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Patch 1.6.6 is out and...

  • Grao
    Grao
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    Grim13 wrote: »
    Grao wrote: »
    Oh, another huge one!

    - No fix to the potion problem! Drinking a potion still has a cast or lag time...

    Many deaths in pvp have occurred because I stood there attempting to use my healing potion 5 times only to drink it after I've died (somehow!?).

    PvP LAG + Clunky Potions = Death

    Confirmed!
  • Grim13
    Grim13
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    roechacca wrote: »
    They nerfed JesusBeam ?

    EOwrGIR_zpse7a12e0a.gif

    Hahahaahaha! I've been playing PvP on the nonvet campaign and you have no idea how many damned EP have rolled Templars lol!
  • f047ys3v3n
    f047ys3v3n
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    Realistically given the 22 hour days they must have been putting in all weekend to break the XP gain in Craiglorn I don't see how they would have had the time to fix the XP gain through questing that they have been slowly breaking for 12 months.

    I would love to have been a fly on the wall when they realized folks were clocking 10 CP per day grinding and so quickly eating up the 10 years of precious "content" that they think the champion system represents. Be happy that you can get any XP at all twords CP's I'm sure at least one person suggested freezing the whole thing.

    Honestly, combat is also very unbalanced post 1.6 even relative to 1.5 which had some pretty massive class imbalance. Medium stam builds are now far higher dps than light and 3x as armored. Ult gain is pretty broken with a need to throw in light attacks no matter what you are doing and server stability is in a very bad place. This was all pretty half baked and given how close the release date for the "real" console version is there has got to be some real clenching going on. I feel bad for the dev team as their poor leadership has run them down this road and I think heads are going to roll when the anticipated console launch flops.
    Edited by f047ys3v3n on March 9, 2015 6:45PM
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Knight150
    Knight150
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    The sky is falling, the sky is falling

    Think this covers it

    The Elder Scrolls Online v1.6.6 addresses several issues with combat, dungeons, a few crashes, and more. We are still working on fixing issues that some of you are seeing with Enlightenment, and exploring opportunities to increase XP gained in Dungeons and Trials.
    Edited by Knight150 on March 9, 2015 6:49PM
  • jelliedsoup
    jelliedsoup
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    Huntler wrote: »
    Grao wrote: »
    ... it sucks. No other way of putting it, but [Snip] it away if you must dear Moderator.

    - No fix to Exp gain problems, apparently ZoS is still working on it even though it was a known issue even on PTS. Hell, its been an issue since the start of the game.
    - No balance changes at all other than this rather unclear change to Radiant Destruction! Hey, sorcerers can keep on struggling to obtain the lowest acceptable DPS registered while Templars press the one button to win, nicknamed "Jesus Beam".
    - No changes to other weapons offering more spell power than a f**king staff! Seriously, the one magic weapon in the game gives less f*cking spell power than daggers.
    - No mention on how to change your horse's appearance. May not be very important, but hey... It is a feature we had up to 1.5... Usually MMOs add new features instead of removing nice stuff.

    The list goes on... Please feel free to add to it.

    They nerf jesus beam and you complain about it before even seeing the nerf? Wut

    It is more like carebear beam now.

    What it only does 15k damage now?Ohhhh yeahhhh its party time.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Durham
    Durham
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    Observant wrote: »
    Grao wrote: »
    ... it sucks. No other way of putting it, but [Snip] it away if you must dear Moderator.

    - No balance changes at all other than this rather unclear change to Radiant Destruction! Hey, sorcerers can keep on struggling to obtain the lowest acceptable DPS registered while Templars press the one button to win, nicknamed "Jesus Beam".

    If you want 1-3k sustained DPS, by all means use the "Jesus Beam"; but don't come crying to anyone here because we all know Sorc's can sustain 8-10k DPS, and that's right on par with others.

    I'm all for a good ole slugfest of facts and mathematics, so please provide information or some sort of due diligence with your crying post.

    Sorc dps is closer to 6 to 8 for most ...
    Most people I see come in at around 6 to 8k at mamouths ... But I have seen 16k and 3k as ranges... Depends on weapons and the luck of the crit....
    PVP DEADWAIT
    PVP The Unguildables
  • Grao
    Grao
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    Knight150 wrote: »
    The sky is falling, the sky is falling

    Think this covers it

    The Elder Scrolls Online v1.6.6 addresses several issues with combat, dungeons, a few crashes, and more. We are still working on fixing issues that some of you are seeing with Enlightenment, and exploring opportunities to increase XP gained in Dungeons and Trials.

    It took them one day, actually less then that to nerf the exp gain Cragnlorn, but buff the exp from trials needs that much studying? Cool... It is perfecly fine you have to run about 10 trials with enlightenment to get a single CP... That is perfectly ok.
  • Grao
    Grao
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    Observant wrote: »
    Grao wrote: »
    ... it sucks. No other way of putting it, but [Snip] it away if you must dear Moderator.

    - No balance changes at all other than this rather unclear change to Radiant Destruction! Hey, sorcerers can keep on struggling to obtain the lowest acceptable DPS registered while Templars press the one button to win, nicknamed "Jesus Beam".

    If you want 1-3k sustained DPS, by all means use the "Jesus Beam"; but don't come crying to anyone here because we all know Sorc's can sustain 8-10k DPS, and that's right on par with others.

    I'm all for a good ole slugfest of facts and mathematics, so please provide information or some sort of due diligence with your crying post.

    I am sorry, but your gear must be horrendous. The Healers on my Trial runs can do more DPS with their Jesus Beams then your 3k. And they are only really doing damage during execution phase...

    Contact me in game, I am a master crafter, so I am sure we can get you into some good armor... Templar DPS can pull up to 20k+ DPS currently...

    ps: values mentioned are for 1.6.5. Can't say how much will change since @ZoS_GinaBruno gave us no numbers, just a "it was nerfed" message. ^^
    Edited by Grao on March 9, 2015 7:28PM
  • ZOS_UlyssesW
    ZOS_UlyssesW
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    Greetings, everyone.
    In an effort to consolidate discussions on the same topic, we're closing this thread, as a larger thread about Update 6 issues already exists. We're interested in your feedback and to easily gather it, please head there to post.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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This discussion has been closed.