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Dying with a bunch of health left by guards

Mountain_Dewed
Mountain_Dewed
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Howdy pardners! I was in DC Daggerfall city late last night and came upon a mass-murder in the streets. I was close to going to sleep so I decided to join in some. Well after many attacks from the guards, I noticed that I would fall to my death with half or more health still available. Sometimes I would be far enough away from guard that it didn't register a hit and poof-dead. I know they can hit for an absurd amount but I think this was either lag or a bad bug that triggered an insta-death.

I did experience some pretty bad lag last night. Is it somehow connected to players running the game through Steam? I mean when the game tries to match all these players up and has to work a little harder now that there is a new port(kinda?) or avenue the program has to take to reach these players?

  • Zershar_Vemod
    Zershar_Vemod
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    Guards 1 shot a lot.

    Guards are literally demi-gods, once they start to attack you, you need to run and pray you escape - it's a losing battle otherwise.
    House Nyssara (NA)
    Black Market Traders
    Order of the Lamp Post
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    VR15 Nightblade Vampire
  • Shadowcaster_9481
    Shadowcaster_9481
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    This happened to me the other day. Got caught in a building and decided to not go quietly so I attacked him back. After two minutes of healing, blocking and knocking him to the ground, he got sick of me and hit me for like 25k then calmly walked away from my corpse.
  • Knootewoot
    Knootewoot
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    I sometimes jump on a wall in Glenumbra and loose agro that way. I decided to put a lethal arrow on a guard when on a wall, but he throw something that looked like a snowball to me and I died with full health insta death :smile:
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
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