Tired of the lag and what appears to be ZOS having no idea how to fix it.
Knowing how and being able to are two different things. These guys are professional game developers. They don't work at Best Buy, they don't build cars on an assembly line at Ford, they make games. You can bet your ass they know how to do it, the constraint is the ability to do it. Be it time, money, technology, or human resource limited, it's most certainly not "oh they don't know how.". It's all they effin' do, day in day out, year after year. If they don't know how to optimise a server architecture, they don't work on server architecture.
Be angry if you want to be angry, hell I'm jaded as *** myself, but don't get it twisted. They know how, just like you'd expect an engine mechanic to know how to tune your car, but that engine mechanic might just not have the time, tech, number of people they require, and/or the money to hire on more people to be able to. Knowledge ≠ Ability.
+1 lolYou mean all those players that beta-tested unfinished product for past year and payed for doing so? I guess they're not ZOS, but that's just me...Agreed. You are completely justified in both being pissed off and voicing that you are in fact pissed off. I'm just pointing out the elephant in the room: ZOS is composed of trained professionals.
Tired of the lag and what appears to be ZOS having no idea how to fix it.
Knowing how and being able to are two different things. These guys are professional game developers. They don't work at Best Buy, they don't build cars on an assembly line at Ford, they make games. You can bet your ass they know how to do it, the constraint is the ability to do it. Be it time, money, technology, or human resource limited, it's most certainly not "oh they don't know how.". It's all they effin' do, day in day out, year after year. If they don't know how to optimise a server architecture, they don't work on server architecture.
Be angry if you want to be angry, hell I'm jaded as *** myself, but don't get it twisted. They know how, just like you'd expect an engine mechanic to know how to tune your car, but that engine mechanic might just not have the time, tech, number of people they require, and/or the money to hire on more people to be able to. Knowledge ≠ Ability.
Well, I cancelled my sub until they fix it. I can't imagine they know how to fix it and don't. The amount of rage on the forums is palpable. I think they would have fixed it by now if they knew how. If it's a matter of the SUITS not allowing them to then the game will eventually fail. Which is too bad because I like it. The problem is that they spend too much money moderating the forums, among other things, and not enough money fixing issues.
This game is really customizable for your playstyle up to a certain point. Then its cookie cutter. With hardened Ward alone your not going to absorb much, especially if you don't have a lot of maximum magicka because it scales through it now.
If your looking for survivability have on just one weapon bar, hardened ward, harness magicka and BoL.
Harness magicka is great for magickal attacks as it refills your resources when hit by a magicka user.
As for combat self healing is also important, so if you have healing ward get that too as Sorcerers lack an actual healing ability.
This only works if your a ranged playstyle though. But this should give you enough survivabilty one bar to place your own ability bar build on the other to your liking for PvP.
But remember some abilities just aren't effective as others for a certain playstyle.
As for attribute points it doesn't matter what you sink them into because you can find or craft gear to compensate it. Most normally dump all their points in magicka if they are a sorcerer magicka based damage. I have 10 points in health just for a minor boost as my gear enchants do a lot more.
I place enchantments of health on my chest, head and pants because they get the most out of the enchants.
Next is gear sets. If you are able get an arena set as it makes breaking out of CC a breeze but it requires 8 traits researched for each piece to craft. Otherwise there are other sets that require 3 traits that will be just as effective you could research 4 traits for Whitestrakes retribution if you want to survive longer.
As for armor traits you want, I would go with infused for head, chest and shoulders and armor for their rest.
The only problem is that this will take time and isn't instant I am also under the assumption that you have got all the skill points from skyshards, group dungeons, quests, and 4 man's except from craglorn and alliance rank.
Just remember, PvE is where you learn the game, PvP is where you learn how to get good at it.
@xeoneexb14_ESO: Aren't you just simply ganked, sir?
Well, I cancelled my sub until they fix it. I can't imagine they know how to fix it and don't. The amount of rage on the forums is palpable. I think they would have fixed it by now if they knew how. If it's a matter of the SUITS not allowing them to then the game will eventually fail. Which is too bad because I like it. The problem is that they spend too much money moderating the forums, among other things, and not enough money fixing issues.
Just because you know how to doesn't mean you can. I know how to drive cross county, but I just don't have the time, I've got *** to do.
xeoneexb14_ESO wrote: »When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.
And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.
But I do agree, I feel pretty useless in this game in PvP. I'm just so scared to melee even in 5v5 fights.
.
xeoneexb14_ESO wrote: »xeoneexb14_ESO wrote: »derpsticks wrote: »Umm. So much to say but I'll keep it short.
Don't spam spam spam, instead try to use your skills when they will be most effective. Identify when a player is not blocking or has their shields down, then use a skill.
You don't mention what gear you use or even most skills you play with nor do you tell us what kind of play you are looking for. I can't decide if youre really looking for help or just ranting.
Do you want to be good at killing players, good support, good survivability?
Also, paragraphs.
I know not to spam... You seem to be missing what I'm saying. If I get hit once with anythign half my life is gone, if I don't hit hardened Ward I'm dead in 2 hits. 1 hit on me WITH Hardened ward and the ward is completely gone. So in order to keep form dying in 2-4 hits, I have to spam Hardened Ward. I don't even GET a chance to use anything else. I was in PvP earlier with a group of us, about 14 or so. 1 sorc who was so tanked out we couldn't even get them out of shielded hp. Yet he was tearing through us like a hot knife through butter. If I was so much as hit I was dead. If it weren't for getting heals I'd have died any and every time he targeted me. I can't really explain how bad that is.
that's true that hardern ward can only take one hit for you, and sorc usually die in 2-3 hits if you dont response in time, that's why sorc need more skill to be good compare to DK or Temp.
the adv of being a sorc is our moblility and burst damage, if there's a lot of enemies, try not to stay in the same place, use BE to move around, cast skills like daedric curse, endless fury and frag from distance, that make your target so hard to find you, avoid using something like fire staff attack which attract too much attention.(in this game ppl intend to attack the target others attacking, if one enemy attack you and all others will follow and hardern ward cannot save you.) Our dps is low so use your burst damage to take down enemy is the only way you can kill them or they'll start healing or stacking shield.
remember if you're not using a tank build, sorc and NB are similar, NB use cloak and sorc use BE to move around and look for cover. in an open area if you can't find a cover, try to stand behind a DK and cast, DK who spam wings are the best cover in this game.
hope this will help om anyway and you'll enjoy PVP again.
Problem is, and i don't know if it's lag or just my response time is too slow, I've been in fights where i would get CCed in which I would break free but while I'm doing so I'm hit and killed so fast that again I'm unable to do anything. Again I can't tell if this is lag or what. I even use dodge roll ALOT and tend to drain my stam if I'm not careful. Most fights I get into are only with 2-3 people, if I have more than 1 person attacking me I'm dead without so much as me being able to do anything. As for BE I don't even have it yet. Thats why I put points into stormcalling I never leveled it properly and Im only at level 37 so. This isn't so much about skill rotation or positioning, it's mostly being unable to tank ANYTHING.
xeoneexb14_ESO wrote: »When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.
And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.
Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.
Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.
You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.
Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.
xeoneexb14_ESO wrote: »This game is really customizable for your playstyle up to a certain point. Then its cookie cutter. With hardened Ward alone your not going to absorb much, especially if you don't have a lot of maximum magicka because it scales through it now.
If your looking for survivability have on just one weapon bar, hardened ward, harness magicka and BoL.
Harness magicka is great for magickal attacks as it refills your resources when hit by a magicka user.
As for combat self healing is also important, so if you have healing ward get that too as Sorcerers lack an actual healing ability.
This only works if your a ranged playstyle though. But this should give you enough survivabilty one bar to place your own ability bar build on the other to your liking for PvP.
But remember some abilities just aren't effective as others for a certain playstyle.
As for attribute points it doesn't matter what you sink them into because you can find or craft gear to compensate it. Most normally dump all their points in magicka if they are a sorcerer magicka based damage. I have 10 points in health just for a minor boost as my gear enchants do a lot more.
I place enchantments of health on my chest, head and pants because they get the most out of the enchants.
Next is gear sets. If you are able get an arena set as it makes breaking out of CC a breeze but it requires 8 traits researched for each piece to craft. Otherwise there are other sets that require 3 traits that will be just as effective you could research 4 traits for Whitestrakes retribution if you want to survive longer.
As for armor traits you want, I would go with infused for head, chest and shoulders and armor for their rest.
The only problem is that this will take time and isn't instant I am also under the assumption that you have got all the skill points from skyshards, group dungeons, quests, and 4 man's except from craglorn and alliance rank.
This goes beyond simple survivability. I'm WAY outmatched, it could very well be the lag I simply don't know. Going by my experiences though tells me it's a combination of both. Half the time I'm dead before I can even throw up the shield, other times I throw up the shield and before I have time to recovery I'm alreayd down to little or no health.
I'm 30 magicka 24 health. I would expect to have SOME ability to take hits even if I'm using light armor WITH Hardened Ward up. This isn't the case though 9/10 fights.
Playstyle: I can't even adapt to a playstyle because I'm killed too fast to experiment and all I have to go on is pve and well that isn't something you can base a pvp playstyle off of.
I had a guy I know who I don't even know if he plays anymore make me some armor vr2. Now while it's only vr2 it's actually way better than most of the junk I get questing, since most of it is ironically vr 1-2, I only JUST moved on to the vr3+ area and I'm almost vr7. I can't make anything half as decent as what I'm wearing either. It's mostly Magnus set with a bit of Night Mother, and magicka/stam on all of it as when he made it I was dualwield/destro staff. Stones on it are combo of divines, infused and impenetrable.
Sadly I haven't done much in the way of dungeons and trials or craglorn for that matter since hitting the VR's. Any dungeon I attempt we can't ever get past the first boss and I'm not really in any guilds so I don't have anyone who can run me through these dungeons for gear. I'm kind of SOL I guess.
xeoneexb14_ESO wrote: »woops forgot to finish writing :P.
the other ability I wanted to try was Encase. Still this is all meaningless if I am just 1 shot anyway. I can TRY annulment and have double shields but, I don't know if it's wise to ditch slot one for a second shield if something else can be used like encase or imprisoning rune.
xeoneexb14_ESO wrote: »Problem is, and i don't know if it's lag or just my response time is too slow, I've been in fights where i would get CCed in which I would break free but while I'm doing so I'm hit and killed so fast that again I'm unable to do anything. Again I can't tell if this is lag or what. I even use dodge roll ALOT and tend to drain my stam if I'm not careful. Most fights I get into are only with 2-3 people, if I have more than 1 person attacking me I'm dead without so much as me being able to do anything. As for BE I don't even have it yet. Thats why I put points into stormcalling I never leveled it properly and Im only at level 37 so. This isn't so much about skill rotation or positioning, it's mostly being unable to tank ANYTHING.
golfer.dub17_ESO wrote: »Dunno why everyone keeps saying stamina builds are OP.
Rush in, my critical charge hits the ground next to the enemy as they take no damage. Spam my wrecking blow bind and my character just stands there. Rare time I do hit it I either do 4k damage, or the enemy pops a shield and blocks the vast, vast majority of the damage.
...And this is what everyone is complaining about. Um, how about no, 2hander's completely terrible.
Said f*** that, try dual wield instead. I can do at least some damage, but not remarkable. Well, glad at least some of my attacks are connecting.
Using 5 Hundings, 3-4 Ashen. See people using Ravager, Morag Tong, etc in all their builds but I can't afford that fancy stuff.
Playing a DK, tried several different rotations, no success.
Totally tired of it .. the sooner it's removed and stops being the cause of endless changes that continually negatively affect the PVE game the better.xeoneexb14_ESO wrote: »Is anyone else getting tired of the pvp in this game?
WraithAzraiel wrote: »I'm getting tired of people not paying attention during their Language Arts classes and refusing to use paragraphs.