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Vet XP is broken now, math included

  • jdroebuckb16_ESO
    jdroebuckb16_ESO
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    I've tested the water in craglorn and can solo everything bar the multi bosses so hoping to complete to vr14 out there, running cyrodiil repeatables, pvp and mopping up vr dungeons as I've not done any.
    "Home is where the heart is but the stars are made of platinum"
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    Seraphyel wrote: »
    Paulington wrote: »
    What? You claim Vereran XP is "broken" but refuse to actually put in the time to prove it and instead make random assumptions of XP given by the things that give the least overall XP, multiply them together to produce a meaningless number and proclaim your victory over the "broken" system and demand change? Right.

    I for one have done almost all the quests in the game and can tell you doing all quests, dolmens, delves, skyshards, world bosses, areas of interest, wayshrines and anything else that gives XP along with a lot of mob killing nets you 1,200,000 - 1,500,000 XP per "Cadwell's Almanac" zone and I feel this is bang on correct and means you start out levelling content around VR5-6!

    If you want to demand change and tell others what to do, you should at least be willing to put the time and effort in to produce a sturdy and coherent argument, at least that way you look a little less silly when shown to be wrong.

    ^ This. This game doles out xp like its candy. I outlevel content just doing the main quest line its kinda silly, they need to greatly reduce xp given or increase the amount of xp it takes to lvl a vet. Or do away with all vet lvls but even then lvling 1-5 is SO fast its senseless. Before you even get out of CH you are lvl 3 rofl.

    The first mob you kill gives you a level.

    Maybe some players don't want to do the quests. There must be alternative ways for leveling, it's horrible to do those boring and dull quests again and again. I already finished all three faction story lines and I don't want to do them again, but I have to do it just to get the EP.

    There are literally tons of ways to level. PvP, killing mobs, doing dolmens , killing world bosses for achievments, pick one and go with it.

    This game gives out way to much xp its laughably easy and trivial.
  • Mettaricana
    Mettaricana
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    Zheg wrote: »
    In the attempt to prevent and nerf potential xp exploits for champion point gains, ZOS has actually broken veteran leveling, and I usually hate to use the word broken in cases like this. Here's the math:

    It takes 1000000 xp for each veteran level now.

    There are 5 zones per alliance, and each zone has 3 dolmens, 6 world bosses, and 6 solo delves. Doing all of these objectives for a single zone nets you ~5000 xp for each. Doing simple math, 3 + 6 + 6 = 15 objectives.

    At 5000 xp each, we're looking at 15 * 5000 = 75000 xp to clear an entire zone.

    Since there are 5 zones per alliance, if you do all of these objectives, we're looking at 5 * 75000 = 375000 xp.

    This is 375000 / 1000000 = 37.5% of a SINGLE veteran level. Previously, doing these objectives for a single alliance would net about 3 full veteran levels.

    My guild just did a dolmen/world boss event where we ran around each AD zone killing them for xp, and I gained about 25% of a veteran level.

    Craglorn isn't any better, as I've done almost the entire lower + upper main questline today and a few group delves. Completion of each nets you the same ~5k xp, though one of the main quests gave 16k.

    Luckily I already have a v14, and two v12s. I absolutely will not be leveling my v1 templar with the current vet xp system in place. This needs to be fixed ASAP, as any new players coming into the game in 1.5 weeks when the game goes BTP will take one look at this horrible grind and probably throw in the towel.

    If you want to keep people from grinding too many champion points too quickly, I support that. But you cannot break the veteran leveling system in order to do so.

    While I refuse to do all of the quests in an alliance to test this, I think at the current xp rewards, doing every quest, dolmen, world boss, and solo dungeon for an alliance would net you less than 4 vet levels, and the original design was 5 vet levels of content for each alliance (and this did not include doing every single little quest either).

    ZOS said that vet levels will not be removed in time for the console release, which many people interpret as they're staying in the game permanently which will run contrary to their previous position on saying they're being removed eventually. I would much rather see veteran levels go away completely as the fix, but since that seems unlikely to happen, you either need to greatly increase the vet xp rewards to be more in line with what they were previously, or you need to significantly lower the XP needed to achieve a veteran level.

    i gained a vet level per zone and im up 2 levels from questing alone less than 2 zones and i got 2 levels no grinding did the quests skipped the dolmens and missed a few world bosses i see no issue other than its boring.
  • Curragraigue
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    Zheg wrote: »
    I think this is just an oversight on their part. They were so focused on trying to keep CP farming in check that they didn't look at how the nerfed numbers would affect people actually trying to level veteran ranks. I'm pretty sure they said with 1.6 that getting veteran ranks should be EASIER. The fact that doing the guild activity on my alt today netted me 1/3 of a veteran level, whereas doing the same thing a few months ago netted me about 3 full levels tells me they just didn't think through the xp nerfs.

    This... questing being the only decent xp source isn't going to cut it for the game. PVP, world objectives, group dungeons and delves, trials, etc. all need to be boosted up to exceed questing, and grinding should match it. The reason I say the others should be above it are because questing is a very easy activity and easy to do solo any time you feel like working on it, while the others are group-based and/or skill-based gameplay facets of ESO.

    For the record I was also on the run with @Zheg and saw the same thing. I tried bringing both a VR1 sorc and a VR7 sorc and both only got ~4800 veteran points per dolmen, world boss, etc. completed even all the way up to Reaper's March. This is probably an oversight on that part, but xp parity across gameplay in general is very imbalanced at this time.
    2. You're ignoring exploration, world boss, public dungeons, kills, etc. XP.

    The only applicable point here is number 2, which is EXACTLY what the original post was about!

    You like raid content that is fine, but that does not justify why it has to have more XP than questing. Delves, group dungeons and grinding are not harder than questing they are all soloable content by the time you hit VR. The aim should be to have the same reward for time spent on all of the different types of content as far as XP goes. Harder content like trials and DSA should have the goal of better equipment rewards not better XP rewards.

    I like all of the content in moderation and tend to float between doing questing, raids and PvP depending on mood and time available. I think of the three the only one that needs attention regarding XP is PvP. ZOS keeps wheeling out the excuse of our stats show some people do well with XP in PvP which may be true for the lag train groups but for everyone else I think it is fair to say XP return in PvP is not the same as XP return in PvE. Fix the lag train and then check the XP return would be my suggestion or look at the median without the outliers.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • zeuseason
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    Zheg wrote: »
    There are 5 zones per alliance, and each zone has 3 dolmens, 6 world bosses, and 6 solo delves. Doing all of these objectives for a single zone nets you ~5000 xp for each. Doing simple math, 3 + 6 + 6 = 15 objectives.

    At 5000 xp each, we're looking at 15 * 5000 = 75000 xp to clear an entire zone.

    Did I miss the part where an entire zone consists of a heck of a lot more than just 3 dolmens, 6 WB and 6 solo delves?

  • Zheg
    Zheg
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    zeuseason wrote: »
    Zheg wrote: »
    There are 5 zones per alliance, and each zone has 3 dolmens, 6 world bosses, and 6 solo delves. Doing all of these objectives for a single zone nets you ~5000 xp for each. Doing simple math, 3 + 6 + 6 = 15 objectives.

    At 5000 xp each, we're looking at 15 * 5000 = 75000 xp to clear an entire zone.

    Did I miss the part where an entire zone consists of a heck of a lot more than just 3 dolmens, 6 WB and 6 solo delves?

    If you need clarification, those are the major map objectives that (used to) give sizable experience. There's a small group of people here that seem to like to pat themselves on the back for doing every single quest and expecting that everyone else wants to as well (while overlooking the fact that after patch 1.6 we're getting about 5k experience as quest rewards even for main quests) - especially when they're leveling alts and get to enjoy it all over again for a 4th time /sarcasm. The point they're clearly missing is that the guild event that we did clearing out all of the content that might be difficult to solo in an entire alliance (so you can quest on your own time) used to give you about 2 or so vet levels. Doing this same thing post-1.6 patch gave me 0.25% of a veteran level. Everything else aside, content that used to give about 2 vet levels now gives about ~1/10 of that reward and nets you 0.25% vet levels. No one sees a problem with that? Because outside of that content, the only thing left is questing, and while people are clearly seeing different rewards for quests according to posts, I know what I'm seeing is exactly in line with the reward you would get for completing one of the aforementioned major map objectives. Everyone that posts about their leveling experience pre-1.6 is posting irrelevant info. I leveled up 3 characters pre-1.6, experience USED to be easy to get. I no longer find that to be true, hence this thread, hence the evidence of doing the same activity pre-1.6 and post 1.6 and a seeing major nerf to the completion rewards.

    I get 5k xp for the super majority of quests I turn in (whether on my V1 or V12). I gave up on veteran leveling for the moment because of the problems I'm noticing, and decided to level my lowbie sorc. In her late 20s, she gets about 5k experience turning in quests. Sometimes she gets MORE experience than my v12 turning in a quest. It's bonkers.

    For this not to be a problem, questing, mob xp, and exploration needs to be increased by at least ~10x to counter the nerf to dolmens/WB/solo delves to be on par with the xp rate pre-1.6. And doing so would force the playerbase into questing and only questing to progress. I'm really not seeing the logic behind some of these posters saying 'all is fine'.
    Edited by Zheg on March 9, 2015 3:52PM
  • Spidermonk
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    After finishing Glenumbra (everything except dolmens + world bosses) I gained an entire VR level (6-7). The quest XP ranges from 3.9K to 35K depending on the exact quest. Harder quests will usually receive better XP. This right here contradicts your 5K XP for everything theory. Couple that with the fact most mobs drop 400 XP :open_mouth: and you get a whole bunch during the zone.

    If the XP required for a VR rank is equal every time I assume that by the time I'm done with Caldwell's Gold I will be rank 11. The rest should be achievable through Craglorn. TBH I'm not sure why you think this is harder than pre 1.6 as the grind was this bad before...which is why I'm still sitting at VR7 (got too bored).

    I always used to do the questing for VR levels and haven't noticed a difference...if they did nerf the other objectives it's not something I would take note of.
    Edited by Spidermonk on March 9, 2015 3:58PM
  • Zheg
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    Spidermonk wrote: »
    After finishing Glenumbra (everything except dolmens + world bosses) I gained an entire VR level (6-7). The quest XP ranges from 3.9K to 35K depending on the exact quest. Harder quests will usually receive better XP. This right here contradicts your 5K XP for everything theory. Couple that with the fact most mobs drop 400 XP :open_mouth: and you get a whole bunch during the zone.

    If the XP required for a VR rank is equal every time I assume that by the time I'm done with Caldwell's Gold I will be rank 11. The rest should be achievable through Craglorn. TBH I'm not sure why you think this is harder than pre 1.6 as the grind was this bad before...which is why I'm still sitting at VR7 (got too bored).

    I always used to do the questing for VR levels and haven't noticed a difference...if they did nerf the other objectives it's not something I would take note of.

    One, the fact that you get one set of numbers for quest turn in, and I and others are seeing something different does not mean there isn't a problem, it means there's probably a bug.

    Two, they most certainly nerfed the other objectives, and these used to provide other options besides questing until your ears bleed. I see problems with quest xp turn in, you may not. Even if doing every single quest for a zone is what's required now, that in and of itself is a problem as the other means to gain xp are not sufficient to level off of and it forces everyone to quest, and then do it again for an alt, and again ...

    As far as the rest being achievable through craglorn post v11, that's one thing I can speak with some confidence on regarding questing as I ran through the entire craglorn main questline (except the last quest for upper crag) and myself and 3 other guildies all got 5k per main quest turn in (same for the side quests we did). Completion of the lower crag storyline gave 12 or 16k (can't remember), but everything else was 5k. It's not enough xp from quests to get from 10/11 to v14 any more. The world bosses in crag now give LESS xp than regular mobs because people farmed them, so your options are limited.
    Edited by Zheg on March 9, 2015 4:08PM
  • onlinegamer1
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    I just leveled through Cadwells Silver and Gold only (no PvP, no Pledges, no Dungeons, no Trials - no XP other than Silver + Gold Zone XP).

    Consistently, I got between 79% - 82% of a VR level (790,000 - 820,000 XP) by completing ABSOLUTELY EVERY FRICKEN THING IN THE ZONE WITHOUT EXCEPTION.

    And that also included purposefully engaging as many mobs as I could. For example, when a quest gives you a costume to appear friendly, I would NOT WEAR IT and FIGHT my way thru the quest. Also, I cleared every delve FRONT TO BACK, killing everything, skipping NOTHING. There were even some zones I decided to NOT USE MY HORSE OR WAYSHRINES AT ALL. I walked the ENTIRE ZONE, for the entire VR level, killing everything in my path, and still did not top 82% of a VR level.

    XP.
    IS.
    BROKEN.

    100% confirmed.
  • Ysne58
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    It's equally as borked in levels 1 to 49, but in the opposite direction. I outlevel the content from the beginning and the gap just keeps growing. There is such a huge imbalance between 1 to 49 and vet levels.
  • UrQuan
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    Zheg wrote: »
    I mean, I could take a screenshot of my v1 templar's AD maps to show that Auridon was completed, and all of the objectives that used to be great sources of xp on the other maps are completed, and yet he's still 4/5 through V1. Something is done broke.

    Yeah, that seems to be a very specific issue with the Vet 1 zones. I think it's a holdover from when the Vet 1 progression was only 500k, and when the XP rates were normalized, that never got fixed. The vet 2 zone is worth about 1m xp, and the zones after it are worth progressively more. But, the difference between Vet 1 content and Vet 2 content is so minor, I really wouldn't worry about that one.
    I'm coming late to this thread, but I don't think anyone else has addressed this. I can't confirm if you're right with this, but assuming you are right (and I don't really have any reason to doubt you), it kind of makes sense that the first zone of each alliance gives less XP than each of the other zones. After all, if they expect you to be VR 2 in the second zone of your silver alliance, and VR 7 in the second zone of your gold alliance, and if they don't want you to be over-leveled, then they have to take into account the starter islands.

    I don't know, all of my VR characters have been almost at VR 2 by the time they're done with the main quest and have completed Coldharbour, so my VR characters are out-leveling their VR zones by a bit anyway.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Flaminir
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    Just did Glenumbra.... that gave me just over a full vet level of XP.

    Didn't feel like I did anything special compared to previous run through. I did kill literally anything and everything as I ran through though...
    GM of the Unholy Legacy
    PC/EU/EP
  • Heruthema
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    By clearing ALL items in each zone, including dolman, boss, quests (yes you have to do the quests) I am consistently 1 -2 vet levels above each zone and after gold and silver I am VR12 at minimum.
    you have to take the time, yes it does take time, and clear every quest, every point of interest, etc etc.
  • onlinegamer1
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    Heruthema wrote: »
    By clearing ALL items in each zone, including dolman, boss, quests (yes you have to do the quests) I am consistently 1 -2 vet levels above each zone and after gold and silver I am VR12 at minimum.
    you have to take the time, yes it does take time, and clear every quest, every point of interest, etc etc.

    Again, false.

    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.

    You people are either purposefully lying when you say you get a whole VR level, or you are supplementing your XP with PvP, Trials, Pledges, grinding or other (non-zone) sources of XP.
  • Heruthema
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    Heruthema wrote: »
    By clearing ALL items in each zone, including dolman, boss, quests (yes you have to do the quests) I am consistently 1 -2 vet levels above each zone and after gold and silver I am VR12 at minimum.
    you have to take the time, yes it does take time, and clear every quest, every point of interest, etc etc.

    Again, false.

    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.

    You people are either purposefully lying when you say you get a whole VR level, or you are supplementing your XP with PvP, Trials, Pledges, grinding or other (non-zone) sources of XP.

    I have done it multiple times. I am doing it now. I get 1.5 or more per zone.
  • onlinegamer1
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    Heruthema wrote: »
    Heruthema wrote: »
    By clearing ALL items in each zone, including dolman, boss, quests (yes you have to do the quests) I am consistently 1 -2 vet levels above each zone and after gold and silver I am VR12 at minimum.
    you have to take the time, yes it does take time, and clear every quest, every point of interest, etc etc.

    Again, false.

    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.

    You people are either purposefully lying when you say you get a whole VR level, or you are supplementing your XP with PvP, Trials, Pledges, grinding or other (non-zone) sources of XP.

    I have done it multiple times. I am doing it now. I get 1.5 or more per zone.

    So, per my comment, are you lying or are you supplementing your XP with something other than the zone-specific sources of XP (quests, exploration, delves, world bosses, dolmens) ?

    My guess is you are grinding. Or mixing in some PvP or dailies. Right?
  • Flaminir
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    Heruthema wrote: »
    Heruthema wrote: »
    By clearing ALL items in each zone, including dolman, boss, quests (yes you have to do the quests) I am consistently 1 -2 vet levels above each zone and after gold and silver I am VR12 at minimum.
    you have to take the time, yes it does take time, and clear every quest, every point of interest, etc etc.

    Again, false.

    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.

    You people are either purposefully lying when you say you get a whole VR level, or you are supplementing your XP with PvP, Trials, Pledges, grinding or other (non-zone) sources of XP.

    I have done it multiple times. I am doing it now. I get 1.5 or more per zone.

    So, per my comment, are you lying or are you supplementing your XP with something other than the zone-specific sources of XP (quests, exploration, delves, world bosses, dolmens) ?

    My guess is you are grinding. Or mixing in some PvP or dailies. Right?

    By all means make your points, ask questions of others.... but the moment you sit there & flat out accuse somebody of lying then you'd better have damn good proof to back it up. And in this case you clearly don't as you weren't sat over Heruthemas shoulders watching them play.

    For the record as I said above, I just cleared Glenumbra... I got a full vet level out of it. I didn't grind, I didn't run anything other than that zone. I did everything, killed everything that I saw on my way around and tried to stay off my horse to do so. Perhaps it was this that got me the extra XP I don't know. But I know I got my extra vet level without grinding or running trials or PvP etc.
    Edited by Flaminir on March 18, 2015 6:10PM
    GM of the Unholy Legacy
    PC/EU/EP
  • onlinegamer1
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    Flaminir wrote: »
    Heruthema wrote: »
    Heruthema wrote: »
    By clearing ALL items in each zone, including dolman, boss, quests (yes you have to do the quests) I am consistently 1 -2 vet levels above each zone and after gold and silver I am VR12 at minimum.
    you have to take the time, yes it does take time, and clear every quest, every point of interest, etc etc.

    Again, false.

    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.

    You people are either purposefully lying when you say you get a whole VR level, or you are supplementing your XP with PvP, Trials, Pledges, grinding or other (non-zone) sources of XP.

    I have done it multiple times. I am doing it now. I get 1.5 or more per zone.

    So, per my comment, are you lying or are you supplementing your XP with something other than the zone-specific sources of XP (quests, exploration, delves, world bosses, dolmens) ?

    My guess is you are grinding. Or mixing in some PvP or dailies. Right?

    By all means make your points, ask questions of others.... but the moment you sit there & flat out accuse somebody of lying then you'd better have damn good proof to back it up. And in this case you clearly don't as you weren't sat over Heruthemas shoulders watching them play.

    For the record as I said above, I just cleared Glenumbra... I got a full vet level out of it. I didn't grind, I didn't run anything other than that zone. I did everything, killed everything that I saw on my way around and tried to stay off my horse to do so. Perhaps it was this that got me the extra XP I don't know. But I know I got my extra vet level without grinding or running trials or PvP etc.

    Sorry, I don't believe you. Given that I just leveled that VR10 Sorc you see in my sig through all of Silver and Gold, and given that I got 78-82% of a vet level 10 times in a row, with my own eyes, and I did exactly what you are claiming you did (all zone content, nothing skipped, sometimes also walking on foot to get in extra kill XP), I know for a fact that Silver + Gold Zones do NOT give a full Vet level.

    So, again, EITHER you are lying (thats not an accusation, its an IF/Then/Else), or you got XP from other sources and you just don't remember, or aren't really aware of it.
  • Flaminir
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    Flaminir wrote: »
    Heruthema wrote: »
    Heruthema wrote: »
    By clearing ALL items in each zone, including dolman, boss, quests (yes you have to do the quests) I am consistently 1 -2 vet levels above each zone and after gold and silver I am VR12 at minimum.
    you have to take the time, yes it does take time, and clear every quest, every point of interest, etc etc.

    Again, false.

    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.

    You people are either purposefully lying when you say you get a whole VR level, or you are supplementing your XP with PvP, Trials, Pledges, grinding or other (non-zone) sources of XP.

    I have done it multiple times. I am doing it now. I get 1.5 or more per zone.

    So, per my comment, are you lying or are you supplementing your XP with something other than the zone-specific sources of XP (quests, exploration, delves, world bosses, dolmens) ?

    My guess is you are grinding. Or mixing in some PvP or dailies. Right?

    By all means make your points, ask questions of others.... but the moment you sit there & flat out accuse somebody of lying then you'd better have damn good proof to back it up. And in this case you clearly don't as you weren't sat over Heruthemas shoulders watching them play.

    For the record as I said above, I just cleared Glenumbra... I got a full vet level out of it. I didn't grind, I didn't run anything other than that zone. I did everything, killed everything that I saw on my way around and tried to stay off my horse to do so. Perhaps it was this that got me the extra XP I don't know. But I know I got my extra vet level without grinding or running trials or PvP etc.

    Sorry, I don't believe you. Given that I just leveled that VR10 Sorc you see in my sig through all of Silver and Gold, and given that I got 78-82% of a vet level 10 times in a row, with my own eyes, and I did exactly what you are claiming you did (all zone content, nothing skipped, sometimes also walking on foot to get in extra kill XP), I know for a fact that Silver + Gold Zones do NOT give a full Vet level.

    So, again, EITHER you are lying (thats not an accusation, its an IF/Then/Else), or you got XP from other sources and you just don't remember, or aren't really aware of it.

    Ok... well I just did exactly as I said... I went through Glenumbra etc etc & got a vet level out of it... so am I going to sit here & accuse you of lying because my experience was different to yours?

    Nope... I'm not... because I wasn't sat there watching you play so have no idea what the differences were! Clearing a full zone has so many variables its crazy.... its been a bit different on each zone on each of my characters.

    I agree that there are some issues with XP gain in the game... but perhaps try & be more constructive rather than accuse anybody who has had a different experience than you as liars!
    GM of the Unholy Legacy
    PC/EU/EP
  • Endurance
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    Zheg wrote: »
    I'm gaining about 1 1/4 vet levens per zone. Just started Cadwells gold at v6. Even gained 4 champion points doing less than half of the final Cadwells sliver zone last night (enlightened). XP seems spot on.

    How is that possible? My templar was pretty much a brand new v1 before 1.6 dropped. I did all of the quests in Auridon and just didn't turn them in until 1.6 was pushed to live so I could get a surge of champ points that way. Those quests, plus a few more main quests, and all of the bosses/dolmens and some solo dungeons across all of the AD zones left my character at 810000/1000000. I didn't even gain a single level. Every other of the 11 or so guildies that ran the event with me expressed similar problems with the xp rewards.

    Granted, I did most of this today, and I know they were stealth nerfing CP grind spots in craglorn, so it's possible this is a very recent development, but it doesn't make sense that you'd get a little more than a vet level per zone, and somehow I'm still 4/5 through my first vet level having done most of the objectives of all of the other zones in addition to fully clearing (all quests too) the first zone of cadwell's silver.

    Edit: I wonder if this is bugged. My lvl 25 sorc just turned in a main quest in rivenspire and gained 5.6k xp (out of 34k). That number is slightly more than my v1 temp would get clearing a dolmen or something in a vet zone.

    did you clear all the torch icon dungeons? did you get all the skyshards and lorebooks? did u explore the whole map? instead of just doing the quests in the area until most of the visible map icons are white? because if you did all of them you would get little over 1 veteran level per map
    I'm outta here
  • UrQuan
    UrQuan
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    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.
    Did you skip the VR starter islands? Were you already almost at VR2 by the time you finished Coldharbour?

    I'm wondering if the reason why my own VR characters are consistently 0.5 - 1.5 VR levels above the zone they're in isn't because I'm getting over 1 VR worth of XP per zone, but is because I'm starting off at a higher XP amount because of being over-leveled by the time I finish the main quest, and because I'm doing everything on the VR starter islands.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Heruthema
    Heruthema
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    Heruthema wrote: »
    Heruthema wrote: »
    By clearing ALL items in each zone, including dolman, boss, quests (yes you have to do the quests) I am consistently 1 -2 vet levels above each zone and after gold and silver I am VR12 at minimum.
    you have to take the time, yes it does take time, and clear every quest, every point of interest, etc etc.

    Again, false.

    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.

    You people are either purposefully lying when you say you get a whole VR level, or you are supplementing your XP with PvP, Trials, Pledges, grinding or other (non-zone) sources of XP.

    I have done it multiple times. I am doing it now. I get 1.5 or more per zone.

    So, per my comment, are you lying or are you supplementing your XP with something other than the zone-specific sources of XP (quests, exploration, delves, world bosses, dolmens) ?

    My guess is you are grinding. Or mixing in some PvP or dailies. Right?

    I would counter with you are NOT doing everything that is offered to do. You are NOT doing all quests, there is always 5 or more above the achievement limit for a zone. You are rushing through and missing things. You are not doing all that is offered. Try again.
    Edited by Heruthema on March 18, 2015 6:31PM
  • onlinegamer1
    onlinegamer1
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    UrQuan wrote: »
    I just did VR1-10 (all Silver + Gold zones) and got from 78% - 82% of a VR level. All 10 zones.
    Did you skip the VR starter islands? Were you already almost at VR2 by the time you finished Coldharbour?

    I'm wondering if the reason why my own VR characters are consistently 0.5 - 1.5 VR levels above the zone they're in isn't because I'm getting over 1 VR worth of XP per zone, but is because I'm starting off at a higher XP amount because of being over-leveled by the time I finish the main quest, and because I'm doing everything on the VR starter islands.

    I did the "Starter" islands in both Silver and Gold.

    Again, to be precise, I did the following in all 10 zones:
    - All quests
    - All Delves (killing on the way in, killing boss, getting skyshard, killing on the way out)
    - The 1 "Public" dungeon in each zone (the one with the cave-like icon, which contains a skyshard)
    - All Dolmens (they don't grant XP in and of themselves, but you get XP for all the mob kills)
    - All World Bosses (soloed)
    - All Exploration points
    - Lockpicking of chests as I came across them

    General:
    - no skipping of fights, no wearing of special "no agro" costumes.
    - No Justice System activity (no stealing, pickpocketing, fencing, etc.)
    - No purposeful grinding.
    - No other sources of XP (no PvP, Trials, DSA, Pledges, or Dungeons)

    10 Zones, all absolutely consistent: 78-82% of a VR level.

    Note: Started DC. Therefore, my Silver was AD, Gold was EP.
    Edited by onlinegamer1 on March 18, 2015 6:37PM
  • jluceyub17_ESO
    jluceyub17_ESO
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    I've been leveling Vet alt (EP, Caldwell's Silver) and I've been getting more than 1 vet level from each zone so far. Just got to Bangkorai at Vet 5.8. Doing Dolmens and World Bosses and clearing multiple vet levels hasn't been feasible since 1.5 when they standardized the amount of XP for Vet levels. It's clearly an intentional design decision. I'm able to clear the all of the content in a Vet Zone in about 12-15 hours of play time. I also spent some time grinding in Reaper's March (final Gold Zone for EP) to top off a different alt to v14 and was getting ~450xp per mob solo, over 500xp with a partner. You can get similar XP returns by grinding a zone the same vet level as your character.

    TL;DR - OP is trying to level using methods that haven't worked in 6+ months. XP gains aren't broken they're just different.
  • I_killed_Vivec
    I_killed_Vivec
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    This again?

    There was a time when you needed 4 million XP for each VR.

    Some people complained that they were leaving a vet zone only three quarters of the way to the next VR level...

    ZoS "tweaked it" - down to 1 million XP, and "tinkered" with the XP given by killing mobs.

    Some people complained that they were leaving a vet zone only three quarters of the way to the next VR level...

    ZoS introduce CP. And find people are grinding exploits in Craglorn, so Craglorn mobs were nerfed. VR14s now grind CP in VR10 zones.

    And some people are complaining that they are leaving a vet zone only three quarters of the way to the next VR level...

    I can't be sure, but it seems that it's most likely not a bug that affects just a few unfortunates. It seems more likely that some people aren't extracting full XP from each zone.
  • c0rp
    c0rp
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    I am gaining one vet level per zone. Just like I always have. Just sayin.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Lifsteinn
    Lifsteinn
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    I believe everyone agrees that every veteran map of the 5 available maps from each alliance should give you around 100% xp you need to level.
    If by any chance this is not the current state, yes, I would say it is broken.
    Haven't tested it myself.
  • Aldjor
    Aldjor
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    As a DC player I entered silver at a little over VR1. I hit VR5 in the VR4 zone with the last quest and I am about 30k into the next level. This is with doing everything on the map. No grinding, no group dungeons, no pvp. The XP to zone ratio seems pretty damn tight. Hoping the 10% xp buff helps put me ahead of the zone a little.
  • Mercurio
    Mercurio
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    completed Grahtwood, last night - rank2 zone - I started the zone well into rank 2, and I am still 75% of the way to rank 3. Is the only answer cash shop XP pots?
  • Muizer
    Muizer
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    Well let's try a different approach. Apart from 'completing all the content in a zone", is there anything else that might affect the total xp extracted from a zone (apart from the subscription bonus)?

    Some suggestions:

    - wearing explorer traits on your armour. Makes a difference, but I don't know how much or whether it scales with the number of traited items)
    - "finesse". Vague concept, but I've heard unquantified suggestions that xp gain for kills depends on how you make the kill.
    - quest hoarding: if you collect all the quests in a mini-zone and then work on them in parallel you're likely killing less mobs than you would be if you completed each in succession.
    - quest order: in zones 1-50, the xp gain from quests drops as you out-level them. Are we sure something similar isn't happening in veteran zones as well, even if the quests aren't colour tagged? And perhaps it does matter to the total whether you do them out of-sequence? Or, for instance, complete all the dungeons, dolmens and bosses first, rather than along the way, or saved up tilll last?


    Edited by Muizer on March 18, 2015 7:25PM
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
This discussion has been closed.