"The Elder Scrolls Online v1.6.6 addresses several issues with combat, dungeons, a few crashes, and more. We are still working on fixing issues that some of you are seeing with Enlightenment, and exploring opportunities to increase XP gained in Dungeons and Trials."
Has the adjustment already been made and are dungeons and trials now giving the appropriate level of exp so they aren't useless? It sounds as if the change has not occurred and you're prolonging the change for a later date. If so may I ask why?
Currently, since the nerf to certain exp locations, there is no feasible way to gain proper champion point values. A vet dungeon will yield maybe 40k, a trial, maybe 70k. This is a very poor system when the values should be increased by a multiple of 3.
I hope I'm mistaken and the change was put in for this patch to alleviate many player's concerns.