Yah I mean it's not like sorcs can have light attacks dealing 16K damage 8)
@Alcast what you waiting for?
what else?
I only do Stam tests.
Edit: ALso, after testing Sorc on Pts I think i will level up a Sorc because it was so much fun to play xD My sorc is atm lv 33.....>.>
Yah I mean it's not like sorcs can have light attacks dealing 16K damage 8)
Yah I mean it's not like sorcs can have light attacks dealing 16K damage 8)
16k overload attacks sounds to me like a 3600 CP build, can we please stop thinking about that unbalanced crazyness?
but even if you managed some theorycrafting miracle and pulled that off on a 100CP build:
Those overload "light attacks" are not actually light attacks. You can't animation cancel them with other skills, hence you can not weave them, hence they are far less impressive then they seem at first glance.
I.e: spamming Wreacking blow + light (or medium) attack weave actually produces more dps then spamming overload-"light"-attcks (with nothing to weave).
and overload is a ultimate, after all...
Yah I mean it's not like sorcs can have light attacks dealing 16K damage 8)
16k overload attacks sounds to me like a 3600 CP build, can we please stop thinking about that unbalanced crazyness?
but even if you managed some theorycrafting miracle and pulled that off on a 100CP build:
Those overload "light attacks" are not actually light attacks. You can't animation cancel them with other skills, hence you can not weave them, hence they are far less impressive then they seem at first glance.
I.e: spamming Wreacking blow + light (or medium) attack weave actually produces more dps then spamming overload-"light"-attcks (with nothing to weave).
and overload is a ultimate, after all...
72 CP used on all my tests.
And yes, I had the issue with weaving. It is kinda hard that your LA dont turn into AOE attack when you click too fast. And ofc that build is only theoretical, on a real fight i guess you would be better off with Star because you would have to charge up to 1k ulti
I have never said that this build is effective. Just showing what is possible.
And as i said before, i like sorc class, i will start leveling one, that bolt escape just so much fun.
AND most important, Sorcs have Dark Deal which is stamsymmetry. Nobody else has that.
kelly.medleyb14_ESO wrote: »Sorc is about burst dmg, it does that just fine.
That said, all ground aoe's are underwhelming in this game, I don't even bother getting out of banners anymore, the only half way decent AOE is the heal one and that is only because other people want and try to stay in it.
I don't think ZoS gets the concept of cost vs reward.
byrom101b16_ESO wrote: »Magicka problem? Elemental Drain and Siphon Spirit?
Impressive stats.
I wonder which characters acehived them though.
We both know Sorcs aren't contributing their fair share to your guild runs in those Trails etc.
We also both know that magicka is fine in 1.5.
It isn't close to fine iin 1.6.
Try the PTS for yourself and run a few dungeons with your Sorc (if they are magicka based ofc), bettter yet the Trials if you can get a group. You'll be gobsmacked...
It's different characters for different times, I play whatever the group needs mostly.
I would say mostly the reason you see few Sorcs is because of the attitude that has been cemented in the community that "Sorcerers are bad DPS", I mean I have admittedly super optimal gear (infallible aether + spawn of mephala) but I can do 1,4K on my Sorcerer on Live. Sure, Sorcs without that combo have it a little more rough (1,2K or so) but they are not as bad as it sounds, and I've done sub-10 minute runs with 5 sorcerers in the group. It's a lot more about the skill of the players than the class honestly, at least outside SO (where you need insane AOE dps that only DKs can do currently).
So no, you are wrong when saying Sorcs aren't contributing their fair share. I disagree wholeheartedly and as a raid leader the only time I would put Sorcs on the bench is in SO where I would also only want as many DKs as possible because.. AOE. Good Sorcerers with the right gear do more Single Target DPS than most classes/builds.
I've tried the PTS, I've also made a build which you can find at Tamriel Foundry.
I am really excited about my Sorc in 1.6 even though I seem to be one of the few. Anyway, in my opinion, we need to see how things play out once this goes live.. because it will still take a lot of testing until we know for sure how everything compares to each other.
Also ele drain and siphon spirit can and should be placed by your healer in my opinion.
byrom101b16_ESO wrote: »Magicka problem? Elemental Drain and Siphon Spirit?
Impressive stats.
I wonder which characters acehived them though.
We both know Sorcs aren't contributing their fair share to your guild runs in those Trails etc.
We also both know that magicka is fine in 1.5.
It isn't close to fine iin 1.6.
Try the PTS for yourself and run a few dungeons with your Sorc (if they are magicka based ofc), bettter yet the Trials if you can get a group. You'll be gobsmacked...
It's different characters for different times, I play whatever the group needs mostly.
I would say mostly the reason you see few Sorcs is because of the attitude that has been cemented in the community that "Sorcerers are bad DPS", I mean I have admittedly super optimal gear (infallible aether + spawn of mephala) but I can do 1,4K on my Sorcerer on Live. Sure, Sorcs without that combo have it a little more rough (1,2K or so) but they are not as bad as it sounds, and I've done sub-10 minute runs with 5 sorcerers in the group. It's a lot more about the skill of the players than the class honestly, at least outside SO (where you need insane AOE dps that only DKs can do currently).
So no, you are wrong when saying Sorcs aren't contributing their fair share. I disagree wholeheartedly and as a raid leader the only time I would put Sorcs on the bench is in SO where I would also only want as many DKs as possible because.. AOE. Good Sorcerers with the right gear do more Single Target DPS than most classes/builds.
I've tried the PTS, I've also made a build which you can find at Tamriel Foundry.
I am really excited about my Sorc in 1.6 even though I seem to be one of the few. Anyway, in my opinion, we need to see how things play out once this goes live.. because it will still take a lot of testing until we know for sure how everything compares to each other.
Also ele drain and siphon spirit can and should be placed by your healer in my opinion.
ppontus, as we mentioned several times and you know it, the problem with the 1.6 sorcerer is not just DPS, but Utility. Thanks to the heavy nerf to Negate and lack of buffs to our utility, sorcerers are in terrible disadvantage when compared to DKs with Chains and Corrosive Armor, Nightblades with Veil and Templars with Nova. All the other classes have heavy mitigation or heal spells that can save the raid and we simply don't. The mitigation offered by Negate is pathetic, 8% against the 30% of Veil of Blades.
To top that, Sorcerers are inconvenient. To do our top magicka DPS we need pets and those are the definition of two edge swords. Yes they are free DPS, but they also drain healers resources and serve as channel to boss attacks like chain lightening.
What reason would a sensitive, competitive raid leader have to bring a sorcerer to a trial? We don't have the highest DPS, we have worst Utility registered in the game, we are bad tank and even worst healers... What do sorcerers do well to give them value in a raid?
byrom101b16_ESO wrote: »Magicka problem? Elemental Drain and Siphon Spirit?
Impressive stats.
I wonder which characters acehived them though.
We both know Sorcs aren't contributing their fair share to your guild runs in those Trails etc.
We also both know that magicka is fine in 1.5.
It isn't close to fine iin 1.6.
Try the PTS for yourself and run a few dungeons with your Sorc (if they are magicka based ofc), bettter yet the Trials if you can get a group. You'll be gobsmacked...
It's different characters for different times, I play whatever the group needs mostly.
I would say mostly the reason you see few Sorcs is because of the attitude that has been cemented in the community that "Sorcerers are bad DPS", I mean I have admittedly super optimal gear (infallible aether + spawn of mephala) but I can do 1,4K on my Sorcerer on Live. Sure, Sorcs without that combo have it a little more rough (1,2K or so) but they are not as bad as it sounds, and I've done sub-10 minute runs with 5 sorcerers in the group. It's a lot more about the skill of the players than the class honestly, at least outside SO (where you need insane AOE dps that only DKs can do currently).
So no, you are wrong when saying Sorcs aren't contributing their fair share. I disagree wholeheartedly and as a raid leader the only time I would put Sorcs on the bench is in SO where I would also only want as many DKs as possible because.. AOE. Good Sorcerers with the right gear do more Single Target DPS than most classes/builds.
I've tried the PTS, I've also made a build which you can find at Tamriel Foundry.
I am really excited about my Sorc in 1.6 even though I seem to be one of the few. Anyway, in my opinion, we need to see how things play out once this goes live.. because it will still take a lot of testing until we know for sure how everything compares to each other.
Also ele drain and siphon spirit can and should be placed by your healer in my opinion.
ppontus, as we mentioned several times and you know it, the problem with the 1.6 sorcerer is not just DPS, but Utility. Thanks to the heavy nerf to Negate and lack of buffs to our utility, sorcerers are in terrible disadvantage when compared to DKs with Chains and Corrosive Armor, Nightblades with Veil and Templars with Nova. All the other classes have heavy mitigation or heal spells that can save the raid and we simply don't. The mitigation offered by Negate is pathetic, 8% against the 30% of Veil of Blades.
To top that, Sorcerers are inconvenient. To do our top magicka DPS we need pets and those are the definition of two edge swords. Yes they are free DPS, but they also drain healers resources and serve as channel to boss attacks like chain lightening.
What reason would a sensitive, competitive raid leader have to bring a sorcerer to a trial? We don't have the highest DPS, we have worst Utility registered in the game, we are bad tank and even worst healers... What do sorcerers do well to give them value in a raid?
You want to know the main reason I would bring Sorcs to raids?
Because this is a *** game, not the Olympics. You don't get a medal for winning anything, and you can still complete any content and get good times without excluding any class.
I see you're NA, considering for example our AA time is faster than any time that's been recorded on the NA leaderboards and we don't exclude Sorcs.. what compelling reason does anyone in NA have to do so? Why is a class that's slightly lower DPS being excluded by all these people who aren't good enough to compete anyway? Idiocy, and if we don't argue with it they're just gonna continue to do so because Hodor does so and they are no.1 .. yeah, but guess what, you're not.. sorcs or no sorcs.
3x banner + shackle = you dead. In 1.6 I'm gonna enjoy splashing some lightning in there too.
... a good sorc often beats mediocre dks. Always.
... a good sorc often beats mediocre dks. Always.
Nobody should disagree with this. However, if you're willing to toss Ceteris Paribus, you're talking about playstyle and personalities, not game balance. That's relevant. But it does not invalidate class balance discussions, or the need to compare a good sorc to a good DK.
It's ok, I can repeat myself. This is a game. If I find a skilled player who fits the group, he's in. I don't give a rats ass if our time is 20 secs slower for it AND as I have said before most DKs don't do anywhere close to 1,5K and a good sorc often beats mediocre dks. Always.
Septimus_Magna wrote: »It's ok, I can repeat myself. This is a game. If I find a skilled player who fits the group, he's in. I don't give a rats ass if our time is 20 secs slower for it AND as I have said before most DKs don't do anywhere close to 1,5K and a good sorc often beats mediocre dks. Always.
I totally agree, the point of inviting or not inviting someone based on their class is just short sighted. I think 1.6 will allow good players to do high dps, no matter what class you play. Hopefully bad players will do low dps so players wont be invited because they play the 'right' class and are (wrongfully) considered good.
Very strange that remember only Hodor.
May be Hodor have first kill SO normal EU? No, this is my guild - IDDQD and I was in this group.
May be Hodor have world first kill SO Hard mod? No, this is Ætherius Eight - ours countryman's.
Maybe because Hodor is actually quite open of their doings, share their videos. Gives builds for people to mimic to, gives strats for beating content. Nobody remembers the guilds that keeps all their strats and builds etc to them selves and only posts bragging topic on forums when they do something world first or world fastest.
It's ok, I can repeat myself. This is a game. If I find a skilled player who fits the group, he's in. I don't give a rats ass if our time is 20 secs slower for it AND as I have said before most DKs don't do anywhere close to 1,5K and a good sorc often beats mediocre dks. Always.