You say goodbye while I say hello to the Sorc class.
exiledtyrant wrote: »Stamina Sorc is totally gimped though! Yes, every class can do good DPS just spamming Wrecking Blow, but think about what the 1.5 stam sorc had and think about what the 1.6 stam sorc has.... 1.5 stam Sorc had 10% cost reduction on some of the best spells they use (surge, lightning form, bolt escape) as well as the one true real advantage of a stam sorc - THE HIGHEST WEAPON DMG IN GAME! That last thing there was the whole reason to be a stamina sorc. You could stack weapon dmg to levels that other classes could not. Now, with Rally >>> Crit Surge, there is no more advantage and we also lost the 10% cost reduction. In addition, all other classes gained stamina morphs that are useful while the Sorc only got a 2 slot taking up toggle that does no direect damage itself. I don't even count dark deal, as it is useless to channel with a melee character.
DK changes that affect stamina buildsSearing Strike
Unstable Flames (morph): This ability now scales off Stamina and Attack Power and costs Stamina. Damage is mitigated by your target’s melee defense statistics.
Fiery Breath
Burning Breath (morph): This ability will now scale off of stamina and weapon power, and is mitigated by your target’s melee defense statistics. This ability now applies the Major Fracture debuff to your target.
Inferno
Flames of Oblivion (morph): This ability now provides the same effect as Inferno, as well as providing the Major Savagery (that is weapon crit) buff while active.
Molten Weapons
This ability will no longer buff allies. Instead, activating Molten Weapons will increase your heavy attack damage by 40% for 7 seconds. The duration increases with each additional rank.
Igneous Weapons (morph): Using a heavy attack while this ability is active will increase its duration by one second.
Molten Armaments (morph): This ability now increases the extra damage against low health targets.
Slightly reduced the cost of Molten Weapons and its morphs.
Earthen Heart
Mountain’s Blessing: This passive now also grants all allies within 30 meters the buff Minor Brutality for 10 seconds at Rank I, or 20 seconds at Rank II.
NB changes that affect stamina buildsAssassins Blade
Killer’s Blade (morph): This is now a stamina-based ability. The heal from this ability will now be applied if your target dies within 2 seconds of the ability being used, regardless of who killed the target.
Teleport Strike
Ambush: This ability now uses stamina instead of magicka, and applies the Minor Berserk buff on the next attack.
Mark Target
This ability now grants the Major Breach and Major Fracture buffs.
Removed the penalty from this ability.
This ability can now be cast on any target.
Reduced the cost of this ability by approximately 50%, and reduced the duration to 20 seconds.
Piercing Mark (morph): The duration of this ability now scales with ability ranks up to a maximum of 30 seconds.
Reaper’s Mark (morph): This ability now grants the Major Berserk buff for 8 seconds after the target is killed.
Veiled Strike
Surprise Attack (morph): This morph is now a stamina-based ability, now applies the Major Fracture debuff, and will no longer reduce your target’s armor if they dodge the initial attack.
Drain Power
The damage caused by Drain Power no longer scales with the number of targets hit. Instead, you will receive a Major Brutality buff when damaging at least one target.
Power Extraction (morph): This ability now scales off weapon damage and stamina instead of magicka and spell damage. The damage has also been increased by 10%.
Templar changes that affect stamina buildsPuncturing Strikes
Biting Jabs (morph): This ability now scales off stamina and weapon power, and now also provides the Major Savagery buff.
Piercing Javelin
Binding Javelin (morph): This ability now scales off stamina and weapon power.
Backlash
Power of Light (morph): This ability now applies the Minor Fracture debuff to your target, and the damage caps are derived from your maximum stamina.
Aedric Spear
Burning Light: The damage from this passive is now derived from your highest stats (stamina or magicka based).
Aedric Spear
Balance Warrior: Increased the weapon damage from this passive to 3% at Rank I, and 6% at Rank II.
Sorc changes that affect stamina buildsBound Armor
Bound Armaments (morph): This ability now costs Stamina instead of Magicka, gives you a bonus to stamina instead of magicka, and increases the damage done by heavy attacks.
Dark Exchange
Dark Deal (morph): This ability now converts magicka into health and stamina.
Overload
Overload and Power Overload will now properly scale their damage off Weapon Damage and Stamina in the event that they are higher than Spell Power and Magicka.
If you read through all of the above lists, you may have noticed that DK got 2 attacks scaled on stamina and various stamina build buffs, NB got 4 attacks scaled on stamina and various stamina build buffs, Templar got 3 attacks scaled on stamina and various stamina build buffs, while the Sorc got only ONE ultimate and zero basic attacks scaled on stamina and only one stamina buff that comes in the form of near useless toggle. Bound Armaments may find its way into some builds for sure, but it is tough to stomach using 2 slots for it. Dark Deal is totally and completely useless. There is no use for a channel in melee range without a way to quickly create distance. As for the Overload change, I think all ultimates should scale on stamina+weap or magicka + spell anyways and I'm surprised any class ultimates are forcing people to go into a magicka spec. Overall I am very underwhelmed with what was offered to the stamina sorc.
Sorcerers should still get the highest weapon damage because the 8% stamina boost for bound armor is not available anywhere else from bound armor. A 31 point stamina sorcerer who uses a stamina racial class should see an even bigger effect. They will start off with about 130 more weapon damage in stamina stats and the gap will only get bigger as they gear up and invest more points into the dex champion line. You only stack so much weapon damage, but stamina has much more room to grow with the CP system. Stamina sorc also have the highest stam reduction possible. Dark deal heals for about 50% of your max stamina and health over 4 seconds it has to have a weakness somewhere. Sorc did not get fancy attack morphs but they should have more possible spell damage and overall physical damage.
I'm not going to worry about it until I log back in and see what was done
xMovingTarget wrote: »cosmic_niklas_93b16_ESO wrote: »It was nice having this class in ESO, now it's a thing of the past.
Why? Sorcs are damn good in Update 6. I actually started to level a Sorc a few days ago. Just because they are that good. Sorc DPS is on par with DK DPS. We tested alot on PTS. And thats without Liquid Lightning exploit. And without pets
Let the whining commence!
I'm so sorry for your loss (of ability to figure out a more advanced rotation than surge+crushing shock).
Attorneyatlawl wrote: »Let the whining commence!
I'm so sorry for your loss (of ability to figure out a more advanced rotation than surge+crushing shock).
This... Farewell sorc class? They're objectively the strongest class of the four as of 1.6 for pvp at this point, and pve-wise they're top-tier overall. Got a newer sorc toon I left at vr7 now before 1.6 hit so as not to waste champ xp... it will be vr14 very quickly and bubble-porting all over creation.
AhPook_Is_Here wrote: »Erok25, we do have a sta regen buff in a morph of dark exchange now. Put it on your overload bar if you don't have space anywhere else.
cosmic_niklas_93b16_ESO wrote: »lol, we got nothing else viable, everything else we got is highly situational. And we're still the worst class, no matter if it's healing, tanking or dps. I mean, asking the adds to nicely stand in that 10 sec AoE of ours and let it tickle them? Or stand for 5 minutes and charge a spell that's barely viable anyway. Might as well switch to God mode templar or DK now
Atleast we had a decent selfheal for 1 pts patchcycle. Say hello to 1.3 second casttime on unstable familar and goodby to using that pet ever again
cosmic_niklas_93b16_ESO wrote: »lol, we got nothing else viable, everything else we got is highly situational. And we're still the worst class, no matter if it's healing, tanking or dps. I mean, asking the adds to nicely stand in that 10 sec AoE of ours and let it tickle them? Or stand for 5 minutes and charge a spell that's barely viable anyway. Might as well switch to God mode templar or DK now
Dark Exchange should never be used in DPS situations. It is a massive hit to your DPS. It is basically only an out of combat ability, which really is pointless when considering end game PVE content.
AhPook_Is_Here wrote: »
Dark Exchange should never be used in DPS situations. It is a massive hit to your DPS. It is basically only an out of combat ability, which really is pointless when considering end game PVE content.
Well you don't have to use it; but you have the ability you asked for. Just like you don't have to use spell symmetry if you are going to be magicka built like me, but you should if you want your dps to be good. If you are going melee you should put your first 70 pts for the thief section into sta cost reduction and you shouldn't have an issue with regen, if you do, add a cost reduction enchant to one of your rings. Dual wield is still the best melee dps in the game and sorcs can get the highest attack power in dual wield without having to off-hand a 2h.
One of the reasons why people stop answering hysterical "sky is falling" style threads is because even when provided with an adequate answer and solution it is never good enough. The people who are upset want more, much more than they will ever get. This thread is now about how melee sorcs aren't good enough, and how caster sorcs aren't good enough, and that sorcs are usless in PVP and that sorcs are forced into pets, and on, and on, and on. It's just a river of worthless tears now that nobody can take seriously and won't accomplish anything other than emotional venting.
I like my sorc, I will play my sorc, and the solutions for you to enjoy your sorc are there if you want to see them. If not then make a DK or a templar or a NB and see if the game is so much easier from their points of view.