Rook_Master wrote: »Check to make sure the piece you replaced doesn't have a health enchant.
Fizzlewizzle wrote: »Is your belt broken.
Any items without durability will not count. It doesn't matter if you have 7 pieces of Heavy armor or 0, if the pieces you have are broken.
zenimax always rounds down. I have 40079 hp. If I give my self a 10% shield I get a 4007 Shield instead of a 4008 shield, so yeah ...
Bfish22090 wrote: »How do you have 40k HP? Plz explain
Hmm, VR 14 Imperial with every point in health, legendary health enchants on infused heavy armour (including shield), Orgnum's Scales/Shalidor's Curse sets, health jewelry, and using food? What would that bring you to?Bfish22090 wrote: »How do you have 40k HP? Plz explain
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
If you are going to wear just one piece of heavy make it one of the large pieces, like the chest so you can get the maximum benefit from armor.
It seemed to work for me, though I tested it with a chest piece to see how much of difference it would make for me
If you are going to wear just one piece of heavy make it one of the large pieces, like the chest so you can get the maximum benefit from armor.
It seemed to work for me, though I tested it with a chest piece to see how much of difference it would make for me
It shouldn't make a difference what piece of heavy armor you equip for a player to get the 0.5% health buff. All I was saying is after putting a skill point in Juggernaut and having a piece of heavy armor equipped I did not get any buff. The passive still shows 0%. I put in a bug report but whether ZOS responds is a good question. Also this buff change was in patch 1.6.5 for Juggernaut passive and as far as I am concerned it is not working as intended.
If you are going to wear just one piece of heavy make it one of the large pieces, like the chest so you can get the maximum benefit from armor.
It seemed to work for me, though I tested it with a chest piece to see how much of difference it would make for me
It shouldn't make a difference what piece of heavy armor you equip for a player to get the 0.5% health buff. All I was saying is after putting a skill point in Juggernaut and having a piece of heavy armor equipped I did not get any buff. The passive still shows 0%. I put in a bug report but whether ZOS responds is a good question. Also this buff change was in patch 1.6.5 for Juggernaut passive and as far as I am concerned it is not working as intended.
Bad explanation on my part. I mean that if you pick 1 armor piece to be heavy you will have more total armor if you choose a chest piece rather than a belt. yeah juggernaut should not care what piece it is for the passive.