I'm modifying my original idea with one I think ZOS could implement. Create "forward camp areas" where forward camps could be placed, make them farther away from keeps than resources, but closer than other keeps. These would be of interest to both attackers and defenders.
Bring back camps and allow them to only be placed in these "suitable" areas.
I always thought it was odd to put a "forward camp" inside a keep.
This way there may not only be fighting at the keep, but also at these areas and in between.
Most of what's needed for this is in game already, they would just have to designate areas where camps could be placed.
Edited by Domander on March 14, 2015 11:48PM