lordrichter wrote: »Wow.
They really need to nerf PVE CP grinding. That is way too fast, as people predicted.
Does make buff campaigns useful again, given the town quests give out decent xp and can be done fast.
But yeah spiting my time between doing town quests, crimes, and pvp, can say the twon quests is how I got my two chump points.
Town quests give 4990 per quest.
10 quests per town; 5 towns to complete.
So a little over 1 champion point available per day by doing all the dailies in Cyrodiil.
I dunno, that still seems like even Cyrodiil PvE is pretty low-grade compared to what can be quested or grinded out in the other zones.
Higher risk, lower reward. Cyrodiil exp gains appear to need buffs across the board.
Must have been do to enlightenment or me spam doing scout quests along side them, cause only did three towns burma twice and the one between brindle and blackfoot.
I know of one place (everytime I go there, I see very familiar PvP faces out the front) that gains you 8K XP without enlightenment, that's just in the first room of trash mobs let alone the rest of the bads there, which is what you do, there's the usual bosses and trash mobs etc.
However, just on that first room we worked out that if you are in a group of 2 you can drop group, leave, group back up and go in, then rinse repeat every 3 minutes on average, and that wasn't taking a speed run approach to it, we could cut that down further with some tweaks. Probably going to give it a go tonight if my grinding buddy is on.
With enlightenment it's 32K for the first room filled with trash mobs, with rings of mara, it's 35K XP. We know we can do that easily in 3 minutes per cycle, so that's a dead easy 700K per hour just by doing the front room over and over again at that particular location. I'm sure we could push that much, much higher but we are at the mercy of a loading screen, so further testing is needed.
Boring, hell yes. But it might end up being the best, most consistent grind spot for us.
.
Yeah it's sad that ZoS listens to bads and just blanket nerfs things instead of actually listening to those of us who gave good Feedback about how they could bring UP the XP of all other activities to be nearly on par with Grinding.Instead of increasing PvP experience, ZOS just hotfixed (nerfed) PvE experience. They also claimed (100% BS) that 4 points of Enlightenment per day was unintended, and reduced it to 1 per day. Since gaining CP without Enlightenment in Cyrodiil is a fools game and it will take 10 years to max out CP, I think I'll just pass on this one and check out some other games.
Instead of increasing PvP experience, ZOS just hotfixed (nerfed) PvE experience. They also claimed (100% BS) that 4 points of Enlightenment per day was unintended, and reduced it to 1 per day. Since gaining CP without Enlightenment in Cyrodiil is a fools game and it will take 10 years to max out CP, I think I'll just pass on this one and check out some other games.
Instead of increasing PvP experience, ZOS just hotfixed (nerfed) PvE experience. They also claimed (100% BS) that 4 points of Enlightenment per day was unintended, and reduced it to 1 per day. Since gaining CP without Enlightenment in Cyrodiil is a fools game and it will take 10 years to max out CP, I think I'll just pass on this one and check out some other games.
snorg38b14_ESO wrote: »Instead of increasing PvP experience, ZOS just hotfixed (nerfed) PvE experience. They also claimed (100% BS) that 4 points of Enlightenment per day was unintended, and reduced it to 1 per day. Since gaining CP without Enlightenment in Cyrodiil is a fools game and it will take 10 years to max out CP, I think I'll just pass on this one and check out some other games.
If you really think about it, they've done this on purpose and have no intention of changing it. In that last live discussion thing they already said the XP is where they'd like it (regardless of what means they were using to figure it out, sure they wouldn't even care if it was a bad method as it gives them the ability to say it's fine still).
Now on top of this, instead of raising up the ways to get XP/CP by other methods of gameplay they actually went and nerfed PvE grinding a bit to slow them down.
Now the important part:
'Convenience' purchases in the Crown Store
From the February Road Ahead "... As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience."
Which hopefully starts ringing some bells for some people. They aren't going to increase the XP and it's in fact in their favor not to do so. By having an extremely high XP cap with very good reasons to want to get it, they just made XP or Enlightenment Pots one of their best sellers before they even hit the store.
And by keeping XP gain low, not only does it increase players willingness to buy them to compensate for it, it also puts that nearly high XP cap that much further away to have people buying them for that much longer. It's like Labor Pots in Archeage or the various pots they went through in Allods Online.
So for them, it's good marketing. They aren't going to change anything much at all. At best if we get loud enough they'll give us something small that makes it so PvP xp is increased from 1/10th the speed of other methods to 2/10ths, I mean it's a 100% increase!
With our wishes being weighed against their bottom line, well you can guess how that'll work out.
While I detest 'pay to win' just as much as most other people, one could call an ESO Plus subscription 'pay 2 win' too. Just like the rings of Mara that come with the Imperial Edition.Tintinabula wrote: »...sooo pay to win. I don't see how they could do another broadcast with a straight face.
They have always clearly stated 'convenience items' are a thing too. It certainly helps them that the term 'convenience items' is so broad.Tintinabula wrote: »well yes..if theyre selling enlightenment potions that can be bought with the crowns that we are given monthly..yes..I agree..but I was under the impression crown store was strictly for cosmetic purposes.
snorg38b14_ESO wrote: »Instead of increasing PvP experience, ZOS just hotfixed (nerfed) PvE experience. They also claimed (100% BS) that 4 points of Enlightenment per day was unintended, and reduced it to 1 per day. Since gaining CP without Enlightenment in Cyrodiil is a fools game and it will take 10 years to max out CP, I think I'll just pass on this one and check out some other games.
If you really think about it, they've done this on purpose and have no intention of changing it. In that last live discussion thing they already said the XP is where they'd like it (regardless of what means they were using to figure it out, sure they wouldn't even care if it was a bad method as it gives them the ability to say it's fine still).
Now on top of this, instead of raising up the ways to get XP/CP by other methods of gameplay they actually went and nerfed PvE grinding a bit to slow them down.
Now the important part:
'Convenience' purchases in the Crown Store
From the February Road Ahead "... As such, I can tell you that we'll almost certainly have experience boost potions in the store at some point, as this kind of shortcut (spending less time to gain experience) is classified as a convenience."
Which hopefully starts ringing some bells for some people. They aren't going to increase the XP and it's in fact in their favor not to do so. By having an extremely high XP cap with very good reasons to want to get it, they just made XP or Enlightenment Pots one of their best sellers before they even hit the store.
And by keeping XP gain low, not only does it increase players willingness to buy them to compensate for it, it also puts that nearly high XP cap that much further away to have people buying them for that much longer. It's like Labor Pots in Archeage or the various pots they went through in Allods Online.
So for them, it's good marketing. They aren't going to change anything much at all. At best if we get loud enough they'll give us something small that makes it so PvP xp is increased from 1/10th the speed of other methods to 2/10ths, I mean it's a 100% increase!
With our wishes being weighed against their bottom line, well you can guess how that'll work out.
The direction the game is taking is terrible. Had already cancelled my sub and this kind of stuff just confirms it. I knew grinding was gonna get nerfed, but reducing enlightenment 4 times is just making the grind 4 times longer. No point in even trying at this point.
At least it's 2015 and there are some good games coming out this year to play instead.
The direction the game is taking is terrible. Had already cancelled my sub and this kind of stuff just confirms it. I knew grinding was gonna get nerfed, but reducing enlightenment 4 times is just making the grind 4 times longer. No point in even trying at this point.
At least it's 2015 and there are some good games coming out this year to play instead.
yer i wont be referring anyone to this game for how horrible its been to its player base (pvp) neglecting to do anything that players actually want in their video game
i hope droves and droves of people leave the game to snap some sense into this company
you dont continually nerf players and expect them to stay
i hope ZOS has fun in their lore filled PVE game whos content was paid by PVP players lol
@ZOS don't ever advertise this as a PVP centered game its not its no where near but thanks for the false advertisement
I personally am excited to buy a ton of experience potions, destroy every new player on Blackwater Raiders, and show them that this game is pay to win. I'll drive as many players away as Alacrity did back on Hopesfire.
I personally am excited to buy a ton of experience potions, destroy every new player on Blackwater Raiders, and show them that this game is pay to win. I'll drive as many players away as Alacrity did back on Hopesfire.
r.jan_emailb16_ESO wrote: »How did you manage to get so much out of a vet dungeon? I got like 25k, and that includes the pledge quest.
As both mano and I stated he was clearly enlightened. The math for 1 vet daily equates to in the 200k range if you're enlightened, and about 60k total if you are not (quest, mobs, etc.)
Yes in all examples I was enlightened, and sadly my group had some issues with the dungeon (and I haven't done PvE in 4 months so I was pretty rusty too) so we also had some mob respawns in there. I spent 2 hours and many many wipes for something that an optimal group could have completed in 15-30 minutes(or probably less). There is definitely room for improvement in my vet dungeon numbers.
As with everything, the more you do something the better you get. I'm sure that many other players can grind exp much faster than I can while I was playing in Cyrodiil too, but I also feel that most players will be doing worse than I have.
On the AoE Grinding I'm confident that even without Enlightened I can get 2 Champion Points an hour. I probably wasn't even in that best possible farming spot, just the first one we tried. I think even the top groups and players in Cyrodiil will be lucky to get a single champion point in Cyrodiil in a Day.
I'm not sure exactly what determines Enlightened or how much of it we'll all get every day but it is a force multiplier that rewards players equally no matter what they do. Getting anywhere from 15-25 times the (unenlightened)Exp grinding mobs compared to PvPing is something that I feel actually *punishes* you for doing what you enjoy.
Unlike the V10, V12, and V14 grinds, the Champion point system isn't something that you keep your nose to the grindstone on until you're at the end in a week or two. This is something where the light at the end of the tunnel is years away...not weeks away.
and to make matters worse, 2.1 will increase XP gained in PvE while doing nothing for XP in PvP - thus allowing PvP to fall even further behind...