I started a thread back on the pts when 1.6 was launched there, and have seen a million since but heres another.
I am a very devoted, and hardcore player of ESO. I have 5 VR14 characters and love the game. I have been here since the quote unquote beta. (even though lets be honest, this last year has been a paid beta.) I have done everything in the game. Grinding, Questing all the way through cadwells gold multiple times, ive done all PVE content in the game including hard modes, Ive pvp'd enough to reign as emperor, etc. I have over 6 million gold, master crafter, etc. I know ESO. I love ESO.
I initially posted on the pts forums when 1.6 was launched after testing the new CP system. The biggest and most important issue is 400k XP for 1 CP is just ridiculous. Im talking first about a player with NO enlightenment.
The average quest available to a vr14 character rewards about 4000 XP. So in order to quest to get 1 CP, youre looking at around 100 quests to even come close to a CP. For a vr14, where can you find 100 quests? Ive done all the story quests on 2 different characters that i play. daily and repeatable hubs don't come close and not to mention 100 quests a day isn't possible unless you 24 hour no life it.
Even though I hate grinding, lets take a look at that. Due to ZOS hating everyone, the most XP per mob ive seen anywhere in this game is about 300-400 XP per mob. Grinding just isn't an option. Again, youd have to sit there and do it for 24 hours straight if you could find something. At this point, my opinion on grinding is, we have to. Most of us devoted players have done all or most of the content in the game so what else is there for us? We haven't gotten new content in over 6 months. Yet everytime we find a grind that gives us respectable numbers, it gets nerfed.
Lets quickly look at vr dungeons and trials. I have completed Sanctum Ophidia and Veteran DSA multiple times since 1.6 went live. Sanctum gives about 3-5% of a CP for clearing the ENTIRE trial. This is the hardest pve content in the game and takes some skill and motivation to complete and were basically slapped in the face for doing so. The gear is now worthless (like 95% of the item sets in this game.......) and we cant even get worthwhile XP for completing the hardest content in the game. Vet DSA is a little more XP for the whole trial, but its still nearly worthless with no enlightenment. VR dungeons are the same. For the time and effort put in, the xp gain is laughable and an insult.
So I ask again, What are our options? Enlightenment right now is BROKEN, and even if youre lucky enough to get it to work, you get a laughable 1 CP worth of it per day. So basically were limited to 1 single CP per day. 2 if youre really lucky and play A TON. At 2 CP per day someone did the math and it would take like 4-5 years to max CP. I don't need all 3600 CP but id like to eventually get at least halfway lol. 4-5 years....
So again, I ask ZOS to please address this. Either vamp up the XP gain in this game, or reduce the amount needed for 1 CP. With current XP gain per mob, quest, trial, etc, this should be lowered to like 100,000 XP at the MOST. We were told that we should expect to get about 1 CP per hour of reasonable gameplay and without enlightenment, that's just NOT possible. Even with enlightenment its a stretch to get 1 in an hour. I got 0 feedback from ZOS on my thread back during the PTS and I have no clue what is being addressed in todays patch since ZOS doesn't give us patch notes until its live...... But I would REALLY love some feedback from ZOS on this thread. And please, other players share your opinions as well. I mean we were all nerfed in 1.6 and forced to relearn and rely on CP to do old content. Yet were barely able to get any CP at all.
Thanks for reading and please keep things constructive and have a great day
~Death~
@DeathDealer19
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