k1llorbek1lled wrote: »nukeemstudiosub17_ESO wrote: »Whats funny is we have had three way fights with hundreds of players and it has not lagged out. You go to any other server (without these certain groups there) and there is NO lag. Why here?? why against these certain players?? Simple they do it on purpose!! they have admitted it!
NOPE, NEVER. Please show me something in this game where there has EVER been a 3way 100v100 fight with no lag. NEVER in this game. You're complete BS and really butthurt if your saying that LOL
There were 30+ of you on the front flag at Glade. All 30 where piled up and just spamming AOE's, not even trying to fight the DC running around. That was clear lagsploiting. Make all the excuses you want but we are all playing the game.
There's new high end PVP gear coming soon . Also Seige are going to be worth buying again . I imagine a lot of DC are just farming AP and could care less about campaigns at the moment .
There's new high end PVP gear coming soon . Also Seige are going to be worth buying again . I imagine a lot of DC are just farming AP and could care less about campaigns at the moment .
Where were you prime time last night when EP crashed thru Glademist, then Warden, and took off with our scroll? I'm really just in awe how little we had there with a locked pop. on TB NA.
I just don't know how this faction even functions anymore. There are only so many good leaders around to even "try" to get stuff done. The rest of you? I just don't wanna bash my own faction, but...uhhg. Ya all make it really hard to keep logging in. /disgruntled DC grunt
lagsploit is just going to occur. What are we supposed to do when only the other side lags, sip a bit of tea?IcyDeadPeople wrote: »There were 30+ of you on the front flag at Glade. All 30 where piled up and just spamming AOE's, not even trying to fight the DC running around. That was clear lagsploiting. Make all the excuses you want but we are all playing the game.
Maybe they were lagging and having trouble using their abilities properly?
Do you feel that if the game lags, this somehow makes it easier for the attacking players, even if they are experiencing the same lag and cannot fight enemies properly?
If all the players in a siege battle are lagged, I would imagine at least the defending players have the benefit of some NPCs.
k1llorbek1lled wrote: »Btw, not sure who the DC emp was we last dethroned (Riftance or Gondor??) but when it came down to the last keep, DC's whole faction was stacked on the back flag, and it was so laggy and nothing worked you guys just repaired everything while EP was still on the flags and the keep was defended with lag. I think it was Grunt's group maybe, whoever is wearing the white dresses on DC. You didn't see EP come on here and QQ about it, it's just how this game is now, there will never be a whole factionVSfaction battle, the game cant do it.
- After EP lagged out Ales, many didn't feel like going though the same thing again at Glade
Rust_in_Peace wrote: »If you were at Glademist last night you saw the same EP group doing the same thing to keep the lag intentionally high.
I think it was around 10pm and my group rolled into that keep and our ping started soaring. The battle had not even started yet. When we entered the keep we saw that the group in question, everyone knows who they are by now, was stacked on the back flag spamming every AOE they had. It is my understanding that it's mostly heals that cause the most lag and that once that lag kicks in they are the only spells that consistently register and actually go through. So in this regard if the group is doing it intentionally and keeping their heals up they will eventually win against another group that isn't doing the same thing.
What tends to happen is the group exploiting the lag will have all their AOE damage and ultimates register at the same time and the damage is dealt it one big burst. There's no way to counter that.
Another thing that happened last night, it might have also been at Glade or Ales, where a large number of DC reacted to the same EP group and we all stacked on the flag just like they do and spammed heals, ultimates and AOE. The ping was maxed out the entire time and a lot of people crashed but we did eventually out lag that EP group.
That's what PVP has come to now; who can out lag the opponent.
Conversely, earlier in the night my group was fighting against an AD group of about 20 people in a defensive battle that lated about half an hour. Lots of caltrops, oils, healing and the lag was stable. There was a bit of lag but it was definitely still playable.
It's not just coincidence and it's not just "x amount of players are here therefore the game can't handle it". I'm not saying you should ban this group but something needs to be done. A lot of people are fed up with dealing with them and the temporary solution would be, hey just move to another campaign, but how long until the problem returns with other groups doing the same thing in other servers?
Soul_Demon wrote: »There is no fighting the propaganda.....Green crush is on with 30 AD, tightly balled and another 30 tightly balled DC all attacking the Pact. With consistently 2 to one odds they should be doing much better, but are not.
So, roll out the propaganda wagon and paint yourselves the victims.....the only logical excuse when even at 2 to 1 odds you are not beating someone into submission. Yup...
This thread is amusing.
They caught us EP is the only faction that never has any lag issues ever.
well since you all know you might as well just join us.
This thread is amusing.
They caught us EP is the only faction that never has any lag issues ever.
well since you all know you might as well just join us.
Of course you have lag. Your faction blatantly causes is it. Lag favors the alliance with numbers. It is sad that EP can't always win with numbers alone. Lag is now required. The movie stars and other players that will remain anonymous rely on numbers and lag. Without those two things, EP is nothing.
Jessica Folsom wrote:It's a very grey area.
Soul_Demon wrote: »Was that 6 or 7 back to back posts in another thread?
Too bad they don't have an award for that.
Soul_Demon wrote: »Was that 6 or 7 back to back posts in another thread?
Too bad they don't have an award for that.
Sick of being called out for your dirty, low down, unsportsmanlike gameplay? Too bad. I am fed up with you clowns. And I think the more DC and AD we can get here vouching for seeing you laggers at your worst-the more we can draw the attention of those in charge of putting a stop to it! And that's really what you dirty players are worried about. You're worried ZOS is going to start making changes and watching you guys so you come here and either lie and deny or straight up attack those of us with the backbone to stand up to you!!
Where are you going to run off to? Chill? Because lags pretty much just as much if not more there than Thorn and "that group" doesnt play on Chill so best of luck finding any locked pop server that isnt going to be laggy because it simply just doesnt exist. The meta in ESO is always going to be AoE, its just the nature of a no cooldown massive pvp experience. The only way to fix it is to give players a way to kill large enemy groups more efficiently. Ground oils and frag shields and orbs were all great ways of doing extremely high damage with a smaller group and stop zergs in their tracks. But, ZoS seems to want to encourage zerging where only the side with the larger numbers will win which is just disappointing and takes all the skill out of the game for objective based gameplay. Anyway best of luck finding a non laggy pvp experience.Meh; I don't have a problem with red/EP. Seems to be a different color I see. Just waiting for the guild I run with to decide whether or not they will just move off of Thornblade completely as I do think the best answer is to just leave them to play with themselves.
asneakybanana wrote: »Where are you going to run off to? Chill? Because lags pretty much just as much if not more there than Thorn and "that group" doesnt play on Chill so best of luck finding any locked pop server that isnt going to be laggy because it simply just doesnt exist. The meta in ESO is always going to be AoE, its just the nature of a no cooldown massive pvp experience. The only way to fix it is to give players a way to kill large enemy groups more efficiently. Ground oils and frag shields and orbs were all great ways of doing extremely high damage with a smaller group and stop zergs in their tracks. But, ZoS seems to want to encourage zerging where only the side with the larger numbers will win which is just disappointing and takes all the skill out of the game for objective based gameplay. Anyway best of luck finding a non laggy pvp experience.Meh; I don't have a problem with red/EP. Seems to be a different color I see. Just waiting for the guild I run with to decide whether or not they will just move off of Thornblade completely as I do think the best answer is to just leave them to play with themselves.