If you want everyone to be on a level playing field, that game is an FPS or a MOBA, not a progression MMO.
Teargrants wrote: »Dumb idea is dumb. Just adjust XP gains in PvP to be more in line with PvE XP. And by this I mean player kill XP, not the stupid quest turn ins.
Teargrants wrote: »Dumb idea is dumb. Just adjust XP gains in PvP to be more in line with PvE XP. And by this I mean player kill XP, not the stupid quest turn ins.
New players lagging behind is an issue of CP progression, not the existence of the system. There's numerous ways to solve it, the most obvious would be a tiered progression system tied to the seasonal DLC. As in, each season, a certain # range of CP would be made easier to earn. For instance, making 1-70 CP require 10x less XP (40k instead of 400k) to earn per point when the game goes B2P on 3/17.Teargrants wrote: »Dumb idea is dumb. Just adjust XP gains in PvP to be more in line with PvE XP. And by this I mean player kill XP, not the stupid quest turn ins.
Realy Dumbgrants....:)
The PvP is broken with the current CS.
New players will get farmed in Cyrodiil from skilless CP-grind "Champions".
it should be PVP not Pv24/7nolifeheroes.