Black Vampires

  • BBSooner
    BBSooner
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    BBSooner wrote: »
    BBSooner wrote: »
    I like it as is. There should be a drawback, being it fire damage or visual.

    Going to agree. Visuals should turn some people away. It has to do with the overall aesthetic of the curse. It's part of the choice.

    thats not the issue with me. with me its lore. no other TES game turned every race stark white when turned.

    This is also a brand new disease, with different effects. Given the suspension of disbelief to allow for that, other alterations to how the curse changes your body should come hand in hand.

    i find it difficult to believe that with well over 6 known vampire strains in TES, that its only this one that turns characters stark white.

    /shrug

    Its the only one that blood funnels from 5 ft. away, the only one that has allowed us to turn in to mist thus far.

    Sanguine Vampiris is the only one to result in a hulking vampire lord.

    Clearly these strains are capable of unique properties, there is no lore violation as this is the first occurrence of the strain.
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    for one thing, any vampire skilled in alteration could use telekinesis to funnel blood.

    There are Three clans in morrowind, each a different strain with different traits to reflect the three basic classes, while the physical traits are more apparent in them, they do not turn stark white.

    the cryodiilic vampire from tes4 also allowed characters to keep their original skin tone.

    Whether or not this is the first of its strain, i find it hard to believe that since all the others do not turn characters stark white, that the process of creating different strains, which is left in the hands of molag ball, is that different for each.

    What i want from zos is to acknowledge this and allow us to look very near what we once were as long as we feed regularly. Yes we should be a few shades paler, but to lose black skin, black blue, yellow, green scales, altogether is another thing. for one thing dead argonians do not loose their green scales to white when they die, stripped khajiit hair does not go white when they die, a redguard does not turn white when he dies.
  • Vaerth
    Vaerth
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    I'd love to be able to roll a redguard vampire without turning into an imperial in the process, or a dunmer vampire turning into altmer. I'd also like my body paint and tatoos not to change color. While it is "lore friendly" for vampires to turn pale, it's a feature of elder scrolls games that turns people away from vamprism. There are plenty of visual indicators including fangs, a gaunt appearance, red eyes, bulging veins, and sunken eyes. Plus, in ESO there are no sun penalties, so pale skin doesn't make much sense.

    Akasha-Queen-Of-The-Damned-vampires-18597204-2560-1694.jpg
    Image Related: Akasha from Queen of the Damned

    Nope, in ESO you become pale as can be.
    Pact Bloodwraith
  • BBSooner
    BBSooner
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    for one thing, any vampire skilled in alteration could use telekinesis to funnel blood.

    There are Three clans in morrowind, each a different strain with different traits to reflect the three basic classes, while the physical traits are more apparent in them, they do not turn stark white.

    the cryodiilic vampire from tes4 also allowed characters to keep their original skin tone.

    Whether or not this is the first of its strain, i find it hard to believe that since all the others do not turn characters stark white, that the process of creating different strains, which is left in the hands of molag ball, is that different for each.

    What i want from zos is to acknowledge this and allow us to look very near what we once were as long as we feed regularly. Yes we should be a few shades paler, but to lose black skin, black blue, yellow, green scales, altogether is another thing. for one thing dead argonians do not loose their green scales to white when they die, stripped khajiit hair does not go white when they die, a redguard does not turn white when he dies.

    However each example in your post, as well as the examples in "Immortal Blood" provide instances where a unique trait exists between the different bloodlines. To say being slightly more pale than examples in previous games is not possible is being wilfully ignorant of the in game text.
  • Psychobunni
    Psychobunni
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    I look albino white with a tint of purple. I think I was using the darkest skin available to redguards, before becoming a vampire.

    Oh well that sucks. I only had a dumner vamp and just deleted her all together because I don't pvp or rp, and vet dungeons love fire. Not to mention I hated feeding every 30 min.

    But I give you a +1, it shouldn't change your base that much.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Athas24
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    you could have used a picture of Blade instead of referencing the Twilight prequels

    Akasha from Queen of the Damned has absolutely Nothing to do with that dumb Twilight series. Although the movie was utter crap, the books by Ann Rice are pretty great. That's all I really have to say on that. The bleached skin look doesn't bother me but the white furr on Khajiit bothers me like no other!
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • Samadhi
    Samadhi
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    BBSooner wrote: »
    BBSooner wrote: »
    BBSooner wrote: »
    I like it as is. There should be a drawback, being it fire damage or visual.

    Going to agree. Visuals should turn some people away. It has to do with the overall aesthetic of the curse. It's part of the choice.

    thats not the issue with me. with me its lore. no other TES game turned every race stark white when turned.

    This is also a brand new disease, with different effects. Given the suspension of disbelief to allow for that, other alterations to how the curse changes your body should come hand in hand.

    i find it difficult to believe that with well over 6 known vampire strains in TES, that its only this one that turns characters stark white.

    /shrug

    Its the only one that blood funnels from 5 ft. away, the only one that has allowed us to turn in to mist thus far.

    Sanguine Vampiris is the only one to result in a hulking vampire lord.

    Clearly these strains are capable of unique properties, there is no lore violation as this is the first occurrence of the strain.

    Vampire lord form turned into Mist as one of the powers -- Skyrim vampires drained blood as a ranged Magic skill that operated similar to earlier games Absorb Health spell; the vampire lord version of the spell was an AoE.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    I think, that most of us, can agree that the pale white skin is a unwanted aspect of Eso's vampirism.

    ZOS, if your reading this thread, please note the general displeasure with how you have handled vampires in general.
  • BBSooner
    BBSooner
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    Samadhi wrote: »
    BBSooner wrote: »
    BBSooner wrote: »
    BBSooner wrote: »
    I like it as is. There should be a drawback, being it fire damage or visual.

    Going to agree. Visuals should turn some people away. It has to do with the overall aesthetic of the curse. It's part of the choice.

    thats not the issue with me. with me its lore. no other TES game turned every race stark white when turned.

    This is also a brand new disease, with different effects. Given the suspension of disbelief to allow for that, other alterations to how the curse changes your body should come hand in hand.

    i find it difficult to believe that with well over 6 known vampire strains in TES, that its only this one that turns characters stark white.

    /shrug

    Its the only one that blood funnels from 5 ft. away, the only one that has allowed us to turn in to mist thus far.

    Sanguine Vampiris is the only one to result in a hulking vampire lord.

    Clearly these strains are capable of unique properties, there is no lore violation as this is the first occurrence of the strain.

    Vampire lord form turned into Mist as one of the powers -- Skyrim vampires drained blood as a ranged Magic skill that operated similar to earlier games Absorb Health spell; the vampire lord version of the spell was an AoE.

    Fair enough, I stand corrected on the mist form. For some reason I only recalled the bat swarm.

    I think, that most of us, can agree that the pale white skin is a unwanted aspect of Eso's vampirism.

    ZOS, if your reading this thread, please note the general displeasure with how you have handled vampires in general.

    One of many threads (many debated a lot longer than this) isn't proof for or against a majority consensus.
    Edited by BBSooner on April 3, 2015 2:09PM
  • Earthwardzilvox_ESO
    BBSooner wrote: »

    One of many threads (many debated a lot longer than this) isn't proof for or against a majority consensus.
    True, but they'll never have access to the majority consensus. Most people don't provide feedback at all, so the majority opinion is hopefully represented by those who do provide feedback.
    Bright light casts a long shadow
  • jkemmery
    jkemmery
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    Dekkameron wrote: »
    What the...

    Why is everyone saying Anne Rice's books are Twilight prequels? Sure they have Vampires in them.. but so do loads of other books.

    As somewhat of an Anne Rice fan i am quite peeved by this.

    Me too. Anne Rice's books and the movies made from them are in no way related to the Twilight saga. It makes my skin crawl to think people would associate the two series.
  • Gidorick
    Gidorick
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    Are there other "strains" of vampires in the elder scrolls like there are other were-beasts?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

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  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Gidorick wrote: »
    Are there other "strains" of vampires in the elder scrolls like there are other were-beasts?

    i know of 6

    the 3 clans of morrowind, one is magicka oriented, one stealth oriented, the other warrior oriented

    the volkihar of skyrim

    cyrodillic vampires from TES4

    and the ESO strain

    there may be more. The commonality of the strains change by era and province. im sure there are more im forgetting.
  • Athas24
    Athas24
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    Gidorick wrote: »
    Are there other "strains" of vampires in the elder scrolls like there are other were-beasts?

    Here's a little excerpt from the unofficial elderscrolls wiki. *shrugs*
    Lamae did not die at all but was rapidly healing from her wounds which frightened the local nedes, and in fear of the disease that was spreading through Lamae, they tried to cremate her but she awoke and slaughtered them all, after having coming to her senses and being horrified of which she did and what she became, she beseeched Arkay only for him to apparently forsake her, in retaliation, she began spreading vampirism to the followers of Arkay. Since then, many mortals have made pacts with Molog Bal to become vampires, given rise to new bloodlines of vampires, each with their unique gifts but sharing some. Harkon and his family being such a case as they are responsible for the Volkihar bloodline, a bloodline nearly as old Lamae's. http://www.uesp.net/wiki/Lore:Vampire
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • Rook_Master
    Rook_Master
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    I came here expecting a Wesley Snipes picture, was disappointed. :(
  • Samadhi
    Samadhi
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    Gidorick wrote: »
    Are there other "strains" of vampires in the elder scrolls like there are other were-beasts?

    i know of 6

    the 3 clans of morrowind, one is magicka oriented, one stealth oriented, the other warrior oriented

    the volkihar of skyrim

    cyrodillic vampires from TES4

    and the ESO strain

    there may be more. The commonality of the strains change by era and province. im sure there are more im forgetting.

    http://www.uesp.net/wiki/Daggerfall:Vampirism

    Daggerfall lists 9 bloodlines, presumably slightly different strains as each has some unique characteristic.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • TheDaydreamWalker
    The skin change was something that was very disappointing for me when I had my argonian turned into a vampire. I had black scales and now he is snow white. A huge white tail kills the sneaking immersion for me; I liked the black scales much more.
    Edited by TheDaydreamWalker on April 5, 2015 12:48PM
  • TheTwistedRune
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    I think, that most of us, can agree that the pale white skin is a unwanted aspect of Eso's vampirism.

    ZOS, if your reading this thread, please note the general displeasure with how you have handled vampires in general.

    I for one like the change in skin tone. That said I think they should provide some kind of toggle, for those that don't. I am however dead against them removing the change entirely as that would be unfair on those of us who like it as it is.
  • dwtdwtdwt
    dwtdwtdwt
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    Akasha-Queen-Of-The-Damned-vampires-18597204-2560-1694.jpg

    R.I.P. Aaliyah. If vampires look like her in ESO, I am all for it.

    "Only the dead have seen the end of war." -Plato
  • Haqikah
    Haqikah
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    Personally I still favour the ES Oblivion type of vampires, the kind that turn to ash when sunlight touches their skin.
    I remember quite fondly when playing a freshly awakened vampire in ES Oblivion the first time I used 'fast travel' and burned to ashes before I could react. That was fantastic!

    Somehow the vampires in TES are some kind of day walkers (which diminishes vampire part for me completely) and I agree they tend to look totally fugly!
  • htoncic
    htoncic
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    Haqikah wrote: »
    Personally I still favour the ES Oblivion type of vampires, the kind that turn to ash when sunlight touches their skin.
    I remember quite fondly when playing a freshly awakened vampire in ES Oblivion the first time I used 'fast travel' and burned to ashes before I could react. That was fantastic!

    Somehow the vampires in TES are some kind of day walkers (which diminishes vampire part for me completely) and I agree they tend to look totally fugly!

    Turn to ash. Rez at wayshrine. Turn to ash. Rez at wayshrine. Turn to ash. Night is hours away. Log off. Fun game.
  • Earthwardzilvox_ESO
    htoncic wrote: »
    Haqikah wrote: »
    Personally I still favour the ES Oblivion type of vampires, the kind that turn to ash when sunlight touches their skin.
    I remember quite fondly when playing a freshly awakened vampire in ES Oblivion the first time I used 'fast travel' and burned to ashes before I could react. That was fantastic!

    Somehow the vampires in TES are some kind of day walkers (which diminishes vampire part for me completely) and I agree they tend to look totally fugly!

    Turn to ash. Rez at wayshrine. Turn to ash. Rez at wayshrine. Turn to ash. Night is hours away. Log off. Fun game.

    Yea, in oblivion you could wait for night by using the wait feature. In an MMO you'd have to wait in real time, which would be even more discouraging than the skin color change. Some features are meant to stay in single player games :smile:
    Bright light casts a long shadow
  • Haqikah
    Haqikah
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    htoncic wrote: »
    Haqikah wrote: »
    Personally I still favour the ES Oblivion type of vampires, the kind that turn to ash when sunlight touches their skin.
    I remember quite fondly when playing a freshly awakened vampire in ES Oblivion the first time I used 'fast travel' and burned to ashes before I could react. That was fantastic!

    Somehow the vampires in TES are some kind of day walkers (which diminishes vampire part for me completely) and I agree they tend to look totally fugly!

    Turn to ash. Rez at wayshrine. Turn to ash. Rez at wayshrine. Turn to ash. Night is hours away. Log off. Fun game.

    Yea, in oblivion you could wait for night by using the wait feature. In an MMO you'd have to wait in real time, which would be even more discouraging than the skin color change. Some features are meant to stay in single player games :smile:

    Yeah, I agree that some things are meant to stay in single player games! Just wanted to state that I do not like the TESO strain of vampires that we can play, but that I agree they tend to look insanely ugly!
  • MercyKilling
    MercyKilling
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    Look, vampirism paled out these two. Precedent set, Blacula 1972.


    scream-blacula-scream-vampires.jpg


    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Danikat
    Danikat
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    Samadhi wrote: »
    Gidorick wrote: »
    Are there other "strains" of vampires in the elder scrolls like there are other were-beasts?

    i know of 6

    the 3 clans of morrowind, one is magicka oriented, one stealth oriented, the other warrior oriented

    the volkihar of skyrim

    cyrodillic vampires from TES4

    and the ESO strain

    there may be more. The commonality of the strains change by era and province. im sure there are more im forgetting.

    http://www.uesp.net/wiki/Daggerfall:Vampirism

    Daggerfall lists 9 bloodlines, presumably slightly different strains as each has some unique characteristic.

    There's a book that appears in Skyrim and Oblivion (possibly earlier games too) about a vampire hunter seeking advice from a priest on the different types of vampires found around Tamriel (annoyingly I can't remember the name now). It mentions several different types of vampire, including 3 or 4 in Cyrodiil but notes that they're even more secretive than the others and harder to find because if they feed regularly they're completely indistinguishable from living people.

    It'a a good book, both for the information and for the plot twist at the end, one of the ones I always hold onto if I can find it in-game (which makes it particularly annoying that I can't remember the name).

    But it seems that there are more types of vampires than actually appear in any of the games. If I had to guess I'd say in-universe it's a combination of the virus mutating with time, distance and different host species and cultural differences between relatively small and isolated groups of vampires. Some of the different magical abilities for example may actually be things any vampire could learn but only some groups have discovered or choose to use.

    Out of universe I suspect the answer is that any given time and place has as many types of vampire as the designers of the game(s) set there want to include.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • Eliteseraph
    Eliteseraph
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    What I mostly dislike about the Vampire color change is that you spend a lot of time in the character creator messing with sliders, and colors of things like eyes, then you get vamp status and it's all washed out. IMHO it's a purely cosmetic choice, and should be treated the same as "Turn off Helmet graphics".

    The Mass Effect and SWTOR games gave you the option to display scars or 'dark side' effects. I don't see why it couldn't be an option in ESO.

    "What a sad world we live in, where politeness is mistaken for weakness." - Usagi Yojimbo
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    What I mostly dislike about the Vampire color change is that you spend a lot of time in the character creator messing with sliders, and colors of things like eyes, then you get vamp status and it's all washed out. IMHO it's a purely cosmetic choice, and should be treated the same as "Turn off Helmet graphics".

    The Mass Effect and SWTOR games gave you the option to display scars or 'dark side' effects. I don't see why it couldn't be an option in ESO.

    a turn off option is a good idea, but the eyes need to stay,
  • Athas24
    Athas24
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    There needs to be Something to define those of us who have vampires physically but it seems that nobody can largely agree on what that should be. It really seems a toggle is the best/simplest option.
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • Evanlyn_Winter
    I personally like the pale skin (i was the palest option for a Breton) but i think that if you created a really dark Redguard or a black Khajit it shouldn't become totally white. Changing it so it creates an overlay that makes you paler (but not totally white if you were very dark before) but doesn't make everyone the same shade of white would generally be a good idea. And you cant really go wrong with toggle options.
    Edited by Evanlyn_Winter on June 30, 2018 6:52PM
  • Nyghthowler
    Nyghthowler
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    you could have used a picture of Blade instead of referencing the Twilight prequels

    Please refrain from posting if you don't have a clue what you're referring to.
    The Anne Rice novels are no where close to the Twi-emo stories.
    I'm not prejudiced; I hate everyone equally !
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