Sword/Board and Restoration Staff/Destruction Staff... As far as sets go, I'd say Seducer/Magnus/Warlock/Adroitness are all good combinations, maybe Syrabane's Grip? Never played a Sorcerer past level ten. @Ezareth Help this guy out Ez, you know more about Biscuits and Sorcerers than any human being born in the last century!
Definitely going to want Conjured Ward on your bars, Overload/Negate for your Ultimates, maybe Ice Comet (Mage's Guild Ultimate) If you're going to be a Magicka-Based character then spread out attributes between Health and Magicka, Stamina -is- useful as any class as you need it to CC break and Roll Dodge, but if you're agile with your Bolt Escapes (Must Have For PvP) then you shouldn't have to worry that much, Daedric Minefield is a lovely ability for PvP as well, allows you to lure people into them and Root them in place for a second.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
david.haypreub18_ESO wrote: »You prefer Dampen over Harness Magicka Ezareth? I've switched to Harness and, while it is not as good as it once was, it is still pretty good. When shield-stacking, I cast it first and Hardened Ward second, to make sure I get the magicka return.