I am suggesting that they add an effect to the upper skill progression for the Carpentry, Metallurgy, and Stitching skill tree lines.
Basically accelerate the tiers as they are now and add an effect at the 4th skill point spent.
1 skill point = two traits reduce research time to the current 2 skill point level.
2 skill point = three traits reduce research time to the current 3 skill point level.
3 skill point = three traits reduce the research time to the current 4 skill point level.
4 skill point = reduce the number of materials required to craft an item to 75% of normal amount, reduce the research time a reasonable amount, return the item for decon as well.
As it is now, as soon as I'm done researching all my traits I'll spend the cash and release the 12 skill points I have in those skills. And really as much as Nirnhone is not dropping or based on the ridiculous prices of the upper trait materials. I might as well buy back the skill points once I have 8 traits researched.
I hope that there is an incentive introduced to keeping skill points in these skill lines.
The Vegemite Knight
"if the skeleton kills you, your dps is too low." ~STEVIL
The Elder World of WarScrollCraft Online ~joaaocaampos