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Spell Penetration Testing 2.0.3 - BROKEN AGAIN (Still?)

  • Soris
    Soris
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    evedgebah wrote: »
    5 Light + Apprentice Stone + 1 CP in Spell Erosion
    100+4736+3200 > 16421 (+8385, ~+200%)
    16421 + Sharpened > 39410 (+240%)
    16421 + Nirnhoned > 16530 (+109)

    Wow that explains why am I still eating hits of over 10k while having ~27k armor & spell resist.

    39410 focus rating..Just wow. Bravo balance.

    Welkynd [Templar/AD/EU]
  • Attorneyatlawl
    Attorneyatlawl
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    Has anyone done any testing, without taking into account addon information?

    If this is going to be proven, need to take out any other possible variables. This test should be done by just as many people without the addon and focus stats to really be verified for any sort of inconsistancy.

    Where are you finding the ability to test data (let alone accurately) with in-game options only? Last I checked, there wasn't any SCT, health bar number labels, magicka/stamina bar labels, percentages, or even a basic combat log or minimap available without heading out to download addons ;). I haven't tested the topic of this thread yet myself, just to clarify (my earlier post was in reference to the previous spell pen testing I did awhile back where I verified it was broken).

    For an RPG, this game sure doesn't make it simple to check if the basic game mechanics and numbers are working... and RPG's have been about those as far back as pen & paper "Dungeons and Dragons" for a lot of people.
    Edited by Attorneyatlawl on April 4, 2015 10:53AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Valymer
    Valymer
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    Has anyone done any testing, without taking into account addon information?

    If this is going to be proven, need to take out any other possible variables. This test should be done by just as many people without the addon and focus stats to really be verified for any sort of inconsistancy.

    Where are you finding the ability to test data (let alone accurately) with in-game options only? Last I checked, there wasn't any SCT, health bar number labels, magicka/stamina bar labels, percentages, or even a basic combat log or minimap available without heading out to download addons ;). I haven't tested the topic of this thread yet myself, just to clarify (my earlier post was in reference to the previous spell pen testing I did awhile back where I verified it was broken).

    I was thinking the same thing...there is no way to test reliably without addons.
  • Smiteye
    Smiteye
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    Valymer wrote: »
    Has anyone done any testing, without taking into account addon information?

    If this is going to be proven, need to take out any other possible variables. This test should be done by just as many people without the addon and focus stats to really be verified for any sort of inconsistancy.

    Where are you finding the ability to test data (let alone accurately) with in-game options only? Last I checked, there wasn't any SCT, health bar number labels, magicka/stamina bar labels, percentages, or even a basic combat log or minimap available without heading out to download addons ;). I haven't tested the topic of this thread yet myself, just to clarify (my earlier post was in reference to the previous spell pen testing I did awhile back where I verified it was broken).

    I was thinking the same thing...there is no way to test reliably without addons.

    There should be, but there arent. ><
  • glavius
    glavius
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    Focus rating shown in an addon means nothing. Real pvp tests need to be made.
    I did a few tests, but without access to a vr14 toon on opposing realm, further testing is dependant on someone to help me.

    Apprentive+gold sharpened staff+7 light armor. Target resists 18417.
    Tooltip curse dmg: 5800.
    Pvp curse dmg (-20%): 4640. tested vs. shield)
    Dmg vs 18417 resists: 4316. So 7% mitigation left.

    Basically means that Apprentive+gold sharpened staff+7 light armor does not fully ignore 18417 resists.
    If the above focus numbers were correct, 20976 spell resists should be fully ignored.
  • Messy1
    Messy1
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    This analogy applies to many things in ESO

    https://www.youtube.com/watch?v=A2eAT2sgISA
  • evedgebah
    evedgebah
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    I did actually test these numbers with my wife on the 1.6.x test server. There is another post with that data. I'll gladly repeat it though if you don't find those numbers reliable. I'm on my mobile in another country so I can't link myself, but check out my posts in the PTS forum.
  • Attorneyatlawl
    Attorneyatlawl
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    evedgebah wrote: »
    I did actually test these numbers with my wife on the 1.6.x test server. There is another post with that data. I'll gladly repeat it though if you don't find those numbers reliable. I'm on my mobile in another country so I can't link myself, but check out my posts in the PTS forum.

    Thanks for clarifying!
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Jakx
    Jakx
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    Whats the deal with this still?
    Joined September 2013
  • Merlin13KAGL
    Merlin13KAGL
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    I get the impression Elemental Expert is not working correctly either, or it simply does not reflect in the tooltip for elemental skills.

    It's crap that after this long they still have to bury their broken mechanics under names whose function you have to scry to determine function.

    :s

    Harven's does seem a bit odd though - WTH is Drowning Protection? Do we have a measure of Buoyancy now?
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Valymer
    Valymer
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    Yeah, I have a feeling they did the best they could in the time allotted but the CP system was definitely rushed. Could have benefited greatly from another month or two or internal testing, but que sera sera I suppose.
  • nastuug
    nastuug
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    Messy1 wrote: »
    This analogy applies to many things in ESO

    https://www.youtube.com/watch?v=A2eAT2sgISA

    Nice. +1 :)
  • Jakx
    Jakx
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    The thing is... push consoles all you want. How does that help you to release the same buggy system PC players have to deal with. It would seem like a good use of resources to make sure even for console sake that the game works.

    As far as Harvens it reports what the games API delivers to it. I dont think some of the CP's affect tooltips and thats on ZOS' end.
    Joined September 2013
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Testing on the Sanctum mob before the Mantikora shows that you do 1-2% more damage with Nirnhoned on a weapon than with Sharpened.
  • Valymer
    Valymer
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    Testing on the Sanctum mob before the Mantikora shows that you do 1-2% more damage with Nirnhoned on a weapon than with Sharpened.

    But isn't that possibly because that mob has relatively low resistances to start with, and Sharpened is bringing those resistances very close to zero by itself?

    I figured that certain boss mobs (like Mantikora itself, possibly) had fairly high base resists, so the increase in penetration from Nirnhorned would have more to actually reduce.

    Or, it could just be horribly bugged like many other things :)
  • Erraln
    Erraln
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    Jakx wrote: »
    Whats the deal with this still?

    Can't answer for the Erosion star, but Sharpened and Nirnhoned seem to be functioning correctly lately.

    Target Spell resist: 36749

    Mage's Wrath, unequipped with VR 14 destruction staff:

    Traitless Sharpened Nirnhoned
    White 369 369 369
    Green 374 374 374
    Blue 381 381 386*
    Purple 384 384 399*
    Gold 390 392* 414*

    As you can see, with spell resistance 13% above the hard cap, neither trait manages to increase damage until the S.R. is mitigated by 14%. Since Nirnhoned is more effective for spells, it achieves this sooner. Whether or not having values past the cap should count for something is a different matter, of course.
    Edited by Erraln on May 8, 2015 2:36PM
  • Gilliamtherogue
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    danno8 wrote: »
    You probably shouldn't rely on the Focus stat given by Harvens Extended Stats. There are like 20 other stats that become visible with that addon and don't work at all.

    Only way to really test it is to use damage numbers on an actual mob.

    Finally someone with a decent head on their shoulders. The focus rating as well as many other "bonus" stats listed by Harvens are extremely misleading. The addon is outdated and uses very basic mathematical equations to gather your focus rating, but penetration is an extremely finicky stat to work with calculations wise. Go test on some mobs; use a sharpened staff and then test again with nirn, keeping ALL your perimeters the same other than the difference of the 4% bonus spell pen.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • evedgebah
    evedgebah
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    I have confirmed through my testing that 640 Resistance = 1% Mitigation.

    I don't see any problems in using Harven's, the numbers have been consistent with my results thus far.
  • Zlater
    Zlater
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    I've never tested focus myself, I want to check this out later on.
    Ask for an invite to the greatest network of guilds ever. Redfur Trading, Redfur Exchange and Redfur Army!

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  • Amiculi
    Amiculi
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    Jakx wrote: »
    The thing is... push consoles all you want. How does that help you to release the same buggy system PC players have to deal with. It would seem like a good use of resources to make sure even for console sake that the game works.

    As far as Harvens it reports what the games API delivers to it. I dont think some of the CP's affect tooltips and thats on ZOS' end.

    Hey, don't worry, us console plebes have all the bugs PLUS some new ones AND they crippled our communications. On top of all that we don't have addons to even begin to fix stuff.
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