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Should ZOS Cap Daily CP Earning?

Gidorick
Gidorick
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Should ZOS place a cap on the number of Champion Points that can be earned in one day? If they do this, they could decrease the time/effort it takes to earn one.
Edited by Gidorick on March 8, 2015 5:09PM
What ESO really needs is an Auction Horse.
That's right... Horse.
Click HERE to discuss.

Want more crazy ideas? Check out my Concept Repository!

Should ZOS Cap Daily CP Earning? 104 votes

Yes, 5 CP per day (about 2 years to cap)
18%
AltDeLeetPsychobunniThatNeonZebraAgainDominoidTaonnorZigoSidOlysjahvitkarrb16_ESODaraughPanda244BashevMinscTandorTilirithMentisSoundsoTheShadowScoutBordersSwordsinger 19 votes
Yes, 4 CP per day (about 2.5 years to cap)
3%
DenaiaKaaldeinAaronLawrenceMarenne 4 votes
Yes, 3 CP per day (about 3.5 years to cap)
7%
KhajitFurTraderwOOOOt_of_SDNebthet78DyrideBloodfangAltusVenifusRandactylNatjur 8 votes
Yes, 2 CP per day (about 5 years to cap)
13%
GidorickGreyRangern.englishb14_ESOPetrosTankqullJD2013Anath_QForTheRealmVisRomoginoboehmSyldayanEgonieserSerBarristan 14 votes
Yes, 1 CP per day (about 10 years to cap)
1%
ArtemiisiaGargragrond 2 votes
Yes, other cap (Please Explain Below)
9%
deathmasterl_ESOJandoHypertionb14_ESOgresiacdylanjaygrobbelaarb16_ESOHelluinAudigyGyudanSirEwanSky Chancellor 10 votes
NO! There shouldn't be daily caps on CP earning
45%
RoyalPurpleLtCrunchKevinmonCinnamon_SpiderShadesofkinDrasnRedTalonApokhr.jan_emailb16_ESOSkjoldurXantariaBrasseurfb16_ESOZaeniddVegaroththenshi13b16_ESOAshySamuraiZyleMethuselahvrineAenlir 47 votes
  • Jando
    Jando
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    Yes, other cap (Please Explain Below)
    They should significantly decrease the total number of Champion Points, significantly reduce the costs to gain each Champion Point, and then cap the daily point gain to something like 100 per day.

    A full explanation of my proposal for the Champion System can be found here: forums.elderscrollsonline.com/en/discussion/155768/the-champion-system-its-problems-and-a-proposed-solution#latest
    Dear ZoS - Sell us great content at a reasonable price. Stop the Grind!!
  • Emma_Overload
    Emma_Overload
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    NO! There shouldn't be daily caps on CP earning
    NO CAPS!

    I might not even be ALIVE in two years... screw that. I can't believe people are actually demanding that the "end game" for ESO be delayed until 2017 or beyond...
    #CAREBEARMASTERRACE
  • Gidorick
    Gidorick
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    Yes, 2 CP per day (about 5 years to cap)
    They should significantly decrease the total number of Champion Points, significantly reduce the costs to gain each Champion Point, and then cap the daily point gain to something like 100 per day.

    A full explanation of my proposal for the Champion System can be found here: forums.elderscrollsonline.com/en/discussion/155768/the-champion-system-its-problems-and-a-proposed-solution#latest

    A Cap of 100 per day would allow a player to reach CAP cap in just over a month. That COMPLETELY negates the entire CP concept... it's meant to keep people playing for years... not weeks.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • RedTalon
    RedTalon
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    NO! There shouldn't be daily caps on CP earning
    Nope, if anything they should sell potions for faster cp gains in the cash shop
  • deathmasterl_ESO
    deathmasterl_ESO
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    Yes, other cap (Please Explain Below)
    I say anything between 5-10 CP's a day at the most, that way it would take anywhere between 1-2 years time to fully cap the CP system, it's what the system was designed to do in the first place, not a rush to the end for your minor little stat increases.
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  • Audigy
    Audigy
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    Yes, other cap (Please Explain Below)
    Everything you do in game can only grant CP XP once. Dungeons, Quests, Achievements.

    Simple solution that would fix everything.
  • AshySamurai
    AshySamurai
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    NO! There shouldn't be daily caps on CP earning
    I don't grind, I don't rush through content, but No Caps. Nope. I don't like this idea mostly because it still doesn't solve "gap" issue. You just want to slow down grinders. Why? Because you don't know "right" places? Or you don't want someone have more CP than you?
    Make sweetrolls, not nerfs!
  • Jando
    Jando
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    Yes, other cap (Please Explain Below)
    Gidorick wrote: »
    They should significantly decrease the total number of Champion Points, significantly reduce the costs to gain each Champion Point, and then cap the daily point gain to something like 100 per day.

    A full explanation of my proposal for the Champion System can be found here: forums.elderscrollsonline.com/en/discussion/155768/the-champion-system-its-problems-and-a-proposed-solution#latest

    A Cap of 100 per day would allow a player to reach CAP cap in just over a month. That COMPLETELY negates the entire CP concept... it's meant to keep people playing for years... not weeks.

    The point of the Champion System was not "to keep people playing for years." It was to replace the boring, unrewarding Veteran Rank system that people hated, and caused too much player separation. The Champion System, as implemented, is much much worse than Veteran Ranks ever were.
    Dear ZoS - Sell us great content at a reasonable price. Stop the Grind!!
  • Lava_Croft
    Lava_Croft
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    There is no way players are going to restrain themselves when it comes to trying to find the best way to farm CP, so I think the best solution is a hard cap on the amount one can acquire on a daily basis.
  • Soulshine
    Soulshine
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    I don't know what to think of this anymore to be honest.

    Before 1.6 was on PTS I was hoping to see that the Champion System was actually tied to your achievements in the game. As a concept that made far more sense to me let alone that it would be a more equitable means of rewarding players regardless of PvE or PvP since there are so many achivements one can earn in the game as a whole.

    Then I discovered that they were tied to experience alone. Given the multiple times they have nerfed experience over time since the cap was back at vr10 I knew this was going to be a monster that would come back and bite us all in the a@@. On top of that we have had --- as usual --- a set of bugs compounding the problems.

    Now the brilliant solution -- to cap daily CPs earned? If this game has proven anything to me in the past it is that they reward time alone far more than anything else, regardless of skill, accomplishment or even interest - considering the allocation of where XP can be gained vs not gained depending on activity.

    This entire system is pretty much singled handedly creating the polar opposite situation than what was originally proposed to us at the Guild Summit. The systems needed to support this needed to be in at its realease, not six months down the road or whenever they decide to actually give us this mythical Season gear, remove VR, add DLCs, or whatever the he&& they intend to actually put in the game at this point. This constant piecemeal delivery of broken systems just creates months of backpeddling and problems, and sours people on the game.

    Limiting CP earnings in any amount given the current state of the game is not a solution; it would only be a band-aid to an inherently incomplete and flawed system, poorly implemented into a game that still gives players no where to go except up yet another ladder of diminishing returns.
    Edited by Soulshine on March 8, 2015 5:42PM
  • Xjcon
    Xjcon
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    NO! There shouldn't be daily caps on CP earning
    Gtfo here with the thought of a cap.
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  • Digiman
    Digiman
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    NO! There shouldn't be daily caps on CP earning
    Perhaps we can cap leveling too? Like 1 level a week? :D

    The system is a good motivation and reward for those who do dailies and other quest. I was getting bored just sitting waiting around doing nothing.

    The CP system doesn't make you a god either, as you can reach the same level as the person with 1200 CP if you put the time in.

    I am sick of this cap crap on a leveling system anyone can get into. Put the time in and you get the reward. If you can't get the time you get enlightment that will help you gain more CP faster. Get over it, its a new leveling system overhaul.
  • Seraphyel
    Seraphyel
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    No daily but a weekly / monthly cap. Some players may play 12h on a Saturday but only 2h on a workday.
  • Gidorick
    Gidorick
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    Yes, 2 CP per day (about 5 years to cap)
    Seraphyel wrote: »
    No daily but a weekly / monthly cap. Some players may play 12h on a Saturday but only 2h on a workday.

    I think a weekly Cap sounds totally reasonable.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • SirEwan
    SirEwan
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    Yes, other cap (Please Explain Below)
    One CP per day & lower the overall CP cap.
    SirEwan wrote: »
    My own suggestion would be to lower the cap of champion points to maybe somewhere around 200(?) and obviously also lower the amount of CP it takes to unlock the high bonuses within the trees. This way at least at some point in the future, if you keep playing you will be on par with the other players. This would also implement a motivator. You can see that if you keep dedicated, you can also achieve this CP Rank, it's not something that is so far out of reach. Kind of like simply levelling to VR14.
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  • KaneK899ub17_ESO
    They seem to want to make it a time-based system but without actually saying that. I think they should just drop the exp thing and give X CP every day. Period.
  • Shadesofkin
    Shadesofkin
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    NO! There shouldn't be daily caps on CP earning
    I cannot fathom the thinking that goes into suggesting caps.

    Complete and utter madness.
    Edited by Shadesofkin on March 8, 2015 7:37PM
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Roechacca
    Roechacca
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    NO! There shouldn't be daily caps on CP earning
    I dislike people limiting my advancement more then anything
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Yes, other cap (Please Explain Below)
    1 per YEAR!!!! MWAHAHAHAHHAAHAHAHA

    reallistically, 10 per day is the most doable since few would actually hit that number, and those that do are likley exploiting a previously unknown grind.
    Edited by Hypertionb14_ESO on March 8, 2015 7:39PM
    I play every class in every situation. I love them all.
  • Gyudan
    Gyudan
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    Yes, other cap (Please Explain Below)
    I think Champion Points should be gained slower after 4 daily points.

    The first one with enlightenment takes about 1 hour of normal play.
    The next 3 without enlightenment take about 12 hours of normal play.

    Everything above those first 4 points corresponds to over 13 hours of normal play per day or the use of a faster method to gain CPs and should therefore be reduced.
    Wololo.
  • technohic
    technohic
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    NO! There shouldn't be daily caps on CP earning
    No. Limiting it is not what I want. Just as the changes they are doing now to get rid of fast spots only creates a gap for those who knew where it was and those who didn't/

    Just make a Cyrodiil and any competitive PvE system have a CP free version. Outside of direct competition, then it doesn't matter.
  • Soulshine
    Soulshine
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    technohic wrote: »
    No. Limiting it is not what I want. Just as the changes they are doing now to get rid of fast spots only creates a gap for those who knew where it was and those who didn't/

    Just make a Cyrodiil and any competitive PvE system have a CP free version. Outside of direct competition, then it doesn't matter.

    Can you explain that? I don't think I am understanding what you are proposing...
  • Roechacca
    Roechacca
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    NO! There shouldn't be daily caps on CP earning
    Where's that mudcrab that thinks most people like it slow ?
  • technohic
    technohic
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    NO! There shouldn't be daily caps on CP earning
    Soulshine wrote: »
    technohic wrote: »
    No. Limiting it is not what I want. Just as the changes they are doing now to get rid of fast spots only creates a gap for those who knew where it was and those who didn't/

    Just make a Cyrodiil and any competitive PvE system have a CP free version. Outside of direct competition, then it doesn't matter.

    Can you explain that? I don't think I am understanding what you are proposing...

    Basically, a Cyrodiil server where when you enter, you champion points are not applied. The same thing for PvE where there are leaderboards.

    Basically; I just don't think CPs matter outside of when you are directly competing with someone else. I can care less if someone is loaded with CPs, exploits or even hacks outside of that.
  • Snit
    Snit
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    NO! There shouldn't be daily caps on CP earning
    ZOS just needs to keep an eye on exploits. And I mean actual exploits, like respawning bosses, not just every trash mob grind spot in the game.
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  • Shadesofkin
    Shadesofkin
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    NO! There shouldn't be daily caps on CP earning
    Snit wrote: »
    ZOS just needs to keep an eye on exploits. And I mean actual exploits, like respawning bosses, not just every trash mob grind spot in the game.

    See, why aren't guys like this being hired instead of whoever is nerfing experience.

    Ok, that was an unhelpful reply, but seriously...actual exploits like getting too much enlightenment is something that should be fixed. Mob experience is not.
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  • DisgracefulMind
    DisgracefulMind
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    NO! There shouldn't be daily caps on CP earning
    Why should there be caps? This is a game, not a fascist regime, people!
    Unfortunate magicka warden main.
    PC/NA Server
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    Retired to baby bgs forever. Leave me alone.
  • Roechacca
    Roechacca
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    NO! There shouldn't be daily caps on CP earning
    Looks like ZoS responded to the over vocal minority once again
  • Artemiisia
    Artemiisia
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    Yes, 1 CP per day (about 10 years to cap)
    come on 10 years ftw !
  • Roechacca
    Roechacca
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    NO! There shouldn't be daily caps on CP earning
    Artemiisia wrote: »
    come on 10 years ftw !

    That's putting a lot of faith the game stays alive that long .
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