meters. LavaWHIP from DK has a 8 meter range - the relation is just wrong. On top of that the range check of wrecking blow is bad coded, so you can hit targets which are 8-10 meters ahead of you, as long as you managed to start wrecking blowing, while your enemy is still in 7 meter range.

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  • Xsorus
    Xsorus
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    They'll have to nerf shields if they nerf wrecking blow, as its one of the few things to come close to getting through them
  • Maulkin
    Maulkin
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    Yuke wrote: »
    For me as a Sorc it's not much of an issuecause I use Bolt Escape to reposition myself and kite.

    For the people like @Yuke who see a problem, what is it? Is it the CC or damage?

    I dont care about the Damage and the CC. But what makes me mad is the range of 7 meters. LavaWHIP from DK has a 8 meter range - the relation is just wrong. On top of that the range check of wrecking blow is bad coded, so you can hit targets which are 8-10 meters ahead of you, as long as you managed to start wrecking blowing, while your enemy is still in 7 meter range.

    Alright, so from what I understand from these threads is that the major issues are the distance checks and that it sometimes goes through block.

    Sounds to me like it needs fixing rather than nerfing. Or have I got this wrong?
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    It's NOT hitting 10m away it pops up target out of range and cancels your ping is bad you were hit and it don't catch up or maybe he moved forward you can do that.

    To the people who don't get its powers Twohanded has a decent AoE, a gap closer it high damage when it closes long gap, an execute, a buff and WB what do you want them to use a AoE bleed redoing it before the bleed's full effect is pointless and waste stamina

    Stamina gap closers are not cheap costing more then Attack mostest cause they are not meant to be spammed. Execute are useless for most of the fight so not a whole lot of options
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  • Alomar
    Alomar
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    Honestly I'm glad to see more love for stamina, unfortunately I played it for several months when it sucked and I'm just bored of it now. Yet, wrecking blow does indeed need a tweek or nerf. It's become a fotm skill that you see both large amount of experienced pvpers and new players use. If it truly worked as intended it wouldn't be too bad, but with infused currently not working as intended along with the fact that it is usable from much farther than the distance the tooltip shows makes it broken.

    Even when there isn't lag I've run 8-10m+'s away from people wrecking blow'ing me and I still take the damage and the knock-up. I don't want to see it nerfed to the ground, but when you see a huge amount of people changing builds/playstyles just to access one particular ability it kind of speaks for itself that it needs an adjustment. Anyone who says otherwise is currently using it =P
    Edited by Alomar on April 5, 2015 4:33PM
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Alomar wrote: »
    Honestly I'm glad to see more love for stamina, unfortunately I played it for several months when it sucked and I'm just bored of it now. Yet, wrecking blow does indeed need a tweek or nerf. It's become a fotm skill that you see both large amount of experienced pvpers and new players use. If it truly worked as intended it wouldn't be too bad, but with infused currently not working as intended along with the fact that it is usable from much farther than the distance the tooltip shows makes it broken.

    Even when there isn't lag I've run 8-10m+'s away from people wrecking blow'ing me and I still take the damage and the knock-up. I don't want to see it nerfed to the ground, but when you see a huge amount of people changing builds/playstyles just to access one particular ability it kind of speaks for itself that it needs an adjustment. Anyone who says otherwise is currently using it =P

    Yes the problem not the damage but the stun or knock back effect is what's wrong. They need to look at teh knock back and stun mechanic not the actual damage.
  • Galalin
    Galalin
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    Alomar wrote: »
    Honestly I'm glad to see more love for stamina, unfortunately I played it for several months when it sucked and I'm just bored of it now. Yet, wrecking blow does indeed need a tweek or nerf. It's become a fotm skill that you see both large amount of experienced pvpers and new players use. If it truly worked as intended it wouldn't be too bad, but with infused currently not working as intended along with the fact that it is usable from much farther than the distance the tooltip shows makes it broken.

    Even when there isn't lag I've run 8-10m+'s away from people wrecking blow'ing me and I still take the damage and the knock-up. I don't want to see it nerfed to the ground, but when you see a huge amount of people changing builds/playstyles just to access one particular ability it kind of speaks for itself that it needs an adjustment. Anyone who says otherwise is currently using it =P

    Anyone who says otherwise is currently using it???
    Are you like 10yrs old? You make some arguments which i mostly disagree with but then you end with that? This is the kind of psychology that isn't worthy of persuading a 4yr old.

    I can't even take a look at any fact/non facts of you post after that

    DK SCRUB OUT

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