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Patch notes not completely clear

Darkintellect
Darkintellect
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"The Elder Scrolls Online v1.6.6 addresses several issues with combat, dungeons, a few crashes, and more. We are still working on fixing issues that some of you are seeing with Enlightenment, and exploring opportunities to increase XP gained in Dungeons and Trials."

Has the adjustment already been made and are dungeons and trials now giving the appropriate level of exp so they aren't useless? It sounds as if the change has not occurred and you're prolonging the change for a later date. If so may I ask why?

Currently, since the nerf to certain exp locations, there is no feasible way to gain proper champion point values. A vet dungeon will yield maybe 40k, a trial, maybe 70k. This is a very poor system when the values should be increased by a multiple of 3.

I hope I'm mistaken and the change was put in for this patch to alleviate many player's concerns.
  • timidobserver
    timidobserver
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    It looks pretty clear to me. "We are still working on" is very easy to understand. It means they are working those items.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Darkintellect
    Darkintellect
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    Which is what I feared and I'm merely hoping is all.
  • Stella75
    Stella75
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    70x3 is way to much trails can be grinded like anything else in this game
  • DeathDealer19
    DeathDealer19
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    They're saying"were sorry that we still haven't fixed this major game breaking issue, but the good news is we fixed 100 other small worthless things instead! :-) "
    @DeathDealer19

    GM of We Wipe On Trash
    NA Server AD Faction
    VR14 High Elf Templar
    VR14 High Elf Dragonknight
    VR14 High Elf Sorcerer
    VR14 Imperial Dragonknight
    VR9 Bosmer Nightblade
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