Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13

Central Auction house is much needed.

  • Krym
    Krym
    ✭✭✭
    At the very least it would be nice if we could at least save our filters so I don't have to select three different filters just to find out that merchant doesn't have it and then do it again on a next merchant. It doesn't seem like that big of a deal until you need columbine and have to select the filters for it 12 times.

    http://www.esoui.com/downloads/info695-AwesomeGuildStore.html
  • Jaxsun
    Jaxsun
    ✭✭✭✭
    Makkir wrote: »
    No

    Why not?

    I have not heard of any reason legitimate enough to warrant not having an auction house.
  • Krym
    Krym
    ✭✭✭
    Bad idea. most MMO with an auction house don't have a single server.

    most mmos don't have a single server in the first place (and some that do have a global AH)
  • Makkir
    Makkir
    ✭✭✭✭✭
    Jaxsun wrote: »
    Makkir wrote: »
    No

    Why not?

    I have not heard of any reason legitimate enough to warrant not having an auction house.

    Because you live in the same paradigm as most players spoiled by Hand out MMOs like WoW. You want a legitimate argument, maybe I will find time today to write one out. But I have done it already about 100 times since this game launched.
  • Jaxsun
    Jaxsun
    ✭✭✭✭
    Frawr wrote: »
    A central auction house will kill the economy by driving prices down so much that people will stop bothering to sell stuff, and then once there's nothing g to purchase, someone will dump items at ludicrous prices.

    1, people will cry because of dropping prices
    2, other people will cry because they cannot find anything for sale any more
    3, other people will cry because the only items there are overpriced

    Rinse and repeat.

    Your central auction house is absolutely the last thing that this game needs.

    This is the exact opposite of what will happen. SWG had individual vendors, server wide auction houses and a trade forum. It had a great economy. You could find everything you needed without breaking the bank and tons of people made money.
  • wOOOOt_of_SD
    wOOOOt_of_SD
    ✭✭✭
    Frawr wrote: »
    A central auction house will kill the economy by driving prices down so much that people will stop bothering to sell stuff, and then once there's nothing g to purchase, someone will dump items at ludicrous prices.

    1, people will cry because of dropping prices
    2, other people will cry because they cannot find anything for sale any more
    3, other people will cry because the only items there are overpriced

    Rinse and repeat.

    Your central auction house is absolutely the last thing that this game needs.

    First of all, it has nothing to do with being lazy. Anyone who have leveled to v14 through a thousand quests and neverending story is not lazy.

    It is about being a bit more efficient with a practical thing like shopping, so we can get back into what this game is prímarily about - questing, pvp, raids, dungeons and stealing and killing etc.. Crafting is also a big part of the game, and the big game parts are those we need to use our time with. Trading is just a transaction, and not part of the primary part of the game (to most of us).

    And for your Little list.
    1. With small guild vendors, some sellers can scam players who dont check the market.
    But with an auction house, prices will be balances after simpel supply and demand. Some prices drop, but you will also sell more of them. Some prices will go up. Thats the way of a free market.
    2. not a valid arguement, since its 100 times harder as it is, to find what you need.
    3. and what kind of argument is that? - There are more overpriced items right now!

    All who are against an auction house, are those who are selling right now to unbalanced higher prices. They are just afraid of free competition. Nooo they dont want an auctionhouse, because they might Loose a Little of their overpriced profit.

    Im not selling - im buying, and need specific items. I want an auctionhouse to get fair prices, and easy overview.
    It Works fine in other MMO's and crafters still earn well.

  • Makkir
    Makkir
    ✭✭✭✭✭
    I will lead you to the answer but I am not going to "hand it out" to you. If you really care to educate yourself about economies behind an MMO, then look at the bullet points below and figure out specifically why they matter the most. These are the primary reasons I do not want an Auction house.

    1) EU players (Chinese specifically) can play on NA servers, and vice versa. 1 Yuan = $0.16

    2) The best gear in World of WarCraft (Auction House) is Bind on Pickup and comes from Raiding. The best gear in Elder Scrolls Online (No Auction House) allegedly comes from Crafters but does not permanently decay (think Star Wars Galaxies if you played).
    Edited by Makkir on March 24, 2015 3:39PM
  • Makkir
    Makkir
    ✭✭✭✭✭
    Jaxsun wrote: »
    Frawr wrote: »
    A central auction house will kill the economy by driving prices down so much that people will stop bothering to sell stuff, and then once there's nothing g to purchase, someone will dump items at ludicrous prices.

    1, people will cry because of dropping prices
    2, other people will cry because they cannot find anything for sale any more
    3, other people will cry because the only items there are overpriced

    Rinse and repeat.

    Your central auction house is absolutely the last thing that this game needs.

    This is the exact opposite of what will happen. SWG had individual vendors, server wide auction houses and a trade forum. It had a great economy. You could find everything you needed without breaking the bank and tons of people made money.


    Just Stop.

    I was the #1 Armorsmith on my server (Valcyn). I did not charge a fair price. I over charged 400k per suit of composite and I got away with it because NO ONE could touch what I was crafting for stats.
    The economy was great because everything was consumable, including armor and weapons. I can prove this point by asking you at what point did the economy START to crumble? ADKs. As soon as ADKs became readily available the sale in armor and weapons declined because they no longer decayed over time. People could buy a lifetime suit of armor and never have to shop again. That (no decay) is detrimental to a crafter oriented MMO. It works in loot centric games like WoW where the best gear does not come from crafters (comes from raid content).

    The trade forums were the main avenue for established and skilled crafters to advertise their goods, and items did not carry the same stats. Every other MMO, the "Great Staff of the Monkey" is the same stat-wise no matter who crafts it. You can't even begin to compare a sandbox MMO to this game or any other. SWG was near perfect in that economic regard.

    If you want an auction house in an MMO where gear comes from crafters, like ESO, then that gear needs to rot over time.

    An item is worth what you are willing to pay for it. Get off your arse and shop around.
    Edited by Makkir on March 24, 2015 3:42PM
  • Thelon
    Thelon
    ✭✭✭✭✭

    All who are against an auction house, are those who are selling right now to unbalanced higher prices. They are just afraid of free competition. Nooo they dont want an auctionhouse, because they might Loose a Little of their overpriced profit.

    Oh please, as if every single player who supports the current system is afraid of competition. Do you have the slightest clue how competitive the current bid system is between trade guilds? Ask your favourite guild's GM, I'm sure they'll share.

    But let's say you're right, and a global AH is the way to go. If you're ZOS, how would you explain to the Trade Guild GMs that the communities they've built since September, which have outlasted the lifespan of countless other Guilds, that their purpose is now irrelevant?
  • ItsGlaive
    ItsGlaive
    ✭✭✭✭✭
    Jaxsun wrote: »
    Makkir wrote: »
    No

    Why not?

    I have not heard of any reason legitimate enough to warrant not having an auction house.

    Then you haven't been paying attention, or only paying attention to the arguments that support your own opinion and ignoring the rest.
    Allow cross-platform transfers and merges
  • Frawr
    Frawr
    ✭✭✭✭✭
    Jaxsun wrote: »
    Frawr wrote: »
    A central auction house will kill the economy by driving prices down so much that people will stop bothering to sell stuff, and then once there's nothing g to purchase, someone will dump items at ludicrous prices.

    1, people will cry because of dropping prices
    2, other people will cry because they cannot find anything for sale any more
    3, other people will cry because the only items there are overpriced

    Rinse and repeat.

    Your central auction house is absolutely the last thing that this game needs.

    This is the exact opposite of what will happen. SWG had individual vendors, server wide auction houses and a trade forum. It had a great economy. You could find everything you needed without breaking the bank and tons of people made money.

    Swg was a much more complex game. It had resource and item qualities and so 2 products were not the same.

    In this game, everything is identical. There is absolutely nothing, except price, to distinguish 1 potion or 'sword of endless death' from another. That is why it'll be a race to the bottom.




  • Makkir
    Makkir
    ✭✭✭✭✭
    And for your Little list.
    1. With small guild vendors, some sellers can scam players who dont check the market.
    But with an auction house, prices will be balances after simpel supply and demand. Some prices drop, but you will also sell more of them. Some prices will go up. Thats the way of a free market.
    2. not a valid arguement, since its 100 times harder as it is, to find what you need.
    3. and what kind of argument is that? - There are more overpriced items right now!

    All who are against an auction house, are those who are selling right now to unbalanced higher prices. They are just afraid of free competition. Nooo they dont want an auctionhouse, because they might Loose a Little of their overpriced profit.

    Im not selling - im buying, and need specific items. I want an auctionhouse to get fair prices, and easy overview.
    It Works fine in other MMO's and crafters still earn well.


    1) So in the end, you demand sellers to be responsible with fair pricing but don't demand buyers to responsible by checking the market first? Whose fault is that?
    2) That preservation adds some valuable gold sinks to a game that with an auction house otherwise would not.
    3) If any item is deemed over priced by a buyer then he shouldn't buy it. If the item doesn't sell, it will be relisted at a lower price until it is purchased...At which point the purchase price just set a value to the item's worth.

    You went on to list what you consider the important parts of the game (pvp, dungeons, quests, etc) and neglected to include commerce/trading content as being important to other people. It's because what you value as important must be the End All to this MMO right? What if I said PvP was not important to me but commerce/trading is? This game was set up so crafting and trading would be a big part of the game. Why do you want stick a bone to the players that like this aspect? Who are you to determine what the "important" parts of this game are? The commerce part is just as important, sorry.
    Edited by Makkir on March 24, 2015 3:44PM
  • Kingdinguhling
    Kingdinguhling
    ✭✭✭
    I can see from immersion perspective how it a central auction house could be odd for the world but the view that a central auction house would rive prices down or kill the economy is wrong.

    The variable that effect any economy game or real life is supply and demand.

    the supply of mats or upgrade items in this case would be the supply and how hard they are to obtain. I believe they have done a decent job at making mats and upgrade items moderately difficult but they might have to take it up a few more notches to make a auction house viable. atm the purple and blue upgrade items are far too easy to get for a auction house to be put into place. Honestly I believe green and blue are too easy as it is currently implemented in game.

    Demand is the force that drive the price up. this would actually increase price for items like mats that are far less used but still needed. atm there is no market for some of these odd ball mats that are not typically used in most recipes. they are easy to just toss or throw away.

    All in all I believe that if they decrease supply or ways or obtaining certain mats or upgrade items this could be very feasible to implement.

    They have a good system in place with the hirelings having to be lvled but I do worry about bots. but ultimately you cant blame economy's crashing on the auction house it all falls back on lack of planning of supply and demand of the game designers.

    Bots and RMT are the single biggest problem that effects most in game economy's .... this system is technically already a auction house its just selective of who can put items on it.
  • ZOS_UlyssesW
    ZOS_UlyssesW
    ✭✭✭
    Hi, all.
    We are closing this thread because there is already a larger thread on this topic. Keeping threads consolidated allows us to help players more efficiently and facilitates the visibility of different issues. We encourage you to head to that thread to continue your discussion.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | ESO Knowledge Base
    Staff Post
This discussion has been closed.