After Molag Bal comes... -Insert Daedric Prince-

demonaffinity
demonaffinity
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Greetings!

So I've been wondering about something. ESO does not have a living story like Guild Wars 2 does, so rolling in new massive chunks of lore might be more complex. But one thing Ive been wondering about is: Is there going to be focus on another Daedric Prince in a future expansion/update? If so, which one?

Molag Bal's "Dark Anchors" are a part of the open world PvE experience, and that probably wont change. I like participating in clearing the dolmens (although I wish they would scale better, so a V14 can't show up at a beginner dolmen and ruin it for the rest). So in connection to "Another Daedric Prince", I also wonder how they could introduce him/her into the game.

(Speaking of, why are they called a prince when they are genderless? isn't "Prince" a male term?)

Anyways, let me know what you all think!
  • Throren
    Throren
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    We already know we'll be going to Mephala's realm as a future area, or part of it anyways so...there's that
  • demonaffinity
    demonaffinity
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    Throren wrote: »
    We already know we'll be going to Mephala's realm as a future area, or part of it anyways so...there's that

    I wasn't aware of that, I'll definately be looking up on that asap
  • cohowarrenub17_ESO
    The Mad god is my favorite.. Cheese for everyone!!
    Edited by cohowarrenub17_ESO on March 24, 2015 6:49PM
  • IcyDeadPeople
    IcyDeadPeople
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    The Mad god is my favorite..

    Back to the Shivering Isles?
  • YourNameHere
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    Prince can be used as a generic term I guess, like Sir for male a female in the military.

    Maybe the daedra originally were genderless?
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  • Shunravi
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    Sheogorath and Mehrunes Dagon have already taken over cities, but they probably won't focus on those two for a bit because of their prescence in Oblivion. Mephalas realm is planned content, so that's probably coming first. We may also see some things with Nocturnal with the thieves guild incoming. It will be interesting to see what the come up with for future content.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Shunravi
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    Prince can be used as a generic term I guess, like Sir for male a female in the military.

    Maybe the daedra originally were genderless?

    They are genderless. It's just that they take certain forms when interracting with mortals. Hermaeus Mora takes no such form, so he appears as a mass of eyes and tentacles.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Anvos
    Anvos
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    To be fair were not fully done with Bal since there is still the matter of the prime anchor over imperial city and Tharn's daughter.

    Other than what we know of Mephala's realm its up in the air how other deadric princes will come to play in future storylines.

    Though there could be an interesting Mage Guild part 2 of what if Jyyggallag hid part of his essence in Eyevea and it was all a calculated ploy on his part to trick his other half into sending part of him outside of Oblvion.
    Edited by Anvos on March 24, 2015 7:04PM
  • Naor_Sarethi
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    If i find myself fighting another Daedric Prince it's getting ridiculous. They dumbed the nature of Molag Bal down so much it turned Coldharbour into a kindergarten.
    IF they decide to focus on another Daedric Lord it'll probably be probably Mephala, but unless i can join her cult and make innocents slaughter each other out of mistrust i've caused or anything like that it's just not worth doing.
  • golfer.dub17_ESO
    golfer.dub17_ESO
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    I'm curious about when Molag Bal says "there are masters worse than I" after defeating him. They've definitely left the game open ended.
  • Iluvrien
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    If i find myself fighting another Daedric Prince it's getting ridiculous. They dumbed the nature of Molag Bal down so much it turned Coldharbour into a kindergarten.
    IF they decide to focus on another Daedric Lord it'll probably be probably Mephala, but unless i can join her cult and make innocents slaughter each other out of mistrust i've caused or anything like that it's just not worth doing.

    As long as they give me the option of exterminating every one of the sadistic b... people then I am up for this option. What annoys me is when we are forced into one path with a specific moral alignment in mind. Give us a real choice and make it matter!

    I have encountered two examples of railroading recently that are just plain dumb given the circumstances, both in DC, neither gave me a choice in my actions and both felt very very stupid for doing so.
  • Naor_Sarethi
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    Iluvrien wrote: »
    If i find myself fighting another Daedric Prince it's getting ridiculous. They dumbed the nature of Molag Bal down so much it turned Coldharbour into a kindergarten.
    IF they decide to focus on another Daedric Lord it'll probably be probably Mephala, but unless i can join her cult and make innocents slaughter each other out of mistrust i've caused or anything like that it's just not worth doing.

    As long as they give me the option of exterminating every one of the sadistic b... people then I am up for this option. What annoys me is when we are forced into one path with a specific moral alignment in mind. Give us a real choice and make it matter!

    I have encountered two examples of railroading recently that are just plain dumb given the circumstances, both in DC, neither gave me a choice in my actions and both felt very very stupid for doing so.

    As it was in SWTOR, you could absolutely choose your allegiance, and the good was incredibly good.... (hardly for me but a lot like it), and the other was incredibly sadistic, brutal and dark. And i *loved* it, because everyone got what they wanted.
    There was no forcing me into one line, even if i chose the dark side i could still act honourably or i could go downright mental.
    And that is exactly what i want. Keeping all options open, for everybody. That way if you feel different in a month or so, you can do the other side and see how you like it.
    Personally i have a pretty clear vision of my char RP wise and the things he does (has to) just seem so... so very wrong considering that ^^.
  • bloodenragedb14_ESO
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    i think namira should be next if anything. flood tamriel with cannibals, that should be fun
  • Naor_Sarethi
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    i think namira should be next if anything. flood tamriel with cannibals, that should be fun

    as long as i can have a bite, yes please !
    Namira's cults actually managed to creep me out... and that says something o_O
    But that is why i love the games...you don't expect that kind of thing, but it's awesome.
  • nightwalkerrobin_ESO
    The next big expansion will pit us against the minions of the Giant Space Goat. Our contact will be a mysterious little shrine called Deep Thought.
  • Iluvrien
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    As it was in SWTOR, you could absolutely choose your allegiance, and the good was incredibly good.... (hardly for me but a lot like it), and the other was incredibly sadistic, brutal and dark. And i *loved* it, because everyone got what they wanted.

    Yes, this is one of the things I really enjoyed about SWTOR. Depending on your allegiance you could play both sides of the coin, as well as how you played with some of the dialogue along the way.

    I wish ESO had this kind of interactability.
  • ZOS_AlanG
    ZOS_AlanG
    admin
    Throren wrote: »
    We already know we'll be going to Mephala's realm as a future area, or part of it anyways so...there's that

    I wasn't aware of that, I'll definately be looking up on that asap
    You can see a sneak peak here in our Tamriel Unlimited livestream episode. (There are clips of Wrothgar and the Clockwork City right beforehand.)
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  • demonaffinity
    demonaffinity
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    ZOS_AlanG wrote: »
    Throren wrote: »
    We already know we'll be going to Mephala's realm as a future area, or part of it anyways so...there's that

    I wasn't aware of that, I'll definately be looking up on that asap
    You can see a sneak peak here in our Tamriel Unlimited livestream episode. (There are clips of Wrothgar and the Clockwork City right beforehand.)

    Thanks, much appreciated
  • Naor_Sarethi
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    ZOS_AlanG wrote: »
    Throren wrote: »
    We already know we'll be going to Mephala's realm as a future area, or part of it anyways so...there's that

    I wasn't aware of that, I'll definately be looking up on that asap
    You can see a sneak peak here in our Tamriel Unlimited livestream episode. (There are clips of Wrothgar and the Clockwork City right beforehand.)

    does that mean we will grind another stereotypical "bad guy" deadra or are we going to be able to work on behalf of mephala and maybe get some *real* daedric quests finally?
  • Maotti
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    Where is Peryite at this time? He had no appearance in ESO so far whatsoever.
    PC EU
  • michael_bimson
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    A Jyggalag event might have been fun, but by my calculations we missed the last greymarch by about 250 years, still there may still be a few "scars" left in the Shivering Isles. Certainly Sheogorath is the most creative and fun daedra.

    With Orsinium in the works there may well be some Malacath related quests as patron of the Orcs.

    I think that Sheogorath and Sanguine probably represent the best opportunities for creative quests that may not be just simple dungeon runs.

    Of course for those that like simple dungeon runs there are a plethora of other Daedra who own dungeons!
  • LMar
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    Maotti_Nor wrote: »
    Where is Peryite at this time? He had no appearance in ESO so far whatsoever.

    I think some datamined data from Murkmire mentioned Peryite so we might yet see something
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
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  • LtCrunch
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    Prince can be used as a generic term I guess, like Sir for male a female in the military.

    Maybe the daedra originally were genderless?

    The Daedric princes can change their gender at will. Their appearance as we generally know them are simply the forms most often taken and there to make mortals able to "comprehend" them visually.
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  • LtCrunch
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    Iluvrien wrote: »
    As it was in SWTOR, you could absolutely choose your allegiance, and the good was incredibly good.... (hardly for me but a lot like it), and the other was incredibly sadistic, brutal and dark. And i *loved* it, because everyone got what they wanted.

    Yes, this is one of the things I really enjoyed about SWTOR. Depending on your allegiance you could play both sides of the coin, as well as how you played with some of the dialogue along the way.

    I wish ESO had this kind of interactability.

    That's never really been in the TES DNA. They don't go for "good" or "bad" so much as two different choices with different outcomes. Similar to say the Witcher games. So I don't want to see them add it in simply because that's not really a TES thing.
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  • Knootewoot
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    I have a neat storyline:

    The island of Vvardenfell has been overrun by Cliffracers. They attack people on sight and destroy the crops. A madman has poisoned the Cliffracers which drive them mad. The only way to stop them is to destroy the eggs and kill the Cliffracer Queen. She houses in red mountain hidden in a huge cave.

    The players embarks on a journey told like now other.

    1000+ quests of Vvardelfell
    meet the grandpa of Fargoth
    Find the secret recipe of Sujamma (a V14 drink that adds 3 stat bonus and 3 stat regen bonus)
    Gain new weapons: Spear, crossbow
    Underwater adventures. Explore the rich deeps of the Sea of Ghosts for hidden treasure and delves.
    New spells: Water walking, water breathing, telekinesis and more
    Play as an NPC. Choose different animals to play as. Bears, wolves, deer and badgers. Attack adventuring players and devour their corpses
    ٩(͡๏̯͡๏)۶
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  • Neizir
    Neizir
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    There are alot of hints pointing towards an expansion centered around Mephala, such as Meridia's cryptic message at the end of the Main Quest and the fact that Mephala's Web keeps getting previewed in ESO Live.
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  • Naor_Sarethi
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    Brandalf wrote: »
    Iluvrien wrote: »
    As it was in SWTOR, you could absolutely choose your allegiance, and the good was incredibly good.... (hardly for me but a lot like it), and the other was incredibly sadistic, brutal and dark. And i *loved* it, because everyone got what they wanted.

    Yes, this is one of the things I really enjoyed about SWTOR. Depending on your allegiance you could play both sides of the coin, as well as how you played with some of the dialogue along the way.

    I wish ESO had this kind of interactability.

    That's never really been in the TES DNA. They don't go for "good" or "bad" so much as two different choices with different outcomes. Similar to say the Witcher games. So I don't want to see them add it in simply because that's not really a TES thing.

    Every TES game has daedric quests that are insanely fun to play, yet ESO has none of those. Daedra are always depicted as the enemy, which makes no sense either. SWTOR had the perfect balance of choices in my opinion and even if the rest of the game was meh, this kept it entertaining enough to quest your way up to the max level.
    In turn ESO quests have been so boring and shallow, with no real choices, and preset attitudes given to the player, that made me want to abandon the entire game for good.
    Yea you can chose who lives and dies but it means nothing as you remain on the same side.
    I don't need to choose which person "tragically" dies, inside a quest that saves someone or something, but rather twisted, sadistic choices that allow me to betray, backstab or simply oppose a faction, or simply create chaos for the sake of chaos.
    Without that it's beyond boring and tedious.
  • Zershar_Vemod
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    I'm curious about when Molag Bal says "there are masters worse than I" after defeating him. They've definitely left the game open ended.

    Thought that was referring to all of the Craglorn craziness (which is still a pain to get anything done there because no one wants to group for quests....)?
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