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3 things that work against this game

  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    sagitter wrote: »
    3 things that work against this game:
    1. The marketing department;
    2. The MBAs on the management team and especially in the marketing department;
    3. The devs who thought they were making DAoC-II with an Elder Scolls skin.

    3. Not what anyone wanted and if the devs wanted to make DAOC 2 they should have made DAOC 2.

    Fixed. TES games are supposed to be very different from what DAOC was and what this game is.
    Sanguine's Beta Tester

  • AllPlayAndNoWork
    AllPlayAndNoWork
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    I have three as well.

    1) Whingers who cant l2p so ZoS nerfs everything.
    2) Exploiters in PvP.
    3) Lag.
  • winterscrolls229prerb18_ESO
    3 things that work against this game:
    1. The marketing department;
    2. The MBAs on the management team and especially in the marketing department;
    3. The devs who thought they were making DAoC-II with an Elder Scolls skin.

    Yeah i don't think the devs of this game ever played a single TES game outside of MAYBE unmodded skyrim on PS3. ahhahhahahaha

    Probably, well I think its also possible the devs haven't played an mmo in the last 10 years either.. The elaborate rightclick menu system gives Microsoft a run for their money. Hang on eso is a game.

    Jokes are probably true aside though, I think with immersion its really simple.. every single inch of the world I've been to feels like the most perfectly manicured garden park. Like the ones they make coffee table books out of. There's nothing overgrown, nothing not pixel perfect gardened (even the broken stuff is perfect). While this is excellent from a pixel perfect point of view, for immersion it kills it hard.

    I've also just been able to convince myself that I don't care that basically every place in the world, I'm only going to be there once and once only.. the first time visiting a place and checking it out will 99% be the LAST time i'll ever seen the place.. My immersion sense can't seem to let this go though.

    I do find these sad, but at the same time I'm loving eso so can't complain. Play as much as you can in fps view and it helps go back to skyrim a bit.
  • Erotes
    Erotes
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    3 things that work against this game:
    1. The marketing department;
    2. The MBAs on the management team and especially in the marketing department;
    3. The devs who thought they were making DAoC-II with an Elder Scolls skin.

    Yeah i don't think the devs of this game ever played a single TES game outside of MAYBE unmodded skyrim on PS3. ahhahhahahaha

    Probably, well I think its also possible the devs haven't played an mmo in the last 10 years either.. The elaborate rightclick menu system gives Microsoft a run for their money. Hang on eso is a game.

    Jokes are probably true aside though, I think with immersion its really simple.. every single inch of the world I've been to feels like the most perfectly manicured garden park. Like the ones they make coffee table books out of. There's nothing overgrown, nothing not pixel perfect gardened (even the broken stuff is perfect). While this is excellent from a pixel perfect point of view, for immersion it kills it hard.

    I've also just been able to convince myself that I don't care that basically every place in the world, I'm only going to be there once and once only.. the first time visiting a place and checking it out will 99% be the LAST time i'll ever seen the place.. My immersion sense can't seem to let this go though.

    I do find these sad, but at the same time I'm loving eso so can't complain. Play as much as you can in fps view and it helps go back to skyrim a bit.

    About only visiting places once, that is soooooo true. I'm trying to think of ways they could make the world one you want to travel across time and again but quests that make you d this would be rather annoying...maybe events in specific towns or special items that can only be purchased in a specific town like the skill/stat reset shrines.
    Edited by Erotes on March 28, 2015 5:35PM
  • Seraphyel
    Seraphyel
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    3 things that work against this game:
    1. The marketing department;
    2. The MBAs on the management team and especially in the marketing department;
    3. The devs who thought they were making DAoC-II with an Elder Scolls skin.

    Haha, so true.

    Here is my list:

    1. Missing content, missing ES-Soul, missing diversity, missing UI

    2. Bad performance of the servers, the gameplay, responsiveness

    3. Dated view on MMORPG business - it's been 2014 when ESO was released but the game felt like 2005 WoW in many aspects and it's still not up to date
  • kodo
    kodo
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    the thing that they added so many animals that u can ride on,and so cheap from the crown store , like every player is not exploring the world at all,everyone is just riding fast to next target, now when i enter big cities i see in them more animals than i see while exploring outside..also the fact that now players can start the game and go to every region with no limit..i think it's bad.i'm in bangkorai after eating dirt before, and next to me running these lvl4 players ..the game lost some boundaries..
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