ZOS_BrianWheeler wrote: »Wrobel and the combat team are digging into what they can do about it
heroofnoneb14_ESO wrote: »ZOS_BrianWheeler wrote: »Wrobel and the combat team are digging into what they can do about it
you sir are my freaking hero!
=(
heroofnoneb14_ESO wrote: »ZOS_BrianWheeler wrote: »Wrobel and the combat team are digging into what they can do about it
you sir are my freaking hero!
=(
why the sad face @heroofnoneb14_ESO ? lol
ZOS_BrianWheeler wrote: »Wrobel and the combat team are digging into what they can do about it
Everyone should have that skill deslotted and despeced now.
I'll try to get new players on DC side to avoid it.
Minno the problem is ep will NOT deslot any ability they can hard spam and exploit lag with. This is just their new favorite toy. And until ZOS disables it I see no reason not to slot it to use against ep.
Not discrediting that part either. But the skill right now does nothing for us anyway. It's dmg is eh, makes us lag, and takes up a spot for barrier/ other ultimates.
The more people off it, the better.
The damage is eh?
No. The damage is "phuckin eh!" - people don't use abilities that suck and aren't efficient.
Only can say what I have first hand with.
When I used it, it was for knock back potential but ended up hating it because it's can be reflected and I got zero kills from it.
I don't know. I was using it on my Templar because its still cheaper than Nova, and the extra in Nova really requires someone to synergize it; and that's not going to happen from range.
That was my rationale for using it. I've since replaced it with barrier. Going to look into horns to add that "command immersion. ".
Also, other morph of nova ads movement reduction. Is say that is better than relying on synergy procs.
Everyone should have that skill deslotted and despeced now.
I'll try to get new players on DC side to avoid it.
Minno the problem is ep will NOT deslot any ability they can hard spam and exploit lag with. This is just their new favorite toy. And until ZOS disables it I see no reason not to slot it to use against ep.
Not discrediting that part either. But the skill right now does nothing for us anyway. It's dmg is eh, makes us lag, and takes up a spot for barrier/ other ultimates.
The more people off it, the better.
The damage is eh?
No. The damage is "phuckin eh!" - people don't use abilities that suck and aren't efficient.
Only can say what I have first hand with.
When I used it, it was for knock back potential but ended up hating it because it's can be reflected and I got zero kills from it.
I don't know. I was using it on my Templar because its still cheaper than Nova, and the extra in Nova really requires someone to synergize it; and that's not going to happen from range.
That was my rationale for using it. I've since replaced it with barrier. Going to look into horns to add that "command immersion. ".
Also, other morph of nova ads movement reduction. Is say that is better than relying on synergy procs.
Hmm Barrier might actually be nice in my current build and I know I have been in groups where people were wanting someone to have it. I wonder if I am high enough support level to get it yet.
Attorneyatlawl wrote: »ZOS_BrianWheeler wrote: »Wrobel and the combat team are digging into what they can do about it
@ZOS_BrianWheeler, just a shot-in-the-dark hunch from one dev-kinda guy to another... it's probably the knockback calculations that are the big culprit, especially when certain people are spamming it and canceling it (unsure of the method they're using). I talked about this in TS when someone mentioned that meteor was associated since it came to mind immediately as the thing that could impact much serverside. P.S. Add a toggle to disable screen shaking from abilities like that and frankly dungeon bosses, please, it's very annoying
.
Everyone should have that skill deslotted and despeced now.
I'll try to get new players on DC side to avoid it.
Minno the problem is ep will NOT deslot any ability they can hard spam and exploit lag with. This is just their new favorite toy. And until ZOS disables it I see no reason not to slot it to use against ep.
Not discrediting that part either. But the skill right now does nothing for us anyway. It's dmg is eh, makes us lag, and takes up a spot for barrier/ other ultimates.
The more people off it, the better.
The damage is eh?
No. The damage is "phuckin eh!" - people don't use abilities that suck and aren't efficient.
Only can say what I have first hand with.
When I used it, it was for knock back potential but ended up hating it because it's can be reflected and I got zero kills from it.
I don't know. I was using it on my Templar because its still cheaper than Nova, and the extra in Nova really requires someone to synergize it; and that's not going to happen from range.
yea pretty crazy huh that a GIANT METEOR can be reflected right... @ZOS_BrianWheeler any plans on making this a NON reflectable projectile since, you know, it is a GAINT ROCK flying through space to a target location, and NOT a spell projectile? I mean over load i can understand, but meteor....come on lol makes no sense my good sir! Even a sword and shield can reflect meteor.....that makes ZERO sense as well. everything else in the game I understand, but those two things reflecting a giant rock hurling through space at them is just insane.
Everyone should have that skill deslotted and despeced now.
I'll try to get new players on DC side to avoid it.
Minno the problem is ep will NOT deslot any ability they can hard spam and exploit lag with. This is just their new favorite toy. And until ZOS disables it I see no reason not to slot it to use against ep.
Not discrediting that part either. But the skill right now does nothing for us anyway. It's dmg is eh, makes us lag, and takes up a spot for barrier/ other ultimates.
The more people off it, the better.
The damage is eh?
No. The damage is "phuckin eh!" - people don't use abilities that suck and aren't efficient.
Only can say what I have first hand with.
When I used it, it was for knock back potential but ended up hating it because it's can be reflected and I got zero kills from it.
I don't know. I was using it on my Templar because its still cheaper than Nova, and the extra in Nova really requires someone to synergize it; and that's not going to happen from range.
That was my rationale for using it. I've since replaced it with barrier. Going to look into horns to add that "command immersion. ".
Also, other morph of nova ads movement reduction. Is say that is better than relying on synergy procs.
Hmm Barrier might actually be nice in my current build and I know I have been in groups where people were wanting someone to have it. I wonder if I am high enough support level to get it yet.
Attorneyatlawl wrote: »ZOS_BrianWheeler wrote: »Wrobel and the combat team are digging into what they can do about it
@ZOS_BrianWheeler, just a shot-in-the-dark hunch from one dev-kinda guy to another... it's probably the knockback calculations that are the big culprit, especially when certain people are spamming it and canceling it (unsure of the method they're using). I talked about this in TS when someone mentioned that meteor was associated since it came to mind immediately as the thing that could impact much serverside. P.S. Add a toggle to disable screen shaking from abilities like that and frankly dungeon bosses, please, it's very annoying
.
Everyone should have that skill deslotted and despeced now.
I'll try to get new players on DC side to avoid it.
Minno the problem is ep will NOT deslot any ability they can hard spam and exploit lag with. This is just their new favorite toy. And until ZOS disables it I see no reason not to slot it to use against ep.
Not discrediting that part either. But the skill right now does nothing for us anyway. It's dmg is eh, makes us lag, and takes up a spot for barrier/ other ultimates.
The more people off it, the better.
The damage is eh?
No. The damage is "phuckin eh!" - people don't use abilities that suck and aren't efficient.
Only can say what I have first hand with.
When I used it, it was for knock back potential but ended up hating it because it's can be reflected and I got zero kills from it.
I don't know. I was using it on my Templar because its still cheaper than Nova, and the extra in Nova really requires someone to synergize it; and that's not going to happen from range.
That was my rationale for using it. I've since replaced it with barrier. Going to look into horns to add that "command immersion. ".
Also, other morph of nova ads movement reduction. Is say that is better than relying on synergy procs.
Hmm Barrier might actually be nice in my current build and I know I have been in groups where people were wanting someone to have it. I wonder if I am high enough support level to get it yet.
Barrier is one of those spells that can turn tides of battles, especially in keeps.
markgd88nrb18_ESO wrote: »Everyone should have that skill deslotted and despeced now.
I'll try to get new players on DC side to avoid it.
Minno the problem is ep will NOT deslot any ability they can hard spam and exploit lag with. This is just their new favorite toy. And until ZOS disables it I see no reason not to slot it to use against ep.
Not discrediting that part either. But the skill right now does nothing for us anyway. It's dmg is eh, makes us lag, and takes up a spot for barrier/ other ultimates.
The more people off it, the better.
The damage is eh?
No. The damage is "phuckin eh!" - people don't use abilities that suck and aren't efficient.
Only can say what I have first hand with.
When I used it, it was for knock back potential but ended up hating it because it's can be reflected and I got zero kills from it.
I don't know. I was using it on my Templar because its still cheaper than Nova, and the extra in Nova really requires someone to synergize it; and that's not going to happen from range.
That was my rationale for using it. I've since replaced it with barrier. Going to look into horns to add that "command immersion. ".
Also, other morph of nova ads movement reduction. Is say that is better than relying on synergy procs.
Hmm Barrier might actually be nice in my current build and I know I have been in groups where people were wanting someone to have it. I wonder if I am high enough support level to get it yet.
Barrier is one of those spells that can turn tides of battles, especially in keeps.
I slot it instead of a healing ult on my heal bar, 20K instant shield with ult return AND I can keep buffing and healing while it's up
markgd88nrb18_ESO wrote: »Everyone should have that skill deslotted and despeced now.
I'll try to get new players on DC side to avoid it.
Minno the problem is ep will NOT deslot any ability they can hard spam and exploit lag with. This is just their new favorite toy. And until ZOS disables it I see no reason not to slot it to use against ep.
Not discrediting that part either. But the skill right now does nothing for us anyway. It's dmg is eh, makes us lag, and takes up a spot for barrier/ other ultimates.
The more people off it, the better.
The damage is eh?
No. The damage is "phuckin eh!" - people don't use abilities that suck and aren't efficient.
Only can say what I have first hand with.
When I used it, it was for knock back potential but ended up hating it because it's can be reflected and I got zero kills from it.
I don't know. I was using it on my Templar because its still cheaper than Nova, and the extra in Nova really requires someone to synergize it; and that's not going to happen from range.
That was my rationale for using it. I've since replaced it with barrier. Going to look into horns to add that "command immersion. ".
Also, other morph of nova ads movement reduction. Is say that is better than relying on synergy procs.
Hmm Barrier might actually be nice in my current build and I know I have been in groups where people were wanting someone to have it. I wonder if I am high enough support level to get it yet.
Barrier is one of those spells that can turn tides of battles, especially in keeps.
I slot it instead of a healing ult on my heal bar, 20K instant shield with ult return AND I can keep buffing and healing while it's up
My only problem with it (shields in general) is that I do not get the resources back while it is up from taking damage with the heavy armor passive. I suppose that is a good time to use heavy resto attacks when needed while it is up.
markgd88nrb18_ESO wrote: »Everyone should have that skill deslotted and despeced now.
I'll try to get new players on DC side to avoid it.
Minno the problem is ep will NOT deslot any ability they can hard spam and exploit lag with. This is just their new favorite toy. And until ZOS disables it I see no reason not to slot it to use against ep.
Not discrediting that part either. But the skill right now does nothing for us anyway. It's dmg is eh, makes us lag, and takes up a spot for barrier/ other ultimates.
The more people off it, the better.
The damage is eh?
No. The damage is "phuckin eh!" - people don't use abilities that suck and aren't efficient.
Only can say what I have first hand with.
When I used it, it was for knock back potential but ended up hating it because it's can be reflected and I got zero kills from it.
I don't know. I was using it on my Templar because its still cheaper than Nova, and the extra in Nova really requires someone to synergize it; and that's not going to happen from range.
That was my rationale for using it. I've since replaced it with barrier. Going to look into horns to add that "command immersion. ".
Also, other morph of nova ads movement reduction. Is say that is better than relying on synergy procs.
Hmm Barrier might actually be nice in my current build and I know I have been in groups where people were wanting someone to have it. I wonder if I am high enough support level to get it yet.
Barrier is one of those spells that can turn tides of battles, especially in keeps.
I slot it instead of a healing ult on my heal bar, 20K instant shield with ult return AND I can keep buffing and healing while it's up
My only problem with it (shields in general) is that I do not get the resources back while it is up from taking damage with the heavy armor passive. I suppose that is a good time to use heavy resto attacks when needed while it is up.
well I would sure hope you wouldnt considering your life is not being affected as long as damage shields exist.
Suhxtob-yu wrote: »"More meteors" ........ Yeah people need to get banned for doing this intentionally.
ZOS_BrianWheeler wrote: »Wrobel and the combat team are digging into what they can do about it
@ZOS_BrianWheeler @ZOS_PaulSage here you guys go! Just watch AND listen.....video says it allhttps://www.youtube.com/watch?v=rbHYIowOVBI
Agrippa_Invisus wrote: »well I am not saying it was EP but this didnt happen (no meteors were going off) until about 50 reds showed up then BAM insta lag city and then the meteors came.
"We weren't having to use abilities until the other faction showed up" is how this reads.
Of course they showed up in force. Read the chat in video, it's the last emp keep, and there's obviously a scroll in there. I see plenty of reds still alive on those flags, yet they flip from weight of numbers. There must have been a lot of AD inside of that keep.
@Rylana No one is saying EP caused it, please read. I said it never happened until EP showed up and there were a crap ton of us in the keep. THAT is what I was saying. I even said I was not accusing anyone. sheeeeeeeesh
Suhxtob-yu wrote: »"More meteors" ........ Yeah people need to get banned for doing this intentionally.
That was me saying more meteors, in a sarcastic way. You do realize there is conversation before that particular snippet of video right? sheesh