Sanctum Ophidia, Mantikora bugged (since sanctum release)

Zapzarap
Zapzarap
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Hey,
Since I got a really crappy answer in the German forum I'll try it here :D

1st Boss in Sanctum Ophidia (Mantikora) has two bugs. I reported both of them ~5 times in-game and my guild mates reported it also x-times.

1. Bug: Mantikora makes his spear to suck 4 players to the mini boss BUT only 3 members get sucked down. The fourth will get the animation of it and get spit out again. With our tactic its mostly the tank because he is the fourth player (this only seems to happen to the fourth player). And if you know the bossfight, its not easy to kill the boss down there with no tank ;)
2. Bug: Mantikora makes the animation of his spear to suck 4 players down BUT no spear (black whole) appears. Mantikora goes into his "secound phase" where he goes enrage after some time and there is nothing you can do... because you cannot kill the mini boss... because there is no black whole ... because there is no way to get 4 players down...

would be nice to fix this bugs ;)
Rolle: Tank
Gilde: eXceed-Gaming
Youtube: Zapzarap

Craglorn: vAA HM, vHR HM, vSO HM
DLC: vMOL HM, vHoF HM, vAS (+2), vCR (+3), vSS HM
Tick-Tock Tormentor // Immortal Redeemer // Gryphon Heart
  • Mantic0r3
    Mantic0r3
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    ah there are more bugs

    3) he throws his poison spears and they dont land
    4) he usually stomps once before switching into second phase (black spear) sometimes he stomps, does the green kb aoe and stomps again before switching
    5) sometimes when you port back from the shadow (4man boss) he hits you and since you are in a port animation you cannot block, issue is obviously that he does a hit AFTER he died
    6) if you get hit by the second kb aoe circle the third doesnt do anything, neither dmg nor kb, i guess thats not intended ^^
  • Zapzarap
    Zapzarap
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    ok, I know what you mean :D I just wanted to point out bugs that delay progress... yours are just a little bit annoying but you can handle them ;)

    To yours:
    3. that's totally right.
    4. we have it always that way... guys came up again => green AOE, green AOE, green AOE, big AOE (with poison), green AOE, bug AOE with black spear... just the beginning of the fight is a little bit different but than its always that way (in our group).
    5. We have sometimes the problem that one member doesn't get port back. That he/she needs to wait for the big AOE up and than she can go back though the portal. If he/she doesn't wait it may happen that that member die in a place where you cannot rezz him/her.^^
    6. that's also true. If you get hit by the first and second or just the second AOE you doesn't get DMG from the third green AOE. If you avoid the first and second AOE you will get DMG from the third one. But this bug is new... I guess it cames with the dayli pledges
    Rolle: Tank
    Gilde: eXceed-Gaming
    Youtube: Zapzarap

    Craglorn: vAA HM, vHR HM, vSO HM
    DLC: vMOL HM, vHoF HM, vAS (+2), vCR (+3), vSS HM
    Tick-Tock Tormentor // Immortal Redeemer // Gryphon Heart
  • silentgecko
    silentgecko
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    Jepp, Mantikora is bugged as Hell since the last Patch.

    Sometimes the poison spears aren't visible, but they are there. Sometimes they didn't even appear.
    Sometimes he looses his own Rotation, Mostly between the first and the Second Spear Phase. Normally he does 3 time the KB AoE, than Stomp, Than 1 time KB AoE and again 1 stomp.
    In the Last tries we did he often did a fourth KB AoE before he stomped the first time.
    And then the First Spear comes, and the second one get lost in Data Nirvana, and mostly after that it is a lil bit RNG what he does next. Spear or Stomp...
    Guildmaster of Panic Mode! www.panic-mode.de
    Aetherian Archive Hardmode: Clear.
    Hel Ra Hardmode: Clear.
    Sanctum Ophidia Hardmode: Clear.
    Veteran Maelstrom Arena: Clear.

    VR 16 Sorcerer - V16 Nightblade
  • Zapzarap
    Zapzarap
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    Agree... But it's just a time trial where you have to restart if he buggs... Its (after the unknown function of the leaderboard) just an other way to keep people playing... or to chase them away?
    Would be nice to have a statement from a ZOS member... Maybe it's a known issue?
    Rolle: Tank
    Gilde: eXceed-Gaming
    Youtube: Zapzarap

    Craglorn: vAA HM, vHR HM, vSO HM
    DLC: vMOL HM, vHoF HM, vAS (+2), vCR (+3), vSS HM
    Tick-Tock Tormentor // Immortal Redeemer // Gryphon Heart
  • SCinsight
    SCinsight
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    Necro-thread post :blush:

    Add waves prior to the Manticora bug out and are stuck in an endless cycle of groups of 3.
    Mass Terror
    PS4 First AA HM
    PS4 Second Hel Ra HM
    ___________________________________________________________________________________________

    Vaska - vr16 Magicka Templar.
    The People's Champion - Work in Progress

    Success is no accident. It is hard work, perseverance, learning, studying, sacrifice, and most of all, love of what you are doing. - Pele
  • Zapzarap
    Zapzarap
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    SCinsight wrote: »
    Necro-thread post :blush:

    Add waves prior to the Manticora bug out and are stuck in an endless cycle of groups of 3.

    Right! :D An other bug that is in Sanctum since the release of it :(

    Rolle: Tank
    Gilde: eXceed-Gaming
    Youtube: Zapzarap

    Craglorn: vAA HM, vHR HM, vSO HM
    DLC: vMOL HM, vHoF HM, vAS (+2), vCR (+3), vSS HM
    Tick-Tock Tormentor // Immortal Redeemer // Gryphon Heart
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