Many players have auto loot on so they don't have to press extra buttons to loot corpses throughout the game... that's an option that's been in since the start of the game and in every MMO I can think of. Is it seriously connected to stealing as well? There's a huge oversightI have always had auto loot on. I also noticed stolen items NEVER auto looted. I then saw there was an option to turn it in.. but the default is off.
Actually, that option is clearly bugged for me MissBizz. The tooltip says that if it's turned off, I shouldn't auto-steal, but I did. I didn't change this setting at all... unless they're not being entirely clear here.
You can opt out, there is a option to not attack npc's or such in options and the same for stealing, you can turn the auto loot off for stolen items.
What's astounding is the extraordinary amount of effort that is being devoted to resisting the correction of what are obviously some very serious flaws in the current revision of the game.nerevarine1138 wrote: »It's absolutely astounding that arguing in favor of people being responsible for their own actions in-game has resulted in actual accusations of trolling.
The system does not need fixing or tweaking in this way. If you steal something "by mistake," then you need to be less trigger happy.
So just in the past couple hours, the justice system that I've wanted nothing to do with is making a mess out of my game. First, I thought I'd help heal someone who was fighting the werewolf (for the quest) in Daggerfall, not realizing that the reason they were failing was because there was a Daggerfall guard in the mix. Luckily, I died and didn't take the rep hit because of that. Ok, so now I guess I won't help any of my 'allies' which is a pity because some folks who choose to be healers really like helping others when they can, especially newbies. Heck, for all I know, she probably accidentally hit the guard while trying to attack the werewolf.
Shortly afterward, I was trying to click on an npc merchant to check their wares, but accidentally right clicked an item on the cart behind them and stole it... no dialog box confirming or anything and now there's a bounty on my head. Sooo sooo sooo not cool at all for that to happen so easily. I also almost accidentally stole while trying to talk to the banker moments before, but since it was a chest, I was able to cancel. Seriously? Honest players shouldn't have to walk on eggshells and get tagged as a thief when they ARE NOT. The justice system is failing when it works against folks like this, unless you want to say that Tamriel's system is quite crooked and fond of incriminating/framing innocent citizens.
I want to opt out so badly, some sort of toggle, because this really isn't my play style and I'm baffled as to how this got past the test server. Please remedy this, ZOS!
Edit: Title for clarification -- also, I want to point out that I'm not looking to remove the justice system at all, but I do want it to be implemented in a way that honors the choices players make!
You know... since the thieves are happy and the righteous folk are suffering, it's clear that being good is bad. That's what I've gotten out of this.
The War On ProgressWhat's astounding is the extraordinary amount of effort that is being devoted to resisting the correction of what are obviously some very serious flaws in the current revision of the game.nerevarine1138 wrote: »It's absolutely astounding that arguing in favor of people being responsible for their own actions in-game has resulted in actual accusations of trolling.
The system does not need fixing or tweaking in this way. If you steal something "by mistake," then you need to be less trigger happy.
What possible harm would correcting these problems cause to you?
Seriously: How does this hurt you?
Like many others, I don't get why some people are so hostile to adding a "Don't steal" option alongside the "Don't murder" option. I too don't get why anyone would have a problem with this. Aside from a few snide "L2P newb!" remarks, I don't really hear any reasons for this NOT to be added. One of the early promises of the justice system was that it would be completely optional. And this just helps ensure that. So what's wrong with that?
Like many others, I don't get why some people are so hostile to adding a "Don't steal" option alongside the "Don't murder" option. I too don't get why anyone would have a problem with this. Aside from a few snide "L2P newb!" remarks, I don't really hear any reasons for this NOT to be added. One of the early promises of the justice system was that it would be completely optional. And this just helps ensure that. So what's wrong with that?
The Justice System is completely optional. You don't have to take part in it if you don't want to, and unless you actively do something to flag yourself, you won't be taking part. "Accidents" or a lack of willingness to learn the new system is not a valid reason to want a toggle for it.
nerevarine1138 wrote: »It's absolutely astounding that arguing in favor of people being responsible for their own actions in-game has resulted in actual accusations of trolling.
The system does not need fixing or tweaking in this way. If you steal something "by mistake," then you need to be less trigger happy.
Fleshreaper wrote: »One way to fix all of this, is to only allow "stealing" from the sneaking stance. If you are standing up right and you try to access an owned item or container you just get the inventor is full sound and no bounty.
newtinmpls wrote: »Fleshreaper wrote: »One way to fix all of this, is to only allow "stealing" from the sneaking stance. If you are standing up right and you try to access an owned item or container you just get the inventor is full sound and no bounty.
Some costumes do not allow the sneaking stance.
newtinmpls wrote: »nerevarine1138 wrote: »It's absolutely astounding that arguing in favor of people being responsible for their own actions in-game has resulted in actual accusations of trolling.
The system does not need fixing or tweaking in this way. If you steal something "by mistake," then you need to be less trigger happy.
Well, I liken the whole "clicked on an item lying on a table" to the idea of "I picked it up (n the store) and was looking at it, then I wandered out the door without thinking and the security alarm went off" (in a magical sense, of course), since a fine of 9gp and a restoration of my momentarily disreputable status is not that big a consequence.
To me.
Fleshreaper wrote: »
Okay, so if you are in a store and you pick up an item to look at it, you've already stolen it?? ESO=/=real life.
It never ceases to amaze how strenuously some people will argue against making improvements to the game.
I know why that's the case, but still, it never ceases to amaze me.
nerevarine1138 wrote: »It wastes developer resources and basically places players in to two different versions of the world, one in which thievery exists, and the other where it doesn't. It also rewards players for complaining about not wanting to adjust to a new system, and I'm morally opposed to that.
I invite everyone reading this to bear in mind that both of these statements were made in the very same post.nerevarine1138 wrote: »The Justice System is completely optional. You don't have to take part in it if you don't want to, and unless you actively do something to flag yourself, you won't be taking part. "Accidents" or a lack of willingness to learn the new system is not a valid reason to want a toggle for it.
Ehh... typical vendors in town shouldn't be rendered dangerous to use normally just because the justice system was implemented. I should be able to choose to be a law-abiding citizen without it being a big inconvenience, end of story. If the game can't do that now, it needs work.As for accidentally clicking, I might recommend finding a vendor who isn't surrounded by random tat and make them your go to.
Reductio Ad Absurdumnerevarine1138 wrote: »It wastes developer resources and basically places players in to two different versions of the world, one in which thievery exists, and the other where it doesn't. It also rewards players for complaining about not wanting to adjust to a new system, and I'm morally opposed to that.I invite everyone reading this to bear in mind that both of these statements were made in the very same post.nerevarine1138 wrote: »The Justice System is completely optional. You don't have to take part in it if you don't want to, and unless you actively do something to flag yourself, you won't be taking part. "Accidents" or a lack of willingness to learn the new system is not a valid reason to want a toggle for it.
You're making a strong case against your own arguments, and reminding those of us who prefer a more user-friendly interface that no sensible argument against improving this part of the game has yet been posted in these forums.
Many of us don't want to mess with this stuff and simply want to enjoy the game. If that offends your sense of morality, then please understand that we are not the problem here.
nerevarine1138 wrote: »Solution 1: Be more careful.
Solution 2: Don't be more careful, and cough up the paltry sum of gold for your bounty.
The Justice System is absolutely necessary in an Elder Scrolls game. I hate that they even have an opt out option for attacking innocents, because "opting out" should be done by not attacking innocents.
<< guys you realize The Elder Scroll series used to be singleplayers, but ESO is an mmo ...right? The Justice System is flawed, badly designed and executed. For the other Elder Scroll games you could download mods, change everything... in ESO we're limited, can't change the game to what we want, so we have to write to Zenimax to change it - and hope they listen.Welcome to Elder Scrolls. This is exactly how it is supposed to work if the intention is to make thieving-system like in single player games.
failkiwib16_ESO wrote: »nerevarine1138 wrote: »Solution 1: Be more careful.
Solution 2: Don't be more careful, and cough up the paltry sum of gold for your bounty.
The Justice System is absolutely necessary in an Elder Scrolls game. I hate that they even have an opt out option for attacking innocents, because "opting out" should be done by not attacking innocents.<< guys you realize The Elder Scroll series used to be singleplayers, but ESO is an mmo ...right? The Justice System is flawed, badly designed and executed. For the other Elder Scroll games you could download mods, change everything... in ESO we're limited, can't change the game to what we want, so we have to write to Zenimax to change it - and hope they listen.Welcome to Elder Scrolls. This is exactly how it is supposed to work if the intention is to make thieving-system like in single player games.