Naor_Sarethi wrote: »@Uviryth
* Missing logic behind it
Being in a parallel version of history, i am still the same guy.
And the game decides for you that you want to help everyone in these factions.
Why would you work for the Pact, fight the other factions in PvP all the time, but spend all your PvE time helping them again?
* Missing story behind it
"Missing" as in almost lacking a story. Yes there is a miniature excuse for a story behind it but it does not become visible at any time unless you finish Silver or Gold.
If i had a Daedric Prince turn up, freezing time and talking to me, maybe more than one, it would be interesting.
If Cadwell made more appereances and the quests differed from the standard AD/ DC content to match the story, it would work.
But none of this is happening.
* Dull implementation of VR (zones/story)
That is a case for all zones and a general problem. Things are incredibly annoying or repetitive.
Unless you *really* really... are exactly what the devs had in mind when designing the quests which i can promise you is not the case in many cases, then you have little to no interest in following a questline that forces decisions and sentiments on you that you do not share whatsoever.
* Overall approach
It's the feeling of "we ran out of ideas" simply.
No love or care was given in regards to people spending their Veteran levels there.
The quests made sense, for members of the faction.
I chose EP because i liked them and that is why i enjoyed my quests there (with exceptions, that i specified in other threads)
Now my choice is irrelevant since one way or another i need to side with everyone, aka it nullifies my initial choice.
* Copy & Paste quests in all three factions (even copy&paste NPCs)
If i had a septim for every time i had to "disable those 2/3/4 crystals"," kill x mobs","put fires out","gather item x,y,z"
I would move into a house in Caldera, turn into a scamp and open a shady business.
* Slow progression
Tediousness and slow progression work hand in hand.
1-49 i forgot my xp bar since i enjoyed the quest.
Now i find myself looking at it over and over to see when this mindless grind will finally end and i can move on to have more nonsense thrown at me.
* Missing diversity
Little to no choices that matter, all the same do goodie, moralistic approach.
No wit, No humour, just a boring modernized and political correct version of Tamriel.
* Plain and bland design
See above. The devs have a shallow and naive vision of Tamriel, mainly because i assume this particular team has not invested time into understanding how the universe really is, or simply disagree with some parts such as slavery, racial bias, daedra worship etc and make the game into a conformist, linear and very predictable world with no real distinctions between factions in terms of ideology and mentality.
Everyone seems to have the same 21st century western attitude to life, which is so out of place, it hurts.
You want more? There is an indefinite list of things that make the Veteran System bad.
See polls on Mature content e.g.
Naor_Sarethi wrote: »@Enodoc Elder Scrolls has a reocurring theme. You are a prisoner with *no* background.
The idea is, you make your own background and it's not handed to you.
With this setup now you can make your background anyway you like, except the game nullifies that immediately by forcing you into choices that are entirely out of your character.
I for one would certainly not have a "neutral" "citizen" background (citizen of what? there is no empire as it will be in the 3rd era)
@Nadijeh The war isn't over however, and secondly your choice ...again... is nullified since you're taking everyones side which is ridiculous imo.
If i wanted to be neutral, i would join a Daedric cult and meddle with everyones affairs.
Alas i can't.
Most of the people against it were going to have 1 character in each faction anyways.
Most of the people who are for it don't want a character in every faction.
coryevans_3b14_ESO wrote: »Blame folks in the Beta who whine and cried about not wanting to make alts. This was why it was implemented. ZOS tends to side with the loudest whiners.
Naor_Sarethi wrote: »Actually those 50 levels were nicely done (well..mostly, in comparison now) for a member of the faction, and at some point i might have rolled an AD / DC char, and if i hadn't liked it, i could simlpy have switched back to EP and be happy.
Now i've actually spent more time in the other zones than in my own.
MornaBaine wrote: »Naor_Sarethi wrote: »Actually those 50 levels were nicely done (well..mostly, in comparison now) for a member of the faction, and at some point i might have rolled an AD / DC char, and if i hadn't liked it, i could simlpy have switched back to EP and be happy.
Now i've actually spent more time in the other zones than in my own.
I feel like this is a common failing for most MMOs though. You seldom ever get a reason to return to your homeland. That needs to change.
I liked it.. its like beating Diablo III on normal then playing it all over again in hard mode then beating it and playing it all over in nightmare/inferno mode