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How is PvP in 2.01?

  • sean.plackerb14_ESO
    sean.plackerb14_ESO
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    Just got done playing some more. Game still ran incredibly well for me. I'm uploading a video or 2 to youtube right now. I'll post a link soon.
    @sean8102 - Carlore - Daggerfall Covenant
  • Horrum
    Horrum
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    NVM. I see it is back to normal lol
    Edited by Horrum on March 17, 2015 5:06AM
  • JaJaLuka
    JaJaLuka
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    Game has run horribly for me. Have crashed 3 times in a row, twice I had to restart my entire computer because the game locked up everything (has never happened before). Very unresponsive, I ended up jumping off of a keep into an enemy zerg because the jump registered about ten seconds too late. It's just crazy atm and unplayable for me.
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  • Zhoyzu
    Zhoyzu
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    I was in a 40 v 40 gate fight where everyone but me and like 4 others crashed. all at the same time. we were in the fields pushing to bleak.

    Nothing has changed but crown store
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  • Panda244
    Panda244
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    And this. Is why I stay off Thornblade.
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  • Grim13
    Grim13
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    The game's a *** joke.

    It's seriously *** bad.

    I'm experiencing such terrible lag that I'm getting hit with 3 wrecking blows by people up to 20 feet away!?

    It's like I'm at least 2-3 seconds behind some people.

    ..And it's not even the usual EP that I'm experiencing it with... now I'm having lag issues x10 versus DC.

    Good thing the game becomes sub-free tomorrow because there's no way I'd pay for this steaming pile of feces.
  • Tripwyr
    Tripwyr
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    Roechacca wrote: »
    It seems when a certain group of EP play my ping still skyrockets . I would have to say after it happened 10 times in a row , I just can't ignore the fact it's more then likely their play style . Full raid , balled up tight spamming AOE . Every time .

    Those Anonymous EP players don't change campaigns, just switch over to another campaign like the rest of us.
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  • Grim13
    Grim13
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    ..I'd also like to point out that this has been my experience in almost every combat situation since I patched the game to 2.01.

    Outside of the ridiculous lag capping, I've never had lag quite this *** ***, ever.

    (Well, that's not entirely true - I had the exact same problem during the 1.6 PTS PvP test...)
  • AllPlayAndNoWork
    AllPlayAndNoWork
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    Roechacca wrote: »
    Tankqull wrote: »
    Roechacca wrote: »
    I've been in huge battle and no crashes and no lag today . I don't even ... Have words ...

    with more than a total of 8 bars player pop?

    Ya . Everyone was locked except DC . About 100 people fighting at bleakers on NA TB and my latancy never went over 300 during any battles . FPS stayed at 55 .

    Video or it never happened................
  • GorraShatan
    GorraShatan
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    Had no issues tonight, but I logged on a bit after peak and never ran into a certain EP guild.
  • Blockz888
    Blockz888
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    :O No words.. they are torturing us.. I think we should all riot on the server.. "We want NO LAG"
    Leader of The Werewolf Legion, DC WW PVP Guild for Azura, we either pvping or training for pvp. If interested in joining send me an invite, brutiss.
  • Rylana
    Rylana
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    I like how I am not dying to fall damage anymore.

    But I dont really like how my avatar gets bounced ALL OVER THE PLACE.

    At Bloodmayne on Chillrend today I was defending the back flag (EP held the keep) from an AD zergball determined to take it.

    This was the result. How... in the blue hell, did I end up here?

    Also notice the healthbar desync, the fact I cannot rez because the game still thinks I am alive. I had to kill client to get things back to normal. But I still want to know how I was above the trees near the Gate of Mnem when just 2 seconds before I was fighting on the back flag of BM >=/

    (looking at the screencap its kinda hard to tell where I am exactly. I am 100 feet above the ground, above the trees overlooking the river between BM and the gate of Mnem, probably 500 some odd feet from the keep)

    djxTtLy.jpg
    Edited by Rylana on March 17, 2015 11:20AM
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  • Itoq
    Itoq
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    I haven't been crashing before the patch much. Today I crashed several times. Every time I crashed I also got the very very very long load times on reboot and after the first death (or rezone) after reboot.
    Edited by Itoq on March 17, 2015 11:31PM
  • TheBull
    TheBull
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    Roechacca wrote: »
    It seems when a certain group of EP play my ping still skyrockets . I would have to say after it happened 10 times in a row , I just can't ignore the fact it's more then likely their play style . Full raid , balled up tight spamming AOE . Every time .
    I was sitting there last night outside Ales like "Does someone have a lag program? Did they study/practice how to create lag? Nah, nobody wants to play in that lag. Do they?"

    To the OP. Outside of a few times around 8-10 pm est (when a certain group is running in full) Cyrodiil runs great.
    Edited by TheBull on March 17, 2015 11:52AM
  • technohic
    technohic
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    Roechacca wrote: »
    It seems when a certain group of EP play my ping still skyrockets . I would have to say after it happened 10 times in a row , I just can't ignore the fact it's more then likely their play style . Full raid , balled up tight spamming AOE . Every time .

    I'm still holding off saying anyone is doing anything on purpose, but there is a group that when they come, I don'st see anyone. The only reason I know they are there is talons just keep coming up. I don't even know which way to roll even though thats the only thing that seems to fire off much at all, then boom! I am dead to pulsars, walls of elements, and Steel tornado/Whirling blades. I wonder if they couldn't see me either to even get a single target hit in.
  • Aquanova
    Aquanova
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    It's only good for some of you. Some of us are still getting trapped in keeps and getting delays when activating abilities. And before anyone says it, yes I checked my internet. It's working, so it ain't that. It's gotta be on ZOS's end. IT AIN'T EP EITHER!!!!!!!!!. You guy's blaming us need to get some new BS to blame for this crap.
    Edited by Aquanova on March 17, 2015 1:05PM
    NA/PC
  • Itoq
    Itoq
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    Aquanova wrote: »
    You guy's blaming us need to get some new BS to blame for this crap.


    Russian hackers?
  • Lava_Croft
    Lava_Croft
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    It's more broken than in 1.5.
  • technohic
    technohic
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    I think its even worse in 2.0 than it was in 1.6 and I'm not sure they even did anything. Was happening at a keep just our small group of 12-14 was at. People stuck in the keep even with a weapon swap. few second delay in skills going off.

    Also have hit loading screens randomly and my horse was doing a lot more stuttering. Very annoying.
  • frozywozy
    frozywozy
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    I think that every new patch, some people enjoy to find any excuse to say that the situation got even worse than it was. Yes yes, we're all aware that Zenimax sometimes brings more bugs when they fix something but for the love of god, please stop generalizing about everything.

    They fixed alot of awesome things that alot of people didn't even think of lately..

    Anyone remember the sound bug ? or the bug where all your graphic animations disappears when you get into a big fight ? well those are totally gone for me and I tip my hat off to Zenimax for that.

    Well done and keep up the good work!
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    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Draxys
    Draxys
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    frozywozy wrote: »
    I think that every new patch, some people enjoy to find any excuse to say that the situation got even worse than it was. Yes yes, we're all aware that Zenimax sometimes brings more bugs when they fix something but for the love of god, please stop generalizing about everything.

    They fixed alot of awesome things that alot of people didn't even think of lately..

    Anyone remember the sound bug ? or the bug where all your graphic animations disappears when you get into a big fight ? well those are totally gone for me and I tip my hat off to Zenimax for that.

    Well done and keep up the good work!

    at this point I think most of us don't even care about those bugs, we just want the game to run like it did prior to the lighting changes
    2013

    rip decibel
  • Rasimir
    Rasimir
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    How is PvP ? Really bad.

    Most of our organized groups obviously gave up. In former times we had 4-5 organized and somehow trained groups of at least 20 people, now these groups and the corresponding guilds have just 8 people or less online. Strategic gameplay isn't possible.

    @ZOS_PaulSage told us to split up and run in smaller groups. How small is small? We went to a keep yesterday, 8 people. Started sieging, without resistance. Then defenders came, perhaps 15... we got instant lag, and all died without being able to fight back. 10v10 seems too big a fight. Should we all go soloing keeps?
  • Juraigr
    Juraigr
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    frozywozy wrote: »
    I think that every new patch, some people enjoy to find any excuse to say that the situation got even worse than it was. Yes yes, we're all aware that Zenimax sometimes brings more bugs when they fix something but for the love of god, please stop generalizing about everything.

    They fixed alot of awesome things that alot of people didn't even think of lately..

    Anyone remember the sound bug ? or the bug where all your graphic animations disappears when you get into a big fight ? well those are totally gone for me and I tip my hat off to Zenimax for that.

    Well done and keep up the good work!

    How about the game works like 1.2 where it was playable in large fights, that lighting patch messed all kinds if things up
    EU Worst DK , Best DK Singapore and NA also known as 'Special Snowflake'

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  • Draxys
    Draxys
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    Juraigr wrote: »
    frozywozy wrote: »
    I think that every new patch, some people enjoy to find any excuse to say that the situation got even worse than it was. Yes yes, we're all aware that Zenimax sometimes brings more bugs when they fix something but for the love of god, please stop generalizing about everything.

    They fixed alot of awesome things that alot of people didn't even think of lately..

    Anyone remember the sound bug ? or the bug where all your graphic animations disappears when you get into a big fight ? well those are totally gone for me and I tip my hat off to Zenimax for that.

    Well done and keep up the good work!

    How about the game works like 1.2 where it was playable in large fights, that lighting patch messed all kinds if things up

    #revertthelightingpatch2015
    2013

    rip decibel
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