glitchmaster999 wrote: »So apparently there is a system where if you heal someone who then goes around murdering everyone with a heal dot ticking then you rock up 27k bounty and if you die to a guard they will take your 17k gold and then leave you with 10k gold. That is stupid and I want my money back..... any system that an accident can leave you on 0 gold until you earn another 10k is utterly bull. So much for trying out the new system time to give it a break for another month -.-
Deactivate it in setting it seems it does work for healing too. Beside of that in 10min you will see 5000posts with :then don't heal anyone in a town. I had the same problem (well I paid the gold) because after I died and respawned at a shrine my heals I did before I die went off
To be perfectly honest I haven't done so because a lot of feedback was given on this on PTS, and I haven't yet had it cause a problem for me personally. I just recognize that it is a problem, it is going to give some people bounties through no fault of their own, and it does make "just don't heal in towns" a really stupid thing to say.To all the people saying "just don't heal in towns" you do know that there are some quests that make you fight enemies in towns, don't you? Off the top of my head there are 2 quests in Daggerfall where you have to fight within the town, 1 in Riften, 1 in Ebonheart, 1 in Aldcroft, 1 in Cormount... I'm sure there are others too.
So as long as heals aren't directly targeted "just don't heal in towns" is really stupid advice.
Might want to feedback that in game as well.
I got 300k bounty before figuring out it was prolly the stupidest mistake I ever did. I now have 0 gold on me & gotta wait 22 days for the bounty to disapear and I only blame one person: myself.
There is also one person to blame for what happen to you, and he'll be looking right back at you when you look into a mirror.
I got 300k bounty before figuring out it was prolly the stupidest mistake I ever did. I now have 0 gold on me & gotta wait 22 days for the bounty to disapear and I only blame one person: myself.
There is also one person to blame for what happen to you, and he'll be looking right back at you when you look into a mirror.
if that was your stupidest mistake you ever did your life must be boring as hell.
i got a bounty because i was resurected at a wayshrine and my heals went off i tried to trigger before i died but hey people who want a opt out are all stupid ....
DanielMaxwell wrote: »would probably help if the toggle that prevents you from accidentally killing an NPC also informed players that it does not prevent you from healing other players and if they are flagged as "outlaws" that you will be also .
fougerec99b16_ESO wrote: »DanielMaxwell wrote: »would probably help if the toggle that prevents you from accidentally killing an NPC also informed players that it does not prevent you from healing other players and if they are flagged as "outlaws" that you will be also .
The part where it states "NPCs" would indicate that the toggle has no effect on other player characters to me.
glitchmaster999 wrote: »So apparently there is a system where if you heal someone who then goes around murdering everyone with a heal dot ticking then you rock up 27k bounty and if you die to a guard they will take your 17k gold and then leave you with 10k gold. That is stupid and I want my money back..... any system that an accident can leave you on 0 gold until you earn another 10k is utterly bull. So much for trying out the new system time to give it a break for another month -.-
Yes, you are missing something. Something that I already brought up in this very thread:newtinmpls wrote: »I must be missing something. Why would someone "need" to AoE heal in a public area? If its part of a dungeon or quest, then is the person not in a limited environment (building, specified area)?
Every one of the quests I was talking about in that post involves combat in an area where other players could be involved in justice system activities, and could be fighting guards or civillian NPCs. Not everyone has a good self-heal that will only target yourself. For a lot of builds your only (or most effective) options for healing are heals that auto-target, or are AoEs.To all the people saying "just don't heal in towns" you do know that there are some quests that make you fight enemies in towns, don't you? Off the top of my head there are 2 quests in Daggerfall where you have to fight within the town, 1 in Riften, 1 in Ebonheart, 1 in Aldcroft, 1 in Cormount... I'm sure there are others too.
So as long as heals aren't directly targeted "just don't heal in towns" is really stupid advice.
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Yes, you are missing something. Something that I already brought up in this very thread:newtinmpls wrote: »I must be missing something. Why would someone "need" to AoE heal in a public area? If its part of a dungeon or quest, then is the person not in a limited environment (building, specified area)?Every one of the quests I was talking about in that post involves combat in an area where other players could be involved in justice system activities, and could be fighting guards or civillian NPCs. Not everyone has a good self-heal that will only target yourself. For a lot of builds your only (or most effective) options for healing are heals that auto-target, or are AoEs.To all the people saying "just don't heal in towns" you do know that there are some quests that make you fight enemies in towns, don't you? Off the top of my head there are 2 quests in Daggerfall where you have to fight within the town, 1 in Riften, 1 in Ebonheart, 1 in Aldcroft, 1 in Cormount... I'm sure there are others too.
So as long as heals aren't directly targeted "just don't heal in towns" is really stupid advice.
glitchmaster999 wrote: »So apparently there is a system where if you heal someone who then goes around murdering everyone with a heal dot ticking then you rock up 27k bounty and if you die to a guard they will take your 17k gold and then leave you with 10k gold. That is stupid and I want my money back..... any system that an accident can leave you on 0 gold until you earn another 10k is utterly bull. So much for trying out the new system time to give it a break for another month -.-
nerevarine1138 wrote: »I actually can't think of many (if any) quests that have you fighting enemies in towns which are not running a separate instance (or that just have you go in to a house for it). And we weren't seeing people spamming their healing spells in town before this because of altruism.
Revenant_Spartan wrote: »Problem is quite simple - if you disable it (even only for AOE) criminals will get their buddies to spam aoe heals. Might not be the most effective but the system will be abused.
For me it wouldn't work any other way than from what we have now. It might not be perfect but it's better than the alternative.