derpsticks wrote: »@dharbert That is not how it works. The stats are not connected at all. The armor merely awards a 1 to 1 ratio for each but could easily be changed to award a different ratio. For example, using 3 piece footmans is different than using 4 piece footmans. Just because you gain armor does not mean you get spell resistance.
Spell Resistance: Instead of having a base amount of Spell Resistance that grows as you level, Spell Resistance is now provided by Armor on a 1 to 1 basis.
For example, if a piece of gear gives you 2000 Armor, it also gives 2000 Spell Resistance.


ChannelTribes wrote: »Heavy Armor 4/4 armor and spell resist
Medium armor 3/4 armor and spell resist
Light Armor 1/4 armor and spell resist
Too keep it short light armor is way to squishy, medium armor is to tanky. My solition to balance this by making mesium armor: 3/4 armor and 1/4 spell resist.
Making light armor 3/4 spell resistance and 1/4 armor. Let me know what you think on this idea, or if you have a better idea lmk.